hekate/bootloader/config.h
CTCaer 185526d134 Introducing Bootloader Development Kit (BDK)
BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.

Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.

Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.

This is just the start and it will continue to improve.
2020-06-14 15:25:21 +03:00

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C

/*
* Copyright (c) 2018-2019 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _CONFIG_H_
#define _CONFIG_H_
#include "../hos/hos.h"
#include "../utils/types.h"
typedef struct _hekate_config
{
// Non-volatile config.
u32 autoboot;
u32 autoboot_list;
u32 bootwait;
u32 backlight;
u32 autohosoff;
u32 autonogc;
u32 updater2p;
char *brand;
char *tagline;
// Global temporary config.
bool se_keygen_done;
bool sept_run;
bool aes_slots_new;
bool emummc_force_disable;
bool rcm_patched;
u32 errors;
hos_eks_mbr_t *eks;
} hekate_config;
void set_default_configuration();
int create_config_entry();
void config_autoboot();
void config_bootdelay();
void config_backlight();
void config_auto_hos_poweroff();
void config_nogc();
#endif /* _CONFIG_H_ */