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[fnd] Add SharedPtr template class.
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1 changed files with 141 additions and 0 deletions
141
lib/libfnd/include/fnd/SharedPtr.h
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141
lib/libfnd/include/fnd/SharedPtr.h
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#pragma once
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#include <fnd/types.h>
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#include <cstdio>
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namespace fnd
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{
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template <class T>
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class SharedPtr
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{
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public:
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SharedPtr();
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// constructor for creating owner object
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SharedPtr(T* ptr);
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// copy constructor
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SharedPtr(const SharedPtr<T>& other);
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// destructor
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~SharedPtr();
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// own operator
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void operator=(T* ptr);
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// copy operator
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void operator=(const SharedPtr<T>& other);
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// access ptr
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const T* operator*() const;
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T* operator*();
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private:
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T* mPtr;
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size_t* mRefCnt;
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void deletePtr();
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};
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template <class T>
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inline SharedPtr<T>::SharedPtr() :
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mPtr(nullptr),
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mRefCnt(new size_t)
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{
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*mRefCnt = 0;
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}
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template <class T>
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inline SharedPtr<T>::SharedPtr(T* ptr) :
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SharedPtr()
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{
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*this = ptr;
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}
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template <class T>
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inline SharedPtr<T>::SharedPtr(const SharedPtr<T>& other) :
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SharedPtr()
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{
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*this = other;
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}
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template <class T>
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inline SharedPtr<T>::~SharedPtr()
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{
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deletePtr();
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}
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template <class T>
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inline void SharedPtr<T>::operator=(T* ptr)
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{
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deletePtr();
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if (ptr != nullptr)
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{
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mPtr = ptr;
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mRefCnt = new size_t;
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*mRefCnt = 1;
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}
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else
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{
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mPtr = nullptr;
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mRefCnt = new size_t;
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*mRefCnt = 0;
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}
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}
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template <class T>
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inline void SharedPtr<T>::operator=(const SharedPtr<T>& other)
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{
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deletePtr();
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mPtr = other.mPtr;
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mRefCnt = other.mRefCnt;
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*mRefCnt += 1;
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}
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template <class T>
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inline const T* SharedPtr<T>::operator*() const
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{
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return mPtr;
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}
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template <class T>
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inline T* SharedPtr<T>::operator*()
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{
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return mPtr;
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}
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template <class T>
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inline void SharedPtr<T>::deletePtr()
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{
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// if this is not the last reference
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if (*mRefCnt > 1)
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{
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// decrement reference count
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*mRefCnt -= 1;
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// make ptrs null
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mPtr = nullptr;
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mRefCnt = nullptr;
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}
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// if this is the last refeference
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else if (*mRefCnt == 1)
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{
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// delete memory
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delete mPtr;
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delete mRefCnt;
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// make ptrs null
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mPtr = nullptr;
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mRefCnt = nullptr;
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}
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// else if this is an empty refernce
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else if (*mRefCnt == 0)
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{
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delete mRefCnt;
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mPtr = nullptr;
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mRefCnt = nullptr;
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}
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}
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}
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