mirror of
https://github.com/CTCaer/hekate
synced 2024-09-07 08:39:00 +00:00
![CTCaer](/assets/img/avatar_default.png)
BDK will allow developers to use the full collection of drivers, with limited editing, if any, for making payloads for Nintendo Switch. Using a single source for everything will also help decoupling Switch specific code and easily port it to other Tegra X1/X1+ platforms. And maybe even to lower targets. Everything is now centrilized into bdk folder. Every module or project can utilize it by simply including it. This is just the start and it will continue to improve.
160 lines
8.6 KiB
C
160 lines
8.6 KiB
C
/*
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* Copyright (c) 2019 CTCaer
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../lv_misc/lv_font.h"
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#include "../../../../../common/memory_map.h"
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#if USE_HEKATE_SYMBOL_30 != 0 /*Can be enabled in lv_conf.h*/
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/***********************************************************************************
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* hekate-symbols.ttf 30 px Font in U+f000 () .. U+f2ee () range with all bpp
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* Sparse font with only these characters:
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***********************************************************************************/
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/*Store the glyph descriptions*/
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static const lv_font_glyph_dsc_t hekate_symbol_30_glyph_dsc[] =
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{
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#if USE_HEKATE_SYMBOL_30 == 4
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{.w_px = 7, .glyph_index = 0}, /*Unicode: U+f001 ()*/
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{.w_px = 25, .glyph_index = 120}, /*Unicode: U+f008 ()*/
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{.w_px = 27, .glyph_index = 510}, /*Unicode: U+f00b ()*/
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{.w_px = 31, .glyph_index = 930}, /*Unicode: U+f00c ()*/
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{.w_px = 22, .glyph_index = 1410}, /*Unicode: U+f00d ()*/
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{.w_px = 25, .glyph_index = 1740}, /*Unicode: U+f011 ()*/
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{.w_px = 25, .glyph_index = 2130}, /*Unicode: U+f013 ()*/
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{.w_px = 23, .glyph_index = 2520}, /*Unicode: U+f014 ()*/
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{.w_px = 34, .glyph_index = 2880}, /*Unicode: U+f015 ()*/
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{.w_px = 25, .glyph_index = 3390}, /*Unicode: U+f019 ()*/
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{.w_px = 32, .glyph_index = 3780}, /*Unicode: U+f01c ()*/
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{.w_px = 25, .glyph_index = 4260}, /*Unicode: U+f021 ()*/
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{.w_px = 25, .glyph_index = 4650}, /*Unicode: U+f026 ()*/
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{.w_px = 25, .glyph_index = 5040}, /*Unicode: U+f027 ()*/
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{.w_px = 20, .glyph_index = 5430}, /*Unicode: U+f028 ()*/
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{.w_px = 20, .glyph_index = 5730}, /*Unicode: U+f03e ()*/
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{.w_px = 25, .glyph_index = 6030}, /*Unicode: U+f040 ()*/
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{.w_px = 20, .glyph_index = 6420}, /*Unicode: U+f048 ()*/
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{.w_px = 20, .glyph_index = 6720}, /*Unicode: U+f04b ()*/
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{.w_px = 20, .glyph_index = 7020}, /*Unicode: U+f04c ()*/
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{.w_px = 13, .glyph_index = 7320}, /*Unicode: U+f04d ()*/
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{.w_px = 32, .glyph_index = 7530}, /*Unicode: U+f051 ()*/
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{.w_px = 30, .glyph_index = 8010}, /*Unicode: U+f052 ()*/
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{.w_px = 16, .glyph_index = 8460}, /*Unicode: U+f053 ()*/
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{.w_px = 16, .glyph_index = 8700}, /*Unicode: U+f054 ()*/
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{.w_px = 25, .glyph_index = 8940}, /*Unicode: U+f067 ()*/
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{.w_px = 25, .glyph_index = 9330}, /*Unicode: U+f068 ()*/
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{.w_px = 27, .glyph_index = 9720}, /*Unicode: U+f071 ()*/
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{.w_px = 29, .glyph_index = 10140}, /*Unicode: U+f074 ()*/
