hekate/bdk/gfx/di.h
CTCaer 185526d134 Introducing Bootloader Development Kit (BDK)
BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.

Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.

Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.

This is just the start and it will continue to improve.
2020-06-14 15:25:21 +03:00

541 lines
19 KiB
C

/*
* Copyright (c) 2018 naehrwert
* Copyright (c) 2018-2019 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _DI_H_
#define _DI_H_
#include "../../common/memory_map.h"
#include "../utils/types.h"
/*! Display registers. */
#define _DIREG(reg) ((reg) * 4)
// Display controller scratch registers.
#define DC_D_WINBUF_DD_SCRATCH_REGISTER_0 0xED
#define DC_D_WINBUF_DD_SCRATCH_REGISTER_1 0xEE
#define DC_T_WINBUF_TD_SCRATCH_REGISTER_0 0x16D
#define DC_T_WINBUF_TD_SCRATCH_REGISTER_1 0x16E
#define DC_COM_SCRATCH_REGISTER_A 0x325
#define DC_COM_SCRATCH_REGISTER_B 0x326
#define DC_A_WINBUF_AD_SCRATCH_REGISTER_0 0xBED
#define DC_A_WINBUF_AD_SCRATCH_REGISTER_1 0xBEE
#define DC_B_WINBUF_BD_SCRATCH_REGISTER_0 0xDED
#define DC_B_WINBUF_BD_SCRATCH_REGISTER_1 0xDEE
#define DC_C_WINBUF_CD_SCRATCH_REGISTER_0 0xFED
#define DC_C_WINBUF_CD_SCRATCH_REGISTER_1 0xFEE
// DC_CMD non-shadowed command/sync registers.
#define DC_CMD_GENERAL_INCR_SYNCPT 0x00
#define DC_CMD_GENERAL_INCR_SYNCPT_CNTRL 0x01
#define SYNCPT_CNTRL_NO_STALL (1 << 8)
#define SYNCPT_CNTRL_SOFT_RESET (1 << 0)
#define DC_CMD_CONT_SYNCPT_VSYNC 0x28
#define SYNCPT_VSYNC_ENABLE (1 << 8)
#define DC_CMD_DISPLAY_COMMAND_OPTION0 0x031
#define DC_CMD_DISPLAY_COMMAND 0x32
#define DISP_CTRL_MODE_STOP (0 << 5)
#define DISP_CTRL_MODE_C_DISPLAY (1 << 5)
#define DISP_CTRL_MODE_NC_DISPLAY (2 << 5)
#define DISP_CTRL_MODE_MASK (3 << 5)
#define DC_CMD_DISPLAY_POWER_CONTROL 0x36
#define PW0_ENABLE (1 << 0)
#define PW1_ENABLE (1 << 2)
#define PW2_ENABLE (1 << 4)
#define PW3_ENABLE (1 << 6)
#define PW4_ENABLE (1 << 8)
#define PM0_ENABLE (1 << 16)
#define PM1_ENABLE (1 << 18)
#define DC_CMD_INT_STATUS 0x37
#define DC_CMD_INT_MASK 0x38
#define DC_CMD_INT_ENABLE 0x39
#define DC_CMD_STATE_ACCESS 0x40
#define READ_MUX (1 << 0)
#define WRITE_MUX (1 << 2)
#define DC_CMD_STATE_CONTROL 0x41
#define GENERAL_ACT_REQ (1 << 0)
#define WIN_A_ACT_REQ (1 << 1)
#define WIN_B_ACT_REQ (1 << 2)
#define WIN_C_ACT_REQ (1 << 3)
#define WIN_D_ACT_REQ (1 << 4)
#define CURSOR_ACT_REQ (1 << 7)
#define GENERAL_UPDATE (1 << 8)
#define WIN_A_UPDATE (1 << 9)
