nstool/lib/nx/FacHeader.h

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#pragma once
#include <string>
#include <fnd/memory_blob.h>
#include <fnd/List.h>
#include <nx/ISerialiseableBinary.h>
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namespace nx
{
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class FacHeader :
public ISerialiseableBinary
{
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public:
enum FsAccessFlag
{
FSA_APPLICATION_INFO,
FSA_BOOT_MODE_CONTROL,
FSA_CALIBRATION,
FSA_SYSTEM_SAVE_DATA,
FSA_GAME_CARD,
FSA_SAVE_DATA_BACKUP,
FSA_SAVE_DATA_MANAGEMENT,
FSA_BIS_ALL_RAW,
FSA_GAME_CARD_RAW,
FSA_GAME_CARD_PRIVATE,
FSA_SET_TIME,
FSA_CONTENT_MANAGER,
FSA_IMAGE_MANAGER,
FSA_CREATE_SAVE_DATA,
FSA_SYSTEM_SAVE_DATA_MANAGEMENT,
FSA_BIS_FILE_SYSTEM,
FSA_SYSTEM_UPDATE,
FSA_SAVE_DATA_META,
FSA_DEVICE_SAVE_CONTROL,
FSA_SETTINGS_CONTROL,
FSA_DEBUG = 62,
FSA_FULL_PERMISSION = 63,
};
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FacHeader();
FacHeader(const FacHeader& other);
FacHeader(const u8* bytes, size_t len);
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bool operator==(const FacHeader& other) const;
bool operator!=(const FacHeader& other) const;
void operator=(const FacHeader& other);
// to be used after export
const u8* getBytes() const;
size_t getSize() const;
// export/import binary
void exportBinary();
void importBinary(const u8* bytes, size_t len);
// variables
void clear();
size_t getFacSize() const;
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u32 getFormatVersion() const;
void setFormatVersion(u32 version);
const fnd::List<FsAccessFlag>& getFsaRightsList() const;
void setFsaRightsList(const fnd::List<FsAccessFlag>& list);
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size_t getContentOwnerIdOffset() const;
size_t getContentOwnerIdSize() const;
void setContentOwnerIdSize(size_t size);
size_t getSaveDataOwnerIdOffset() const;
size_t getSaveDataOwnerIdSize() const;
void setSaveDataOwnerIdSize(size_t size);
private:
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const std::string kModuleName = "FAC_HEADER";
static const u32 kFacFormatVersion = 1;
#pragma pack (push, 1)
struct sFacHeader
{
private:
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u32 version_; // default 1
u64 fac_flags_;
struct sFacSection
{
private:
u32 start_;
u32 end_;
public:
u32 start() const { return le_word(start_); }
void set_start(u32 start) { start_ = le_word(start); }
u32 end() const { return le_word(end_); }
void set_end(u32 end) { end_ = le_word(end); }
} content_owner_ids_, save_data_owner_ids_; // the data for these follow later in binary. start/end relative to base of FacData instance
public:
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u32 version() const { return le_word(version_); }
void set_version(u32 version) { version_ = le_word(version); }
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u64 fac_flags() const { return le_dword(fac_flags_); }
void set_fac_flags(u64 fac_flags) { fac_flags_ = le_dword(fac_flags); }
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const sFacSection& content_owner_ids() const { return content_owner_ids_; }
sFacSection& content_owner_ids() { return content_owner_ids_; }
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const sFacSection& save_data_owner_ids() const { return save_data_owner_ids_; }
sFacSection& save_data_owner_ids() { return save_data_owner_ids_; }
};
#pragma pack (pop)
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// raw binary
fnd::MemoryBlob mBinaryBlob;
// variables
u32 mVersion;
fnd::List<FsAccessFlag> mFsaRights;
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struct sSection
{
size_t offset;
size_t size;
} mContentOwnerIdPos, mSaveDataOwnerIdPos;
void calculateOffsets();
bool isEqual(const FacHeader& other) const;
void copyFrom(const FacHeader& other);
};
}