nyx: Support fixing archive bits for emuMMC

This commit is contained in:
CTCaer 2019-08-28 02:27:13 +03:00
parent deb9c94bcd
commit c50e61f961

View file

@ -285,6 +285,13 @@ static lv_res_t _create_window_unset_abit_tool(lv_obj_t *btn)
_fix_attributes(&ufidx, lb_val, path, &total, nintendo_folder, nintendo_folder); _fix_attributes(&ufidx, lb_val, path, &total, nintendo_folder, nintendo_folder);
// Also fix the emuMMC Nintendo folders.
if (nintendo_folder)
{
memcpy(path, "emuMMC", 7);
_fix_attributes(&ufidx, lb_val, path, &total, nintendo_folder, nintendo_folder);
}
sd_unmount(false); sd_unmount(false);
lv_obj_t *desc2 = lv_cont_create(win, NULL); lv_obj_t *desc2 = lv_cont_create(win, NULL);
@ -767,8 +774,8 @@ static void _create_tab_tools_arc_autorcm(lv_theme_t *th, lv_obj_t *parent)
lv_label_set_recolor(label_txt2, true); lv_label_set_recolor(label_txt2, true);
lv_label_set_static_text(label_txt2, lv_label_set_static_text(label_txt2,
"Allows you to unset the archive bit for all folders except the\n" "Allows you to unset the archive bit for all folders except the\n"
"Nintendo folder.\n" "root and emuMMC \'Nintendo\' folders.\n"
"#FF8000 If you want the Nintendo folder, use the below option.#"); "#FF8000 If you want the Nintendo folders, use the below option.#");
lv_obj_set_style(label_txt2, &hint_small_style); lv_obj_set_style(label_txt2, &hint_small_style);
lv_obj_align(label_txt2, btn, LV_ALIGN_OUT_BOTTOM_LEFT, 0, LV_DPI / 3); lv_obj_align(label_txt2, btn, LV_ALIGN_OUT_BOTTOM_LEFT, 0, LV_DPI / 3);
@ -782,8 +789,8 @@ static void _create_tab_tools_arc_autorcm(lv_theme_t *th, lv_obj_t *parent)
label_txt2 = lv_label_create(h1, NULL); label_txt2 = lv_label_create(h1, NULL);
lv_label_set_recolor(label_txt2, true); lv_label_set_recolor(label_txt2, true);
lv_label_set_static_text(label_txt2, lv_label_set_static_text(label_txt2,
"Allows you to fix your Nintendo folder's archive bits.\n" "Allows you to fix your \'Nintendo\' folder's archive bits.\n"
"They are required for the NCA folders but not anywhere else.\n" "This will also fix the \'Nintendo\' folders found in emuMMC.\n"
"#FF8000 Use that option when you have corruption messages.#"); "#FF8000 Use that option when you have corruption messages.#");
lv_obj_set_style(label_txt2, &hint_small_style); lv_obj_set_style(label_txt2, &hint_small_style);
lv_obj_align(label_txt2, btn2, LV_ALIGN_OUT_BOTTOM_LEFT, 0, LV_DPI / 3); lv_obj_align(label_txt2, btn2, LV_ALIGN_OUT_BOTTOM_LEFT, 0, LV_DPI / 3);