hekate/nyx/nyx_gui/frontend/konami.h

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#ifndef _KONAMI_H_
#define _KONAMI_H_
#include <bdk.h>
void check_konami_code(jc_gamepad_rpt_t *jc_pad);
void register_konami_code_handler(// pointer to function
void (*handler)(void));
#endif /* _KONAMI_H_ */