gfx: Switch Nyx gfx prints to landscape

This commit is contained in:
CTCaer 2020-04-30 14:01:10 +03:00
parent 97e45346ea
commit 2dd474ad26
3 changed files with 60 additions and 181 deletions

View file

@ -182,7 +182,7 @@ static void _save_fb_to_bmp()
static void _disp_fb_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2, const lv_color_t *color_p)
{
// Draw to framebuffer.
gfx_set_rect_land_pitch((u32 *)NYX_FB_ADDRESS, (u32 *)color_p, x1, y1, x2, y2); //pitch
gfx_set_rect_land_pitch((u32 *)NYX_FB_ADDRESS, (u32 *)color_p, 720, x1, y1, x2, y2); //pitch
// Check if display init was done. If it's the first big draw, init.
if (!disp_init_done && ((x2 - x1 + 1) > 600))

View file

@ -1,6 +1,6 @@
/*
* Copyright (c) 2018 naehrwert
* Copyright (c) 2018-2019 CTCaer
* Copyright (c) 2018-2020 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
@ -117,14 +117,6 @@ static const u8 _gfx_font[] = {
0x00, 0x00, 0x00, 0x4C, 0x32, 0x00, 0x00, 0x00 // Char 126 (~)
};
void gfx_init_ctxt(u32 *fb, u32 width, u32 height, u32 stride)
{
gfx_ctxt.fb = fb;
gfx_ctxt.width = width;
gfx_ctxt.height = height;
gfx_ctxt.stride = stride;
}
void gfx_clear_grey(u8 color)
{
memset(gfx_ctxt.fb, color, gfx_ctxt.width * gfx_ctxt.height * 4);
@ -136,9 +128,14 @@ void gfx_clear_color(u32 color)
gfx_ctxt.fb[i] = color;
}
void gfx_clear_partial_grey(u8 color, u32 pos_x, u32 height)
void gfx_init_ctxt(u32 *fb, u32 width, u32 height, u32 stride)
{
memset(gfx_ctxt.fb + pos_x * gfx_ctxt.stride, color, height * 4 * gfx_ctxt.stride);
gfx_ctxt.fb = fb;
gfx_ctxt.width = width;
gfx_ctxt.height = height;
gfx_ctxt.stride = stride;
gfx_clear_grey(0);
}
void gfx_con_init()
@ -149,9 +146,9 @@ void gfx_con_init()
gfx_con.y = 0;
gfx_con.savedx = 0;
gfx_con.savedy = 0;
gfx_con.fgcol = 0xFFCCCCCC;
gfx_con.fgcol = 0xFFFFFFFF;
gfx_con.fillbg = 1;
gfx_con.bgcol = 0xFF1B1B1B;
gfx_con.bgcol = 0xFF000000;
gfx_con.mute = 0;
}
@ -174,6 +171,7 @@ void gfx_con_setpos(u32 x, u32 y)
gfx_con.y = y;
}
static int gfx_column = 0;
void gfx_putc(char c)
{
// Duplicate code for performance reasons.
@ -183,33 +181,23 @@ void gfx_putc(char c)
if (c >= 32 && c <= 126)
{
u8 *cbuf = (u8 *)&_gfx_font[8 * (c - 32)];
u32 *fb = gfx_ctxt.fb + gfx_con.x + gfx_con.y * gfx_ctxt.stride;
for (u32 i = 0; i < 16; i += 2)
{
u8 v = *cbuf;
for (u32 k = 0; k < 2; k++)
{
for (u32 j = 0; j < 8; j++)
u32 fb_off = gfx_con.y + i + k + (gfx_ctxt.width - gfx_con.x) * gfx_ctxt.stride;
for (u32 j = 0; j < 16; j += 2)
{
for (u32 l = 0; l < 2; l++)
{
if (v & 1)
{
*fb = gfx_con.fgcol;
fb++;
*fb = gfx_con.fgcol;
}
gfx_ctxt.fb[fb_off - (j + l) * gfx_ctxt.stride] = gfx_con.fgcol;
else if (gfx_con.fillbg)
{
*fb = gfx_con.bgcol;
fb++;
*fb = gfx_con.bgcol;
gfx_ctxt.fb[fb_off - (j + l) * gfx_ctxt.stride] = gfx_con.bgcol;
}
else
fb++;
v >>= 1;
fb++;
}
fb += gfx_ctxt.stride - 16;
v = *cbuf;
}
cbuf++;
@ -218,10 +206,18 @@ void gfx_putc(char c)
}
else if (c == '\n')
{
gfx_con.x = 0;
gfx_con.x = gfx_column;
gfx_con.y +=16;
if (gfx_con.y > gfx_ctxt.height - 16)
if (gfx_con.y > gfx_ctxt.height - 33)
{
gfx_con.y = 0;
if (!gfx_column)
gfx_column = 640;
else
gfx_column = 0;
gfx_con.x = gfx_column;
}
}
break;
case 8:
@ -229,35 +225,41 @@ void gfx_putc(char c)
if (c >= 32 && c <= 126)
{
u8 *cbuf = (u8 *)&_gfx_font[8 * (c - 32)];
u32 *fb = gfx_ctxt.fb + gfx_con.x + gfx_con.y * gfx_ctxt.stride;
for (u32 i = 0; i < 8; i++)
{
u8 v = *cbuf++;
u32 fb_off = gfx_con.y + i + (gfx_ctxt.width - gfx_con.x) * gfx_ctxt.stride;
for (u32 j = 0; j < 8; j++)
{
if (v & 1)
*fb = gfx_con.fgcol;
gfx_ctxt.fb[fb_off - (j * gfx_ctxt.stride)] = gfx_con.fgcol;
else if (gfx_con.fillbg)
*fb = gfx_con.bgcol;
gfx_ctxt.fb[fb_off - (j * gfx_ctxt.stride)] = gfx_con.bgcol;
v >>= 1;
fb++;
}
fb += gfx_ctxt.stride - 8;
}
gfx_con.x += 8;
}
else if (c == '\n')
{
gfx_con.x = 0;
gfx_con.x = gfx_column;
gfx_con.y += 8;
if (gfx_con.y > gfx_ctxt.height - 8)
if (gfx_con.y > gfx_ctxt.height - 33)
{
gfx_con.y = 0;
if (!gfx_column)
gfx_column = 640;
else
gfx_column = 0;
gfx_con.x = gfx_column;
}
}
break;
}
}
void gfx_puts(const char *s)
void gfx_puts(char *s)
{
if (!s || gfx_con.mute)
return;
@ -297,22 +299,6 @@ static void _gfx_putn(u32 v, int base, char fill, int fcnt)
gfx_puts(p);
}
void gfx_put_small_sep()
{
u8 prevFontSize = gfx_con.fntsz;
gfx_con.fntsz = 8;
gfx_putc('\n');
