Add support for renamed GameCardUtil class, and now uses GameCardUtil for enum->string resolution.

This commit is contained in:
Jack 2020-02-29 09:47:01 +08:00
parent c71eb3227b
commit 5e4f4b90f8
2 changed files with 13 additions and 166 deletions

View file

@ -2,7 +2,7 @@
#include <iomanip>
#include <fnd/SimpleTextOutput.h>
#include <fnd/OffsetAdjustedIFile.h>
#include <nn/hac/GameCardUtils.h>
#include <nn/hac/GameCardUtil.h>
#include "GameCardProcess.h"
GameCardProcess::GameCardProcess() :
@ -108,7 +108,7 @@ void GameCardProcess::importHeader()
fnd::aes::sAes128Key header_key;
if (mKeyCfg.getXciHeaderKey(header_key))
{
nn::hac::GameCardUtils::decryptXciHeader(&hdr_ptr->header, header_key.key);
nn::hac::GameCardUtil::decryptXciHeader(&hdr_ptr->header, header_key.key);
mProccessExtendedHeader = true;
}
@ -120,7 +120,7 @@ void GameCardProcess::displayHeader()
{
std::cout << "[GameCard Header]" << std::endl;
std::cout << " CardHeaderVersion: " << std::dec << (uint32_t)mHdr.getCardHeaderVersion() << std::endl;
std::cout << " RomSize: " << getRomSizeStr(mHdr.getRomSizeType());
std::cout << " RomSize: " << nn::hac::GameCardUtil::getRomSizeAsString((nn::hac::gc::RomSize)mHdr.getRomSizeType());
if (_HAS_BIT(mCliOutputMode, OUTPUT_EXTENDED))
std::cout << " (0x" << std::hex << (uint32_t)mHdr.getRomSizeType() << ")";
std::cout << std::endl;
@ -132,14 +132,14 @@ void GameCardProcess::displayHeader()
{
if (_HAS_BIT(mHdr.getFlags(), i))
{
std::cout << " " << getHeaderFlagStr(i) << std::endl;
std::cout << " " << nn::hac::GameCardUtil::getHeaderFlagsAsString((nn::hac::gc::HeaderFlags)i) << std::endl;
}
}
}
if (_HAS_BIT(mCliOutputMode, OUTPUT_EXTENDED))
{
std::cout << " InitialData:" << std::endl;
std::cout << " KekIndex: " << getKekIndexStr(mHdr.getKekIndex()) << "(" << std::dec << (uint32_t)mHdr.getKekIndex() << ")" << std::endl;
std::cout << " KekIndex: " << nn::hac::GameCardUtil::getKekIndexAsString((nn::hac::gc::KekIndex)mHdr.getKekIndex()) << "(" << std::dec << (uint32_t)mHdr.getKekIndex() << ")" << std::endl;
std::cout << " TitleKeyDecIndex: " << std::dec << (uint32_t)mHdr.getTitleKeyDecIndex() << std::endl;
std::cout << " Hash:" << std::endl;
std::cout << " " << fnd::SimpleTextOutput::arrayToString(mHdr.getInitialDataHash().bytes, 0x10, true, ":") << std::endl;
@ -157,22 +157,22 @@ void GameCardProcess::displayHeader()
{
std::cout << " RomAreaStartPage: 0x" << std::hex << mHdr.getRomAreaStartPage();
if (mHdr.getRomAreaStartPage() != (uint32_t)(-1))
std::cout << " (0x" << std::hex << nn::hac::GameCardUtils::blockToAddr(mHdr.getRomAreaStartPage()) << ")";
std::cout << " (0x" << std::hex << nn::hac::GameCardUtil::blockToAddr(mHdr.getRomAreaStartPage()) << ")";
std::cout << std::endl;
std::cout << " BackupAreaStartPage: 0x" << std::hex << mHdr.getBackupAreaStartPage();
if (mHdr.getBackupAreaStartPage() != (uint32_t)(-1))
