/** * @file lv_sw.c * */ /********************* * INCLUDES *********************/ #include "lv_sw.h" #if USE_LV_SW != 0 /*Testing of dependencies*/ #if USE_LV_SLIDER == 0 #error "lv_sw: lv_slider is required. Enable it in lv_conf.h (USE_LV_SLIDER 1) " #endif #include "../lv_themes/lv_theme.h" #include "../lv_misc/lv_math.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static lv_res_t lv_sw_signal(lv_obj_t * sw, lv_signal_t sign, void * param); static void lv_sw_anim_to_value(lv_obj_t * sw, int16_t value); /********************** * STATIC VARIABLES **********************/ static lv_signal_func_t ancestor_signal; /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Create a switch objects * @param par pointer to an object, it will be the parent of the new switch * @param copy pointer to a switch object, if not NULL then the new object will be copied from it * @return pointer to the created switch */ lv_obj_t * lv_sw_create(lv_obj_t * par, const lv_obj_t * copy) { LV_LOG_TRACE("switch create started"); /*Create the ancestor of switch*/ lv_obj_t * new_sw = lv_slider_create(par, copy); lv_mem_assert(new_sw); if(new_sw == NULL) return NULL; if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_func(new_sw); /*Allocate the switch type specific extended data*/ lv_sw_ext_t * ext = lv_obj_allocate_ext_attr(new_sw, sizeof(lv_sw_ext_t)); lv_mem_assert(ext); if(ext == NULL) return NULL; /*Initialize the allocated 'ext' */ ext->changed = 0; #if USE_LV_ANIMATION ext->anim_time = 0; #endif ext->style_knob_off = ext->slider.style_knob; ext->style_knob_on = ext->slider.style_knob; /*The signal and design functions are not copied so set them here*/ lv_obj_set_signal_func(new_sw, lv_sw_signal); /*Init the new switch switch*/ if(copy == NULL) { lv_slider_set_range(new_sw, 0, 1); lv_obj_set_size(new_sw, 2 * LV_DPI / 3, LV_DPI / 3); lv_slider_set_knob_in(new_sw, true); lv_slider_set_range(new_sw, 0, LV_SWITCH_SLIDER_ANIM_MAX); /*Set the default styles*/ lv_theme_t * th = lv_theme_get_current(); if(th) { lv_sw_set_style(new_sw, LV_SW_STYLE_BG, th->sw.bg); lv_sw_set_style(new_sw, LV_SW_STYLE_INDIC, th->sw.indic); lv_sw_set_style(new_sw, LV_SW_STYLE_KNOB_OFF, th->sw.knob_off); lv_sw_set_style(new_sw, LV_SW_STYLE_KNOB_ON, th->sw.knob_on); } else { /*Let the slider' style*/ } } /*Copy an existing switch*/ else { lv_sw_ext_t * copy_ext = lv_obj_get_ext_attr(copy); ext->style_knob_off = copy_ext->style_knob_off; ext->style_knob_on = copy_ext->style_knob_on; #if USE_LV_ANIMATION ext->anim_time = copy_ext->anim_time; #endif if(lv_sw_get_state(new_sw)) lv_slider_set_style(new_sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_on); else lv_slider_set_style(new_sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_off); /*Refresh the style with new signal function*/ lv_obj_refresh_style(new_sw); } LV_LOG_INFO("switch created"); return new_sw; } /*===================== * Setter functions *====================*/ /** * Turn ON the switch * @param sw pointer to a switch object */ void lv_sw_on(lv_obj_t * sw) { lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw); lv_slider_set_value(sw, LV_SWITCH_SLIDER_ANIM_MAX); lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_on); } /** * Turn OFF the switch * @param sw pointer to a switch object */ void lv_sw_off(lv_obj_t * sw) { lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw); lv_slider_set_value(sw, 0); lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_off); } /** * Toggle the position of the switch * @param sw pointer to a switch object * @return resulting state of the switch. */ bool lv_sw_toggle(lv_obj_t *sw) { bool