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Fix bug in BitMath.h
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1d934bf0a7
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3 changed files with 9 additions and 1 deletions
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@ -120,7 +120,9 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="include\fnd\BitMath.h" />
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<ClInclude Include="include\fnd\elf.h" />
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<ClInclude Include="include\fnd\Endian.h" />
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<ClInclude Include="include\fnd\Exception.h" />
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<ClInclude Include="include\fnd\io.h" />
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<ClInclude Include="include\fnd\ISerialiseableBinary.h" />
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@ -39,6 +39,12 @@
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<ClInclude Include="include\fnd\types.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="include\fnd\BitMath.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="include\fnd\Endian.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="source\Exception.cpp">
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@ -11,4 +11,4 @@ This is a 0x40 byte header to prepend to raw EXEFS .code binaries that provide e
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// Bit math macros
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#define _BIT(n) BIT(n)
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#define _HAS_BIT(val, bit) ((val) & _BIT(bit) != 0)
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#define _HAS_BIT(val, bit) (((val) & _BIT(bit)) != 0)
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