/* * Joy-Con UART driver for Nintendo Switch * * Copyright (c) 2019 CTCaer * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "joycon.h" #include #include #include #include #include #include #include #include #include #include #include // For disabling driver when logging is enabled. #include #define JC_WIRED_CMD 0x91 #define JC_WIRED_HID 0x92 #define JC_WIRED_INIT_REPLY 0x94 #define JC_INIT_HANDSHAKE 0xA5 #define JC_HORI_INPUT_RPT_CMD 0x9A #define JC_HORI_INPUT_RPT 0x00 #define JC_WIRED_CMD_MAC 0x01 #define JC_WIRED_CMD_10 0x10 #define JC_HID_OUTPUT_RPT 0x01 #define JC_HID_RUMBLE_RPT 0x10 #define JC_HID_INPUT_RPT 0x30 #define JC_HID_SUBMCD_RPT 0x21 #define JC_HID_SUBCMD_HCI_STATE 0x06 #define HCI_STATE_SLEEP 0x00 #define HCI_STATE_RECONNECT 0x01 #define HCI_STATE_PAIR 0x02 #define HCI_STATE_HOME 0x04 #define JC_HID_SUBCMD_SPI_READ 0x10 #define SPI_READ_OFFSET 0x20 #define JC_HID_SUBCMD_RUMBLE_CTL 0x48 #define JC_HID_SUBCMD_SND_RUMBLE 0xFF #define JC_BTN_MASK_L 0xFF2900 // 0xFFE900: with charge status. #define JC_BTN_MASK_R 0x0056FF #define JC_ID_L 0x01 #define JC_ID_R 0x02 #define JC_ID_HORI 0x20 #define JC_CRC8_INIT 0x00 #define JC_CRC8_POLY 0x8D enum { JC_BATT_EMTPY = 0, JC_BATT_CRIT = 2, JC_BATT_LOW = 4, JC_BATT_MID = 6, JC_BATT_FULL = 8 }; static const u8 init_jc[] = { 0xA1, 0xA2, 0xA3, 0xA4 }; static const u8 init_handshake[] = { 0x19, 0x01, 0x03, 0x07, 0x00, // Uart header. JC_INIT_HANDSHAKE, 0x02, // Wired cmd and wired subcmd. 0x01, 0x7E, 0x00, 0x00, 0x00 // Wired subcmd data and crc. }; static const u8 init_get_info[] = { 0x19, 0x01, 0x03, 0x07, 0x00, // Uart header. JC_WIRED_CMD, JC_WIRED_CMD_MAC, // Wired cmd and subcmd. 0x00, 0x00, 0x00, 0x00, 0x24 // Wired subcmd data and crc. }; static const u8 init_finalize[] = { 0x19, 0x01, 0x03, 0x07, 0x00, // Uart header. JC_WIRED_CMD, JC_WIRED_CMD_10, // Wired cmd and subcmd. 0x00, 0x00, 0x00, 0x00, 0x3D // Wired subcmd data and crc. }; static const u8 nx_pad_status[] = { 0x19, 0x01, 0x03, 0x08, 0x00, // Uart header. JC_WIRED_HID, 0x00, // Wired cmd and hid cmd. 0x01, 0x00, 0x00, 0x69, 0x2D, 0x1F // hid data and crc. }; static const u8 hori_pad_status[] = { 0x19, 0x01, 0x03, 0x07, 0x00, // Uart header. JC_HORI_INPUT_RPT_CMD, 0x01, // Hori cmd and hori subcmd. 0x00, 0x00, 0x00, 0x00, 0x48 // Hori cmd data and crc. }; typedef struct _jc_uart_hdr_t { u8 magic[3]; u8 total_size_lsb; u8 total_size_msb; } jc_uart_hdr_t; typedef struct _jc_wired_hdr_t { jc_uart_hdr_t uart_hdr; u8 cmd; u8 data[5]; u8 crc; u8 payload[]; } jc_wired_hdr_t; typedef struct _jc_hid_out_rpt_t { u8 cmd; u8 pkt_id; u8 rumble[8]; u8 subcmd; u8 subcmd_data[]; } jc_hid_out_rpt_t; typedef struct _jc_hid_out_spi_read_t { u32 addr; u8 size; } jc_hid_out_spi_read_t; typedef struct _jc_hid_in_rpt_t { u8 cmd; u8 pkt_id; u8 conn_info:4; u8 batt_info:4; u8 btn_right; u8 btn_shared; u8 