/* * Copyright (c) 2019-2020 CTCaer * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /** * @file lv_kb.h * */ #ifndef LV_KB_H #define LV_KB_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #ifdef LV_CONF_INCLUDE_SIMPLE #include "lv_conf.h" #else #include "../../lv_conf.h" #endif #if USE_LV_KB != 0 /*Testing of dependencies*/ #if USE_LV_BTNM == 0 #error "lv_kb: lv_btnm is required. Enable it in lv_conf.h (USE_LV_BTNM 1) " #endif #if USE_LV_TA == 0 #error "lv_kb: lv_ta is required. Enable it in lv_conf.h (USE_LV_TA 1) " #endif #include "../lv_core/lv_obj.h" #include "lv_btnm.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ enum { LV_KB_MODE_TEXT, LV_KB_MODE_NUM, LV_KB_MODE_HEX }; typedef uint8_t lv_kb_mode_t; /*Data of keyboard*/ typedef struct { lv_btnm_ext_t btnm; /*Ext. of ancestor*/ /*New data for this type */ lv_obj_t *ta; /*Pointer to the assigned text area*/ lv_kb_mode_t mode; /*Key map type*/ uint8_t cursor_mng :1; /*1: automatically show/hide cursor when a text area is assigned or left*/ lv_action_t ok_action; /*Called when the "Ok" button is clicked*/ lv_action_t hide_action; /*Called when the "Hide" button is clicked*/ } lv_kb_ext_t; enum { LV_KB_STYLE_BG, LV_KB_STYLE_BTN_REL, LV_KB_STYLE_BTN_PR, LV_KB_STYLE_BTN_TGL_REL, LV_KB_STYLE_BTN_TGL_PR, LV_KB_STYLE_BTN_INA, }; typedef uint8_t lv_kb_style_t; /********************** * GLOBAL PROTOTYPES **********************/ /** * Create a keyboard objects * @param par pointer to an object, it will be the parent of the new keyboard * @param copy pointer to a keyboard object, if not NULL then the new object will be copied from it * @return pointer to the created keyboard */ lv_obj_t * lv_kb_create(lv_obj_t * par, const lv_obj_t * copy); /*===================== * Setter functions *====================*/ /** * Assign a Text Area to the Keyboard. The pressed characters will be put there. * @param kb pointer to a Keyboard object * @param ta pointer to a Text Area object to write there */ void lv_kb_set_ta(lv_obj_t * kb, lv_obj_t * ta); /** * Set a new a mode (text or number map) * @param kb pointer to a Keyboard object * @param mode the mode from 'lv_kb_mode_t' */ void lv_kb_set_mode(lv_obj_t * kb, lv_kb_mode_t mode); /** * Automatically hide or show the cursor of the current Text Area * @param kb pointer to a Keyboard object * @param en true: show cursor on the current text area, false: hide cursor */ void lv_kb_set_cursor_manage(lv_obj_t * kb, bool en); /** * Set call back to call when the "Ok" button is pressed * @param kb pointer to Keyboard object * @param action a callback with 'lv_action_t' type */ void lv_kb_set_ok_action(lv_obj_t * kb, lv_action_t action); /** * Set call back to call when the "Hide" button is pressed * @param kb pointer to Keyboard object * @param action a callback with 'lv_action_t' type */ void lv_kb_set_hide_action(lv_obj_t * kb, lv_action_t action); /** * Set a new map for the keyboard * @param kb pointer to a Keyboard object * @param map pointer to a string array to describe the map. * See 'lv_btnm_set_map()' for more info. */ static inline void lv_kb_set_map(lv_obj_t *kb, const char ** map) { lv_btnm_set_map(kb, map); } /** * Set a style of a keyboard * @param kb pointer to a keyboard object * @param type which style should be set * @param style pointer to a style */ void lv_kb_set_style(lv_obj_t *kb, lv_kb_style_t type, lv_style_t *style); /*===================== * Getter functions *====================*/ /** * Assign a Text Area to the Keyboard. The pressed characters will be put there. * @param kb pointer to a Keyboard object * @return pointer to the assigned Text Area object */ lv_obj_t * lv_kb_get_ta(const lv_obj_t * kb); /** * Set a new a mode (text or number map) * @param kb pointer to a Keyboard object * @return the current mode from 'lv_kb_mode_t' */ lv_kb_mode_t lv_kb_get_mode(const lv_obj_t * kb); /** * Get the current cursor manage mode. * @param kb pointer to a Keyboard object * @return true: show cursor on the current text area, false: hide cursor */ bool lv_kb_get_cursor_manage(const lv_obj_t * kb); /** * Get the callback to call when the "Ok" button is pressed * @param kb pointer to Keyboard object * @return the ok callback */ lv_action_t lv_kb_get_ok_action(const lv_obj_t * kb); /** * Get the callback to call when the "Hide" button is pressed * @param kb pointer to Keyboard object * @return the close callback */ lv_action_t lv_kb_get_hide_action(const lv_obj_t * kb); /** * Get a style of a keyboard * @param kb pointer to a keyboard object * @param type which style should be get * @return style pointer to a style */ lv_style_t * lv_kb_get_style(const lv_obj_t *kb, lv_kb_style_t type); /********************** * MACROS **********************/ #endif /*USE_LV_KB*/ #ifdef __cplusplus } /* extern "C" */ #endif #endif /*LV_KB_H*/