std::cout << " (0x" << std::hex << nn::hac::GameCardUtils::blockToAddr(mHdr.getBackupAreaStartPage()) << ")";
std::cout << " (0x" << std::hex << nn::hac::GameCardUtil::blockToAddr(mHdr.getBackupAreaStartPage()) << ")";
std::cout << std::endl;
std::cout << " ValidDataEndPage: 0x" << std::hex << mHdr.getValidDataEndPage();
if (mHdr.getValidDataEndPage() != (uint32_t)(-1))
std::cout << " (0x" << std::hex << nn::hac::GameCardUtils::blockToAddr(mHdr.getValidDataEndPage()) << ")";
std::cout << " (0x" << std::hex << nn::hac::GameCardUtil::blockToAddr(mHdr.getValidDataEndPage()) << ")";
std::cout << std::endl;
std::cout << " LimArea: 0x" << std::hex << mHdr.getLimAreaPage();
if (mHdr.getLimAreaPage() != (uint32_t)(-1))
std::cout << " (0x" << std::hex << nn::hac::GameCardUtils::blockToAddr(mHdr.getLimAreaPage()) << ")";
std::cout << " (0x" << std::hex << nn::hac::GameCardUtil::blockToAddr(mHdr.getLimAreaPage()) << ")";
std::cout << std::endl;
std::cout << " PartitionFs Header:" << std::endl;
@ -190,15 +190,15 @@ void GameCardProcess::displayHeader()
if (mProccessExtendedHeader)
{
std::cout << "[GameCard Extended Header]" << std::endl;
std::cout << " FwVersion: v" << std::dec << mHdr.getFwVersion() << "(" << getCardFwVersionDescriptionStr(mHdr.getFwVersion()) << ")" << std::endl;
std::cout << " FwVersion: v" << std::dec << mHdr.getFwVersion() << "(" << nn::hac::GameCardUtil::getCardFwVersionDescriptionAsString((nn::hac::gc::FwVersion)mHdr.getFwVersion()) << ")" << std::endl;
std::cout << " AccCtrl1: 0x" << std::hex << mHdr.getAccCtrl1() << std::endl;
std::cout << " CardClockRate: " << getCardClockRate(mHdr.getAccCtrl1()) << std::endl;
std::cout << " CardClockRate: " << nn::hac::GameCardUtil::getCardClockRateAsString((nn::hac::gc::CardClockRate)mHdr.getAccCtrl1()) << std::endl;
std::cout << " Wait1TimeRead: 0x" << std::hex << mHdr.getWait1TimeRead() << std::endl;
std::cout << " Wait2TimeRead: 0x" << std::hex << mHdr.getWait2TimeRead() << std::endl;
std::cout << " Wait1TimeWrite: 0x" << std::hex << mHdr.getWait1TimeWrite() << std::endl;
std::cout << " Wait2TimeWrite: 0x" << std::hex << mHdr.getWait2TimeWrite() << std::endl;
std::cout << " FwMode: 0x" << std::hex << mHdr.getFwMode() << std::endl;
std::cout << " CompatibilityType: " << getCardCompatibiltyType(mHdr.getCompatibilityType()) << "(" << std::dec << mHdr.getCompatibilityType() << ")" << std::endl;
std::cout << " CompatibilityType: " << nn::hac::GameCardUtil::getCompatibilityTypeAsString((nn::hac::gc::CompatibilityType)mHdr.getCompatibilityType()) << "(" << std::dec << mHdr.getCompatibilityType() << ")" << std::endl;
std::cout << " Update Partition Info:" << std::endl;
#define _SPLIT_VER(ver) std::dec << ((ver>>26) & 0x3f) << "." << ((ver>>20) & 0x3f) << "." << ((ver>>16) & 0xf) << "." << (ver & 0xffff)
