nstool/lib/libnx/include/nx/FileSystemAccessControlBinary.h

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1.9 KiB
C++

#pragma once
#include <string>
#include <fnd/types.h>
#include <fnd/ISerialisable.h>
#include <fnd/List.h>
#include <nx/fac.h>
namespace nx
{
class FileSystemAccessControlBinary : public fnd::ISerialisable
{
public:
struct sSaveDataOwnerId
{
nx::fac::SaveDataOwnerIdAccessType access_type;
uint64_t id;
void operator=(const sSaveDataOwnerId& other)
{
access_type = other.access_type;
id = other.id;
}
bool operator==(const sSaveDataOwnerId& other) const
{
return (access_type == other.access_type) \
&& (id == other.id);
}
bool operator!=(const sSaveDataOwnerId& other) const
{
return !(*this == other);
}
};
FileSystemAccessControlBinary();
FileSystemAccessControlBinary(const FileSystemAccessControlBinary& other);
void operator=(const FileSystemAccessControlBinary& other);
bool operator==(const FileSystemAccessControlBinary& other) const;
bool operator!=(const FileSystemAccessControlBinary& other) const;
// export/import binary
void toBytes();
void fromBytes(const byte_t* data, size_t len);
const fnd::Vec<byte_t>& getBytes() const;
// variables
void clear();
uint32_t getFormatVersion() const;
void setFormatVersion(uint32_t version);
const fnd::List<fac::FsAccessFlag>& getFsaRightsList() const;
void setFsaRightsList(const fnd::List<fac::FsAccessFlag>& list);
const fnd::List<uint64_t>& getContentOwnerIdList() const;
void setContentOwnerIdList(const fnd::List<uint64_t>& list);
const fnd::List<sSaveDataOwnerId>& getSaveDataOwnerIdList() const;
void setSaveDataOwnerIdList(const fnd::List<sSaveDataOwnerId>& list);
private:
const std::string kModuleName = "FILE_SYSTEM_ACCESS_CONTROL_BINARY";
// raw data
fnd::Vec<byte_t> mRawBinary;
// variables
uint32_t mVersion;
fnd::List<fac::FsAccessFlag> mFsaRights;
fnd::List<uint64_t> mContentOwnerIdList;
fnd::List<sSaveDataOwnerId> mSaveDataOwnerIdList;
};
}