hekate/bdk/usb/usb_gadget_hid.c
CTCaer 185526d134 Introducing Bootloader Development Kit (BDK)
BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.

Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.

Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.

This is just the start and it will continue to improve.
2020-06-14 15:25:21 +03:00

433 lines
8.8 KiB
C

/*
* USB Gadget HID driver for Tegra X1
*
* Copyright (c) 2019-2020 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include "usbd.h"
#include "../gfx/gfx.h"
#include "../input/joycon.h"
#include "../input/touch.h"
#include "../utils/util.h"
#include "../../../common/memory_map.h"
//#define DPRINTF(...) gfx_printf(__VA_ARGS__)
#define DPRINTF(...)
typedef struct _gamepad_report_t
{
u8 x;
u8 y;
u8 z;
u8 rz;
u8 hat:4;
u8 btn1:1;
u8 btn2:1;
u8 btn3:1;
u8 btn4:1;
u8 btn5:1;
u8 btn6:1;
u8 btn7:1;
u8 btn8:1;
u8 btn9:1;
u8 btn10:1;
u8 btn11:1;
u8 btn12:1;
} __attribute__((packed)) gamepad_report_t;
typedef struct _jc_cal_t
{
bool cl_done;
bool cr_done;
u16 clx_max;
u16 clx_min;
u16 cly_max;
u16 cly_min;
u16 crx_max;
u16 crx_min;
u16 cry_max;
u16 cry_min;
} jc_cal_t;
static jc_cal_t jc_cal_ctx;
static bool _jc_calibration(jc_gamepad_rpt_t *jc_pad)
{
// Calibrate left stick.
if (!jc_cal_ctx.cl_done)
{
if (jc_pad->conn_l
&& jc_pad->lstick_x > 0x400 && jc_pad->lstick_y > 0x400
&& jc_pad->lstick_x < 0xC00 && jc_pad->lstick_y < 0xC00)
{
jc_cal_ctx.clx_max = jc_pad->lstick_x + 0x72;
jc_cal_ctx.clx_min = jc_pad->lstick_x - 0x72;
jc_cal_ctx.cly_max = jc_pad->lstick_y + 0x72;
jc_cal_ctx.cly_min = jc_pad->lstick_y - 0x72;
jc_cal_ctx.cl_done = true;
}
else
return false;
}
// Calibrate right stick.
if (!jc_cal_ctx.cr_done)
{
if (jc_pad->conn_r
&& jc_pad->rstick_x > 0x400 && jc_pad->rstick_y > 0x400
&& jc_pad->rstick_x < 0xC00 && jc_pad->rstick_y < 0xC00)
{
jc_cal_ctx.crx_max = jc_pad->rstick_x + 0x72;
jc_cal_ctx.crx_min = jc_pad->rstick_x - 0x72;
jc_cal_ctx.cry_max = jc_pad->rstick_y + 0x72;
jc_cal_ctx.cry_min = jc_pad->rstick_y - 0x72;
jc_cal_ctx.cr_done = true;
}
else
return false;
}
return true;
}
static bool _jc_poll(gamepad_report_t *rpt)
{
// Poll Joy-Con.
jc_gamepad_rpt_t *jc_pad = joycon_poll();
if (!jc_pad)
return false;
// Exit emulation if Left stick and Home are pressed.
if (jc_pad->l3 && jc_pad->home)
return true;
if (!jc_cal_ctx.cl_done || !jc_cal_ctx.cr_done)
{
if (!_jc_calibration(jc_pad))
return false;
}
// Re-calibrate on disconnection.
if (!jc_pad->conn_l)
jc_cal_ctx.cl_done = false;
if (!jc_pad->conn_r)
jc_cal_ctx.cr_done = false;
// Calculate left analog stick.
if (jc_pad->lstick_x <= jc_cal_ctx.clx_max && jc_pad->lstick_x >= jc_cal_ctx.clx_min)
rpt->x = 0x7F;
else if (jc_pad->lstick_x > jc_cal_ctx.clx_max)
{