#define WIN_B_UPDATE (1 << 10)
#define WIN_C_UPDATE (1 << 11)
#define WIN_D_UPDATE (1 << 12)
#define CURSOR_UPDATE (1 << 15)
#define NC_HOST_TRIG (1 << 24)
#define DC_CMD_DISPLAY_WINDOW_HEADER 0x42
#define WINDOW_A_SELECT (1 << 4)
#define WINDOW_B_SELECT (1 << 5)
#define WINDOW_C_SELECT (1 << 6)
#define WINDOW_D_SELECT (1 << 7)
#define DC_CMD_REG_ACT_CONTROL 0x043
// DC_D_WIN_DD window D instance of DC_WIN
#define DC_D_WIN_DD_WIN_OPTIONS 0x80
#define DC_D_WIN_DD_COLOR_DEPTH 0x83
#define DC_D_WIN_DD_POSITION 0x84
#define DC_D_WIN_DD_SIZE 0x85
#define DC_D_WIN_DD_LINE_STRIDE 0x8A
#define DC_D_WIN_DD_BLEND_LAYER_CONTROL 0x96
#define DC_D_WIN_DD_BLEND_MATCH_SELECT 0x97
#define DC_D_WIN_DD_BLEND_ALPHA_1BIT 0x99
// DC_D_WINBUF_DD window D instance of DC_WINBUF
#define DC_D_WINBUF_DD_START_ADDR 0xC0
#define DC_D_WINBUF_DD_ADDR_H_OFFSET 0xC6
#define DC_D_WINBUF_DD_ADDR_V_OFFSET 0xC8
#define DC_D_WINBUF_DD_START_ADDR_HI 0xCD
#define DC_D_WINBUF_DD_MEMFETCH_CONTROL 0xEB
// DC_T_WIN_TD macro for using DD defines.
#define _DC_T(reg) ((reg) + 0x80)
// DC_COM non-shadowed registers.
#define DC_COM_CRC_CONTROL 0x300
#define DC_COM_PIN_OUTPUT_ENABLE(x) (0x302 + (x))
#define DC_COM_PIN_OUTPUT_POLARITY(x) (0x306 + (x))
#define DC_COM_DSC_TOP_CTL 0x33E
// DC_DISP shadowed registers.
#define DC_DISP_DISP_WIN_OPTIONS 0x402
#define HDMI_ENABLE (1 << 30)
#define DSI_ENABLE (1 << 29)
#define SOR1_TIMING_CYA (1 << 27)
#define SOR1_ENABLE (1 << 26)
#define SOR_ENABLE (1 << 25)
#define CURSOR_ENABLE (1 << 16)
#define DC_DISP_DISP_MEM_HIGH_PRIORITY 0x403
#define DC_DISP_DISP_MEM_HIGH_PRIORITY_TIMER 0x404
#define DC_DISP_DISP_TIMING_OPTIONS 0x405
#define DC_DISP_REF_TO_SYNC 0x406
#define DC_DISP_SYNC_WIDTH 0x407
#define DC_DISP_BACK_PORCH 0x408
#define DC_DISP_ACTIVE 0x409
#define DC_DISP_FRONT_PORCH 0x40A
#define DC_DISP_DISP_CLOCK_CONTROL 0x42E
#define PIXEL_CLK_DIVIDER_PCD1 (0 << 8)
#define PIXEL_CLK_DIVIDER_PCD1H (1 << 8)
#define PIXEL_CLK_DIVIDER_PCD2 (2 << 8)
#define PIXEL_CLK_DIVIDER_PCD3 (3 << 8)
#define PIXEL_CLK_DIVIDER_PCD4 (4 << 8)
#define PIXEL_CLK_DIVIDER_PCD6 (5 << 8)
#define PIXEL_CLK_DIVIDER_PCD8 (6 << 8)
#define PIXEL_CLK_DIVIDER_PCD9 (7 << 8)
#define PIXEL_CLK_DIVIDER_PCD12 (8 << 8)
#define PIXEL_CLK_DIVIDER_PCD16 (9 << 8)
#define PIXEL_CLK_DIVIDER_PCD18 (10 << 8)
#define PIXEL_CLK_DIVIDER_PCD24 (11 << 8)
#define PIXEL_CLK_DIVIDER_PCD13 (12 << 8)
#define SHIFT_CLK_DIVIDER(x) ((x) & 0xff)
#define DC_DISP_DISP_INTERFACE_CONTROL 0x42F
