mirror of
https://github.com/Atmosphere-NX/Atmosphere
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473 lines
16 KiB
C++
473 lines
16 KiB
C++
/*
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* Copyright (c) Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere.hpp>
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#include "htclow_mux_channel_impl.hpp"
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#include "../ctrl/htclow_ctrl_state_machine.hpp"
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#include "../htclow_default_channel_config.hpp"
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#include "../htclow_packet_factory.hpp"
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namespace ams::htclow::mux {
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ChannelImpl::ChannelImpl(impl::ChannelInternalType channel, PacketFactory *pf, ctrl::HtcctrlStateMachine *sm, TaskManager *tm, os::Event *ev)
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: m_channel(channel), m_packet_factory(pf), m_state_machine(sm), m_task_manager(tm), m_event(ev),
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m_send_buffer(m_channel, pf), m_receive_buffer(), m_version(ProtocolVersion), m_config(DefaultChannelConfig),
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m_offset(0), m_total_send_size(0), m_cur_max_data(0), m_prev_max_data(0), m_share(),
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m_state_change_event(os::EventClearMode_ManualClear), m_state(ChannelState_Unconnectable)
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{
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this->UpdateState();
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}
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void ChannelImpl::SetVersion(s16 version) {
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/* Sanity check the version. */
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AMS_ASSERT(version <= ProtocolVersion);
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/* Set version. */
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m_version = version;
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m_send_buffer.SetVersion(version);
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}
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Result ChannelImpl::CheckState(std::initializer_list<ChannelState> states) const {
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/* Determine if we have a matching state. */
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bool match = false;
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for (const auto &state : states) {
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match |= m_state == state;
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}
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/* If we do, we're good. */
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R_SUCCEED_IF(match);
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/* Otherwise, return appropriate failure error. */
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if (m_state == ChannelState_Disconnected) {
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R_THROW(htclow::ResultInvalidChannelStateDisconnected());
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} else {
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R_THROW(htclow::ResultInvalidChannelState());
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}
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}
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Result ChannelImpl::CheckPacketVersion(s16 version) const {
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R_UNLESS(version == m_version, htclow::ResultChannelVersionNotMatched());
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R_SUCCEED();
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}
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Result ChannelImpl::ProcessReceivePacket(const PacketHeader &header, const void *body, size_t body_size) {
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switch (header.packet_type) {
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case PacketType_Data:
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R_RETURN(this->ProcessReceiveDataPacket(header.version, header.share, header.offset, body, body_size));
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case PacketType_MaxData:
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R_RETURN(this->ProcessReceiveMaxDataPacket(header.version, header.share));
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case PacketType_Error:
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R_RETURN(this->ProcessReceiveErrorPacket());
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default:
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R_THROW(htclow::ResultProtocolError());
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}
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}
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Result ChannelImpl::ProcessReceiveDataPacket(s16 version, u64 share, u32 offset, const void *body, size_t body_size) {
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/* Check our state. */
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R_TRY(this->CheckState({ChannelState_Connectable, ChannelState_Connected}));
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/* Check the packet version. */
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R_TRY(this->CheckPacketVersion(version));
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/* Check that offset matches. */
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R_UNLESS(offset == static_cast<u32>(m_offset), htclow::ResultProtocolError());
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/* Check for flow control, if we should. */
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if (m_config.flow_control_enabled) {
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/* Check that the share increases monotonically. */
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if (m_share.has_value()) {
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R_UNLESS(m_share.value() <= share, htclow::ResultProtocolError());
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}
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/* Update our share. */
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m_share = share;
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/* Signal our event. */
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this->SignalSendPacketEvent();
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}
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/* Update our offset. */
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m_offset += body_size;
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/* Write the packet body. */
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R_ABORT_UNLESS(m_receive_buffer.Write(body, body_size));
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/* Notify the data was received. */
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m_task_manager->NotifyReceiveData(m_channel, m_receive_buffer.GetDataSize());
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R_SUCCEED();
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}
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Result ChannelImpl::ProcessReceiveMaxDataPacket(s16 version, u64 share) {
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/* Check our state. */
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R_TRY(this->CheckState({ChannelState_Connectable, ChannelState_Connected}));
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/* Check the packet version. */
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R_TRY(this->CheckPacketVersion(version));