u16 x_raw = (jc_pad->lstick_x - jc_cal_ctx.clx_max) / 7;
if (x_raw > 0x7F)
x_raw = 0x7F;
rpt->x = 0x7F + x_raw;
}
else
{
u16 x_raw = (jc_cal_ctx.clx_min - jc_pad->lstick_x) / 7;
if (x_raw > 0x7F)
x_raw = 0x7F;
rpt->x = 0x7F - x_raw;
}
if (jc_pad->lstick_y <= jc_cal_ctx.cly_max && jc_pad->lstick_y >= jc_cal_ctx.cly_min)
rpt->y = 0x7F;
else if (jc_pad->lstick_y > jc_cal_ctx.cly_max)
{
u16 y_raw = (jc_pad->lstick_y - jc_cal_ctx.cly_max) / 7;
if (y_raw > 0x7F)
y_raw = 0x7F;
rpt->y = 0x7F - y_raw;
}
else
{
u16 y_raw = (jc_cal_ctx.cly_min - jc_pad->lstick_y) / 7;
if (y_raw > 0x7F)
y_raw = 0x7F;
rpt->y = 0x7F + y_raw;
}
// Calculate right analog stick.
if (jc_pad->rstick_x <= jc_cal_ctx.crx_max && jc_pad->rstick_x >= jc_cal_ctx.crx_min)
rpt->z = 0x7F;
else if (jc_pad->rstick_x > jc_cal_ctx.crx_max)
{
u16 x_raw = (jc_pad->rstick_x - jc_cal_ctx.crx_max) / 7;
if (x_raw > 0x7F)
x_raw = 0x7F;
rpt->z = 0x7F + x_raw;
}
else
{
u16 x_raw = (jc_cal_ctx.crx_min - jc_pad->rstick_x) / 7;
if (x_raw > 0x7F)
x_raw = 0x7F;
rpt->z = 0x7F - x_raw;
}
if (jc_pad->rstick_y <= jc_cal_ctx.cry_max && jc_pad->rstick_y >= jc_cal_ctx.cry_min)
rpt->rz = 0x7F;
else if (jc_pad->rstick_y > jc_cal_ctx.cry_max)
{
u16 y_raw = (jc_pad->rstick_y - jc_cal_ctx.cry_max) / 7;
if (y_raw > 0x7F)
y_raw = 0x7F;
rpt->rz = 0x7F - y_raw;
}
else
{
u16 y_raw = (jc_cal_ctx.cry_min - jc_pad->rstick_y) / 7;
if (y_raw > 0x7F)
y_raw = 0x7F;
rpt->rz = 0x7F + y_raw;
}
// Set D-pad.
switch ((jc_pad->buttons >> 16) & 0xF)
{
case 0: // none
rpt->hat = 0xF;
break;
case 1: // down
rpt->hat = 4;
break;
case 2: // up
rpt->hat = 0;
break;
case 4: // right
rpt->hat = 2;
break;
case 5: // down + right
rpt->hat = 3;
break;
case 6: // up + right
rpt->hat = 1;
break;
case 8: // left
rpt->hat = 6;
break;
case 9: // down + left
rpt->hat = 5;
break;
case 10: // up + left
rpt->hat = 7;
break;
default:
rpt->hat = 0xF;
break;
}
// Set buttons.
rpt->btn1 = jc_pad->b; // x.
rpt->btn2 = jc_pad->a; // a.
rpt->btn3 = jc_pad->y; // b.
rpt->btn4 = jc_pad->x; // y.
rpt->btn5 = jc_pad->l;
rpt->btn6 = jc_pad->r;
rpt->btn7 = jc_pad->zl;
rpt->btn8 = jc_pad->zr;
rpt->btn9 = jc_pad->minus;
rpt->btn10 = jc_pad->plus;
rpt->btn11 = jc_pad->l3;
rpt->btn12 = jc_pad->r3;
//rpt->btn13 = jc_pad->cap;
//rpt->btn14 = jc_pad->home;
return false;
}
typedef struct _touchpad_report_t
{
u8 rpt_id;
u8 tip_switch:1;
u8 count:7;
u8 id;
//u16 z;
u16 x;
u16 y;
} __attribute__((packed)) touchpad_report_t;
static bool _fts_touch_read(touchpad_report_t *rpt)
{
static touch_event touchpad;
touch_poll(&touchpad);
rpt->rpt_id = 5;
rpt->count = 1;
// Decide touch enable.
switch (touchpad.type & STMFTS_MASK_EVENT_ID)
{
//case STMFTS_EV_MULTI_TOUCH_ENTER:
case STMFTS_EV_MULTI_TOUCH_MOTION:
rpt->x = touchpad.x;
