2021-10-21 03:53:42 +00:00
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/*
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* Copyright (c) Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <mesosphere.hpp>
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namespace ams::kern {
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namespace {
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constexpr size_t ReservedEarlyDramSize = 0x00080000;
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template<typename... T> requires (std::same_as<T, KMemoryRegionAttr> && ...)
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constexpr ALWAYS_INLINE KMemoryRegionType GetMemoryRegionType(KMemoryRegionType base, T... attr) {
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return util::FromUnderlying<KMemoryRegionType>(util::ToUnderlying(base) | (util::ToUnderlying<T>(attr) | ...));
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}
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void InsertPoolPartitionRegionIntoBothTrees(size_t start, size_t size, KMemoryRegionType phys_type, KMemoryRegionType virt_type, u32 &cur_attr) {
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const u32 attr = cur_attr++;
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2021-10-25 22:07:24 +00:00
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2021-10-21 03:53:42 +00:00
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MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetPhysicalMemoryRegionTree().Insert(start, size, phys_type, attr));
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const KMemoryRegion *phys = KMemoryLayout::GetPhysicalMemoryRegionTree().FindByTypeAndAttribute(phys_type, attr);
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MESOSPHERE_INIT_ABORT_UNLESS(phys != nullptr);
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MESOSPHERE_INIT_ABORT_UNLESS(phys->GetEndAddress() != 0);
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MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetVirtualMemoryRegionTree().Insert(phys->GetPairAddress(), size, virt_type, attr));
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}
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}
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namespace init {
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void SetupDevicePhysicalMemoryRegions() {
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MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetPhysicalMemoryRegionTree().Insert(0x08000000, 0x10000, GetMemoryRegionType(KMemoryRegionType_InterruptDistributor, KMemoryRegionAttr_ShouldKernelMap)));
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MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetPhysicalMemoryRegionTree().Insert(0x08010000, 0x10000, GetMemoryRegionType(KMemoryRegionType_InterruptCpuInterface, KMemoryRegionAttr_ShouldKernelMap)));
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}
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void SetupDramPhysicalMemoryRegions() {
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const size_t intended_memory_size = KSystemControl::Init::GetIntendedMemorySize();
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2021-10-25 22:07:24 +00:00
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const KPhysicalAddress physical_memory_base_address = KSystemControl::Init::GetKernelPhysicalBaseAddress(ams::kern::MainMemoryAddress);
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2021-10-21 03:53:42 +00:00
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/* Insert blocks into the tree. */
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MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetPhysicalMemoryRegionTree().Insert(GetInteger(physical_memory_base_address), intended_memory_size, KMemoryRegionType_Dram));
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MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetPhysicalMemoryRegionTree().Insert(GetInteger(physical_memory_base_address), ReservedEarlyDramSize, KMemoryRegionType_DramReservedEarly));
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}
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void SetupPoolPartitionMemoryRegions() {
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/* Start by identifying the extents of the DRAM memory region. */
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const auto dram_extents = KMemoryLayout::GetMainMemoryPhysicalExtents();
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MESOSPHERE_INIT_ABORT_UNLESS(dram_extents.GetEndAddress() != 0);
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2022-03-22 22:01:22 +00:00
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/* Find the pool partitions region. */
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const KMemoryRegion *pool_partitions_region = KMemoryLayout::GetPhysicalMemoryRegionTree().FindByTypeAndAttribute(KMemoryRegionType_DramPoolPartition, 0);
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MESOSPHERE_INIT_ABORT_UNLESS(pool_partitions_region != nullptr);
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const uintptr_t pool_partitions_start = pool_partitions_region->GetAddress();
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2021-10-21 03:53:42 +00:00
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/* Determine the end of the pool region. */
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const uintptr_t pool_end = pool_partitions_region->GetEndAddress();
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MESOSPHERE_INIT_ABORT_UNLESS(pool_end == dram_extents.GetEndAddress());
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2021-10-21 03:53:42 +00:00
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/* Find the start of the kernel DRAM region. */
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const KMemoryRegion *kernel_dram_region = KMemoryLayout::GetPhysicalMemoryRegionTree().FindFirstDerived(KMemoryRegionType_DramKernelBase);
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MESOSPHERE_INIT_ABORT_UNLESS(kernel_dram_region != nullptr);
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/* Setup the pool partition layouts. */
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/* Get Application and Applet pool sizes. */
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const size_t application_pool_size = KSystemControl::Init::GetApplicationPoolSize();
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const size_t applet_pool_size = KSystemControl::Init::GetAppletPoolSize();
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const size_t unsafe_system_pool_min_size = KSystemControl::Init::GetMinimumNonSecureSystemPoolSize();