btn_left; u8 stick_h_left; u8 stick_m_left; u8 stick_v_left; u8 stick_h_right; u8 stick_m_right; u8 stick_v_right; u8 vib_decider; u8 submcd_ack; u8 subcmd; u8 subcmd_data[]; } jc_hid_in_rpt_t; typedef struct _jc_hid_in_spi_read_t { u32 addr; u8 size; u8 data[]; } jc_hid_in_spi_read_t; typedef struct _jc_hid_in_pair_data_t { u8 magic; u8 size; u16 checksum; u8 mac[6]; u8 ltk[16]; u8 pad0[10]; u8 bt_caps; // bit3: Secure conn supported host, bit5: Paired to TBFC supported host, bit6: iTBFC page supported u8 pad1; } jc_hid_in_pair_data_t; typedef struct _joycon_ctxt_t { u8 buf[0x100]; //FIXME: If heap is used, dumping breaks. u8 uart; u8 type; u8 mac[6]; u32 hw_init_done; u32 last_received_time; u32 last_status_req_time; u8 rumble_sent; u8 connected; } joycon_ctxt_t; static joycon_ctxt_t jc_l = {0}; static joycon_ctxt_t jc_r = {0}; static bool jc_init_done = false; static u32 hid_pkt_inc = 0; static jc_gamepad_rpt_t jc_gamepad; void jc_power_supply(u8 uart, bool enable); static u8 jc_crc(u8 *data, u16 len) { u8 crc = JC_CRC8_INIT; u16 i, j; for (i = 0; i < len; i++) { crc ^= data[i]; for (j = 0; j < 8; j++) { if ((crc & 0x80) != 0) crc = (u8)((crc << 1) ^ JC_CRC8_POLY); else crc <<= 1; } } return crc; } void joycon_send_raw(u8 uart_port, const u8 *buf, u16 size) { uart_send(uart_port, buf, size); uart_wait_idle(uart_port, UART_TX_IDLE); } static u16 jc_packet_add_uart_hdr(jc_wired_hdr_t *out, u8 wired_cmd, u8 *data, u16 size, bool crc) { out->uart_hdr.magic[0] = 0x19; out->uart_hdr.magic[1] = 0x01; out->uart_hdr.magic[2] = 0x3; out->uart_hdr.total_size_lsb = sizeof(jc_wired_hdr_t) - sizeof(jc_uart_hdr_t); out->uart_hdr.total_size_msb = 0; out->cmd = wired_cmd; if (data) memcpy(out->data, data, size); out->crc = crc ? jc_crc(&out->uart_hdr.total_size_msb, sizeof(out->uart_hdr.total_size_msb) + sizeof(out->cmd) + sizeof(out->data)) : 0; return sizeof(jc_wired_hdr_t); } static u16 jc_hid_output_rpt_craft(jc_wired_hdr_t *rpt, u8 *payload, u16 size, bool crc) { u16 pkt_size = jc_packet_add_uart_hdr(rpt, JC_WIRED_HID, NULL, 0, crc); pkt_size += size; rpt->uart_hdr.total_size_lsb += size; rpt->data[0] = size >> 8; rpt->data[1] = size & 0xFF; if (payload) memcpy(rpt->payload, payload, size); return pkt_size; } void jc_send_hid_output_rpt(u8 uart, u8 *payload, u16 size, bool crc) { u8 rpt[0x50]; memset(rpt, 0, sizeof(rpt)); u32 rpt_size = jc_hid_output_rpt_craft((jc_wired_hdr_t *)rpt, payload, size, crc); joycon_send_raw(uart, rpt, rpt_size); } static u8 jc_hid_pkt_id_incr() { u8 curr_id = hid_pkt_inc; hid_pkt_inc++; return (curr_id & 0xF); } void jc_send_hid_cmd(u8 uart, u8 subcmd, u8 *data, u16 size) { u8 temp[0x30]; u8 rumble_neutral[8] = {0x00, 0x01, 0x40, 0x40, 0x00, 0x01, 0x40, 0x40}; u8 rumble_init[8] = {0xc2, 0xc8, 0x03, 0x72, 0xc2, 0xc8, 0x03, 0x72}; memset(temp, 0, sizeof(temp)); jc_hid_out_rpt_t *hid_pkt = (jc_hid_out_rpt_t *)temp; memcpy(hid_pkt->rumble, rumble_neutral, sizeof(rumble_neutral)); if (subcmd == JC_HID_SUBCMD_SND_RUMBLE) { bool send_r_rumble = jc_r.connected && !jc_r.rumble_sent; bool send_l_rumble = jc_l.connected && !jc_l.rumble_sent; // Enable rumble. hid_pkt->cmd = JC_HID_OUTPUT_RPT; hid_pkt->pkt_id = jc_hid_pkt_id_incr(); hid_pkt->subcmd = JC_HID_SUBCMD_RUMBLE_CTL; hid_pkt->subcmd_data[0] = 1; if (send_r_rumble) jc_send_hid_output_rpt(UART_B, (u8 *)hid_pkt, 0x10, false); if (send_l_rumble) jc_send_hid_output_rpt(UART_C, (u8 *)hid_pkt, 0x10, false); // Send rumble. hid_pkt->cmd = JC_HID_RUMBLE_RPT; hid_pkt->pkt_id = jc_hid_pkt_id_incr(); memcpy(hid_pkt->rumble, rumble_init, sizeof(rumble_init)); if (send_r_rumble) jc_send_hid_output_rpt(UART_B, (u8 *)hid_pkt, 10, false); if (send_l_rumble) jc_send_hid_output_rpt(UART_C, (u8 *)hid_pkt, 10, false); msleep(15); // Disable rumble. hid_pkt->cmd = JC_HID_OUTPUT_RPT; hid_pkt->pkt_id = jc_hid_pkt_id_incr(); hid_pkt->subcmd = JC_HID_SUBCMD_RUMBLE_CTL; hid_pkt->subcmd_data[0] = 0; memcpy(hid_pkt->rumble, rumble_neutral, sizeof(rumble_neutral)); if (send_r_rumble) jc_send_hid_output_rpt(UART_B, (u8 *)hid_pkt, 0x10, false); if (send_l_rumble) jc_send_hid_output_rpt(UART_C, (u8 *)hid_pkt, 0x10, false); } else { bool crc_needed = (jc_l.uart == uart) ? (jc_l.type & JC_ID_HORI) : (jc_r.type & JC_ID_HORI); hid_pkt->cmd = JC_HID_OUTPUT_RPT; hid_pkt->pkt_id = jc_hid_pkt_id_incr(); hid_pkt->subcmd = subcmd; if (data) memcpy(hid_pkt->subcmd_data, data, size); jc_send_hid_output_rpt(uart, (u8 *)hid_pkt, sizeof(jc_hid_out_rpt_t) + size, crc_needed); } } static void jc_charging_decider(u8 batt, u8 uart) { u32 system_batt_enough = max17050_get_cached_batt_volt() > 4000; // Power supply control based on battery levels and charging. if ((batt >> 1 << 1) < JC_BATT_LOW) // Level without checking charging. jc_power_supply(uart, true); else if (batt > (system_batt_enough ? JC_BATT_FULL : JC_BATT_MID)) // Addresses the charging bit. jc_power_supply(uart, false); } static void jc_parse_wired_hid(joycon_ctxt_t *jc, const u8* packet, u32 size) { u32 btn_tmp; jc_hid_in_rpt_t *hid_pkt = (jc_hid_in_rpt_t *)packet; switch (hid_pkt->cmd) { case JC_HORI_INPUT_RPT: case JC_HID_INPUT_RPT: btn_tmp = hid_pkt->btn_right | hid_pkt->btn_shared << 8 | hid_pkt->btn_left << 16; if (jc->type & JC_ID_L) { jc_gamepad.buttons &= ~JC_BTN_MASK_L; jc_gamepad.buttons |= (btn_tmp & JC_BTN_MASK_L); jc_gamepad.lstick_x = hid_pkt->stick_h_left | ((hid_pkt->stick_m_left & 0xF) << 8); jc_gamepad.lstick_y = (hid_pkt->stick_m_left >> 4) | (hid_pkt->stick_v_left << 4); jc_gamepad.batt_info_l = hid_pkt->batt_info; } else if (jc->type & JC_ID_R) { jc_gamepad.buttons &= ~JC_BTN_MASK_R; jc_gamepad.buttons |= (btn_tmp & JC_BTN_MASK_R); jc_gamepad.rstick_x = hid_pkt->stick_h_right | ((hid_pkt->stick_m_right & 