rpt->y = touchpad.y;
//rpt->z = touchpad.z;
rpt->id = touchpad.fingers ? touchpad.fingers - 1 : 0;
rpt->tip_switch = 1;
break;
case STMFTS_EV_MULTI_TOUCH_LEAVE:
rpt->x = touchpad.x;
rpt->y = touchpad.y;
//rpt->z = touchpad.z;
rpt->id = touchpad.fingers ? touchpad.fingers - 1 : 0;
rpt->tip_switch = 0;
break;
case STMFTS_EV_NO_EVENT:
return false;
}
return true;
}
static u8 _hid_transfer_start(usb_ctxt_t *usbs, u32 len)
{
u8 status = usb_device_write_ep1_in((u8 *)USB_EP_BULK_IN_BUF_ADDR, len, NULL, true);
if (status == 26)
{
usbs->set_text(usbs->label, "#C7EA46 Status:# Error EP IN");
usbd_flush_endpoint(3);
}
// Linux mitigation: If timed out, clear status.
if (status == 3)
return 0;
return status;
}
static bool _hid_poll_jc(usb_ctxt_t *usbs)
{
if (_jc_poll((gamepad_report_t *)USB_EP_BULK_IN_BUF_ADDR))
return true;
// Send HID report.
if (_hid_transfer_start(usbs, sizeof(gamepad_report_t)))
return true; // EP Error.
return false;
}
static bool _hid_poll_touch(usb_ctxt_t *usbs)
{
_fts_touch_read((touchpad_report_t *)USB_EP_BULK_IN_BUF_ADDR);
// Send HID report.
if (_hid_transfer_start(usbs, sizeof(touchpad_report_t)))
return true; // EP Error.
return false;
}
int usb_device_gadget_hid(usb_ctxt_t *usbs)
{
int res = 0;
u32 gadget_type;
u32 polling_time;
if (usbs->type == USB_HID_GAMEPAD)
{
polling_time = 8000;
gadget_type = USB_GADGET_HID_GAMEPAD;
}
else
{
polling_time = 4000;
gadget_type = USB_GADGET_HID_TOUCHPAD;
}
usbs->set_text(usbs->label, "#C7EA46 Status:# Started USB");
if (usb_device_init())
{
usbd_end(false, true);
return 1;
}
usbs->set_text(usbs->label, "#C7EA46 Status:# Waiting for connection");
// Initialize Control Endpoint.
if (usb_device_ep0_initialize(gadget_type))
goto error;
usbs->set_text(usbs->label, "#C7EA46 Status:# Waiting for HID report request");
if (usb_device_get_hid_report())
goto error;
usbs->set_text(usbs->label, "#C7EA46 Status:# Started HID emulation");
u32 timer_sys = get_tmr_ms() + 5000;
while (true)
{
u32 timer = get_tmr_us();
// Parse input device.
if (usbs->type == USB_HID_GAMEPAD)
{
if (_hid_poll_jc(usbs))
break;
}
else
{
if (_hid_poll_touch(usbs))
break;
}
// Check for suspended USB in case the cable was pulled.
if (usb_device_get_suspended())
break; // Disconnected.
// Handle control endpoint.
usbd_handle_ep0_pending_control_transfer();
// Wait max gadget timing.
timer = get_tmr_us() - timer;
if (timer < polling_time)
usleep(polling_time - timer);
if (timer_sys < get_tmr_ms())
{
usbs->system_maintenance(true);
timer_sys = get_tmr_ms() + 5000;
}
}
usbs->set_text(usbs->label, "#C7EA46 Status:# HID ended");
goto exit;
error:
usbs->set_text(usbs->label, "#C7EA46 Status:# Timed out or canceled");
res = 1;
exit:
usbd_end(true, false);
return res;
}