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10 lines
212 B
C
10 lines
212 B
C
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#ifndef _KONAMI_H_
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#define _KONAMI_H_
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#include <bdk.h>
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void check_konami_code(jc_gamepad_rpt_t *jc_pad);
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void register_konami_code_handler(// pointer to function
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void (*handler)(void));
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#endif /* _KONAMI_H_ */
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