Lockpick_RCM/bdk/libs/lvgl/lv_objx/lv_objx_templ.c

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2020-06-26 20:17:06 +00:00
/**
* @file lv_templ.c
*
*/
/* TODO Remove these instructions
* Search an replace: template -> object normal name with lower case (e.g. button, label etc.)
* templ -> object short name with lower case(e.g. btn, label etc)
* TEMPL -> object short name with upper case (e.g. BTN, LABEL etc.)
*
*/
/*********************
* INCLUDES
*********************/
//#include "lv_templ.h" /*TODO uncomment this*/
#if USE_LV_TEMPL != 0
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static bool lv_templ_design(lv_obj_t * templ, const lv_area_t * mask, lv_design_mode_t mode);
static lv_res_t lv_templ_signal(lv_obj_t * templ, lv_signal_t sign, void * param);
/**********************
* STATIC VARIABLES
**********************/
static lv_signal_func_t ancestor_signal;
static lv_design_func_t ancestor_design;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Create a template object
* @param par pointer to an object, it will be the parent of the new template
* @param copy pointer to a template object, if not NULL then the new object will be copied from it
* @return pointer to the created template
*/
lv_obj_t * lv_templ_create(lv_obj_t * par, const lv_obj_t * copy)
{
LV_LOG_TRACE("template create started");
/*Create the ancestor of template*/
/*TODO modify it to the ancestor create function */
lv_obj_t * new_templ = lv_ANCESTOR_create(par, copy);
lv_mem_assert(new_templ);
if(new_templ == NULL) return NULL;
/*Allocate the template type specific extended data*/
lv_templ_ext_t * ext = lv_obj_allocate_ext_attr(new_templ, sizeof(lv_templ_ext_t));
lv_mem_assert(ext);
if(ext == NULL) return NULL;
if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_func(new_templ);
if(ancestor_design == NULL) ancestor_design = lv_obj_get_design_func(new_templ);
/*Initialize the allocated 'ext' */
ext->xyz = 0;
/*The signal and design functions are not copied so set them here*/
lv_obj_set_signal_func(new_templ, lv_templ_signal);
lv_obj_set_design_func(new_templ, lv_templ_design);
/*Init the new template template*/
if(copy == NULL) {
}
/*Copy an existing template*/
else {
lv_templ_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
/*Refresh the style with new signal function*/
lv_obj_refresh_style(new_templ);
}
LV_LOG_INFO("template created");
return new_templ;
}
/*======================
* Add/remove functions
*=====================*/
/*
* New object specific "add" or "remove" functions come here
*/
/*=====================
* Setter functions
*====================*/
/*
* New object specific "set" functions come here
*/
/**
* Set a style of a template.
* @param templ pointer to template object
* @param type which style should be set
* @param style pointer to a style
*/
void lv_templ_set_style(lv_obj_t * templ, lv_templ_style_t type, lv_style_t * style)
{
lv_templ_ext_t * ext = lv_obj_get_ext_attr(templ);
switch(type) {
case LV_TEMPL_STYLE_X:
break;
case LV_TEMPL_STYLE_Y:
break;
}
}
/*=====================
* Getter functions
*====================*/
/*
* New object specific "get" functions come here
*/
/**
* Get style of a template.
* @param templ pointer to template object
* @param type which style should be get
* @return style pointer to the style
*/
lv_style_t * lv_templ_get_style(const lv_obj_t * templ, lv_templ_style_t type)
{
lv_templ_ext_t * ext = lv_obj_get_ext_attr(templ);
lv_style_t * style = NULL;
switch(type) {
case LV_TEMPL_STYLE_X:
style = NULL; /*Replace NULL with a pointer to the style*/
case LV_TEMPL_STYLE_Y:
style = NULL; /*Replace NULL with a pointer to the style*/
default:
style = NULL;
}
return style;
}
/*=====================
* Other functions
*====================*/
/*
* New object specific "other" functions come here
*/
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Handle the drawing related tasks of the templates
* @param templ pointer to an object
* @param mask the object will be drawn only in this area
* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
* (return 'true' if yes)
* LV_DESIGN_DRAW: draw the object (always return 'true')
* LV_DESIGN_DRAW_POST: drawing after every children are drawn
* @param return true/false, depends on 'mode'
*/
static bool lv_templ_design(lv_obj_t * templ, const lv_area_t * mask, lv_design_mode_t mode)
{
/*Return false if the object is not covers the mask_p area*/
if(mode == LV_DESIGN_COVER_CHK) {
return false;
}
/*Draw the object*/
else if(mode == LV_DESIGN_DRAW_MAIN) {
}
/*Post draw when the children are drawn*/
else if(mode == LV_DESIGN_DRAW_POST) {
}
return true;
}
/**
* Signal function of the template
* @param templ pointer to a template object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
*/
static lv_res_t lv_templ_signal(lv_obj_t * templ, lv_signal_t sign, void * param)
{
lv_res_t res;
/* Include the ancient signal function */
res = ancestor_signal(templ, sign, param);
if(res != LV_RES_OK) return res;
if(sign == LV_SIGNAL_CLEANUP) {
/*Nothing to cleanup. (No dynamically allocated memory in 'ext')*/
} else if(sign == LV_SIGNAL_GET_TYPE) {
lv_obj_type_t * buf = param;
uint8_t i;
for(i = 0; i < LV_MAX_ANCESTOR_NUM - 1; i++) { /*Find the last set data*/
if(buf->type[i] == NULL) break;
}
buf->type[i] = "lv_templ";
}
return res;
}
#endif