0xF) << 8); jc_gamepad.rstick_y = (hid_pkt->stick_m_right >> 4) | (hid_pkt->stick_v_right << 4); jc_gamepad.batt_info_r = hid_pkt->batt_info; } jc_gamepad.conn_l = jc_l.connected; jc_gamepad.conn_r = jc_r.connected; jc_charging_decider(hid_pkt->batt_info, jc->uart); break; case JC_HID_SUBMCD_RPT: if (hid_pkt->subcmd == JC_HID_SUBCMD_SPI_READ) { jc_bt_conn_t *bt_conn; if (jc->type & JC_ID_L) bt_conn = &jc_gamepad.bt_conn_l; else bt_conn = &jc_gamepad.bt_conn_r; jc_hid_in_spi_read_t *spi_info = (jc_hid_in_spi_read_t *)hid_pkt->subcmd_data; jc_hid_in_pair_data_t *pair_data = (jc_hid_in_pair_data_t *)spi_info->data; // Check if we reply is pairing info. if (spi_info->size == 0x1A && pair_data->magic == 0x95 && pair_data->size == 0x22) { bt_conn->type = jc->type; memcpy(bt_conn->mac, jc->mac, 6); memcpy(bt_conn->host_mac, pair_data->mac, 6); for (u32 i = 16; i > 0; i--) bt_conn->ltk[16 - i] = pair_data->ltk[i - 1]; } } break; default: break; } jc->last_received_time = get_tmr_ms(); } static void jc_parse_wired_init(joycon_ctxt_t *jc, const u8* data, u32 size) { switch (data[0]) { case JC_WIRED_CMD_MAC: for (int i = 12; i > 6; i--) jc->mac[12 - i] = data[i]; jc->type = data[6]; jc->connected = true; default: break; } } static void jc_uart_pkt_parse(joycon_ctxt_t *jc, const u8* packet, size_t size) { jc_wired_hdr_t *pkt = (jc_wired_hdr_t *)packet; switch (pkt->cmd) { case JC_HORI_INPUT_RPT_CMD: case JC_WIRED_HID: jc_parse_wired_hid(jc, pkt->payload, (pkt->data[0] << 8) | pkt->data[1]); break; case JC_WIRED_INIT_REPLY: jc_parse_wired_init(jc, pkt->data, size - sizeof(jc_uart_hdr_t) - 1); break; default: break; } } static void jc_rcv_pkt(joycon_ctxt_t *jc) { if (gpio_read(GPIO_PORT_E, GPIO_PIN_6) && jc->uart == UART_C) return; else if (gpio_read(GPIO_PORT_H, GPIO_PIN_6) && jc->uart == UART_B) return; // Check if device stopped sending data. u32 uart_irq = uart_get_IIR(jc->uart); if (uart_irq != UART_IIR_REDI) return; u32 len = uart_recv(jc->uart, (u8 *)jc->buf, 0x100); // Check valid size and uart reply magic. if (len > 7 && !memcmp(jc->buf, "\x19\x81\x03", 3)) { jc_wired_hdr_t *pkt = (jc_wired_hdr_t *)(jc->buf); jc_uart_pkt_parse(jc, jc->buf, pkt->uart_hdr.total_size_lsb + sizeof(jc_uart_hdr_t)); } } static bool jc_send_init_rumble(joycon_ctxt_t *jc) { // Send init rumble or request nx pad status report. if ((jc_r.connected && !jc_r.rumble_sent) || (jc_l.connected && !jc_l.rumble_sent)) { gpio_config(GPIO_PORT_G, GPIO_PIN_0, GPIO_MODE_SPIO); gpio_config(GPIO_PORT_D, GPIO_PIN_1, GPIO_MODE_SPIO); jc_send_hid_cmd(jc->uart, JC_HID_SUBCMD_SND_RUMBLE, NULL, 0); if (jc_l.connected) jc_l.rumble_sent = true; if (jc_r.connected) jc_r.rumble_sent = true; if (jc->uart != UART_B) gpio_config(GPIO_PORT_G, GPIO_PIN_0, GPIO_MODE_GPIO); else gpio_config(GPIO_PORT_D, GPIO_PIN_1, GPIO_MODE_GPIO); return 1; } return 0; } static void jc_req_nx_pad_status(joycon_ctxt_t *jc) { bool is_nxpad = !