mirror of
https://github.com/Atmosphere-NX/Atmosphere
synced 2024-12-25 06:01:13 +00:00
1454 lines
80 KiB
C++
1454 lines
80 KiB
C++
/*
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* Copyright (c) Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <vapours.hpp>
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#include <stratosphere/fssystem/fssystem_asynchronous_access.hpp>
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#include <stratosphere/fssystem/fssystem_bucket_tree.hpp>
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#include <stratosphere/fssystem/fssystem_compression_common.hpp>
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#include <stratosphere/fs/fs_i_buffer_manager.hpp>
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#include <stratosphere/fssystem/impl/fssystem_block_cache_manager.hpp>
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namespace ams::fssystem {
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/* ACCURATE_TO_VERSION: 13.4.0.0 */
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class CompressedStorage : public ::ams::fs::IStorage, public ::ams::fssystem::IAsynchronousAccessSplitter, public ::ams::fs::impl::Newable {
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NON_COPYABLE(CompressedStorage);
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NON_MOVEABLE(CompressedStorage);
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public:
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static constexpr size_t NodeSize = 16_KB;
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using IAllocator = BucketTree::IAllocator;
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struct Entry {
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s64 virt_offset;
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s64 phys_offset;
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CompressionType compression_type;
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s32 phys_size;
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s64 GetPhysicalSize() const {
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return this->phys_size;
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}
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};
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static_assert(util::is_pod<Entry>::value);
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static_assert(sizeof(Entry) == 0x18);
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public:
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static constexpr s64 QueryNodeStorageSize(s32 entry_count) {
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return BucketTree::QueryNodeStorageSize(NodeSize, sizeof(Entry), entry_count);
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}
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static constexpr s64 QueryEntryStorageSize(s32 entry_count) {
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return BucketTree::QueryEntryStorageSize(NodeSize, sizeof(Entry), entry_count);
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}
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private:
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class CompressedStorageCore {
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NON_COPYABLE(CompressedStorageCore);
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NON_MOVEABLE(CompressedStorageCore);
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private:
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size_t m_block_size_max;
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size_t m_continuous_reading_size_max;
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BucketTree m_table;
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fs::SubStorage m_data_storage;
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GetDecompressorFunction m_get_decompressor_function;
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public:
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CompressedStorageCore() : m_table(), m_data_storage() { /* ... */ }
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~CompressedStorageCore() {
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this->Finalize();
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}
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public:
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Result Initialize(MemoryResource *bktr_allocator, fs::SubStorage data_storage, fs::SubStorage node_storage, fs::SubStorage entry_storage, s32 bktr_entry_count, size_t block_size_max, size_t continuous_reading_size_max, GetDecompressorFunction get_decompressor) {
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/* Check pre-conditions. */
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AMS_ASSERT(bktr_allocator != nullptr);
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AMS_ASSERT(0 < block_size_max);
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AMS_ASSERT(block_size_max <= continuous_reading_size_max);
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AMS_ASSERT(get_decompressor != nullptr);
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/* Initialize our entry table. */
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R_TRY(m_table.Initialize(bktr_allocator, node_storage, entry_storage, NodeSize, sizeof(Entry), bktr_entry_count));
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/* Set our other fields. */
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m_block_size_max = block_size_max;
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m_continuous_reading_size_max = continuous_reading_size_max;
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m_data_storage = data_storage;
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m_get_decompressor_function = get_decompressor;
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R_SUCCEED();
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}
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void Finalize() {
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if (this->IsInitialized()) {
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m_table.Finalize();
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m_data_storage = fs::SubStorage();
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}
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}
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fs::IStorage *GetDataStorage() { return std::addressof(m_data_storage); }
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Result GetDataStorageSize(s64 *out) {
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/* Check pre-conditions. */
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AMS_ASSERT(out != nullptr);
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/* Get size. */
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R_RETURN(m_data_storage.GetSize(out));
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}
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BucketTree &GetEntryTable() { return m_table; }
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Result GetEntryList(Entry *out_entries, s32 *out_read_count, s32 max_entry_count, s64 offset, s64 size) {
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/* Check pre-conditions. */
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AMS_ASSERT(offset >= 0);
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AMS_ASSERT(size >= 0);
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AMS_ASSERT(this->IsInitialized());
