Atmosphere/stratosphere/loader/source
SciresM e9849c74cf
LogManager: implement system module, client api, logging api (#1617)
Some notes:

* Unless `atmosphere!enable_log_manager` is true, Nintendo's log manager will be used instead.
  * This prevents paying memory costs for LM when not enabling logging.
  * To facilitate this, Atmosphere's log manager has a different program id from Nintendo's.
  * `atmosphere!enable_htc` implies `atmosphere!enable_log_manager`.
* LogManager logs to tma, and the SD card (if `lm!enable_sd_card_logging` is true, which it is by default).
* Binary logs are saved to `lm!sd_card_log_output_directory`, which is `atmosphere/binlogs` by default.
2021-09-11 19:32:14 -07:00
..
ldr_anti_downgrade_tables.inc
ldr_arguments.cpp
ldr_arguments.hpp
ldr_capabilities.cpp
ldr_capabilities.hpp
ldr_content_management.cpp
ldr_content_management.hpp
ldr_development_manager.cpp
ldr_development_manager.hpp
ldr_embedded_usb_patches.inc
ldr_launch_record.cpp
ldr_launch_record.hpp
ldr_loader_service.cpp
ldr_loader_service.hpp
ldr_main.cpp
ldr_meta.cpp
ldr_meta.hpp
ldr_patcher.cpp
ldr_patcher.hpp
ldr_process_creation.cpp
ldr_process_creation.hpp
ldr_ro_manager.cpp Switch atmosphere's build target to C++20. (#952) 2020-05-11 15:02:10 -07:00
ldr_ro_manager.hpp