mirror of
https://github.com/CTCaer/hekate
synced 2024-12-23 12:11:11 +00:00
177 lines
4.7 KiB
C
177 lines
4.7 KiB
C
|
/**
|
||
|
* @file anim.h
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
#ifndef ANIM_H
|
||
|
#define ANIM_H
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
extern "C" {
|
||
|
#endif
|
||
|
|
||
|
|
||
|
/*********************
|
||
|
* INCLUDES
|
||
|
*********************/
|
||
|
#ifdef LV_CONF_INCLUDE_SIMPLE
|
||
|
#include "lv_conf.h"
|
||
|
#else
|
||
|
#include "../../lv_conf.h"
|
||
|
#endif
|
||
|
|
||
|
#if USE_LV_ANIMATION
|
||
|
|
||
|
#include <stdint.h>
|
||
|
|
||
|
/*********************
|
||
|
* DEFINES
|
||
|
*********************/
|
||
|
|
||
|
/**********************
|
||
|
* TYPEDEFS
|
||
|
**********************/
|
||
|
|
||
|
struct _lv_anim_t;
|
||
|
|
||
|
typedef int32_t(*lv_anim_path_t)(const struct _lv_anim_t*);
|
||
|
|
||
|
typedef void (*lv_anim_fp_t)(void *, int32_t);
|
||
|
typedef void (*lv_anim_cb_t)(void *);
|
||
|
|
||
|
typedef struct _lv_anim_t
|
||
|
{
|
||
|
void * var; /*Variable to animate*/
|
||
|
lv_anim_fp_t fp; /*Animator function*/
|
||
|
lv_anim_cb_t end_cb; /*Call it when the animation is ready*/
|
||
|
lv_anim_path_t path; /*An array with the steps of animations*/
|
||
|
int32_t start; /*Start value*/
|
||
|
int32_t end; /*End value*/
|
||
|
uint16_t time; /*Animation time in ms*/
|
||
|
int16_t act_time; /*Current time in animation. Set to negative to make delay.*/
|
||
|
uint16_t playback_pause; /*Wait before play back*/
|
||
|
uint16_t repeat_pause; /*Wait before repeat*/
|
||
|
uint8_t playback :1; /*When the animation is ready play it back*/
|
||
|
uint8_t repeat :1; /*Repeat the animation infinitely*/
|
||
|
/*Animation system use these - user shouldn't set*/
|
||
|
uint8_t playback_now :1; /*Play back is in progress*/
|
||
|
uint32_t has_run :1; /*Indicates the animation has run it this round*/
|
||
|
} lv_anim_t;
|
||
|
|
||
|
/*Example initialization
|
||
|
lv_anim_t a;
|
||
|
a.var = obj;
|
||
|
a.start = lv_obj_get_height(obj);
|
||
|
a.end = new_height;
|
||
|
a.fp = (lv_anim_fp_t)lv_obj_set_height;
|
||
|
a.path = lv_anim_path_linear;
|
||
|
a.end_cb = NULL;
|
||
|
a.act_time = 0;
|
||
|
a.time = 200;
|
||
|
a.playback = 0;
|
||
|
a.playback_pause = 0;
|
||
|
a.repeat = 0;
|
||
|
a.repeat_pause = 0;
|
||
|
lv_anim_create(&a);
|
||
|
*/
|
||
|
/**********************
|
||
|
* GLOBAL PROTOTYPES
|
||
|
**********************/
|
||
|
|
||
|
/**
|
||
|
* Init. the animation module
|
||
|
*/
|
||
|
void lv_anim_init(void);
|
||
|
|
||
|
/**
|
||
|
* Create an animation
|
||
|
* @param anim_p an initialized 'anim_t' variable. Not required after call.
|
||
|
*/
|
||
|
void lv_anim_create(lv_anim_t * anim_p);
|
||
|
|
||
|
/**
|
||
|
* Delete an animation for a variable with a given animatior function
|
||
|
* @param var pointer to variable
|
||
|
* @param fp a function pointer which is animating 'var',
|
||
|
* or NULL to ignore it and delete all animation with 'var
|
||
|
* @return true: at least 1 animation is deleted, false: no animation is deleted
|
||
|
*/
|
||
|
bool lv_anim_del(void * var, lv_anim_fp_t fp);
|
||
|
|
||
|
/**
|
||
|
* Get the number of currently running animations
|
||
|
* @return the number of running animations
|
||
|
*/
|
||
|
uint16_t lv_anim_count_running(void);
|
||
|
|
||
|
/**
|
||
|
* Calculate the time of an animation with a given speed and the start and end values
|
||
|
* @param speed speed of animation in unit/sec
|
||
|
* @param start start value of the animation
|
||
|
* @param end end value of the animation
|
||
|
* @return the required time [ms] for the animation with the given parameters
|
||
|
*/
|
||
|
uint16_t lv_anim_speed_to_time(uint16_t speed, int32_t start, int32_t end);
|
||
|
|
||
|
/**
|
||
|
* Calculate the current value of an animation applying linear characteristic
|
||
|
* @param a pointer to an animation
|
||
|
* @return the current value to set
|
||
|
*/
|
||
|
int32_t lv_anim_path_linear(const lv_anim_t *a);
|
||
|
|
||
|
/**
|
||
|
* Calculate the current value of an animation slowing down the start phase
|
||
|
* @param a pointer to an animation
|
||
|
* @return the current value to set
|
||
|
*/
|
||
|
int32_t lv_anim_path_ease_in(const lv_anim_t * a);
|
||
|
|
||
|
/**
|
||
|
* Calculate the current value of an animation slowing down the end phase
|
||
|
* @param a pointer to an animation
|
||
|
* @return the current value to set
|
||
|
*/
|
||
|
int32_t lv_anim_path_ease_out(const lv_anim_t * a);
|
||
|
|
||
|
/**
|
||
|
* Calculate the current value of an animation applying an "S" characteristic (cosine)
|
||
|
* @param a pointer to an animation
|
||
|
* @return the current value to set
|
||
|
*/
|
||
|
int32_t lv_anim_path_ease_in_out(const lv_anim_t *a);
|
||
|
|
||
|
/**
|
||
|
* Calculate the current value of an animation with overshoot at the end
|
||
|
* @param a pointer to an animation
|
||
|
* @return the current value to set
|
||
|
*/
|
||
|
int32_t lv_anim_path_overshoot(const lv_anim_t * a);
|
||
|
|
||
|
/**
|
||
|
* Calculate the current value of an animation with 3 bounces
|
||
|
* @param a pointer to an animation
|
||
|
* @return the current value to set
|
||
|
*/
|
||
|
int32_t lv_anim_path_bounce(const lv_anim_t * a);
|
||
|
|
||
|
/**
|
||
|
* Calculate the current value of an animation applying step characteristic.
|
||
|
* (Set end value on the end of the animation)
|
||
|
* @param a pointer to an animation
|
||
|
* @return the current value to set
|
||
|
*/
|
||
|
int32_t lv_anim_path_step(const lv_anim_t *a);
|
||
|
/**********************
|
||
|
* MACROS
|
||
|
**********************/
|
||
|
|
||
|
#endif /*USE_LV_ANIMATION == 0*/
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
} /* extern "C" */
|
||
|
#endif
|
||
|
|
||
|
#endif /*LV_ANIM_H*/
|
||
|
|