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/* Check that we can output the count. */
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R_UNLESS(out_read_count != nullptr, fs::ResultNullptrArgument());
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/* Check that we have anything to read at all. */
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R_SUCCEED_IF(size == 0);
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/* Check that either we have a buffer, or this is to determine how many we need. */
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if (max_entry_count != 0) {
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R_UNLESS(out_entries != nullptr, fs::ResultNullptrArgument());
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}
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/* Get the table offsets. */
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BucketTree::Offsets table_offsets;
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R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
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/* Validate arguments. */
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R_UNLESS(table_offsets.IsInclude(offset, size), fs::ResultOutOfRange());
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/* Find the offset in our tree. */
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BucketTree::Visitor visitor;
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R_TRY(m_table.Find(std::addressof(visitor), offset));
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{
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const auto entry_offset = visitor.Get<Entry>()->virt_offset;
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R_UNLESS(0 <= entry_offset && table_offsets.IsInclude(entry_offset), fs::ResultUnexpectedInCompressedStorageA());
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}
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/* Get the entries. */
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const auto end_offset = offset + size;
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s32 read_count = 0;
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while (visitor.Get<Entry>()->virt_offset < end_offset) {
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/* If we should be setting the output, do so. */
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if (max_entry_count != 0) {
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/* Ensure we only read as many entries as we can. */
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if (read_count >= max_entry_count) {
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break;
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}
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/* Set the current output entry. */
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out_entries[read_count] = *visitor.Get<Entry>();
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}
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/* Increase the read count. */
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++read_count;
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/* If we're at the end, we're done. */
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if (!visitor.CanMoveNext()) {
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break;
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}
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/* Move to the next entry. */
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R_TRY(visitor.MoveNext());
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}
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/* Set the output read count. */
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*out_read_count = read_count;
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R_SUCCEED();
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}
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Result GetSize(s64 *out) {
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/* Check pre-conditions. */
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AMS_ASSERT(out != nullptr);
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/* Get our table offsets. */
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BucketTree::Offsets offsets;
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R_TRY(m_table.GetOffsets(std::addressof(offsets)));
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/* Set the output. */
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*out = offsets.end_offset;
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R_SUCCEED();
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}
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Result Invalidate() {
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/* Invalidate our entry table. */
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R_TRY(m_table.InvalidateCache());
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/* Invalidate our data storage. */
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R_TRY(m_data_storage.OperateRange(fs::OperationId::Invalidate, 0, std::numeric_limits<s64>::max()));
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R_SUCCEED();
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}
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Result OperatePerEntry(s64 offset, s64 size, auto f) {
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/* Check pre-conditions. */
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AMS_ASSERT(offset >= 0);
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AMS_ASSERT(size >= 0);
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AMS_ASSERT(this->IsInitialized());
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/* Succeed if there's nothing to operate on. */
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R_SUCCEED_IF(size == 0);
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/* Get the table offsets. */
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BucketTree::Offsets table_offsets;
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R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
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/* Validate arguments. */
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R_UNLESS(table_offsets.IsInclude(offset, size), fs::ResultOutOfRange());
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/* Find the offset in our tree. */
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BucketTree::Visitor visitor;
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R_TRY(m_table.Find(std::addressof(visitor), offset));
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{
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const auto entry_offset = visitor.Get<Entry>()->virt_offset;
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R_UNLESS(0 <= entry_offset && table_offsets.IsInclude(entry_offset), fs::ResultUnexpectedInCompressedStorageA());
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}
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/* Prepare to operate in chunks. */
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auto cur_offset = offset;
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const auto end_offset = offset + static_cast<s64>(size);
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while (cur_offset < end_offset) {
