nstool/README.md

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# NXTools
Tools & Libraries for NX (Nintendo Switch).
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[![License](https://img.shields.io/badge/license-MIT-blue.svg)](/LICENSE)
# Tools
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* __nstool__ - read *.npdm, read/extract PartitionFS (PFS0|HFS0) blobs (including *.nsp), read/extract RomFS blobs, read/extract *.xci, read/extract *.nca, read *.cnmt, read *.nso, read *.nro
# Libraries
* __libfnd__ - Foundation library.
* __libcrypto__ - Cryptographic functions (AES,SHA,RSA). Wrapper for [mbedTLS](https://github.com/ARMmbed/mbedtls)
* __libcompress__ - Compression algorithms (LZ4). Wrapper for [lz4](https://github.com/lz4/lz4)
* __libes__ - Handling of (NX relevant) eShop file type processing. (eTickets, etc)
* __libnx__ - Handling of NX file types
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# Building
On MacOS/Linux/WSL run `make`.
For Windows, Visual Studio 2017 is supported.
# External Keys
Programs/libraries don't embed any keys that are copyright protected. However keys can be imported via a keyset file.
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For programs that support it, the keyset file can be provided via the command line (see program usage for details). Alternatively a keyset file located in ___$HOME/.switch/prod.keys___ (or ___$HOME/.switch/dev.keys___ for dev) will be imported automatically if one is not provided at the command line.
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Keyset files are ASCII text files containing one key per line, in the form "__key_name = HEXADECIMALKEY__". Case and whitespace do not matter, ';' character can be used to insert comments.
See [KEYS.md](/KEYS.md) for more details.