state = lv_sw_get_state(sw); if(state) { lv_sw_off(sw); } else { lv_sw_on(sw); } return !state; } /** * Turn ON the switch with an animation * @param sw pointer to a switch object */ void lv_sw_on_anim(lv_obj_t * sw) { lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw); if(lv_sw_get_anim_time(sw) > 0)lv_sw_anim_to_value(sw, LV_SWITCH_SLIDER_ANIM_MAX); else lv_slider_set_value(sw, LV_SWITCH_SLIDER_ANIM_MAX); lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_on); } /** * Turn OFF the switch with an animation * @param sw pointer to a switch object */ void lv_sw_off_anim(lv_obj_t * sw) { lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw); if(lv_sw_get_anim_time(sw) > 0) lv_sw_anim_to_value(sw, 0); else lv_slider_set_value(sw, 0); lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_off); } /** * Toggle the position of the switch with an animation * @param sw pointer to a switch object * @return resulting state of the switch. */ bool lv_sw_toggle_anim(lv_obj_t *sw) { bool state = lv_sw_get_state(sw); if(state) { lv_sw_off_anim(sw); } else { lv_sw_on_anim(sw); } return !state; } /** * Set a style of a switch * @param sw pointer to a switch object * @param type which style should be set * @param style pointer to a style */ void lv_sw_set_style(lv_obj_t * sw, lv_sw_style_t type, lv_style_t * style) { lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw); switch(type) { case LV_SLIDER_STYLE_BG: lv_slider_set_style(sw, LV_SLIDER_STYLE_BG, style); break; case LV_SLIDER_STYLE_INDIC: lv_bar_set_style(sw, LV_SLIDER_STYLE_INDIC, style); break; case LV_SW_STYLE_KNOB_OFF: ext->style_knob_off = style; if(lv_sw_get_state(sw) == 0) lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, style); break; case LV_SW_STYLE_KNOB_ON: ext->style_knob_on = style; if(lv_sw_get_state(sw) != 0) lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, style); break; } } void lv_sw_set_anim_time(lv_obj_t *sw, uint16_t anim_time) { #if USE_LV_ANIMATION lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw); ext->anim_time = anim_time; #endif } /*===================== * Getter functions *====================*/ /** * Get a style of a switch * @param sw pointer to a switch object * @param type which style should be get * @return style pointer to a style */ lv_style_t * lv_sw_get_style(const lv_obj_t * sw, lv_sw_style_t type) { lv_style_t * style = NULL; lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw); switch(type) { case LV_SW_STYLE_BG: style = lv_slider_get_style(sw, LV_SLIDER_STYLE_BG); break; case LV_SW_STYLE_INDIC: style = lv_slider_get_style(sw, LV_SLIDER_STYLE_INDIC); break; case LV_SW_STYLE_KNOB_OFF: style = ext->style_knob_off; break; case LV_SW_STYLE_KNOB_ON: style = ext->style_knob_on; break; default: style = NULL; break; } return style; } uint16_t lv_sw_get_anim_time(const lv_obj_t *sw) { #if USE_LV_ANIMATION lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw); return ext->anim_time; #else return 0; #endif } /********************** * STATIC FUNCTIONS **********************/ /** * Signal function of the switch * @param sw pointer to a switch object * @param sign a signal type from lv_signal_t enum * @param param pointer to a signal specific variable * @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted */ static lv_res_t lv_sw_signal(lv_obj_t * sw, lv_signal_t sign, void * param) { lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw); /*Save the current (old) value before slider signal modifies it*/ int16_t old_val; if(sign == LV_SIGNAL_PRESSING) old_val = ext->slider.drag_value; else old_val = lv_slider_get_value(sw); /*Do not