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/* Get the current entry. */
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const auto cur_entry = *visitor.Get<Entry>();
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/* Get and validate the entry's offset. */
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const auto cur_entry_offset = cur_entry.virt_offset;
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R_UNLESS(cur_entry_offset <= cur_offset, fs::ResultUnexpectedInCompressedStorageA());
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/* Get and validate the next entry offset. */
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s64 next_entry_offset;
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if (visitor.CanMoveNext()) {
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R_TRY(visitor.MoveNext());
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next_entry_offset = visitor.Get<Entry>()->virt_offset;
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R_UNLESS(table_offsets.IsInclude(next_entry_offset), fs::ResultUnexpectedInCompressedStorageA());
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} else {
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next_entry_offset = table_offsets.end_offset;
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}
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R_UNLESS(cur_offset < next_entry_offset, fs::ResultUnexpectedInCompressedStorageA());
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/* Get the offset of the entry in the data we read. */
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const auto data_offset = cur_offset - cur_entry_offset;
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const auto data_size = (next_entry_offset - cur_entry_offset);
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AMS_ASSERT(data_size > 0);
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/* Determine how much is left. */
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const auto remaining_size = end_offset - cur_offset;
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const auto cur_size = std::min<s64>(remaining_size, data_size - data_offset);
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AMS_ASSERT(cur_size <= size);
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/* Get the data storage size. */
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s64 storage_size = 0;
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R_TRY(m_data_storage.GetSize(std::addressof(storage_size)));
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/* Check that our read remains naively physically in bounds. */
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R_UNLESS(0 <= cur_entry.phys_offset && cur_entry.phys_offset <= storage_size, fs::ResultUnexpectedInCompressedStorageC());
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/* If we have any compression, verify that we remain physically in bounds. */
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if (cur_entry.compression_type != CompressionType_None) {
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R_UNLESS(cur_entry.phys_offset + cur_entry.GetPhysicalSize() <= storage_size, fs::ResultUnexpectedInCompressedStorageC());
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}
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/* Check that block alignment requirements are met. */
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if (CompressionTypeUtility::IsBlockAlignmentRequired(cur_entry.compression_type)) {
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R_UNLESS(util::IsAligned(cur_entry.phys_offset, CompressionBlockAlignment), fs::ResultUnexpectedInCompressedStorageA());
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}
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/* Invoke the operator. */
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bool is_continuous = true;
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R_TRY(f(std::addressof(is_continuous), cur_entry, data_size, data_offset, cur_size));
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/* If not continuous, we're done. */
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if (!is_continuous) {
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break;
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}
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/* Advance. */
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cur_offset += cur_size;
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}
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R_SUCCEED();
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}
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Result OperateRange(s64 offset, s64 size, auto f) {
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/* Get the table offsets. */
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BucketTree::Offsets table_offsets;
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R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
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/* Validate arguments. */
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R_UNLESS(table_offsets.IsInclude(offset, size), fs::ResultOutOfRange());
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/* If our table is empty, we have nothing to operate on. */
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R_SUCCEED_IF(m_table.IsEmpty());
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/* Operate on the range. */
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s64 required_access_physical_offset = 0;
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s64 required_access_physical_size = 0;
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R_TRY(this->OperatePerEntry(offset, size, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 read_size) -> Result {
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AMS_UNUSED(virtual_data_size);
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/* Determine the physical extents. */
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s64 physical_offset, physical_size;
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if (CompressionTypeUtility::IsRandomAccessible(entry.compression_type)) {
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physical_offset = entry.phys_offset + data_offset;
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physical_size = read_size;
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} else {
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physical_offset = entry.phys_offset;
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physical_size = entry.GetPhysicalSize();
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}
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/* If we have a pending data storage operation, perform it if we have to. */
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const s64 required_access_physical_end = required_access_physical_offset + required_access_physical_size;
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if (required_access_physical_size > 0) {
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/* Check that we can can coalesce this operation with the previous one; if we can't, we need to perform it. */
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if (!(required_access_physical_end <= physical_offset && physical_offset <= util::AlignUp(required_access_physical_end, CompressionBlockAlignment))) {