gfx_con.fntsz = prevFontSize;
}
void gfx_put_big_sep()
{
u8 prevFontSize = gfx_con.fntsz;
gfx_con.fntsz = 16;
gfx_putc('\n');
gfx_con.fntsz = prevFontSize;
}
void gfx_printf(const char *fmt, ...)
{
if (gfx_con.mute)
@ -442,108 +428,12 @@ void gfx_hexdump(u32 base, const u8 *buf, u32 len)
gfx_con.fntsz = prevFontSize;
}
static int abs(int x)
{
if (x < 0)
return -x;
return x;
}
void gfx_set_pixel(u32 x, u32 y, u32 color)
{
gfx_ctxt.fb[x + y * gfx_ctxt.stride] = color;
gfx_ctxt.fb[y + (gfx_ctxt.width - x) * gfx_ctxt.stride] = color;
}
void gfx_line(int x0, int y0, int x1, int y1, u32 color)
{
int dx = abs(x1 - x0), sx = x0 < x1 ? 1 : -1;
int dy = abs(y1 - y0), sy = y0 < y1 ? 1 : -1;
int err = (dx > dy ? dx : -dy) / 2, e2;
while (1)
{
gfx_set_pixel(x0, y0, color);
if (x0 == x1 && y0 == y1)
break;
e2 = err;
if (e2 >-dx)
{
err -= dy;
x0 += sx;
}
if (e2 < dy)
{
err += dx;
y0 += sy;
}
}
}
void gfx_set_rect_grey(const u8 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y)
{
u32 pos = 0;
for (u32 y = pos_y; y < (pos_y + size_y); y++)
{
for (u32 x = pos_x; x < (pos_x + size_x); x++)
{
memset(&gfx_ctxt.fb[x + y*gfx_ctxt.stride], buf[pos], 4);
pos++;
}
}
}
void gfx_set_rect_rgb(const u8 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y)
{
u32 pos = 0;
for (u32 y = pos_y; y < (pos_y + size_y); y++)
{
for (u32 x = pos_x; x < (pos_x + size_x); x++)
{
gfx_ctxt.fb[x + y * gfx_ctxt.stride] = buf[pos + 2] | (buf[pos + 1] << 8) | (buf[pos] << 16);
pos+=3;
}
}
}
void gfx_set_rect_argb(const u32 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y)
{
u32 *ptr = (u32 *)buf;
for (u32 y = pos_y; y < (pos_y + size_y); y++)
for (u32 x = pos_x; x < (pos_x + size_x); x++)
gfx_ctxt.fb[x + y * gfx_ctxt.stride] = *ptr++;
}
void gfx_set_rect_argb_land(const u32 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y)
{
u32 pos = 0;
for (u32 y = pos_y; y < (pos_y + size_y); y++)
{
for (u32 x = pos_x; x < (pos_x + size_x); x++)
{
gfx_ctxt.fb[y + (gfx_ctxt.width - x) * gfx_ctxt.stride] = buf[pos];
pos+=1;
}
}
}
void gfx_fill_rect_argb(const u32 color, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y)
{
for (u32 y = pos_y; y < (pos_y + size_y); y++)
for (u32 x = pos_x; x < (pos_x + size_x); x++)
gfx_ctxt.fb[x + y * gfx_ctxt.stride] = color;
}
void gfx_render_bmp_argb(const u32 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y)
{
for (u32 y = pos_y; y < (pos_y + size_y); y++)
{
for (u32 x = pos_x; x < (pos_x + size_x); x++)
gfx_ctxt.fb[x + y * gfx_ctxt.stride] = buf[(size_y + pos_y - 1 - y ) * size_x + x - pos_x];
}
}
__attribute__((target("arm"))) void gfx_set_rect_land_pitch(u32 *fb, const u32 *buf, u32 pos_x, u32 pos_y, u32 pos_x2, u32 pos_y2)
void __attribute__((optimize("unroll-loops"))) gfx_set_rect_land_pitch(u32 *fb, const u32 *buf, u32 stride, u32 pos_x, u32 pos_y, u32 pos_x2, u32 pos_y2)
{
u32 *ptr = (u32 *)buf;
@ -554,27 +444,27 @@ __attribute__((target("arm"))) void gfx_set_rect_land_pitch(u32 *fb, const u32 *
for (u32 y = pos_y; y < (pos_y2 + 1); y++)
for (u32 x = pos_x; x < (pos_x2 + 1); x+=8)
{
u32 *fbx = &fb[x * gfx_ctxt.stride + y];
u32 *fbx = &fb[x * stride + y];
fbx[0] = *ptr++;
fbx[gfx_ctxt.stride] = *ptr++;
fbx[gfx_ctxt.stride * 2] = *ptr++;
fbx[gfx_ctxt.stride * 3] = *ptr++;
fbx[gfx_ctxt.stride * 4] = *ptr++;
fbx[gfx_ctxt.stride * 5] = *ptr++;
fbx[gfx_ctxt.stride * 6] = *ptr++;
fbx[gfx_ctxt.stride * 7] = *ptr++;
fbx[stride] = *ptr++;
fbx[stride * 2] = *ptr++;
fbx[stride * 3] = *ptr++;
fbx[stride * 4] = *ptr++;
fbx[stride * 5] = *ptr++;
fbx[stride * 6] = *ptr++;
fbx[stride * 7] = *ptr++;
}
}
else
{
for (u32 y = pos_y; y < (pos_y2 + 1); y++)
for (u32 x = pos_x; x < (pos_x2 + 1); x++)
fb[x * gfx_ctxt.stride + y] = *ptr++;
fb[x * stride + y] = *ptr++;
}
}
__attribute__((target("arm"))) void gfx_set_rect_land_block(const u32 *buf, u32 pos_x, u32 pos_y, u32 pos_x2, u32 pos_y2)
void __attribute__((optimize("unroll-loops"))) gfx_set_rect_land_block(u32 *fb, const u32 *buf, u32 pos_x, u32 pos_y, u32 pos_x2, u32 pos_y2)
{
u32 *ptr = (u32 *)buf;
u32 GOB_address = 0;
@ -596,7 +486,7 @@ __attribute__((target("arm"))) void gfx_set_rect_land_block(const u32 *buf, u32
+ (((x2 % 32) >> 4) << 5)
+ ((y % 2) << 4) + (x2 % 16);
*(u32 *)(gfx_ctxt.fb + (addr >> 2)) = *ptr++;
*(u32 *)(fb + (addr >> 2)) = *ptr++;
}
}