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/* Check for flow control, if we should. */
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if (m_config.flow_control_enabled) {
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/* Check that the share increases monotonically. */
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if (m_share.has_value()) {
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R_UNLESS(m_share.value() <= share, htclow::ResultProtocolError());
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}
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/* Update our share. */
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m_share = share;
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/* Signal our event. */
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this->SignalSendPacketEvent();
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}
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R_SUCCEED();
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}
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Result ChannelImpl::ProcessReceiveErrorPacket() {
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if (m_state == ChannelState_Connected || m_state == ChannelState_Disconnected) {
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this->ShutdownForce();
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}
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R_SUCCEED();
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}
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bool ChannelImpl::QuerySendPacket(PacketHeader *header, PacketBody *body, int *out_body_size) {
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/* Check our send buffer. */
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if (m_send_buffer.QueryNextPacket(header, body, out_body_size, m_cur_max_data, m_total_send_size, m_share.has_value(), m_share.value_or(0))) {
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/* Update tracking variables. */
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if (header->packet_type == PacketType_Data) {
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m_prev_max_data = m_cur_max_data;
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}
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return true;
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} else {
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return false;
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}
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}
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void ChannelImpl::RemovePacket(const PacketHeader &header) {
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/* Remove the packet. */
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m_send_buffer.RemovePacket(header);
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/* Check if the send buffer is now empty. */
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if (m_send_buffer.Empty()) {
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m_task_manager->NotifySendBufferEmpty(m_channel);
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}
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}
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void ChannelImpl::UpdateState() {
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/* Check if shutdown must be forced. */
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if (m_state_machine->IsUnsupportedServiceChannelToShutdown(m_channel)) {
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this->ShutdownForce();
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}
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/* Check if we're readied. */
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if (m_state_machine->IsReadied()) {
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m_task_manager->NotifyConnectReady();
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}
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/* Update our state transition. */
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if (m_state_machine->IsConnectable(m_channel)) {
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if (m_state == ChannelState_Unconnectable) {
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this->SetState(ChannelState_Connectable);
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}
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} else if (m_state_machine->IsUnconnectable()) {
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if (m_state == ChannelState_Connectable) {
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this->SetState(ChannelState_Unconnectable);
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m_state_machine->SetNotConnecting(m_channel);
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} else if (m_state == ChannelState_Connected) {
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this->ShutdownForce();
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}
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}
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}
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void ChannelImpl::ShutdownForce() {
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/* Clear our send buffer. */
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m_send_buffer.Clear();
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/* Set our state to shutdown. */
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this->SetState(ChannelState_Disconnected);
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}
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void ChannelImpl::SetState(ChannelState state) {
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/* Check that we can perform the transition. */
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AMS_ABORT_UNLESS(IsStateTransitionAllowed(m_state, state));
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/* Perform the transition. */
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this->SetStateWithoutCheck(state);
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}
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void ChannelImpl::SetStateWithoutCheck(ChannelState state) {
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/* Change our state. */
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if (m_state != state) {
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m_state = state;
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m_state_change_event.Signal();
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}
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/* If relevant, notify disconnect. */
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if (m_state == ChannelState_Disconnected) {
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m_task_manager->NotifyDisconnect(m_channel);
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}
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}
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void ChannelImpl::SignalSendPacketEvent() {
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if (m_event != nullptr) {
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m_event->Signal();
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}
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}
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Result ChannelImpl::DoConnectBegin(u32 *out_task_id) {
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/* Check our state. */
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R_TRY(this->CheckState({ChannelState_Connectable}));
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/* Set ourselves as connecting. */
