Atmosphere/libraries/libstratosphere
2021-09-16 00:07:06 -07:00
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include erpt: skeleton sprofile apis 2021-09-15 21:50:06 -07:00
source sprofile: implement non-importer bgagent commands 2021-09-16 00:07:06 -07:00
discard-ehframe.ld stratosphere: discard unnecessary .eh_frame segment 2021-01-13 08:30:24 -08:00
Makefile ams-libs: fix change detection for library building 2021-07-12 01:59:37 -07:00
README.md licensing: update exemptions (approved by contributors). 2020-04-16 17:33:04 -07:00
stratosphere.specs stratosphere: discard unnecessary .eh_frame segment 2021-01-13 08:30:24 -08:00

License

libstratosphere is a work-in-progress C++ library for development of system modules for the Nintendo Switch.

It is built around extending libnx.

It also provides bindings for custom extensions to Horizon OS implemented by Atmosphère.

Licensing

This software is licensed under the terms of the GPLv2, with exemptions for specific projects noted below.

You can find a copy of the license in the LICENSE file.

Exemptions:

  • The yuzu Nintendo Switch emulator and the Ryujinx Team and Contributors are exempt from GPLv2 licensing. They are permitted, each at their individual discretion, to instead license any source code authored for the libstratosphere project as either GPLv2 or later or the MIT license. In doing so, they may alter, supplement, or entirely remove the copyright notice for each file they choose to relicense. Neither the Atmosphère project nor its individual contributors shall assert their moral rights against any of the aforementioned projects.
  • Nintendo is exempt from GPLv2 licensing and may (at its option) instead license any source code authored for the libstratosphere project under the Zero-Clause BSD license.

Credits

libstratosphere is currently being developed and maintained by SciresM.

In addition to those credited in Atmosphère's credits, we would like to thank for contributing to libstratosphere in some significant way:

  • hthh
  • fincs
  • lioncash
  • misson20000
  • neobrain
  • yellows8
  • @Nintendo