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README.md
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README.md
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@ -5,16 +5,18 @@ Tools & Libraries for Nintendo devices.
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[![License](https://img.shields.io/badge/license-MIT-blue.svg)](/LICENSE)
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[![License](https://img.shields.io/badge/license-MIT-blue.svg)](/LICENSE)
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# Tools
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# Tools
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* [__nstool__](/programs/nstool/README.md) - General purpose reading/extraction tool for Nintendo Switch file formats.
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* [__nstool__](/programs/nstool/README.md) - General purpose read/extract tool for Nintendo Switch file formats.
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# Libraries
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# Libraries
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* __libfnd__ - Foundation library.
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* __libfnd__ - Foundation library. Provides file IO, crypto, CLI utils, string conversion, etc.
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* __libcrypto__ - Cryptographic functions (AES,SHA,RSA). Wrapper for [mbedTLS](https://github.com/ARMmbed/mbedtls)
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* __libcompress__ - Compression algorithms (LZ4). Wrapper for [lz4](https://github.com/lz4/lz4)
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* __libpki__ - Processes Nintendo's proprietary PKI.
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* __libpki__ - Processes Nintendo's proprietary PKI.
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* __libes__ - Processes Nintendo's eShop file types.
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* __libes__ - Processes Nintendo's eShop file formats.
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* __libhac__ - Processes Nintendo Switch file types.
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* __libhac__ - Processes Nintendo Switch file formats.
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* __libhac-hb__ - Processes Nintendo Switch file types (homebrew extensions).
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* __libhac-hb__ - Processes Nintendo Switch file formats (homebrew extensions).
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# Dependencies
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* __libpolarssl__ - Cryptographic functions (AES,SHA,RSA). Clone of [polarssl](https://github.com/ARMmbed/mbedtls) (now mbedTLS).
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* __liblz4__ - Compression algorithms (LZ4). Clone of [lz4](https://github.com/lz4/lz4).
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# Building
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# Building
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On MacOS/Linux/WSL run `make`.
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On MacOS/Linux/WSL run `make`.
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