(jc->type & JC_ID_HORI); if (is_nxpad) { bool sent_rumble = jc_send_init_rumble(jc); if (sent_rumble) return; } if (jc->last_status_req_time > get_tmr_ms() || !jc->connected) return; // Turn off Joy-Con detect. if (jc->uart == UART_B) gpio_config(GPIO_PORT_G, GPIO_PIN_0, GPIO_MODE_SPIO); else gpio_config(GPIO_PORT_D, GPIO_PIN_1, GPIO_MODE_SPIO); if (is_nxpad) joycon_send_raw(jc->uart, nx_pad_status, sizeof(nx_pad_status)); else joycon_send_raw(jc->uart, hori_pad_status, sizeof(hori_pad_status)); // Turn Joy-Con detect on. if (jc->uart == UART_B) gpio_config(GPIO_PORT_G, GPIO_PIN_0, GPIO_MODE_GPIO); else gpio_config(GPIO_PORT_D, GPIO_PIN_1, GPIO_MODE_GPIO); jc->last_status_req_time = get_tmr_ms() + 15; } static bool _jc_validate_pairing_info(u8 *buf, bool *is_hos) { u8 crc = 0; for (u32 i = 0; i < 0x22; i++) crc += buf[4 + i]; crc += 0x68; // Host is Switch. if ((crc ^ 0x55) == buf[2]) *is_hos = true; crc -= 0x68; crc += 0x08; // Host is PC. if (*is_hos || (crc ^ 0x55) == buf[2]) return true; return false; } jc_gamepad_rpt_t *jc_get_bt_pairing_info(bool *is_l_hos, bool *is_r_hos) { u8 retries; jc_bt_conn_t *bt_conn; if (!jc_init_done) return NULL; bt_conn = &jc_gamepad.bt_conn_l; memset(bt_conn->host_mac, 0, 6); memset(bt_conn->ltk, 0, 16); bt_conn = &jc_gamepad.bt_conn_r; memset(bt_conn->host_mac, 0, 6); memset(bt_conn->ltk, 0, 16); while (jc_l.last_status_req_time > get_tmr_ms()) { jc_rcv_pkt(&jc_r); jc_rcv_pkt(&jc_l); } jc_hid_in_spi_read_t subcmd_data_l; subcmd_data_l.addr = 0x2000; subcmd_data_l.size = 0x1A; jc_hid_in_spi_read_t subcmd_data_r; subcmd_data_r.addr = 0x2000; subcmd_data_r.size = 0x1A; // Turn off Joy-Con detect. gpio_config(GPIO_PORT_G, GPIO_PIN_0, GPIO_MODE_SPIO); gpio_config(GPIO_PORT_D, GPIO_PIN_1, GPIO_MODE_SPIO); bool jc_r_found = jc_r.connected ? false : true; bool jc_l_found = jc_l.connected ? false : true; u32 total_retries = 10; retry: retries = 10; while (retries) { u32 time_now = get_tmr_ms(); if ((!jc_l_found && jc_l.last_status_req_time < time_now) || (!jc_r_found && jc_r.last_status_req_time < time_now)) { if (!jc_l_found) { jc_send_hid_cmd(jc_l.uart, JC_HID_SUBCMD_SPI_READ, (u8 *)&subcmd_data_l, 5); jc_l.last_status_req_time = get_tmr_ms() + 15; } if (!jc_r_found) { jc_send_hid_cmd(jc_r.uart, JC_HID_SUBCMD_SPI_READ, (u8 *)&subcmd_data_r, 5); jc_r.last_status_req_time = get_tmr_ms() + 15; } retries--; } if (!jc_l_found) { memset(jc_l.buf, 0, 0x100); jc_rcv_pkt(&jc_l); bool is_hos = false; if (_jc_validate_pairing_info(&jc_l.buf[SPI_READ_OFFSET], &is_hos)) { bool is_active = jc_l.buf[SPI_READ_OFFSET] == 0x95; if (!is_active) subcmd_data_l.addr += 0x26; // Get next slot. else jc_l_found = true; // Entry is active. if (jc_l_found && is_hos) *is_l_hos = true; } } if (!jc_r_found) { memset(jc_r.buf, 0, 