#define DISP_DATA_FORMAT_DF1P1C (0 << 0)
#define DISP_DATA_FORMAT_DF1P2C24B (1 << 0)
#define DISP_DATA_FORMAT_DF1P2C18B (2 << 0)
#define DISP_DATA_FORMAT_DF1P2C16B (3 << 0)
#define DISP_DATA_FORMAT_DF2S (4 << 0)
#define DISP_DATA_FORMAT_DF3S (5 << 0)
#define DISP_DATA_FORMAT_DFSPI (6 << 0)
#define DISP_DATA_FORMAT_DF1P3C24B (7 << 0)
#define DISP_DATA_FORMAT_DF1P3C18B (8 << 0)
#define DISP_ALIGNMENT_MSB (0 << 8)
#define DISP_ALIGNMENT_LSB (1 << 8)
#define DISP_ORDER_RED_BLUE (0 << 9)
#define DISP_ORDER_BLUE_RED (1 << 9)
#define DC_DISP_DISP_COLOR_CONTROL 0x430
#define DITHER_CONTROL_MASK (3 << 8)
#define DITHER_CONTROL_DISABLE (0 << 8)
#define DITHER_CONTROL_ORDERED (2 << 8)
#define DITHER_CONTROL_ERRDIFF (3 << 8)
#define BASE_COLOR_SIZE_MASK (0xf << 0)
#define BASE_COLOR_SIZE_666 (0 << 0)
#define BASE_COLOR_SIZE_111 (1 << 0)
#define BASE_COLOR_SIZE_222 (2 << 0)
#define BASE_COLOR_SIZE_333 (3 << 0)
#define BASE_COLOR_SIZE_444 (4 << 0)
#define BASE_COLOR_SIZE_555 (5 << 0)
#define BASE_COLOR_SIZE_565 (6 << 0)
#define BASE_COLOR_SIZE_332 (7 << 0)
#define BASE_COLOR_SIZE_888 (8 << 0)
#define DC_DISP_SHIFT_CLOCK_OPTIONS 0x431
#define SC1_H_QUALIFIER_NONE (1 << 16)
#define SC0_H_QUALIFIER_NONE (1 << 0)
#define DC_DISP_DATA_ENABLE_OPTIONS 0x432
#define DE_SELECT_ACTIVE_BLANK (0 << 0)
#define DE_SELECT_ACTIVE (1 << 0)
#define DE_SELECT_ACTIVE_IS (2 << 0)
#define DE_CONTROL_ONECLK (0 << 2)
#define DE_CONTROL_NORMAL (1 << 2)
#define DE_CONTROL_EARLY_EXT (2 << 2)
#define DE_CONTROL_EARLY (3 << 2)
#define DE_CONTROL_ACTIVE_BLANK (4 << 2)
// Cursor configuration registers.
#define DC_DISP_CURSOR_FOREGROUND 0x43C
#define DC_DISP_CURSOR_BACKGROUND 0x43D
#define CURSOR_COLOR(r,g,b) (((r) & 0xFF) | (((g) & 0xFF) << 8) | (((b) & 0xFF) << 16))
#define DC_DISP_CURSOR_START_ADDR 0x43E
#define CURSOR_CLIPPING(w) ((w) << 28)
#define CURSOR_CLIP_WIN_A 1
#define CURSOR_CLIP_WIN_B 2
#define CURSOR_CLIP_WIN_C 3
#define CURSOR_SIZE_32 (0 << 24)
#define CURSOR_SIZE_64 (1 << 24)
#define CURSOR_SIZE_128 (2 << 24)
#define CURSOR_SIZE_256 (3 << 24)
#define DC_DISP_CURSOR_POSITION 0x440
#define DC_DISP_CURSOR_START_ADDR_HI 0x4EC
#define DC_DISP_BLEND_CURSOR_CONTROL 0x4F1
#define CURSOR_BLEND_2BIT (0 << 24)
#define CURSOR_BLEND_R8G8B8A8 (1 << 24)
#define CURSOR_BLEND_SRC_FACTOR(n) ((n) << 8)
#define CURSOR_BLEND_DST_FACTOR(n) ((n) << 16)
#define CURSOR_BLEND_ZRO 0
#define CURSOR_BLEND_K1 1
#define CURSOR_BLEND_NK1 2
// End of cursor cfg regs.
