Include refs to libpietendo in visual studio.

This commit is contained in:
Jakcron 2022-07-01 15:32:50 +08:00
parent cb46c7c7c3
commit 26898c7fa3
2 changed files with 20 additions and 65 deletions

View file

@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31229.75
# Visual Studio Version 17
VisualStudioVersion = 17.2.32616.157
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nstool", "nstool\nstool.vcxproj", "{775EF5EB-CA49-4994-8AC4-47B4A5385266}"
EndProject
@ -9,23 +9,14 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "deps", "deps", "{05929EAE-4
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "liblz4", "..\..\deps\liblz4\build\visualstudio\liblz4\liblz4.vcxproj", "{E741ADED-7900-4E07-8DB0-D008C336C3FB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libnintendo-es", "..\..\deps\libnintendo-es\build\visualstudio\libnintendo-es\libnintendo-es.vcxproj", "{8616D6C9-C8DE-4C3F-AFC2-625636664C2B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libnintendo-hac", "..\..\deps\libnintendo-hac\build\visualstudio\libnintendo-hac\libnintendo-hac.vcxproj", "{8885C125-83FB-4F73-A93A-C712B1434D54}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libnintendo-hac-hb", "..\..\deps\libnintendo-hac-hb\build\visualstudio\libnintendo-hac-hb\libnintendo-hac-hb.vcxproj", "{24D001B4-D439-4967-9371-DC3E0523EB19}"
ProjectSection(ProjectDependencies) = postProject
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EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libnintendo-pki", "..\..\deps\libnintendo-pki\build\visualstudio\libnintendo-pki\libnintendo-pki.vcxproj", "{0BEF63A0-2801-4563-AB65-1E2FD881C3AF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libmbedtls", "..\..\deps\libmbedtls\build\visualstudio\libmbedtls\libmbedtls.vcxproj", "{7A7C66F3-2B5B-4E23-85D8-2A74FEDAD92C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libtoolchain", "..\..\deps\libtoolchain\build\visualstudio\libtoolchain\libtoolchain.vcxproj", "{E194E4B8-1482-40A2-901B-75D4387822E9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libfmt", "..\..\deps\libfmt\build\visualstudio\libfmt\libfmt.vcxproj", "{F4B0540E-0AAE-4006-944B-356944EF61FA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpietendo", "..\..\deps\libpietendo\build\visualstudio\libpietendo\libpietendo.vcxproj", "{5ADDD009-9D25-40BE-B2A6-2F3AB4DCBBD2}"
EndProject
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@ -50,38 +41,6 @@ Global
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@ -106,19 +65,24 @@ Global
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View file

@ -76,7 +76,7 @@
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\include;$(SolutionDir)..\..\deps\libfnd\include;$(SolutionDir)..\..\deps\liblz4\include;$(SolutionDir)..\..\deps\libtoolchain\include;$(SolutionDir)..\..\deps\libfmt\include;$(SolutionDir)..\..\deps\libnintendo-es\include;$(SolutionDir)..\..\deps\libnintendo-pki\include;$(SolutionDir)..\..\deps\libnintendo-hac\include;$(SolutionDir)..\..\deps\libnintendo-hac-hb\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\include;$(SolutionDir)..\..\deps\liblz4\include;$(SolutionDir)..\..\deps\libtoolchain\include;$(SolutionDir)..\..\deps\libfmt\include;$(SolutionDir)..\..\deps\libpietendo\include</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
@ -86,7 +86,7 @@
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\include;$(SolutionDir)..\..\deps\libfnd\include;$(SolutionDir)..\..\deps\liblz4\include;$(SolutionDir)..\..\deps\libtoolchain\include;$(SolutionDir)..\..\deps\libfmt\include;$(SolutionDir)..\..\deps\libnintendo-es\include;$(SolutionDir)..\..\deps\libnintendo-pki\include;$(SolutionDir)..\..\deps\libnintendo-hac\include;$(SolutionDir)..\..\deps\libnintendo-hac-hb\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\include;$(SolutionDir)..\..\deps\liblz4\include;$(SolutionDir)..\..\deps\libtoolchain\include;$(SolutionDir)..\..\deps\libfmt\include;$(SolutionDir)..\..\deps\libpietendo\include</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
@ -98,7 +98,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\include;$(SolutionDir)..\..\deps\libfnd\include;$(SolutionDir)..\..\deps\liblz4\include;$(SolutionDir)..\..\deps\libtoolchain\include;$(SolutionDir)..\..\deps\libfmt\include;$(SolutionDir)..\..\deps\libnintendo-es\include;$(SolutionDir)..\..\deps\libnintendo-pki\include;$(SolutionDir)..\..\deps\libnintendo-hac\include;$(SolutionDir)..\..\deps\libnintendo-hac-hb\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\include;$(SolutionDir)..\..\deps\liblz4\include;$(SolutionDir)..\..\deps\libtoolchain\include;$(SolutionDir)..\..\deps\libfmt\include;$(SolutionDir)..\..\deps\libpietendo\include</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
@ -114,7 +114,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\include;$(SolutionDir)..\..\deps\libfnd\include;$(SolutionDir)..\..\deps\liblz4\include;$(SolutionDir)..\..\deps\libtoolchain\include;$(SolutionDir)..\..\deps\libfmt\include;$(SolutionDir)..\..\deps\libnintendo-es\include;$(SolutionDir)..\..\deps\libnintendo-pki\include;$(SolutionDir)..\..\deps\libnintendo-hac\include;$(SolutionDir)..\..\deps\libnintendo-hac-hb\include</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -129,24 +129,15 @@
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