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R_TRY(f(required_access_physical_offset, required_access_physical_size));
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required_access_physical_size = 0;
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}
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}
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/* If we need to access the data storage, update our storage access parameters. */
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if (CompressionTypeUtility::IsDataStorageAccessRequired(entry.compression_type)) {
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/* Update the required access parameters. */
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if (required_access_physical_size > 0) {
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required_access_physical_size += physical_size + (physical_offset - required_access_physical_end);
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} else {
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required_access_physical_offset = physical_offset;
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required_access_physical_size = physical_size;
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}
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} else {
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/* Verify that we're allowed to be operating on the non-data-storage-access type. */
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R_UNLESS(entry.compression_type == CompressionType_Zeros, fs::ResultUnexpectedInCompressedStorageB());
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}
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/* We're always continuous. */
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*out_continuous = true;
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R_SUCCEED();
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}));
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/* If we have a pending operation, perform it. */
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if (required_access_physical_size > 0) {
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R_TRY(f(required_access_physical_offset, required_access_physical_size));
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}
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R_SUCCEED();
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}
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Result QueryAppropriateOffsetForAsynchronousAccess(s64 *out, s64 offset, s64 access_size, s64 alignment_size) {
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/* Check pre-conditions. */
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AMS_ASSERT(offset >= 0);
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AMS_ASSERT(this->IsInitialized());
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/* Check that we can write to the output. */
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R_UNLESS(out != nullptr, fs::ResultNullptrArgument());
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/* Get the table offsets. */
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BucketTree::Offsets table_offsets;
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R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
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/* Validate arguments. */
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R_UNLESS(table_offsets.IsInclude(offset, 1), fs::ResultOutOfRange());
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/* Operate on the range. */
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s64 required_access_physical_offset = 0;
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s64 required_access_physical_size = 0;
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s64 required_access_physical_end = 0;
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s64 appropriate_virtual_offset = offset;
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R_TRY(this->OperatePerEntry(offset, table_offsets.end_offset - offset, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 read_size) -> Result {
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AMS_UNUSED(virtual_data_size);
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/* Determine the physical extents. */
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s64 physical_offset, physical_size;
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if (CompressionTypeUtility::IsRandomAccessible(entry.compression_type)) {
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physical_offset = entry.phys_offset + data_offset;
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physical_size = read_size;
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} else {
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physical_offset = entry.phys_offset;
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physical_size = entry.GetPhysicalSize();
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}
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/* If we don't need to access the data storage, update our storage access parameters simply. */
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if (!CompressionTypeUtility::IsDataStorageAccessRequired(entry.compression_type)) {
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/* Verify that we're allowed to be operating on the non-data-storage-access type. */
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R_UNLESS(entry.compression_type == CompressionType_Zeros, fs::ResultUnexpectedInCompressedStorageB());
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/* No access is required, so we can advance the offset freely. */
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appropriate_virtual_offset += read_size;
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/* A read to zeros is always continuous. */
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*out_continuous = true;
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R_SUCCEED();
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}
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/* Update the required access parameters. */
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if (required_access_physical_size > 0) {
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/* Check that we can can coalesce this operation with the previous one; if we can't, we need to account for the gap. */
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if ((required_access_physical_end <= physical_offset && physical_offset <= util::AlignUp(required_access_physical_end, CompressionBlockAlignment))) {
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const s64 gap_size = physical_offset - required_access_physical_end;
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if (required_access_physical_size + gap_size > access_size) {
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*out_continuous = false;
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R_SUCCEED();
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}
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required_access_physical_size += gap_size;
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}
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} else {
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required_access_physical_offset = physical_offset;
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}
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/* If we're within the access bounds, we want to continue on. */