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{.w_px = 26, .glyph_index = 10590}, /*Unicode: U+f077 ()*/
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{.w_px = 26, .glyph_index = 10980}, /*Unicode: U+f078 ()*/
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{.w_px = 25, .glyph_index = 11370}, /*Unicode: U+f079 ()*/
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{.w_px = 29, .glyph_index = 11760}, /*Unicode: U+f07b ()*/
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{.w_px = 25, .glyph_index = 12210}, /*Unicode: U+f093 ()*/
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{.w_px = 37, .glyph_index = 12600}, /*Unicode: U+f095 ()*/
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{.w_px = 25, .glyph_index = 13170}, /*Unicode: U+f0c4 ()*/
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{.w_px = 23, .glyph_index = 13560}, /*Unicode: U+f0c5 ()*/
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{.w_px = 24, .glyph_index = 13920}, /*Unicode: U+f0c7 ()*/
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{.w_px = 13, .glyph_index = 14280}, /*Unicode: U+f0e7 ()*/
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{.w_px = 18, .glyph_index = 14490}, /*Unicode: U+f0f3 ()*/
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{.w_px = 33, .glyph_index = 14760}, /*Unicode: U+f11c ()*/
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{.w_px = 25, .glyph_index = 15270}, /*Unicode: U+f124 ()*/
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{.w_px = 20, .glyph_index = 15660}, /*Unicode: U+f15b ()*/
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{.w_px = 29, .glyph_index = 15960}, /*Unicode: U+f1eb ()*/
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{.w_px = 38, .glyph_index = 16410}, /*Unicode: U+f240 ()*/
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{.w_px = 38, .glyph_index = 16980}, /*Unicode: U+f241 ()*/
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{.w_px = 38, .glyph_index = 17550}, /*Unicode: U+f242 ()*/
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{.w_px = 38, .glyph_index = 18120}, /*Unicode: U+f243 ()*/
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{.w_px = 38, .glyph_index = 18690}, /*Unicode: U+f244 ()*/
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{.w_px = 29, .glyph_index = 19260}, /*Unicode: U+f293 ()*/
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#elif USE_HEKATE_SYMBOL_30 == 8
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{.w_px = 7, .glyph_index = 0}, /*Unicode: U+f001 ()*/
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{.w_px = 25, .glyph_index = 210}, /*Unicode: U+f008 ()*/
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{.w_px = 27, .glyph_index = 960}, /*Unicode: U+f00b ()*/
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{.w_px = 31, .glyph_index = 1770}, /*Unicode: U+f00c ()*/
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{.w_px = 22, .glyph_index = 2700}, /*Unicode: U+f00d ()*/
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{.w_px = 25, .glyph_index = 3360}, /*Unicode: U+f011 ()*/
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{.w_px = 25, .glyph_index = 4110}, /*Unicode: U+f013 ()*/
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{.w_px = 23, .glyph_index = 4860}, /*Unicode: U+f014 ()*/
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{.w_px = 34, .glyph_index = 5550}, /*Unicode: U+f015 ()*/
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{.w_px = 25, .glyph_index = 6570}, /*Unicode: U+f019 ()*/
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{.w_px = 32, .glyph_index = 7320}, /*Unicode: U+f01c ()*/
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{.w_px = 25, .glyph_index = 8280}, /*Unicode: U+f021 ()*/
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{.w_px = 25, .glyph_index = 9030}, /*Unicode: U+f026 ()*/
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{.w_px = 25, .glyph_index = 9780}, /*Unicode: U+f027 ()*/
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{.w_px = 20, .glyph_index = 10530}, /*Unicode: U+f028 ()*/
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{.w_px = 20, .glyph_index = 11130}, /*Unicode: U+f03e ()*/
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{.w_px = 25, .glyph_index = 11730}, /*Unicode: U+f040 ()*/
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{.w_px = 20, .glyph_index = 12480}, /*Unicode: U+f048 ()*/
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{.w_px = 20, .glyph_index = 13080}, /*Unicode: U+f04b ()*/
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{.w_px = 20, .glyph_index = 13680}, /*Unicode: U+f04c ()*/
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{.w_px = 13, .glyph_index = 14280}, /*Unicode: U+f04d ()*/
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{.w_px = 32, .glyph_index = 14670}, /*Unicode: U+f051 ()*/
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{.w_px = 30, .glyph_index = 15630}, /*Unicode: U+f052 ()*/
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{.w_px = 16, .glyph_index = 16530}, /*Unicode: U+f053 ()*/
