#pragma once #include namespace nx { namespace fac { enum FsAccessFlag { FSA_APPLICATION_INFO, FSA_BOOT_MODE_CONTROL, FSA_CALIBRATION, FSA_SYSTEM_SAVE_DATA, FSA_GAME_CARD, FSA_SAVE_DATA_BACKUP, FSA_SAVE_DATA_MANAGEMENT, FSA_BIS_ALL_RAW, FSA_GAME_CARD_RAW, FSA_GAME_CARD_PRIVATE, FSA_SET_TIME, FSA_CONTENT_MANAGER, FSA_IMAGE_MANAGER, FSA_CREATE_SAVE_DATA, FSA_SYSTEM_SAVE_DATA_MANAGEMENT, FSA_BIS_FILE_SYSTEM, FSA_SYSTEM_UPDATE, FSA_SAVE_DATA_META, FSA_DEVICE_SAVE_CONTROL, FSA_SETTINGS_CONTROL, FSA_DEBUG = 62, FSA_FULL_PERMISSION = 63, }; static const uint32_t kFacFormatVersion = 1; } #pragma pack(push,1) struct sFacHeader { le_uint32_t version; // default 1 le_uint64_t fac_flags; struct sFacSection { le_uint32_t start; le_uint32_t end; } content_owner_ids, save_data_owner_ids; // the data for these follow later in binary. start/end relative to base of FacData instance }; #pragma pack(pop) }