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/* Decide on starting addresses for our pools. */
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const uintptr_t application_pool_start = pool_end - application_pool_size;
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const uintptr_t applet_pool_start = application_pool_start - applet_pool_size;
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const uintptr_t unsafe_system_pool_start = util::AlignDown(applet_pool_start - unsafe_system_pool_min_size, PageSize);
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const size_t unsafe_system_pool_size = applet_pool_start - unsafe_system_pool_start;
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/* We want to arrange application pool depending on where the middle of dram is. */
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const uintptr_t dram_midpoint = (dram_extents.GetAddress() + dram_extents.GetEndAddress()) / 2;
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u32 cur_pool_attr = 0;
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size_t total_overhead_size = 0;
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/* Insert the application pool. */
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if (application_pool_size > 0) {
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if (dram_extents.GetEndAddress() <= dram_midpoint || dram_midpoint <= application_pool_start) {
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InsertPoolPartitionRegionIntoBothTrees(application_pool_start, application_pool_size, KMemoryRegionType_DramApplicationPool, KMemoryRegionType_VirtualDramApplicationPool, cur_pool_attr);
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total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(application_pool_size);
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} else {
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const size_t first_application_pool_size = dram_midpoint - application_pool_start;
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const size_t second_application_pool_size = application_pool_start + application_pool_size - dram_midpoint;
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InsertPoolPartitionRegionIntoBothTrees(application_pool_start, first_application_pool_size, KMemoryRegionType_DramApplicationPool, KMemoryRegionType_VirtualDramApplicationPool, cur_pool_attr);
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InsertPoolPartitionRegionIntoBothTrees(dram_midpoint, second_application_pool_size, KMemoryRegionType_DramApplicationPool, KMemoryRegionType_VirtualDramApplicationPool, cur_pool_attr);
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total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(first_application_pool_size);
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total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(second_application_pool_size);
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}
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2021-10-21 03:53:42 +00:00
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}
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/* Insert the applet pool. */
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2021-10-25 22:07:24 +00:00
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if (applet_pool_size > 0) {
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InsertPoolPartitionRegionIntoBothTrees(applet_pool_start, applet_pool_size, KMemoryRegionType_DramAppletPool, KMemoryRegionType_VirtualDramAppletPool, cur_pool_attr);
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total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(applet_pool_size);
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}
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2021-10-21 03:53:42 +00:00
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/* Insert the nonsecure system pool. */
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2021-10-25 22:07:24 +00:00
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if (unsafe_system_pool_size > 0) {
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InsertPoolPartitionRegionIntoBothTrees(unsafe_system_pool_start, unsafe_system_pool_size, KMemoryRegionType_DramSystemNonSecurePool, KMemoryRegionType_VirtualDramSystemNonSecurePool, cur_pool_attr);
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total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(unsafe_system_pool_size);
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}
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2021-10-21 03:53:42 +00:00
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2021-10-25 22:07:24 +00:00
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/* Determine final total overhead size. */
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total_overhead_size += KMemoryManager::CalculateManagementOverheadSize((unsafe_system_pool_start - pool_partitions_start) - total_overhead_size);
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2021-10-25 22:07:24 +00:00
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/* NOTE: Nintendo's kernel has layout [System, Management] but we have [Management, System]. This ensures the four UserPool regions are contiguous. */
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/* Insert the system pool. */
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const uintptr_t system_pool_start = pool_partitions_start + total_overhead_size;
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const size_t system_pool_size = unsafe_system_pool_start - system_pool_start;
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InsertPoolPartitionRegionIntoBothTrees(system_pool_start, system_pool_size, KMemoryRegionType_DramSystemPool, KMemoryRegionType_VirtualDramSystemPool, cur_pool_attr);
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/* Insert the pool management region. */
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const uintptr_t pool_management_start = pool_partitions_start;
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2021-10-21 03:53:42 +00:00
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const size_t pool_management_size = total_overhead_size;
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u32 pool_management_attr = 0;
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InsertPoolPartitionRegionIntoBothTrees(pool_management_start, pool_management_size, KMemoryRegionType_DramPoolManagement, KMemoryRegionType_VirtualDramPoolManagement, pool_management_attr);
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}
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}
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}
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