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https://github.com/CTCaer/hekate
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display v2: Utilize Window D as log window
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parent
6c1ce41900
commit
97e45346ea
3 changed files with 83 additions and 4 deletions
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@ -340,7 +340,8 @@ void display_color_screen(u32 color)
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u32 *display_init_framebuffer_pitch()
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{
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// This configures the framebuffer @ NYX_FB_ADDRESS with a resolution of 1280x720 (line stride 720).
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exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_pitch, 32);
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exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_pitch, 34);
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usleep(35000);
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return (u32 *)NYX_FB_ADDRESS;
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@ -349,13 +350,60 @@ u32 *display_init_framebuffer_pitch()
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u32 *display_init_framebuffer_block()
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{
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// This configures the framebuffer @ NYX_FB_ADDRESS with a resolution of 1280x720 (line stride 720).
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exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_block, 32);
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exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_block, 34);
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usleep(35000);
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return (u32 *)NYX_FB_ADDRESS;
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}
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u32 *display_init_framebuffer_log()
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{
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// This configures the framebuffer @ LOG_FB_ADDRESS with a resolution of 1280x720 (line stride 720).
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exec_cfg((u32 *)DISPLAY_A_BASE, cfg_display_framebuffer_log, 20);
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return (u32 *)LOG_FB_ADDRESS;
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}
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void display_activate_console()
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{
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DISPLAY_A(_DIREG(DC_CMD_DISPLAY_WINDOW_HEADER)) = WINDOW_D_SELECT; // Select window C.
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DISPLAY_A(_DIREG(DC_WIN_WIN_OPTIONS)) = WIN_ENABLE; // Enable window DD.
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DISPLAY_A(_DIREG(DC_WIN_POSITION)) = 0xFF80;
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DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_UPDATE | WIN_D_UPDATE;
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DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_ACT_REQ | WIN_D_ACT_REQ;
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for (u32 i = 0xFF80; i < 0x10000; i++)
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{
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DISPLAY_A(_DIREG(DC_WIN_POSITION)) = i & 0xFFFF;
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DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_UPDATE | WIN_D_UPDATE;
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DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_ACT_REQ | WIN_D_ACT_REQ;
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usleep(1000);
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}
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DISPLAY_A(_DIREG(DC_WIN_POSITION)) = 0;
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DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_UPDATE | WIN_D_UPDATE;
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DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_ACT_REQ | WIN_D_ACT_REQ;
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}
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void display_deactivate_console()
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{
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DISPLAY_A(_DIREG(DC_CMD_DISPLAY_WINDOW_HEADER)) = WINDOW_D_SELECT; // Select window C.
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for (u32 i = 0xFFFF; i > 0xFF7F; i--)
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{
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DISPLAY_A(_DIREG(DC_WIN_POSITION)) = i & 0xFFFF;
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DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_UPDATE | WIN_D_UPDATE;
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DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_ACT_REQ | WIN_D_ACT_REQ;
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usleep(500);
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}
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DISPLAY_A(_DIREG(DC_WIN_POSITION)) = 0;
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DISPLAY_A(_DIREG(DC_WIN_WIN_OPTIONS)) = 0; // Disable window DD.
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DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_UPDATE | WIN_D_UPDATE;
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DISPLAY_A(_DIREG(DC_CMD_STATE_CONTROL)) = GENERAL_ACT_REQ | WIN_D_ACT_REQ;
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}
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void display_init_cursor(void *crs_fb, u32 size)
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{
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// Setup cursor.
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@ -529,6 +529,9 @@ void display_backlight_brightness(u32 brightness, u32 step_delay);
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/*! Init display in full 1280x720 resolution (B8G8R8A8, line stride 768, framebuffer size = 1280*768*4 bytes). */
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u32 *display_init_framebuffer_pitch();
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u32 *display_init_framebuffer_block();
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u32 *display_init_framebuffer_log();
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void display_activate_console();
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void display_deactivate_console();
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void display_init_cursor(void *crs_fb, u32 size);
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void display_set_pos_cursor(u32 x, u32 y);
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void display_deinit_cursor();
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@ -560,7 +560,9 @@ static const cfg_op_t cfg_display_one_color[8] = {
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};
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//Display A config pitch.
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static const cfg_op_t cfg_display_framebuffer_pitch[32] = {
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static const cfg_op_t cfg_display_framebuffer_pitch[34] = {
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT},
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{DC_WIN_WIN_OPTIONS, 0},
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_C_SELECT},
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{DC_WIN_WIN_OPTIONS, 0},
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_B_SELECT},
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@ -596,7 +598,9 @@ static const cfg_op_t cfg_display_framebuffer_pitch[32] = {
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};
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//Display A config block linear.
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static const cfg_op_t cfg_display_framebuffer_block[32] = {
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static const cfg_op_t cfg_display_framebuffer_block[34] = {
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT},
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{DC_WIN_WIN_OPTIONS, 0},
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_C_SELECT},
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{DC_WIN_WIN_OPTIONS, 0},
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_B_SELECT},
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@ -630,3 +634,27 @@ static const cfg_op_t cfg_display_framebuffer_block[32] = {
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{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
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{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ}
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};
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//Display D config.
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static const cfg_op_t cfg_display_framebuffer_log[20] = {
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{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT},
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{DC_WIN_WIN_OPTIONS, 0},
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{DC_WIN_COLOR_DEPTH, WIN_COLOR_DEPTH_B8G8R8A8},
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{DC_WIN_POSITION, 0}, //(0,0)
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{DC_WIN_H_INITIAL_DDA, 0},
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{DC_WIN_V_INITIAL_DDA, 0},
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{DC_WIN_PRESCALED_SIZE, V_PRESCALED_SIZE(1280) | H_PRESCALED_SIZE(656 * 4)},
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{DC_WIN_DDA_INC, V_DDA_INC(0x1000) | H_DDA_INC(0x1000)}, // 1.0x.
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{DC_WIN_SIZE, V_SIZE(1280) | H_SIZE(656)},
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{DC_WIN_LINE_STRIDE, UV_LINE_STRIDE(656 * 2) | LINE_STRIDE(656 * 4)}, //656*2x656*4 (= 0x600 x 0xC00) bytes, see TRM for alignment requirements.
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{DC_WIN_BUFFER_CONTROL, BUFFER_CONTROL_HOST},
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{DC_WINBUF_SURFACE_KIND, PITCH},
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{DC_WINBUF_START_ADDR, LOG_FB_ADDRESS}, // Framebuffer address.
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{DC_WINBUF_ADDR_H_OFFSET, 0},
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{DC_WINBUF_ADDR_V_OFFSET, 0},
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{DC_WINBUF_BLEND_LAYER_CONTROL, WIN_BLEND_ENABLE | WIN_K1(200)},
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{DC_WINBUF_BLEND_MATCH_SELECT, WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1 | WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1},
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{DC_WIN_WIN_OPTIONS, 0}, // Enable window DD.
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{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_D_UPDATE},
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{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_D_ACT_REQ}
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};
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