#define DC_DISP_DC_MCCIF_FIFOCTRL 0x480
#define DC_DISP_SD_BL_PARAMETERS 0x4D7
#define DC_DISP_SD_BL_CONTROL 0x4DC
#define DC_DISP_BLEND_BACKGROUND_COLOR 0x4E4
#define DC_WIN_CSC_YOF 0x611
#define DC_WIN_CSC_KYRGB 0x612
#define DC_WIN_CSC_KUR 0x613
#define DC_WIN_CSC_KVR 0x614
#define DC_WIN_CSC_KUG 0x615
#define DC_WIN_CSC_KVG 0x616
#define DC_WIN_CSC_KUB 0x617
#define DC_WIN_CSC_KVB 0x618
#define DC_WIN_AD_WIN_OPTIONS 0xB80
#define DC_WIN_BD_WIN_OPTIONS 0xD80
#define DC_WIN_CD_WIN_OPTIONS 0xF80
// The following registers are A/B/C shadows of the 0xB80/0xD80/0xF80 registers (see DISPLAY_WINDOW_HEADER).
#define DC_WIN_WIN_OPTIONS 0x700
#define H_DIRECTION (1 << 0)
#define V_DIRECTION (1 << 2)
#define SCAN_COLUMN (1 << 4)
#define COLOR_EXPAND (1 << 6)
#define CSC_ENABLE (1 << 18)
#define WIN_ENABLE (1 << 30)
#define DC_WIN_BUFFER_CONTROL 0x702
#define BUFFER_CONTROL_HOST 0
#define BUFFER_CONTROL_VI 1
#define BUFFER_CONTROL_EPP 2
#define BUFFER_CONTROL_MPEGE 3
#define BUFFER_CONTROL_SB2D 4
#define DC_WIN_COLOR_DEPTH 0x703
#define WIN_COLOR_DEPTH_P1 0x0
#define WIN_COLOR_DEPTH_P2 0x1
#define WIN_COLOR_DEPTH_P4 0x2
#define WIN_COLOR_DEPTH_P8 0x3
#define WIN_COLOR_DEPTH_B4G4R4A4 0x4
#define WIN_COLOR_DEPTH_B5G5R5A 0x5
#define WIN_COLOR_DEPTH_B5G6R5 0x6
#define WIN_COLOR_DEPTH_AB5G5R5 0x7
#define WIN_COLOR_DEPTH_B8G8R8A8 0xC
#define WIN_COLOR_DEPTH_R8G8B8A8 0xD
#define WIN_COLOR_DEPTH_B6x2G6x2R6x2A8 0xE
#define WIN_COLOR_DEPTH_R6x2G6x2B6x2A8 0xF
#define WIN_COLOR_DEPTH_YCbCr422 0x10
#define WIN_COLOR_DEPTH_YUV422 0x11
#define WIN_COLOR_DEPTH_YCbCr420P 0x12
#define WIN_COLOR_DEPTH_YUV420P 0x13
#define WIN_COLOR_DEPTH_YCbCr422P 0x14
#define WIN_COLOR_DEPTH_YUV422P 0x15
#define WIN_COLOR_DEPTH_YCbCr422R 0x16
#define WIN_COLOR_DEPTH_YUV422R 0x17
#define WIN_COLOR_DEPTH_YCbCr422RA 0x18
#define WIN_COLOR_DEPTH_YUV422RA 0x19
#define DC_WIN_POSITION 0x704
#define H_POSITION(x) (((x) & 0xFfff) << 0)
#define V_POSITION(x) (((x) & 0x1fff) << 16)
#define DC_WIN_SIZE 0x705
#define H_SIZE(x) (((x) & 0x1fff) << 0)
#define V_SIZE(x) (((x) & 0x1fff) << 16)
#define DC_WIN_PRESCALED_SIZE 0x706
#define H_PRESCALED_SIZE(x) (((x) & 0x7fff) << 0)
#define V_PRESCALED_SIZE(x) (((x) & 0x1fff) << 16)
#define DC_WIN_H_INITIAL_DDA 0x707
#define DC_WIN_V_INITIAL_DDA 0x708
#define DC_WIN_DDA_INC 0x709
#define H_DDA_INC(x) (((x) & 0xffff) << 0)
#define V_DDA_INC(x) (((x) & 0xffff) << 16)
#define DC_WIN_LINE_STRIDE 0x70A
#define LINE_STRIDE(x) (x)
#define UV_LINE_STRIDE(x) (((x) & 0xffff) << 16)
#define DC_WIN_DV_CONTROL 0x70E
#define DC_WINBUF_BLEND_LAYER_CONTROL 0x716
#define WIN_K1(x) (((x) & 0xff) << 8)
#define WIN_K2(x) (((x) & 0xff) << 16)