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{.w_px = 16, .glyph_index = 17010}, /*Unicode: U+f054 ()*/
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{.w_px = 25, .glyph_index = 17490}, /*Unicode: U+f067 ()*/
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{.w_px = 25, .glyph_index = 18240}, /*Unicode: U+f068 ()*/
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{.w_px = 27, .glyph_index = 18990}, /*Unicode: U+f071 ()*/
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{.w_px = 29, .glyph_index = 19800}, /*Unicode: U+f074 ()*/
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{.w_px = 26, .glyph_index = 20670}, /*Unicode: U+f077 ()*/
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{.w_px = 26, .glyph_index = 21450}, /*Unicode: U+f078 ()*/
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{.w_px = 25, .glyph_index = 22230}, /*Unicode: U+f079 ()*/
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{.w_px = 29, .glyph_index = 22980}, /*Unicode: U+f07b ()*/
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{.w_px = 25, .glyph_index = 23850}, /*Unicode: U+f093 ()*/
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{.w_px = 37, .glyph_index = 24600}, /*Unicode: U+f095 ()*/
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{.w_px = 25, .glyph_index = 25710}, /*Unicode: U+f0c4 ()*/
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{.w_px = 23, .glyph_index = 26460}, /*Unicode: U+f0c5 ()*/
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{.w_px = 24, .glyph_index = 27150}, /*Unicode: U+f0c7 ()*/
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{.w_px = 13, .glyph_index = 27870}, /*Unicode: U+f0e7 ()*/
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{.w_px = 18, .glyph_index = 28260}, /*Unicode: U+f0f3 ()*/
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{.w_px = 33, .glyph_index = 28800}, /*Unicode: U+f11c ()*/
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{.w_px = 25, .glyph_index = 29790}, /*Unicode: U+f124 ()*/
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{.w_px = 20, .glyph_index = 30540}, /*Unicode: U+f15b ()*/
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{.w_px = 29, .glyph_index = 31140}, /*Unicode: U+f1eb ()*/
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{.w_px = 38, .glyph_index = 32010}, /*Unicode: U+f240 ()*/
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{.w_px = 38, .glyph_index = 33150}, /*Unicode: U+f241 ()*/
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{.w_px = 38, .glyph_index = 34290}, /*Unicode: U+f242 ()*/
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{.w_px = 38, .glyph_index = 35430}, /*Unicode: U+f243 ()*/
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{.w_px = 38, .glyph_index = 36570}, /*Unicode: U+f244 ()*/
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{.w_px = 29, .glyph_index = 37710}, /*Unicode: U+f293 ()*/
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#endif
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};
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lv_font_t hekate_symbol_30 =
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{
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.unicode_first = LV_SYMBOL_GLYPH_FIRST, /*First Unicode letter in this font*/
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.unicode_last = LV_SYMBOL_GLYPH_LAST, /*Last Unicode letter in this font*/
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.h_px = 30, /*Font height in pixels*/
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//.glyph_bitmap = hekate_symbol_30_glyph_bitmap, /*Bitmap of glyphs*/
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.glyph_bitmap = (const uint8_t *)(NYX_RES_ADDR + 0x14200),
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.glyph_dsc = hekate_symbol_30_glyph_dsc, /*Description of glyphs*/
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.glyph_cnt = 50, /*Number of glyphs in the font*/
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.unicode_list = NULL, /*List of unicode characters*/
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.get_bitmap = lv_font_get_bitmap_continuous, /*Function pointer to get glyph's bitmap*/
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.get_width = lv_font_get_width_continuous, /*Function pointer to get glyph's width*/
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#if USE_HEKATE_SYMBOL_30 == 4
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.bpp = 4, /*Bit per pixel*/
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#elif USE_HEKATE_SYMBOL_30 == 8
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.bpp = 8, /*Bit per pixel*/
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#endif
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.monospace = 0, /*Fix width (0: if not used)*/
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.next_page = NULL, /*Pointer to a font extension*/
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};
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#endif /*USE_HEKATE_SYMBOL_30*/
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