nstool/lib/libnx-hb/include/nx/aset.h

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#pragma once
#include <fnd/types.h>
#include <nx/macro.h>
namespace nx
{
namespace aset
{
static const uint32_t kAssetStructMagic = _MAKE_STRUCT_MAGIC_U32("ASET");
static const uint32_t kDefaultAssetFormatVersion = 0;
}
#pragma pack(push,1)
struct sAssetSection
{
le_uint64_t offset;
le_uint64_t size;
};
struct sAssetHeader
{
le_uint32_t st_magic;
le_uint32_t format_version;
sAssetSection icon;
sAssetSection nacp;
sAssetSection romfs;
};
#pragma pack(pop)
}