Atmosphere/libraries/libmesosphere/source/kern_k_memory_layout.board.qemu_virt.cpp

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/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <mesosphere.hpp>
namespace ams::kern {
namespace {
constexpr size_t ReservedEarlyDramSize = 0x00080000;
template<typename... T> requires (std::same_as<T, KMemoryRegionAttr> && ...)
constexpr ALWAYS_INLINE KMemoryRegionType GetMemoryRegionType(KMemoryRegionType base, T... attr) {
return util::FromUnderlying<KMemoryRegionType>(util::ToUnderlying(base) | (util::ToUnderlying<T>(attr) | ...));
}
void InsertPoolPartitionRegionIntoBothTrees(size_t start, size_t size, KMemoryRegionType phys_type, KMemoryRegionType virt_type, u32 &cur_attr) {
const u32 attr = cur_attr++;
MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetPhysicalMemoryRegionTree().Insert(start, size, phys_type, attr));
const KMemoryRegion *phys = KMemoryLayout::GetPhysicalMemoryRegionTree().FindByTypeAndAttribute(phys_type, attr);
MESOSPHERE_INIT_ABORT_UNLESS(phys != nullptr);
MESOSPHERE_INIT_ABORT_UNLESS(phys->GetEndAddress() != 0);
MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetVirtualMemoryRegionTree().Insert(phys->GetPairAddress(), size, virt_type, attr));
}
}
namespace init {
void SetupDevicePhysicalMemoryRegions() {
MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetPhysicalMemoryRegionTree().Insert(0x08000000, 0x10000, GetMemoryRegionType(KMemoryRegionType_InterruptDistributor, KMemoryRegionAttr_ShouldKernelMap)));
MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetPhysicalMemoryRegionTree().Insert(0x08010000, 0x10000, GetMemoryRegionType(KMemoryRegionType_InterruptCpuInterface, KMemoryRegionAttr_ShouldKernelMap)));
}
void SetupDramPhysicalMemoryRegions() {
const size_t intended_memory_size = KSystemControl::Init::GetIntendedMemorySize();
const KPhysicalAddress physical_memory_base_address = KSystemControl::Init::GetKernelPhysicalBaseAddress(ams::kern::MainMemoryAddress);
/* Insert blocks into the tree. */
MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetPhysicalMemoryRegionTree().Insert(GetInteger(physical_memory_base_address), intended_memory_size, KMemoryRegionType_Dram));
MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetPhysicalMemoryRegionTree().Insert(GetInteger(physical_memory_base_address), ReservedEarlyDramSize, KMemoryRegionType_DramReservedEarly));
/* Insert the KTrace block at the end of Dram, if KTrace is enabled. */
static_assert(!IsKTraceEnabled || KTraceBufferSize > 0);
if constexpr (IsKTraceEnabled) {
const KPhysicalAddress ktrace_buffer_phys_addr = physical_memory_base_address + intended_memory_size - KTraceBufferSize;
MESOSPHERE_INIT_ABORT_UNLESS(KMemoryLayout::GetPhysicalMemoryRegionTree().Insert(GetInteger(ktrace_buffer_phys_addr), KTraceBufferSize, KMemoryRegionType_KernelTraceBuffer));
}
}
void SetupPoolPartitionMemoryRegions() {
/* Start by identifying the extents of the DRAM memory region. */
const auto dram_extents = KMemoryLayout::GetMainMemoryPhysicalExtents();
MESOSPHERE_INIT_ABORT_UNLESS(dram_extents.GetEndAddress() != 0);
/* Determine the end of the pool region. */
const uintptr_t pool_end = dram_extents.GetEndAddress() - KTraceBufferSize;
/* Find the start of the kernel DRAM region. */
const KMemoryRegion *kernel_dram_region = KMemoryLayout::GetPhysicalMemoryRegionTree().FindFirstDerived(KMemoryRegionType_DramKernelBase);
MESOSPHERE_INIT_ABORT_UNLESS(kernel_dram_region != nullptr);
/* Find the start of the pool partitions region. */
const KMemoryRegion *pool_partitions_region = KMemoryLayout::GetPhysicalMemoryRegionTree().FindByTypeAndAttribute(KMemoryRegionType_DramPoolPartition, 0);
MESOSPHERE_INIT_ABORT_UNLESS(pool_partitions_region != nullptr);
const uintptr_t pool_partitions_start = pool_partitions_region->GetAddress();
/* Setup the pool partition layouts. */
/* Get Application and Applet pool sizes. */