#define WIN_BLEND_ENABLE (0 << 24)
#define WIN_BLEND_BYPASS (1 << 24)
#define DC_WINBUF_BLEND_MATCH_SELECT 0x717
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_ZERO (0 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_ONE (1 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1 (2 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1_TIMES_DST (3 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_NEG_K1_TIMES_DST (4 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1_TIMES_SRC (5 << 0)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_ZERO (0 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_ONE (1 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K1 (2 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K2 (3 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K1_TIMES_DST (4 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1_TIMES_DST (5 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1_TIMES_SRC (6 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1 (7 << 4)
#define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_ZERO (0 << 8)
#define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_K1 (1 << 8)
#define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_K2 (2 << 8)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_ZERO (0 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_ONE (1 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_NEG_K1_TIMES_SRC (2 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_K2 (3 << 12)
#define DC_WINBUF_BLEND_ALPHA_1BIT 0x719
#define WIN_ALPHA_1BIT_WEIGHT0(x) (((x) & 0xff) << 0)
#define WIN_ALPHA_1BIT_WEIGHT1(x) (((x) & 0xff) << 8)
/*! The following registers are A/B/C shadows of the 0xBC0/0xDC0/0xFC0 registers (see DISPLAY_WINDOW_HEADER). */
#define DC_WINBUF_START_ADDR 0x800
#define DC_WINBUF_ADDR_H_OFFSET 0x806
#define DC_WINBUF_ADDR_V_OFFSET 0x808
#define DC_WINBUF_SURFACE_KIND 0x80B
#define PITCH (0 << 0)
#define TILED (1 << 0)
#define BLOCK (2 << 0)
#define BLOCK_HEIGHT(x) (((x) & 0x7) << 4)
/*! Display serial interface registers. */
#define _DSIREG(reg) ((reg) * 4)
#define DSI_RD_DATA 0x9
#define DSI_WR_DATA 0xA
#define DSI_POWER_CONTROL 0xB
#define DSI_POWER_CONTROL_ENABLE 1
#define DSI_INT_ENABLE 0xC
#define DSI_INT_STATUS 0xD
#define DSI_INT_MASK 0xE
#define DSI_HOST_CONTROL 0xF
#define DSI_HOST_CONTROL_FIFO_RESET (1 << 21)
#define DSI_HOST_CONTROL_CRC_RESET (1 << 20)
#define DSI_HOST_CONTROL_TX_TRIG_SOL (0 << 12)
#define DSI_HOST_CONTROL_TX_TRIG_FIFO (1 << 12)
#define DSI_HOST_CONTROL_TX_TRIG_HOST (2 << 12)
#define DSI_HOST_CONTROL_RAW (1 << 6)
#define DSI_HOST_CONTROL_HS (1 << 5)
