mirror of
https://github.com/jakcron/nstool
synced 2024-12-26 14:41:14 +00:00
198 lines
No EOL
3.1 KiB
C++
198 lines
No EOL
3.1 KiB
C++
#pragma once
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#include <fnd/types.h>
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namespace fnd
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{
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template <class T>
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class Vec
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{
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public:
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// constructors
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Vec();
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Vec(const Vec<T>& other);
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Vec(const T* array, size_t num);
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~Vec();
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// copy operator
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void operator=(const Vec<T>& other);
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// equivalence operators
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bool operator==(const Vec<T>& other) const;
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bool operator!=(const Vec<T>& other) const;
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// element access
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const T& operator[](size_t index) const;
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T& operator[](size_t index);
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// raw access
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const T* data() const;
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T* data();
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// element num
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size_t size() const;
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// allocate vector
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void alloc(size_t new_size);
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// resize vector
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void resize(size_t new_size);
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// clear vector
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void clear();
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private:
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T* m_Vec;
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size_t m_Size;
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void copyFrom(const T * array, size_t num);
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};
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template<class T>
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inline Vec<T>::Vec() :
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m_Vec(nullptr),
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m_Size(0)
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{}
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template<class T>
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inline Vec<T>::Vec(const Vec<T>& other) :
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Vec()
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{
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copyFrom(other.data(), other.size());
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}
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template<class T>
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inline Vec<T>::Vec(const T * array, size_t num) :
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Vec()
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{
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copyFrom(array, num);
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}
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template<class T>
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inline Vec<T>::~Vec()
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{
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clear();
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}
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template<class T>
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inline void Vec<T>::operator=(const Vec<T>& other)
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{
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copyFrom(other.data(), other.size());
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}
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template<class T>
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inline bool Vec<T>::operator==(const Vec<T>& other) const
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{
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bool isEqual = true;
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if (m_Size == other.m_Size)
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{
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for (size_t i = 0; i < m_Size && isEqual; i++)
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{
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if (m_Vec[i] != other.m_Vec[i])
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{
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isEqual = false;
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}
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}
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}
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else
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{
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isEqual = false;
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}
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return isEqual;
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}
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template<class T>
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inline bool Vec<T>::operator!=(const Vec<T>& other) const
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{
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return !(*this == other);
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}
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template<class T>
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inline const T & Vec<T>::operator[](size_t index) const
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{
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return m_Vec[index];
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}
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template<class T>
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inline T & Vec<T>::operator[](size_t index)
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{
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return m_Vec[index];
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}
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template<class T>
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inline const T * Vec<T>::data() const
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{
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return m_Vec;
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}
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template<class T>
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inline T * Vec<T>::data()
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{
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return m_Vec;
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}
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template<class T>
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inline size_t Vec<T>::size() const
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{
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return m_Size;
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}
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template<class T>
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inline void Vec<T>::alloc(size_t new_size)
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{
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clear();
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m_Vec = new T[new_size];
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if (m_Vec == nullptr)
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{
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fnd::Exception("Vec", "Failed to allocate memory for vector");
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}
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m_Size = new_size;
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}
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template<class T>
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inline void Vec<T>::resize(size_t new_size)
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{
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if (m_Vec != nullptr)
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{
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T* new_vec = new T[new_size];
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if (new_vec == nullptr)
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{
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fnd::Exception("Vec", "Failed to allocate memory for vector");
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}
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for (size_t i = 0; i < _MIN(m_Size, new_size); i++)
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{
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new_vec[i] = m_Vec[i];
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}
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delete[] m_Vec;
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m_Vec = new_vec;
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m_Size = new_size;
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}
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else
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{
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alloc(new_size);
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}
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}
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template<class T>
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inline void Vec<T>::clear()
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{
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if (m_Vec != nullptr)
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{
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delete[] m_Vec;
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}
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m_Vec = nullptr;
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m_Size = 0;
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}
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template<class T>
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inline void Vec<T>::copyFrom(const T * array, size_t num)
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{
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clear();
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alloc(num);
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for (size_t i = 0; i < m_Size; i++)
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{
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m_Vec[i] = array[i];
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}
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}
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} |