const size_t application_pool_size = KSystemControl::Init::GetApplicationPoolSize();
const size_t applet_pool_size = KSystemControl::Init::GetAppletPoolSize();
const size_t unsafe_system_pool_min_size = KSystemControl::Init::GetMinimumNonSecureSystemPoolSize();
/* Decide on starting addresses for our pools. */
const uintptr_t application_pool_start = pool_end - application_pool_size;
const uintptr_t applet_pool_start = application_pool_start - applet_pool_size;
const uintptr_t unsafe_system_pool_start = util::AlignDown(applet_pool_start - unsafe_system_pool_min_size, PageSize);
const size_t unsafe_system_pool_size = applet_pool_start - unsafe_system_pool_start;
/* We want to arrange application pool depending on where the middle of dram is. */
const uintptr_t dram_midpoint = (dram_extents.GetAddress() + dram_extents.GetEndAddress()) / 2;
u32 cur_pool_attr = 0;
size_t total_overhead_size = 0;
/* Insert the application pool. */
if (application_pool_size > 0) {
if (dram_extents.GetEndAddress() <= dram_midpoint || dram_midpoint <= application_pool_start) {
InsertPoolPartitionRegionIntoBothTrees(application_pool_start, application_pool_size, KMemoryRegionType_DramApplicationPool, KMemoryRegionType_VirtualDramApplicationPool, cur_pool_attr);
total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(application_pool_size);
} else {
const size_t first_application_pool_size = dram_midpoint - application_pool_start;
const size_t second_application_pool_size = application_pool_start + application_pool_size - dram_midpoint;
InsertPoolPartitionRegionIntoBothTrees(application_pool_start, first_application_pool_size, KMemoryRegionType_DramApplicationPool, KMemoryRegionType_VirtualDramApplicationPool, cur_pool_attr);
InsertPoolPartitionRegionIntoBothTrees(dram_midpoint, second_application_pool_size, KMemoryRegionType_DramApplicationPool, KMemoryRegionType_VirtualDramApplicationPool, cur_pool_attr);
total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(first_application_pool_size);
total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(second_application_pool_size);
}
}
/* Insert the applet pool. */
if (applet_pool_size > 0) {
InsertPoolPartitionRegionIntoBothTrees(applet_pool_start, applet_pool_size, KMemoryRegionType_DramAppletPool, KMemoryRegionType_VirtualDramAppletPool, cur_pool_attr);
total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(applet_pool_size);
}
/* Insert the nonsecure system pool. */
if (unsafe_system_pool_size > 0) {
InsertPoolPartitionRegionIntoBothTrees(unsafe_system_pool_start, unsafe_system_pool_size, KMemoryRegionType_DramSystemNonSecurePool, KMemoryRegionType_VirtualDramSystemNonSecurePool, cur_pool_attr);
total_overhead_size += KMemoryManager::CalculateManagementOverheadSize(unsafe_system_pool_size);
}
/* Determine final total overhead size. */
total_overhead_size += KMemoryManager::CalculateManagementOverheadSize((unsafe_system_pool_start - pool_partitions_start) - total_overhead_size);
/* NOTE: Nintendo's kernel has layout [System, Management] but we have [Management, System]. This ensures the four UserPool regions are contiguous. */
/* Insert the system pool. */
const uintptr_t system_pool_start = pool_partitions_start + total_overhead_size;
const size_t system_pool_size = unsafe_system_pool_start - system_pool_start;
InsertPoolPartitionRegionIntoBothTrees(system_pool_start, system_pool_size, KMemoryRegionType_DramSystemPool, KMemoryRegionType_VirtualDramSystemPool, cur_pool_attr);
/* Insert the pool management region. */
const uintptr_t pool_management_start = pool_partitions_start;
const size_t pool_management_size = total_overhead_size;
u32 pool_management_attr = 0;
InsertPoolPartitionRegionIntoBothTrees(pool_management_start, pool_management_size, KMemoryRegionType_DramPoolManagement, KMemoryRegionType_VirtualDramPoolManagement, pool_management_attr);
}
}
}