#define DSI_HOST_CONTROL_FIFO_SEL (1 << 4)
#define DSI_HOST_CONTROL_IMM_BTA (1 << 3)
#define DSI_HOST_CONTROL_PKT_BTA (1 << 2)
#define DSI_HOST_CONTROL_CS (1 << 1)
#define DSI_HOST_CONTROL_ECC (1 << 0)
#define DSI_CONTROL 0x10
#define DSI_CONTROL_HS_CLK_CTRL (1 << 20)
#define DSI_CONTROL_CHANNEL(c) (((c) & 0x3) << 16)
#define DSI_CONTROL_FORMAT(f) (((f) & 0x3) << 12)
#define DSI_CONTROL_TX_TRIG(x) (((x) & 0x3) << 8)
#define DSI_CONTROL_LANES(n) (((n) & 0x3) << 4)
#define DSI_CONTROL_DCS_ENABLE (1 << 3)
#define DSI_CONTROL_SOURCE(s) (((s) & 0x1) << 2)
#define DSI_CONTROL_VIDEO_ENABLE (1 << 1)
#define DSI_CONTROL_HOST_ENABLE (1 << 0)
#define DSI_SOL_DELAY 0x11
#define DSI_MAX_THRESHOLD 0x12
#define DSI_TRIGGER 0x13
#define DSI_TRIGGER_HOST (1 << 1)
#define DSI_TRIGGER_VIDEO (1 << 0)
#define DSI_TX_CRC 0x14
#define DSI_STATUS 0x15
#define DSI_INIT_SEQ_CONTROL 0x1A
#define DSI_INIT_SEQ_DATA_0 0x1B
#define DSI_INIT_SEQ_DATA_1 0x1C
#define DSI_INIT_SEQ_DATA_2 0x1D
#define DSI_INIT_SEQ_DATA_3 0x1E
#define DSI_PKT_SEQ_0_LO 0x23
#define DSI_PKT_SEQ_0_HI 0x24
#define DSI_PKT_SEQ_1_LO 0x25
#define DSI_PKT_SEQ_1_HI 0x26
#define DSI_PKT_SEQ_2_LO 0x27
#define DSI_PKT_SEQ_2_HI 0x28
#define DSI_PKT_SEQ_3_LO 0x29
#define DSI_PKT_SEQ_3_HI 0x2A
#define DSI_PKT_SEQ_4_LO 0x2B
#define DSI_PKT_SEQ_4_HI 0x2C
#define DSI_PKT_SEQ_5_LO 0x2D
#define DSI_PKT_SEQ_5_HI 0x2E
#define DSI_DCS_CMDS 0x33
#define DSI_PKT_LEN_0_1 0x34
#define DSI_PKT_LEN_2_3 0x35
#define DSI_PKT_LEN_4_5 0x36
#define DSI_PKT_LEN_6_7 0x37
#define DSI_PHY_TIMING_0 0x3C
#define DSI_PHY_TIMING_1 0x3D
#define DSI_PHY_TIMING_2 0x3E
#define DSI_BTA_TIMING 0x3F
#define DSI_TIMEOUT_0 0x44
#define DSI_TIMEOUT_LRX(x) (((x) & 0xffff) << 16)
#define DSI_TIMEOUT_HTX(x) (((x) & 0xffff) << 0)
#define DSI_TIMEOUT_1 0x45
#define DSI_TIMEOUT_PR(x) (((x) & 0xffff) << 16)
#define DSI_TIMEOUT_TA(x) (((x) & 0xffff) << 0)
#define DSI_TO_TALLY 0x46
#define DSI_PAD_CONTROL_0 0x4B
#define DSI_PAD_CONTROL_VS1_PULLDN_CLK (1 << 24)
#define DSI_PAD_CONTROL_VS1_PULLDN(x) (((x) & 0xf) << 16)
#define DSI_PAD_CONTROL_VS1_PDIO_CLK (1 << 8)
#define DSI_PAD_CONTROL_VS1_PDIO(x) (((x) & 0xf) << 0)
#define DSI_PAD_CONTROL_CD 0x4C
#define DSI_VIDEO_MODE_CONTROL 0x4E
#define DSI_CMD_PKT_VID_ENABLE 1
#define DSI_PAD_CONTROL_1 0x4F
#define DSI_PAD_CONTROL_2 0x50
#define DSI_PAD_CONTROL_3 0x51
#define DSI_PAD_PREEMP_PD_CLK(x) (((x) & 0x3) << 12)
#define DSI_PAD_PREEMP_PU_CLK(x) (((x) & 0x3) << 8)
#define DSI_PAD_PREEMP_PD(x) (((x) & 0x3) << 4)
#define DSI_PAD_PREEMP_PU(x) (((x) & 0x3) << 0)
#define DSI_PAD_CONTROL_4 0x52
#define DSI_INIT_SEQ_DATA_15 0x5F
/*! MIPI registers. */
