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/*
* Dreamroq by Mike Melanson
*
* This is the header file to be included in the programs wishing to
* use the Dreamroq playback engine.
*/
#ifndef NEWROQ_H
#define NEWROQ_H
#define ROQ_EXIT 0
#define ROQ_SUCCESS 0
#define ROQ_FILE_OPEN_FAILURE 1
#define ROQ_FILE_READ_FAILURE 2
#define ROQ_CHUNK_TOO_LARGE 3
#define ROQ_BAD_CODEBOOK 4
#define ROQ_INVALID_PIC_SIZE 5
#define ROQ_NO_MEMORY 6
#define ROQ_BAD_VQ_STREAM 7
#define ROQ_INVALID_DIMENSION 8
#define ROQ_RENDER_PROBLEM 9
#define ROQ_CLIENT_PROBLEM 10
/* The library calls this function when it has a frame ready for display. */
typedef int (*render_callback)(unsigned short *buf, int width, int height,
int stride, int texture_height);
/* The library calls this function when it has pcm samples ready for output. */
typedef int (*audio_callback)(unsigned char *buf, int samples, int channels);
/* The library calls this function to ask whether it should quit playback.
* Return non-zero if it's time to quite. */
typedef int (*quit_callback)();
int dreamroq_play(char *filename, int loop, render_callback render_cb,
audio_callback audio_cb, quit_callback quit_cb);
#endif /* NEWROQ_H */