/** * @file math_base.h * */ #ifndef LV_MATH_H #define LV_MATH_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include /********************* * DEFINES *********************/ #define LV_MATH_MIN(a,b) ((a) < (b) ? (a) : (b)) #define LV_MATH_MAX(a,b) ((a) > (b) ? (a) : (b)) #define LV_MATH_ABS(x) ((x) > 0 ? (x) : (-(x))) #define LV_TRIGO_SIN_MAX 32767 #define LV_TRIGO_SHIFT 15 /* >> LV_TRIGO_SHIFT to normalize*/ #define LV_BEZIER_VAL_MAX 1024 /*Max time in Bezier functions (not [0..1] to use integers) */ #define LV_BEZIER_VAL_SHIFT 10 /*log2(LV_BEZIER_VAL_MAX): used to normalize up scaled values*/ /********************** * TYPEDEFS **********************/ /********************** * GLOBAL PROTOTYPES **********************/ /** * Convert a number to string * @param num a number * @param buf pointer to a `char` buffer. The result will be stored here (max 10 elements) * @return same as `buf` (just for convenience) */ char * lv_math_num_to_str(int32_t num, char * buf); /** * Return with sinus of an angle * @param angle * @return sinus of 'angle'. sin(-90) = -32767, sin(90) = 32767 */ int16_t lv_trigo_sin(int16_t angle); /** * Calculate a value of a Cubic Bezier function. * @param t time in range of [0..LV_BEZIER_VAL_MAX] * @param u0 start values in range of [0..LV_BEZIER_VAL_MAX] * @param u1 control value 1 values in range of [0..LV_BEZIER_VAL_MAX] * @param u2 control value 2 in range of [0..LV_BEZIER_VAL_MAX] * @param u3 end values in range of [0..LV_BEZIER_VAL_MAX] * @return the value calculated from the given parameters in range of [0..LV_BEZIER_VAL_MAX] */ int32_t lv_bezier3(uint32_t t, int32_t u0, int32_t u1, int32_t u2, int32_t u3); /********************** * MACROS **********************/ #ifdef __cplusplus } /* extern "C" */ #endif #endif