#define MIPI_CAL_MIPI_CAL_CTRL (0x00 / 0x4)
#define MIPI_CAL_CIL_MIPI_CAL_STATUS (0x08 / 0x4)
#define MIPI_CAL_CILA_MIPI_CAL_CONFIG (0x14 / 0x4)
#define MIPI_CAL_CILB_MIPI_CAL_CONFIG (0x18 / 0x4)
#define MIPI_CAL_CILC_MIPI_CAL_CONFIG (0x1C / 0x4)
#define MIPI_CAL_CILD_MIPI_CAL_CONFIG (0x20 / 0x4)
#define MIPI_CAL_CILE_MIPI_CAL_CONFIG (0x24 / 0x4)
#define MIPI_CAL_CILF_MIPI_CAL_CONFIG (0x28 / 0x4)
#define MIPI_CAL_DSIA_MIPI_CAL_CONFIG (0x38 / 0x4)
#define MIPI_CAL_DSIB_MIPI_CAL_CONFIG (0x3C / 0x4)
#define MIPI_CAL_DSIC_MIPI_CAL_CONFIG (0x40 / 0x4)
#define MIPI_CAL_DSID_MIPI_CAL_CONFIG (0x44 / 0x4)
#define MIPI_CAL_MIPI_BIAS_PAD_CFG0 (0x58 / 0x4)
#define MIPI_CAL_MIPI_BIAS_PAD_CFG1 (0x5C / 0x4)
#define MIPI_CAL_MIPI_BIAS_PAD_CFG2 (0x60 / 0x4)
#define MIPI_CAL_DSIA_MIPI_CAL_CONFIG_2 (0x64 / 0x4)
#define MIPI_CAL_DSIB_MIPI_CAL_CONFIG_2 (0x68 / 0x4)
#define MIPI_CAL_DSIC_MIPI_CAL_CONFIG_2 (0x70 / 0x4)
#define MIPI_CAL_DSID_MIPI_CAL_CONFIG_2 (0x74 / 0x4)
/*! MIPI CMDs. */
#define MIPI_DSI_DCS_SHORT_WRITE 0x05
#define MIPI_DSI_DCS_READ 0x06
#define MIPI_DSI_DCS_SHORT_WRITE_PARAM 0x15
#define MIPI_DSI_SET_MAXIMUM_RETURN_PACKET_SIZE 0x37
#define MIPI_DSI_DCS_LONG_WRITE 0x39
/*! MIPI DCS CMDs. */
#define MIPI_DCS_GET_DISPLAY_ID 0x04
#define MIPI_DCS_ENTER_SLEEP_MODE 0x10
#define MIPI_DCS_EXIT_SLEEP_MODE 0x11
#define MIPI_DCS_SET_DISPLAY_ON 0x29
/* Switch Panels:
* [10] 81 [26]: JDI LPM062M326A
* [10] 96 [09]: JDI LAM062M109A
* [20] 93 [0F]: InnoLux P062CCA-AZ1 (Rev A1)
* [20] XX [10]: InnoLux P062CCA-AZ2 [UNCONFIRMED ID]
* [30] 94 [0F]: AUO A062TAN01 (59.06A33.001)
* [30] XX [10]: AUO A062TAN02 (59.06A33.002) [UNCONFIRMED ID]
*/
enum
{
PANEL_JDI_XXX062M = 0x10,
PANEL_JDI_LAM062M109A = 0x0910,
PANEL_JDI_LPM062M326A = 0x2610,
PANEL_INL_P062CCA_AZ1 = 0x0F20,
PANEL_AUO_A062TAN01 = 0x0F30,
PANEL_INL_P062CCA_AZ2 = 0x1020,
PANEL_AUO_A062TAN02 = 0x1030
};
void display_init();
void display_backlight_pwm_init();
void display_end();
/*! Show one single color on the display. */
void display_color_screen(u32 color);
/*! Switches screen backlight ON/OFF. */
void display_backlight(bool enable);
void display_backlight_brightness(u32 brightness, u32 step_delay);
/*! Init display in full 1280x720 resolution (B8G8R8A8, line stride 768, framebuffer size = 1280*768*4 bytes). */
u32 *display_init_framebuffer_pitch();
u32 *display_init_framebuffer_pitch_inv();
u32 *display_init_framebuffer_block();
u32 *display_init_framebuffer_log();
void display_activate_console();
void display_deactivate_console();
void display_init_cursor(void *crs_fb, u32 size);
void display_set_pos_cursor(u32 x, u32 y);
void display_deinit_cursor();
#endif