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m_state_machine->SetConnecting(m_channel);
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/* Allocate a task. */
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u32 task_id{};
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R_TRY(m_task_manager->AllocateTask(std::addressof(task_id), m_channel));
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/* Configure the task. */
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m_task_manager->ConfigureConnectTask(task_id);
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/* If we're ready, complete the task immediately. */
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if (m_state_machine->IsReadied()) {
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m_task_manager->CompleteTask(task_id, EventTrigger_ConnectReady);
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}
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/* Set the output task id. */
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*out_task_id = task_id;
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R_SUCCEED();
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}
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Result ChannelImpl::DoConnectEnd() {
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/* Check our state. */
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R_TRY(this->CheckState({ChannelState_Connectable}));
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/* Perform handshake, if we should. */
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if (m_config.handshake_enabled) {
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/* Set our current max data. */
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m_cur_max_data = m_receive_buffer.GetBufferSize();
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/* Make a max data packet. */
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auto packet = m_packet_factory->MakeMaxDataPacket(m_channel, m_version, m_cur_max_data);
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R_UNLESS(packet, htclow::ResultOutOfMemory());
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/* Send the packet. */
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m_send_buffer.AddPacket(std::move(packet));
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/* Signal that we have an packet to send. */
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this->SignalSendPacketEvent();
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/* Set our prev max data. */
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m_prev_max_data = m_cur_max_data;
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} else {
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/* Set our share. */
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m_share = m_config.initial_counter_max_data;
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/* If we're not empty, signal. */
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if (!m_send_buffer.Empty()) {
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this->SignalSendPacketEvent();
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}
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}
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/* Set our state as connected. */
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this->SetState(ChannelState_Connected);
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R_SUCCEED();
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}
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Result ChannelImpl::DoFlush(u32 *out_task_id) {
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/* Check our state. */
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R_TRY(this->CheckState({ChannelState_Connected}));
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/* Allocate a task. */
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u32 task_id{};
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R_TRY(m_task_manager->AllocateTask(std::addressof(task_id), m_channel));
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/* Configure the task. */
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m_task_manager->ConfigureFlushTask(task_id);
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/* If we're already flushed, complete the task immediately. */
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if (m_send_buffer.Empty()) {
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m_task_manager->CompleteTask(task_id, EventTrigger_SendBufferEmpty);
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}
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/* Set the output task id. */
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*out_task_id = task_id;
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R_SUCCEED();
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}
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Result ChannelImpl::DoReceiveBegin(u32 *out_task_id, size_t size) {
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/* Check our state. */
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R_TRY(this->CheckState({ChannelState_Connected, ChannelState_Disconnected}));
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/* Allocate a task. */
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u32 task_id{};
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R_TRY(m_task_manager->AllocateTask(std::addressof(task_id), m_channel));
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/* Configure the task. */
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m_task_manager->ConfigureReceiveTask(task_id, size);
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/* Check if the task is already complete. */
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if (m_receive_buffer.GetDataSize() >= size) {
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m_task_manager->CompleteTask(task_id, EventTrigger_ReceiveData);
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} else if (m_state == ChannelState_Disconnected) {
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m_task_manager->CompleteTask(task_id, EventTrigger_Disconnect);
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}
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/* Set the output task id. */
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*out_task_id = task_id;
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R_SUCCEED();
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}
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Result ChannelImpl::DoReceiveEnd(size_t *out, void *dst, size_t dst_size) {
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/* Check our state. */
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R_TRY(this->CheckState({ChannelState_Connected, ChannelState_Disconnected}));
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/* If we have nowhere to receive, we're done. */
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if (dst_size == 0) {
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*out = 0;
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R_SUCCEED();
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}
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/* Get the amount of receivable data. */
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const size_t receivable = m_receive_buffer.GetDataSize();
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const size_t received = std::min(dst_size, receivable);
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/* Read the data. */
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R_ABORT_UNLESS(m_receive_buffer.Read(dst, received));
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/* Handle flow control, if we should. */
