mirror of
https://github.com/CTCaer/hekate
synced 2024-12-22 03:11:16 +00:00
nyx: fix use after free and a heap corruption
Fix use after free and a heap corruption on emummc config loading/freeing that could cause hangs when entering emummc window.
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parent
f41d6be8d4
commit
4f2a6f16d3
3 changed files with 33 additions and 6 deletions
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@ -58,9 +58,15 @@ void load_emummc_cfg(emummc_cfg_t *emu_info)
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else if (!strcmp("id", kv->key))
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emu_info->id = strtol(kv->val, NULL, 16);
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else if (!strcmp("path", kv->key))
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emu_info->path = kv->val;
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{
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emu_info->path = (char *)malloc(strlen(kv->val) + 1);
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strcpy(emu_info->path, kv->val);
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}
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else if (!strcmp("nintendo_path", kv->key))
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emu_info->nintendo_path = kv->val;
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{
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emu_info->nintendo_path = (char *)malloc(strlen(kv->val) + 1);
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strcpy(emu_info->nintendo_path, kv->val);
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}
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}
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break;
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@ -1234,6 +1234,10 @@ lv_res_t create_win_emummc_tools(lv_obj_t *btn)
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lv_label_set_static_text(label_txt2, "emuMMC is disabled and eMMC will be used for boot.\n\n");
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}
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if (emu_info.path)
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free(emu_info.path);
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if (emu_info.nintendo_path)
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free(emu_info.nintendo_path);
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free(txt_buf);
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lv_obj_set_style(label_txt2, &hint_small_style);
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@ -34,6 +34,8 @@ extern volatile boot_cfg_t *b_cfg;
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extern hekate_config h_cfg;
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extern nyx_config n_cfg;
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lv_obj_t *ums_mbox;
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extern char *emmcsn_path_impl(char *path, char *sub_dir, char *filename, sdmmc_storage_t *storage);
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static lv_obj_t *_create_container(lv_obj_t *parent)
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@ -498,6 +500,11 @@ static lv_res_t _action_ums_emuemmc_boot0(lv_obj_t *btn)
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usbs.offset = emu_info.sector;
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}
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}
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if (emu_info.path)
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free(emu_info.path);
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if (emu_info.nintendo_path)
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free(emu_info.nintendo_path);
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}
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sd_unmount();
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@ -540,6 +547,11 @@ static lv_res_t _action_ums_emuemmc_boot1(lv_obj_t *btn)
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usbs.offset = emu_info.sector + 0x2000;
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}
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}
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if (emu_info.path)
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free(emu_info.path);
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if (emu_info.nintendo_path)
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free(emu_info.nintendo_path);
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}
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sd_unmount();
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@ -592,6 +604,11 @@ static lv_res_t _action_ums_emuemmc_gpp(lv_obj_t *btn)
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}
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}
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}
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if (emu_info.path)
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free(emu_info.path);
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if (emu_info.nintendo_path)
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free(emu_info.nintendo_path);
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}
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sd_unmount();
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