mirror of
https://github.com/Atmosphere-NX/Atmosphere
synced 2024-12-24 13:31:12 +00:00
232 lines
7.2 KiB
C++
232 lines
7.2 KiB
C++
/*
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* Copyright (c) 2018 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <switch.h>
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#include <stratosphere.hpp>
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#include "tma_conn_connection.hpp"
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#include "tma_conn_usb_connection.hpp"
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#include "tma_service_manager.hpp"
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#include "tma_power_manager.hpp"
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#include "tma_target.hpp"
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#include "test/atmosphere_test_service.hpp"
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#include "settings/settings_service.hpp"
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struct TmaTargetConfig {
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char configuration_id1[0x80];
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char serial_number[0x80];
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};
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static TmaConnection *g_active_connection = nullptr;
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static TmaServiceManager *g_service_manager = nullptr;
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static HosMutex g_connection_event_mutex;
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static bool g_has_woken_up = false;
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static bool g_connected_before_sleep = false;
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static bool g_signal_on_disconnect = false;
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static TmaUsbConnection *g_usb_connection = nullptr;
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static TmaTargetConfig g_target_config = {
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"Unknown",
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"SerialNumber",
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};
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static void RefreshTargetConfig() {
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setsysInitialize();
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/* TODO: setsysGetConfigurationId1(&g_target_config.configuration_id1); */
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g_target_config.serial_number[0] = 0;
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setsysGetSerialNumber(g_target_config.serial_number);
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setsysExit();
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}
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static void InitializeServices() {
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g_service_manager->Initialize();
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}
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static void FinalizeServices() {
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g_service_manager->Finalize();
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}
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static void SetActiveConnection(TmaConnection *connection) {
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if (g_active_connection != connection) {
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if (g_active_connection != nullptr) {
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FinalizeServices();
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g_service_manager->SetConnection(nullptr);
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g_active_connection->Disconnect();
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g_active_connection = nullptr;
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}
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if (connection != nullptr) {
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g_active_connection = connection;
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InitializeServices();
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g_service_manager->SetConnection(g_active_connection);
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g_active_connection->SetServiceManager(g_service_manager);
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}
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}
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}
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static void OnConnectionEvent(void *arg, ConnectionEvent evt) {
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std::scoped_lock<HosMutex> lk(g_connection_event_mutex);
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switch (evt) {
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case ConnectionEvent::Connected:
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{
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bool has_active_connection = false;
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g_has_woken_up = false;
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if (arg == g_usb_connection) {
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SetActiveConnection(g_usb_connection);
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has_active_connection = true;
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}
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if (has_active_connection) {
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/* TODO: Signal connected */
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}
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}
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break;
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case ConnectionEvent::Disconnected:
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if (g_signal_on_disconnect) {
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/* TODO: Signal disconnected */
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}
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break;
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default:
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std::abort();
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break;
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}
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}
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static void Wake() {
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if (g_service_manager->GetAsleep()) {
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g_has_woken_up = true;
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/* N checks what kind of connection to use here. For now, we only use USB. */
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TmaUsbConnection::InitializeComms();
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g_usb_connection = new TmaUsbConnection();
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g_usb_connection->SetConnectionEventCallback(OnConnectionEvent, g_usb_connection);
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g_usb_connection->Initialize();
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g_active_connection = g_usb_connection;
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g_service_manager->Wake(g_active_connection);
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}
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}
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static void Sleep() {
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if (!g_service_manager->GetAsleep()) {
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if (g_active_connection->IsConnected()) {
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g_connected_before_sleep = true;
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/* TODO: Send a packet saying we're going to sleep. */
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} else {
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g_connected_before_sleep = false;
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}
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g_service_manager->Sleep();
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g_service_manager->SetConnection(nullptr);
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g_active_connection->Disconnect();
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g_active_connection = nullptr;
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g_service_manager->CancelTasks();
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if (g_usb_connection != nullptr) {
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g_usb_connection->Finalize();
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delete g_usb_connection;
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g_usb_connection = nullptr;
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TmaUsbConnection::FinalizeComms();
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}
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}
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}
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static void OnPowerManagementEvent(PscPmState state, u32 flags) {
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switch (state) {
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case PscPmState_Awake:
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{
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Wake();
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}
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break;
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case PscPmState_ReadyAwaken:
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{
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if (g_service_manager->GetAsleep()) {
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Wake();
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if (g_connected_before_sleep)
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{
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/* Try to restore a connection. */
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bool connected = g_service_manager->GetConnected();
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/* N uses a seven-second timeout, here. */
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TimeoutHelper timeout_helper(7000000000ULL);
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while (!connected && !timeout_helper.TimedOut()) {
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connected = g_service_manager->GetConnected();
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if (!connected) {
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/* Sleep for 1ms. */
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svcSleepThread(1000000ULL);
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}
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}
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if (!connected) {
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/* TODO: Signal disconnected */
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}
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}
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}
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}
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break;
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case PscPmState_ReadySleep:
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{
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Sleep();
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}
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break;
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default:
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/* Don't handle ReadySleepCritical/ReadyAwakenCritical/ReadyShutdown */
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break;
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}
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}
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void TmaTarget::Initialize() {
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/* Get current thread priority. */
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u32 cur_prio;
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if (R_FAILED(svcGetThreadPriority(&cur_prio, CUR_THREAD_HANDLE))) {
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std::abort();
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}
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g_active_connection = nullptr;
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g_service_manager = new TmaServiceManager();
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/* TODO: Make this better. */
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g_service_manager->AddService(new AtmosphereTestService(g_service_manager));
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g_service_manager->AddService(new SettingsService(g_service_manager));
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RefreshTargetConfig();
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/* N checks what kind of connection to use here. For now, we only use USB. */
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TmaUsbConnection::InitializeComms();
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g_usb_connection = new TmaUsbConnection();
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g_usb_connection->SetConnectionEventCallback(OnConnectionEvent, g_usb_connection);
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g_usb_connection->Initialize();
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SetActiveConnection(g_usb_connection);
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/* TODO: Initialize connection events */
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/* TODO: Initialize IPC services */
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TmaPowerManager::Initialize(OnPowerManagementEvent);
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}
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void TmaTarget::Finalize() {
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/* TODO: Is implementing this actually worthwhile? It will never be called in practice... */
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}
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