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if (m_config.flow_control_enabled) {
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/* Read our fields. */
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const auto prev_max_data = m_prev_max_data;
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const auto next_max_data = m_cur_max_data + received;
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const auto max_packet_size = m_config.max_packet_size;
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const auto offset = m_offset;
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/* Update our current max data. */
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m_cur_max_data = next_max_data;
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/* If we can, send a max data packet. */
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if (prev_max_data - offset < max_packet_size + sizeof(PacketHeader)) {
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/* Make a max data packet. */
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auto packet = m_packet_factory->MakeMaxDataPacket(m_channel, m_version, next_max_data);
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R_UNLESS(packet, htclow::ResultOutOfMemory());
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/* Send the packet. */
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m_send_buffer.AddPacket(std::move(packet));
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/* Signal that we have an packet to send. */
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this->SignalSendPacketEvent();
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/* Set our prev max data. */
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m_prev_max_data = m_cur_max_data;
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}
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}
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/* Set the output size. */
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*out = received;
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R_SUCCEED();
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}
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Result ChannelImpl::DoSend(u32 *out_task_id, size_t *out, const void *src, size_t src_size) {
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/* Check our state. */
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R_TRY(this->CheckState({ChannelState_Connected}));
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/* Allocate a task. */
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u32 task_id{};
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R_TRY(m_task_manager->AllocateTask(std::addressof(task_id), m_channel));
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/* Send the data. */
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const size_t sent = m_send_buffer.AddData(src, src_size);
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/* Add the size to our total. */
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m_total_send_size += sent;
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/* Signal our event. */
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this->SignalSendPacketEvent();
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/* Configure the task. */
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m_task_manager->ConfigureSendTask(task_id);
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/* If we sent all the data, we're done. */
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if (sent == src_size) {
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m_task_manager->CompleteTask(task_id, EventTrigger_SendComplete);
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}
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/* Set the output. */
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*out_task_id = task_id;
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*out = sent;
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R_SUCCEED();
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}
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Result ChannelImpl::DoShutdown() {
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/* Check our state. */
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R_TRY(this->CheckState({ChannelState_Connected}));
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/* Set our state. */
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this->SetState(ChannelState_Disconnected);
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R_SUCCEED();
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}
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void ChannelImpl::SetConfig(const ChannelConfig &config) {
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/* Check our state. */
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R_ABORT_UNLESS(this->CheckState({ChannelState_Unconnectable, ChannelState_Connectable}));
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/* Set our config. */
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m_config = config;
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/* Set flow control for our send buffer. */
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m_send_buffer.SetFlowControlEnabled(m_config.flow_control_enabled);
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}
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void ChannelImpl::SetSendBuffer(void *buf, size_t buf_size, size_t max_packet_size) {
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/* Set buffer. */
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m_send_buffer.SetBuffer(buf, buf_size);
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/* Determine true max packet size. */
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if (m_config.flow_control_enabled) {
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max_packet_size = std::min(max_packet_size, m_config.max_packet_size);
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}
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/* Set max packet size. */
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m_send_buffer.SetMaxPacketSize(max_packet_size);
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}
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void ChannelImpl::SetReceiveBuffer(void *buf, size_t buf_size) {
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/* Set the buffer. */
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m_receive_buffer.Initialize(buf, buf_size);
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}
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void ChannelImpl::SetSendBufferWithData(const void *buf, size_t buf_size, size_t max_packet_size) {
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/* Set buffer. */
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m_send_buffer.SetReadOnlyBuffer(buf, buf_size);
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/* Determine true max packet size. */
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if (m_config.flow_control_enabled) {
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max_packet_size = std::min(max_packet_size, m_config.max_packet_size);
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}
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/* Set max packet size. */
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m_send_buffer.SetMaxPacketSize(max_packet_size);
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/* Set our total send size. */
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m_total_send_size = buf_size;
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}
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}
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