View file

@ -28,31 +28,20 @@
void gfx_init_ctxt(u32 *fb, u32 width, u32 height, u32 stride);
void gfx_clear_grey(u8 color);
void gfx_clear_partial_grey(u8 color, u32 pos_x, u32 height);
void gfx_clear_color(u32 color);
void gfx_con_init();
void gfx_con_setcol(u32 fgcol, int fillbg, u32 bgcol);
void gfx_con_getpos(u32 *x, u32 *y);
void gfx_con_setpos(u32 x, u32 y);
void gfx_putc(char c);
void gfx_puts(const char *s);
void gfx_puts(char *s);
void gfx_printf(const char *fmt, ...);
void gfx_hexdump(u32 base, const u8 *buf, u32 len);
void gfx_set_pixel(u32 x, u32 y, u32 color);
void gfx_line(int x0, int y0, int x1, int y1, u32 color);
void gfx_put_small_sep();
void gfx_put_big_sep();
void gfx_set_rect_grey(const u8 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y);
void gfx_set_rect_rgb(const u8 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y);
void gfx_set_rect_argb(const u32 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y);
void gfx_set_rect_argb_land(const u32 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y);
void gfx_fill_rect_argb(const u32 color, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y);
void gfx_render_bmp_argb(const u32 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y);
void gfx_set_rect_land_pitch(u32 *fb, const u32 *buf, u32 pos_x, u32 pos_y, u32 pos_x2, u32 pos_y2);
void gfx_set_rect_land_block(const u32 *buf, u32 pos_x, u32 pos_y, u32 pos_x2, u32 pos_y2);
void gfx_set_rect_land_pitch(u32 *fb, const u32 *buf, u32 stride, u32 pos_x, u32 pos_y, u32 pos_x2, u32 pos_y2);
void gfx_set_rect_land_block(u32 *fb, const u32 *buf, u32 pos_x, u32 pos_y, u32 pos_x2, u32 pos_y2);
// Global gfx console and context.
gfx_ctxt_t gfx_ctxt;