nstool/lib/libhac/include/nn/hac/GameCardHeader.h
2018-10-27 14:13:53 +08:00

127 lines
No EOL
3.7 KiB
C++

#pragma once
#include <nn/hac/define/gc.h>
#include <fnd/IByteModel.h>
#include <fnd/List.h>
namespace nn
{
namespace hac
{
class GameCardHeader :
public fnd::IByteModel
{
public:
GameCardHeader();
GameCardHeader(const GameCardHeader& other);
void operator=(const GameCardHeader& other);
bool operator==(const GameCardHeader& other) const;
bool operator!=(const GameCardHeader& other) const;
// IByteModel
void toBytes();
void fromBytes(const byte_t* bytes, size_t len);
const fnd::Vec<byte_t>& getBytes() const;
// variables
void clear();
uint32_t getRomAreaStartPage() const;
void setRomAreaStartPage(uint32_t startPage);
uint32_t getBackupAreaStartPage() const;
void setBackupAreaStartPage(uint32_t startPage);
byte_t getKekIndex() const;
void setKekIndex(byte_t kekIndex);
byte_t getTitleKeyDecIndex() const;
void setTitleKeyDecIndex(byte_t index);
byte_t getRomSizeType() const;
void setRomSizeType(byte_t romSizeType);
byte_t getCardHeaderVersion() const;
void setCardHeaderVersion(byte_t version);
byte_t getFlags() const;
void setFlags(byte_t flags);
uint64_t getPackageId() const;
void setPackageId(uint64_t id);
uint32_t getValidDataEndPage() const;
void setValidDataEndPage(uint32_t page);
const fnd::aes::sAesIvCtr& getAesCbcIv() const;
void setAesCbcIv(const fnd::aes::sAesIvCtr& iv);
uint64_t getPartitionFsAddress() const;
void setPartitionFsAddress(uint64_t address);
uint64_t getPartitionFsSize() const;
void setPartitionFsSize(uint64_t size);
const fnd::sha::sSha256Hash& getPartitionFsHash() const;
void setPartitionFsHash(const fnd::sha::sSha256Hash& hash);
const fnd::sha::sSha256Hash& getInitialDataHash() const;
void setInitialDataHash(const fnd::sha::sSha256Hash& hash);
uint32_t getSelSec() const;
void setSelSec(uint32_t sel_sec);
uint32_t getSelT1Key() const;
void setSelT1Key(uint32_t sel_t1_key);
uint32_t getSelKey() const;
void setSelKey(uint32_t sel_key);
uint32_t getLimAreaPage() const;
void setLimAreaPage(uint32_t page);
uint32_t getFwVerMajor() const;
void setFwVerMajor(uint32_t ver);
uint32_t getFwVerMinor() const;
void setFwVerMinor(uint32_t ver);
uint32_t getAccCtrl1() const;
void setAccCtrl1(uint32_t acc_ctrl_1);
uint32_t getWait1TimeRead() const;
void setWait1TimeRead(uint32_t seconds);
uint32_t getWait2TimeRead() const;
void setWait2TimeRead(uint32_t seconds);
uint32_t getWait1TimeWrite() const;
void setWait1TimeWrite(uint32_t seconds);
uint32_t getWait2TimeWrite() const;
void setWait2TimeWrite(uint32_t seconds);
uint32_t getFwMode() const;
void setFwMode(uint32_t fw_mode);
uint32_t getUppVersion() const;
void setUppVersion(uint32_t version);
const byte_t* getUppHash() const;
void setUppHash(const byte_t* hash);
uint64_t getUppId() const;
void setUppId(uint64_t id);
private:
const std::string kModuleName = "GAMECARD_HEADER";
// binary
fnd::Vec<byte_t> mRawBinary;
// data
uint32_t mRomAreaStartPage;
uint32_t mBackupAreaStartPage;
byte_t mKekIndex;
byte_t mTitleKeyDecIndex;
byte_t mRomSize;
byte_t mCardHeaderVersion;
byte_t mFlags;
uint64_t mPackageId;
uint32_t mValidDataEndPage;
fnd::aes::sAesIvCtr mAesCbcIv;
uint64_t mPartitionFsHeaderAddress;
uint64_t mPartitionFsHeaderSize;
fnd::sha::sSha256Hash mPartitionFsHeaderHash;
fnd::sha::sSha256Hash mInitialDataHash;
uint32_t mSelSec;
uint32_t mSelT1Key;
uint32_t mSelKey;
uint32_t mLimAreaPage;
// Encrypted/Extended Data
uint32_t mFwVersion[2];
uint32_t mAccCtrl1;
uint32_t mWait1TimeRead;
uint32_t mWait2TimeRead;
uint32_t mWait1TimeWrite;
uint32_t mWait2TimeWrite;
uint32_t mFwMode;
uint32_t mUppVersion;
byte_t mUppHash[8];
uint64_t mUppId;
};
}
}