let the slider to call the callback. The Switch will do it if required*/ lv_action_t slider_action = ext->slider.action; ext->slider.action = NULL; lv_res_t res; /* Include the ancient signal function */ res = ancestor_signal(sw, sign, param); if(res != LV_RES_OK) return res; if(sign == LV_SIGNAL_CLEANUP) { /*Nothing to cleanup. (No dynamically allocated memory in 'ext')*/ } else if(sign == LV_SIGNAL_PRESSED) { /*Save the x coordinate of the pressed point to see if the switch was slid*/ lv_indev_t * indev = lv_indev_get_act(); if(indev) { lv_point_t p; lv_indev_get_point(indev, &p); ext->start_x = p.x; } ext->slided = 0; ext->changed = 0; } else if(sign == LV_SIGNAL_PRESSING) { /*See if the switch was slid*/ lv_indev_t * indev = lv_indev_get_act(); if(indev) { lv_point_t p = {0,0}; lv_indev_get_point(indev, &p); if(LV_MATH_ABS(p.x - ext->start_x) > LV_INDEV_DRAG_LIMIT) ext->slided = 1; } /*If didn't slide then revert the min/max value. So click without slide won't move the switch as a slider*/ if(ext->slided == 0) { if(lv_sw_get_state(sw)) ext->slider.drag_value = LV_SWITCH_SLIDER_ANIM_MAX; else ext->slider.drag_value = 0; } /*If explicitly changed (by slide) don't need to be toggled on release*/ int16_t threshold = LV_SWITCH_SLIDER_ANIM_MAX / 2; if((old_val < threshold && ext->slider.drag_value > threshold) || (old_val > threshold && ext->slider.drag_value < threshold)) { ext->changed = 1; } } else if(sign == LV_SIGNAL_PRESS_LOST) { if(lv_sw_get_state(sw)) { lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_on); #if USE_LV_ANIMATION lv_sw_anim_to_value(sw, LV_SWITCH_SLIDER_ANIM_MAX); #endif } else { lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_off); #if USE_LV_ANIMATION lv_sw_anim_to_value(sw, 0); #endif } } else if(sign == LV_SIGNAL_RELEASED) { /*If not dragged then toggle the switch*/ if(ext->changed == 0) { if(lv_sw_get_state(sw)) lv_sw_off_anim(sw); else lv_sw_on_anim(sw); if(slider_action != NULL) res = slider_action(sw); } /*If the switch was dragged then calculate the new state based on the current position*/ else { int16_t v = lv_slider_get_value(sw); if(v > LV_SWITCH_SLIDER_ANIM_MAX / 2) lv_sw_on_anim(sw); else lv_sw_off_anim(sw); if(slider_action != NULL) res = slider_action(sw); } } else if(sign == LV_SIGNAL_CONTROLL) { char c = *((char *)param); if(c == LV_GROUP_KEY_ENTER) { if(old_val) lv_sw_off_anim(sw); else lv_sw_on_anim(sw); if(slider_action) res = slider_action(sw); } else if(c == LV_GROUP_KEY_UP || c == LV_GROUP_KEY_RIGHT) { lv_sw_on_anim(sw); if(slider_action) res = slider_action(sw); } else if(c == LV_GROUP_KEY_DOWN || c == LV_GROUP_KEY_LEFT) { lv_sw_off_anim(sw); if(slider_action) res = slider_action(sw); } } else if(sign == LV_SIGNAL_GET_EDITABLE) { bool * editable = (bool *)param; *editable = false; /*The ancestor slider is editable the switch is not*/ } else if(sign == LV_SIGNAL_GET_TYPE) { lv_obj_type_t * buf = param; uint8_t i; for(i = 0; i < LV_MAX_ANCESTOR_NUM - 1; i++) { /*Find the last set data*/ if(buf->type[i] == NULL) break; } buf->type[i] = "lv_sw"; } /*Restore the callback*/ if(res == LV_RES_OK) ext->slider.action = slider_action; return res; } static void lv_sw_anim_to_value(lv_obj_t * sw, int16_t value) { #if USE_LV_ANIMATION lv_anim_t a; lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw); a.var = sw; a.start = ext->slider.bar.cur_value; a.end = value; a.fp = (lv_anim_fp_t)lv_slider_set_value; a.path = lv_anim_path_linear; a.end_cb = NULL; a.act_time = 0; a.time = lv_sw_get_anim_time(sw); a.playback = 0; a.playback_pause = 0; a.repeat = 0; a.repeat_pause = 0; lv_anim_create(&a); #endif } #endif