0x100); jc_rcv_pkt(&jc_r); bool is_hos = false; if (_jc_validate_pairing_info(&jc_r.buf[SPI_READ_OFFSET], &is_hos)) { bool is_active = jc_r.buf[SPI_READ_OFFSET] == 0x95; if (!is_active) subcmd_data_r.addr += 0x26; // Get next slot. else jc_r_found = true; // Entry is active. if (jc_r_found && is_hos) *is_r_hos = true; } } if (jc_l_found && jc_r_found) break; } if (!jc_l_found || !jc_r_found) { if (total_retries) { total_retries--; goto retry; } if (!jc_l_found) { bt_conn = &jc_gamepad.bt_conn_l; memset(bt_conn->host_mac, 0, 6); memset(bt_conn->ltk, 0, 16); } if (!jc_r_found) { bt_conn = &jc_gamepad.bt_conn_r; memset(bt_conn->host_mac, 0, 6); memset(bt_conn->ltk, 0, 16); } } // Turn Joy-Con detect on. gpio_config(GPIO_PORT_G, GPIO_PIN_0, GPIO_MODE_GPIO); gpio_config(GPIO_PORT_D, GPIO_PIN_1, GPIO_MODE_GPIO); return &jc_gamepad; } void jc_deinit() { // Disable power. jc_power_supply(UART_B, false); jc_power_supply(UART_C, false); // Turn off Joy-Con detect. gpio_config(GPIO_PORT_G, GPIO_PIN_0, GPIO_MODE_SPIO); gpio_config(GPIO_PORT_D, GPIO_PIN_1, GPIO_MODE_SPIO); // Send sleep command. u8 data = HCI_STATE_SLEEP; if (jc_r.connected && !(jc_r.type & JC_ID_HORI)) { jc_send_hid_cmd(UART_B, JC_HID_SUBCMD_HCI_STATE, &data, 1); jc_rcv_pkt(&jc_r); } if (jc_l.connected && !(jc_l.type & JC_ID_HORI)) { jc_send_hid_cmd(UART_C, JC_HID_SUBCMD_HCI_STATE, &data, 1); jc_rcv_pkt(&jc_l); } } static void jc_init_conn(joycon_ctxt_t *jc) { if (((u32)get_tmr_ms() - jc->last_received_time) > 1000) { jc_power_supply(jc->uart, true); // Turn off Joy-Con detect. if (jc->uart == UART_B) { jc_gamepad.buttons &= ~JC_BTN_MASK_R; jc_gamepad.conn_r = false; gpio_config(GPIO_PORT_G, GPIO_PIN_0, GPIO_MODE_SPIO); } else { jc_gamepad.buttons &= ~JC_BTN_MASK_L; jc_gamepad.conn_l = false; gpio_config(GPIO_PORT_D, GPIO_PIN_1, GPIO_MODE_SPIO); } uart_init(jc->uart, 1000000); uart_invert(jc->uart, true, UART_INVERT_TXD); uart_set_IIR(jc->uart); joycon_send_raw(jc->uart, init_jc, 4); joycon_send_raw(jc->uart, init_handshake, sizeof(init_handshake)); msleep(5); jc_rcv_pkt(jc); joycon_send_raw(jc->uart, init_get_info, sizeof(init_get_info)); msleep(5); jc_rcv_pkt(jc); if (!(jc->type & JC_ID_HORI)) { joycon_send_raw(jc->uart, init_finalize, sizeof(init_finalize)); msleep(5); jc_rcv_pkt(jc); } // Turn Joy-Con detect on. if (jc->uart == UART_B) gpio_config(GPIO_PORT_G, GPIO_PIN_0, GPIO_MODE_GPIO); else gpio_config(GPIO_PORT_D, GPIO_PIN_1, GPIO_MODE_GPIO); jc->last_received_time = get_tmr_ms(); if (jc->connected) jc_power_supply(jc->uart, false); } } static void jc_conn_check() { // Check if a Joy-Con was disconnected. if (gpio_read(GPIO_PORT_E, GPIO_PIN_6)) { jc_power_supply(UART_C, false); hid_pkt_inc = 0; jc_l.connected = false; jc_l.rumble_sent = false; jc_gamepad.buttons &= ~JC_BTN_MASK_L; jc_gamepad.conn_l = false; jc_gamepad.batt_info_l = 0; jc_gamepad.bt_conn_l.type = 0; } if (gpio_read(GPIO_PORT_H, GPIO_PIN_6)) { jc_power_supply(UART_B, false); hid_pkt_inc = 0; jc_r.connected = false; jc_r.rumble_sent = false; jc_gamepad.buttons &= ~JC_BTN_MASK_R; jc_gamepad.conn_r = false; jc_gamepad.batt_info_r = 0; jc_gamepad.bt_conn_r.type = 0; } } void jc_power_supply(u8 uart, bool enable) { if (enable) { if (regulator_5v_get_dev_enabled(1 << uart)) return; regulator_5v_enable(1 << uart); if (jc_init_done) { if (uart == UART_C) gpio_write(GPIO_PORT_CC, GPIO_PIN_3, GPIO_HIGH); else gpio_write(GPIO_PORT_K, GPIO_PIN_3, GPIO_HIGH); return; } if (uart == UART_C) { // Joy-Con(L) Charge Detect. PINMUX_AUX(PINMUX_AUX_SPDIF_IN) = PINMUX_PULL_DOWN | 1; gpio_config(GPIO_PORT_CC, GPIO_PIN_3, GPIO_MODE_GPIO); gpio_output_enable(GPIO_PORT_CC, GPIO_PIN_3, GPIO_OUTPUT_ENABLE); gpio_write(GPIO_PORT_CC, GPIO_PIN_3, GPIO_HIGH); } else { // Joy-Con(R) Charge Detect. PINMUX_AUX(PINMUX_AUX_GPIO_PK3) = PINMUX_DRIVE_4X | PINMUX_PULL_DOWN | 2; gpio_config(GPIO_PORT_K, GPIO_PIN_3, GPIO_MODE_GPIO); gpio_output_enable(GPIO_PORT_K, GPIO_PIN_3, GPIO_OUTPUT_ENABLE); gpio_write(GPIO_PORT_K, GPIO_PIN_3, GPIO_HIGH); } } else { if (!regulator_5v_get_dev_enabled(1 << uart)) return; regulator_5v_disable(1 << uart); if (uart == UART_C) gpio_write(GPIO_PORT_CC, GPIO_PIN_3, GPIO_LOW); else gpio_write(GPIO_PORT_K, GPIO_PIN_3, GPIO_LOW); } } void jc_init_hw() { jc_l.uart = UART_C; jc_r.uart = UART_B; #if !defined(DEBUG_UART_PORT) || !(DEBUG_UART_PORT) if (fuse_read_hw_type() == FUSE_NX_HW_TYPE_HOAG) return; jc_power_supply(UART_C, true); jc_power_supply(UART_B, true); // Joy-Con (R) IsAttached. PINMUX_AUX(PINMUX_AUX_GPIO_PH6) = PINMUX_INPUT_ENABLE | PINMUX_TRISTATE; gpio_config(GPIO_PORT_H, GPIO_PIN_6, GPIO_MODE_GPIO); // Joy-Con (L) IsAttached. PINMUX_AUX(PINMUX_AUX_GPIO_PE6) = PINMUX_INPUT_ENABLE | PINMUX_TRISTATE; gpio_config(GPIO_PORT_E, GPIO_PIN_6, GPIO_MODE_GPIO); // Configure pinmuxing for UART B and C. pinmux_config_uart(UART_B); pinmux_config_uart(UART_C); // Ease the stress to APB. bpmp_clk_rate_set(BPMP_CLK_NORMAL); // Enable UART B and C clocks. clock_enable_uart(UART_B); clock_enable_uart(UART_C); // Restore OC. bpmp_clk_rate_set(BPMP_CLK_DEFAULT_BOOST); // Turn Joy-Con detect on. gpio_config(GPIO_PORT_G, GPIO_PIN_0, GPIO_MODE_GPIO); gpio_config(GPIO_PORT_D, GPIO_PIN_1, GPIO_MODE_GPIO); jc_init_done = true; #endif } jc_gamepad_rpt_t *joycon_poll() { if (!jc_init_done) return NULL; if (!gpio_read(GPIO_PORT_H, GPIO_PIN_6)) jc_init_conn(&jc_r); if (!gpio_read(GPIO_PORT_E, GPIO_PIN_6)) jc_init_conn(&jc_l); if (!gpio_read(GPIO_PORT_H, GPIO_PIN_6)) jc_req_nx_pad_status(&jc_r); if (!gpio_read(GPIO_PORT_E, GPIO_PIN_6)) jc_req_nx_pad_status(&jc_l); if (!gpio_read(GPIO_PORT_H, GPIO_PIN_6)) jc_rcv_pkt(&jc_r); if (!gpio_read(GPIO_PORT_E, GPIO_PIN_6)) jc_rcv_pkt(&jc_l); jc_conn_check(); return &jc_gamepad; }