std::cout << " CUP Version: v" << std::dec << mHdr.getUppVersion() << " (" << _SPLIT_VER(mHdr.getUppVersion()) << ")" << std::endl;
@ -265,149 +265,4 @@ void GameCardProcess::processPartitionPfs()
tmp.process();
}
}
const char* GameCardProcess::getKekIndexStr(byte_t kek_index) const
{
const char* str = nullptr;
switch (kek_index)
{
case (nn::hac::gc::KEK_PROD):
str = "Production";
break;
case (nn::hac::gc::KEK_DEV):
str = "Development";
break;
default:
str = "Unknown";
break;
}
return str;
}
const char* GameCardProcess::getRomSizeStr(byte_t rom_size) const
{
const char* str = nullptr;
switch (rom_size)
{
case (nn::hac::gc::ROM_SIZE_1GB):
str = "1GB";
break;
case (nn::hac::gc::ROM_SIZE_2GB):
str = "2GB";
break;
case (nn::hac::gc::ROM_SIZE_4GB):
str = "4GB";
break;
case (nn::hac::gc::ROM_SIZE_8GB):
str = "8GB";
break;
case (nn::hac::gc::ROM_SIZE_16GB):
str = "16GB";
break;
case (nn::hac::gc::ROM_SIZE_32GB):
str = "32GB";
break;
default:
str = "Unknown";
break;
}
return str;
}
const char* GameCardProcess::getHeaderFlagStr(byte_t flag) const
{
const char* str = nullptr;
switch (flag)
{
case (nn::hac::gc::FLAG_AUTOBOOT):
str = "AutoBoot";
break;
case (nn::hac::gc::FLAG_HISTORY_ERASE):
str = "HistoryErase";
break;
case (nn::hac::gc::FLAG_REPAIR_TIME_REVISOR_TOOL):
str = "RepairTimeRevisorTool";
break;
case (nn::hac::gc::FLAG_ALLOW_CUP_TO_CHINA):
str = "AllowCupToChina";
break;
case (nn::hac::gc::FLAG_ALLOW_CUP_TO_GLOBAL):
str = "AllowCupToGlobal";
break;
default:
str = "Unknown";
break;
}
return str;
}
const char* GameCardProcess::getCardFwVersionDescriptionStr(uint64_t version) const
{
const char* str = nullptr;
switch (version)
{
case (nn::hac::gc::FWVER_DEV):
str = "ForDevelopment";
break;
case (nn::hac::gc::FWVER_PROD):
str = "1.0.0+";
break;
case (nn::hac::gc::FWVER_PROD_SINCE_4_0_0NUP):
str = "4.0.0+";
break;
default:
str = "Unknown";
break;
}
return str;
}
const char* GameCardProcess::getCardClockRate(uint32_t acc_ctrl_1) const
{
const char* str = nullptr;
switch (acc_ctrl_1)
{
case (nn::hac::gc::CLOCK_RATE_25):
str = "20 MHz";
break;
case (nn::hac::gc::CLOCK_RATE_50):
str = "50 MHz";
break;
default:
str = "Unknown";
break;
}
return str;
}
const char* GameCardProcess::getCardCompatibiltyType(byte_t flag) const
{
const char* str = nullptr;
switch (flag)
{
case (nn::hac::gc::COMPAT_GLOBAL):
str = "Global";
break;
case (nn::hac::gc::COMPAT_CHINA):
str = "China";
break;
default:
str = "Unknown";
break;
}
return str;
}
}

View file

@ -73,12 +73,4 @@ private:
void validateXciSignature();
void processRootPfs();
void processPartitionPfs();
// strings
const char* getKekIndexStr(byte_t kek_index) const;
const char* getRomSizeStr(byte_t rom_size) const;
const char* getHeaderFlagStr(byte_t flag) const;
const char* getCardFwVersionDescriptionStr(uint64_t version) const;
const char* getCardClockRate(uint32_t acc_ctrl_1) const;
const char* getCardCompatibiltyType(byte_t flag) const;
};