/** * @file lv_led.c * */ /********************* * INCLUDES *********************/ #include "lv_led.h" #if USE_LV_LED != 0 #include "../lv_themes/lv_theme.h" #include "../lv_draw/lv_draw.h" /********************* * DEFINES *********************/ #define LV_LED_WIDTH_DEF (LV_DPI / 3) #define LV_LED_HEIGHT_DEF (LV_DPI / 3) #define LV_LED_BRIGHT_OFF 100 #define LV_LED_BRIGHT_ON 255 /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static bool lv_led_design(lv_obj_t * led, const lv_area_t * mask, lv_design_mode_t mode); static lv_res_t lv_led_signal(lv_obj_t * led, lv_signal_t sign, void * param); /********************** * STATIC VARIABLES **********************/ static lv_design_func_t ancestor_design_f; static lv_signal_func_t ancestor_signal; /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Create a led objects * @param par pointer to an object, it will be the parent of the new led * @param copy pointer to a led object, if not NULL then the new object will be copied from it * @return pointer to the created led */ lv_obj_t * lv_led_create(lv_obj_t * par, const lv_obj_t * copy) { LV_LOG_TRACE("led create started"); /*Create the ancestor basic object*/ lv_obj_t * new_led = lv_obj_create(par, copy); lv_mem_assert(new_led); if(new_led == NULL) return NULL; if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_func(new_led); if(ancestor_design_f == NULL) ancestor_design_f = lv_obj_get_design_func(new_led); /*Allocate the object type specific extended data*/ lv_led_ext_t * ext = lv_obj_allocate_ext_attr(new_led, sizeof(lv_led_ext_t)); lv_mem_assert(ext); if(ext == NULL) return NULL; ext->bright = LV_LED_BRIGHT_ON; lv_obj_set_signal_func(new_led, lv_led_signal); lv_obj_set_design_func(new_led, lv_led_design); /*Init the new led object*/ if(copy == NULL) { lv_obj_set_size(new_led, LV_LED_WIDTH_DEF, LV_LED_HEIGHT_DEF); /*Set the default styles*/ lv_theme_t * th = lv_theme_get_current(); if(th) { lv_led_set_style(new_led, th->led); } else { lv_led_set_style(new_led, &lv_style_pretty_color); } } /*Copy an existing object*/ else { lv_led_ext_t * copy_ext = lv_obj_get_ext_attr(copy); ext->bright = copy_ext->bright; /*Refresh the style with new signal function*/ lv_obj_refresh_style(new_led); } LV_LOG_INFO("led created"); return new_led; } /*===================== * Setter functions *====================*/ /** * Set the brightness of a LED object * @param led pointer to a LED object * @param bright 0 (max. dark) ... 255 (max. light) */ void lv_led_set_bright(lv_obj_t * led, uint8_t bright) { /*Set the brightness*/ lv_led_ext_t * ext = lv_obj_get_ext_attr(led); if(ext->bright == bright) return; ext->bright = bright; /*Invalidate the object there fore it will be redrawn*/ lv_obj_invalidate(led); } /** * Light on a LED * @param led pointer to a LED object */ void lv_led_on(lv_obj_t * led) { lv_led_set_bright(led, LV_LED_BRIGHT_ON); } /** * Light off a LED * @param led pointer to a LED object */ void lv_led_off(lv_obj_t * led) { lv_led_set_bright(led, LV_LED_BRIGHT_OFF); } /** * Toggle the state of a LED * @param led pointer to a LED object */ void lv_led_toggle(lv_obj_t * led) { uint8_t bright = lv_led_get_bright(led); if(bright > (LV_LED_BRIGHT_OFF + LV_LED_BRIGHT_ON) >> 1) lv_led_off(led); else lv_led_on(led); } /*===================== * Getter functions *====================*/ /** * Get the brightness of a LEd object * @param led pointer to LED object * @return bright 0 (max. dark) ... 255 (max. light) */ uint8_t lv_led_get_bright(const lv_obj_t * led) { lv_led_ext_t * ext = lv_obj_get_ext_attr(led); return ext->bright; } /********************** * STATIC FUNCTIONS **********************/ /** * Handle the drawing related tasks of the leds * @param led pointer to an object * @param mask the object will be drawn only in this area * @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area * (return 'true' if yes) * LV_DESIGN_DRAW: draw the object (always return 'true') * LV_DESIGN_DRAW_POST: drawing after every children are drawn * @param return true/false, depends on 'mode' */ static bool lv_led_design(lv_obj_t * led, const lv_area_t * mask, lv_design_mode_t mode) { if(mode == LV_DESIGN_COVER_CHK) { /*Return false if the object is not covers the mask area*/ return ancestor_design_f(led, mask, mode); } else if(mode == LV_DESIGN_DRAW_MAIN) { /*Make darker colors in a temporary style according to the brightness*/ lv_led_ext_t * ext = lv_obj_get_ext_attr(led); lv_style_t * style = lv_obj_get_style(led); /* Store the real pointer because of 'lv_group' * If the object is in focus 'lv_obj_get_style()' will give a pointer to tmp style * and to the real object style. It is important because of style change tricks below*/ lv_style_t * style_ori_p = led->style_p; /*Create a temporal style*/ lv_style_t leds_tmp; memcpy(&leds_tmp, style, sizeof(leds_tmp)); /*Mix. the color with black proportionally with brightness*/ leds_tmp.body.main_color = lv_color_mix(leds_tmp.body.main_color, LV_COLOR_BLACK, ext->bright); leds_tmp.body.grad_color = lv_color_mix(leds_tmp.body.grad_color, LV_COLOR_BLACK, ext->bright); leds_tmp.body.border.color = lv_color_mix(leds_tmp.body.border.color, LV_COLOR_BLACK, ext->bright); /*Set the current swidth according to brightness proportionally between LV_LED_BRIGHT_OFF and LV_LED_BRIGHT_ON*/ uint16_t bright_tmp = ext->bright; leds_tmp.body.shadow.width = ((bright_tmp - LV_LED_BRIGHT_OFF) * style->body.shadow.width) / (LV_LED_BRIGHT_ON - LV_LED_BRIGHT_OFF); led->style_p = &leds_tmp; ancestor_design_f(led, mask, mode); led->style_p = style_ori_p; /*Restore the ORIGINAL style pointer*/ } return true; } /** * Signal function of the led * @param led pointer to a led object * @param sign a signal type from lv_signal_t enum * @param param pointer to a signal specific variable * @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted */ static lv_res_t lv_led_signal(lv_obj_t * led, lv_signal_t sign, void * param) { lv_res_t res; /* Include the ancient signal function */ res = ancestor_signal(led, sign, param); if(res != LV_RES_OK) return res; if(sign == LV_SIGNAL_GET_TYPE) { lv_obj_type_t * buf = param; uint8_t i; for(i = 0; i < LV_MAX_ANCESTOR_NUM - 1; i++) { /*Find the last set data*/ if(buf->type[i] == NULL) break; } buf->type[i] = "lv_led"; } return res; } #endif