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if (physical_size + required_access_physical_size <= access_size) {
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required_access_physical_size += physical_size;
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required_access_physical_end = physical_offset + physical_size;
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appropriate_virtual_offset += read_size;
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*out_continuous = true;
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R_SUCCEED();
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}
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/* We're no longer within the access bounds, so we won't be continuous. */
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*out_continuous = false;
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/* Ensure we account for block alignment. */
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if (CompressionTypeUtility::IsBlockAlignmentRequired(entry.compression_type)) {
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if (appropriate_virtual_offset == offset) {
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appropriate_virtual_offset += read_size;
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access_size = std::max<s64>(access_size, read_size);
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}
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} else {
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/* Get the default splitter. */
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auto * const default_splitter = fssystem::IAsynchronousAccessSplitter::GetDefaultAsynchronousAccessSplitter();
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/* Query for an appropriate offset. */
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s64 appropriate_physical_offset = 0;
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R_TRY(default_splitter->QueryAppropriateOffset(std::addressof(appropriate_physical_offset), physical_offset, access_size - required_access_physical_size, alignment_size));
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/* Use it, if we should. */
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if (const auto gap_size = appropriate_physical_offset - physical_offset; gap_size > 0) {
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appropriate_virtual_offset += gap_size;
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required_access_physical_size += gap_size;
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}
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}
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R_SUCCEED();
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}));
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/* Check that the offset is actually appropriate. */
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AMS_ASSERT(offset <= appropriate_virtual_offset && appropriate_virtual_offset <= table_offsets.end_offset);
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AMS_ASSERT(0 <= required_access_physical_size && required_access_physical_size <= access_size);
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/* Set the output. */
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*out = appropriate_virtual_offset;
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R_SUCCEED();
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}
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Result QueryRange(void *dst, size_t dst_size, s64 offset, s64 size) {
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/* Check arguments. */
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R_UNLESS(dst != nullptr, fs::ResultNullptrArgument());
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R_UNLESS(dst_size == sizeof(fs::QueryRangeInfo), fs::ResultInvalidArgument());
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/* If we have nothing to query, succeed immediately. */
|
|
R_SUCCEED_IF(size <= 0);
|
|
|
|
/* Operate on the range. */
|
|
fs::QueryRangeInfo full_info;
|
|
full_info.Clear();
|
|
|
|
R_TRY(this->OperateRange(offset, size, [&](s64 offset, s64 size) -> Result {
|
|
/* Operate on our data storage. */
|
|
fs::QueryRangeInfo cur_info;
|
|
R_TRY(m_data_storage.OperateRange(std::addressof(cur_info), sizeof(cur_info), fs::OperationId::QueryRange, offset, size, nullptr, 0));
|
|
|
|
/* Merge the info. */
|
|
full_info.Merge(cur_info);
|
|
R_SUCCEED();
|
|
}));
|
|
|
|
R_SUCCEED();
|
|
}
|
|
public:
|
|
using ReadImplFunction = util::IFunction<Result(void *, size_t)>;
|
|
using ReadFunction = util::IFunction<Result(size_t, const ReadImplFunction &)>;
|
|
public:
|
|
Result Read(s64 offset, s64 size, const ReadFunction &read_func) {
|
|
/* Check pre-conditions. */
|
|
AMS_ASSERT(offset >= 0);
|
|
AMS_ASSERT(this->IsInitialized());
|
|
|
|
/* Succeed immediately, if we hvae nothing to read. */
|
|
R_SUCCEED_IF(size == 0);
|
|
|
|
/* Declare read lambda. */
|
|
constexpr int EntriesCountMax = 0x80;
|
|
struct Entries {
|
|
CompressionType compression_type;
|
|
u32 gap_from_prev;
|
|
u32 physical_size;
|
|
u32 virtual_size;
|
|
};
|
|
Entries entries[EntriesCountMax];
|
|
s32 entry_count = 0;
|
|
Entry prev_entry = { .virt_offset = -1, };
|
|
bool will_allocate_pooled_buffer = false;
|
|
s64 required_access_physical_offset = 0;
|
|
s64 required_access_physical_size = 0;
|
|
|
|
auto PerformRequiredRead = [&]() -> Result {
|
|
/* If there are no entries, we have nothing to do. */
|
|
R_SUCCEED_IF(entry_count == 0);
|
|
|
|
/* Get the remaining size in a convenient form. */
|
|
const size_t total_required_size = static_cast<size_t>(required_access_physical_size);
|
|
|
|
/* Perform the read based on whether we need to allocate a buffer. */
|
|
if (will_allocate_pooled_buffer) {
|
|
/* Allocate a pooled buffer. */
|
|
fssystem::PooledBuffer pooled_buffer;
|
|
if (pooled_buffer.GetAllocatableSizeMax() >= total_required_size) {
|
|
pooled_buffer.Allocate(total_required_size, m_block_size_max);
|
|
} else {
|
|
pooled_buffer.AllocateParticularlyLarge(std::min<size_t>(total_required_size, PooledBuffer::GetAllocatableParticularlyLargeSizeMax()), m_block_size_max);
|
|
}
|
|
|
|
/* Read each of the entries. */
|
|
for (s32 entry_idx = 0; entry_idx < entry_count; ++entry_idx) {
|
|
/* Determine the current read size. */
|
|
bool will_use_pooled_buffer = false;
|
|
const size_t cur_read_size = [&] () ALWAYS_INLINE_LAMBDA -> size_t {
|
|
if (const size_t target_entry_size = static_cast<size_t>(entries[entry_idx].physical_size) + static_cast<size_t>(entries[entry_idx].gap_from_prev); target_entry_size <= pooled_buffer.GetSize()) {
|
|
/* We'll be using the pooled buffer. */
|
|
will_use_pooled_buffer = true;
|
|
|
|
/* Determine how much we can read. */
|
|
const size_t max_size = std::min<size_t>(required_access_physical_size, pooled_buffer.GetSize());
|
|
|
|
size_t read_size = 0;
|
|
for (auto n = entry_idx; n < entry_count; ++n) {
|
|
const size_t cur_entry_size = static_cast<size_t>(entries[n].physical_size) + static_cast<size_t>(entries[n].gap_from_prev);
|
|
if (read_size + cur_entry_size > max_size) {
|
|
break;
|
|
}
|
|
|
|
read_size += cur_entry_size;
|
|
}
|
|
|
|
return read_size;
|
|
} else {
|
|
/* If we don't fit, we must be uncompressed. */
|
|
AMS_ASSERT(entries[entry_idx].compression_type == CompressionType_None);
|
|
|
|
/* We can perform the whole of an uncompressed read directly. */
|
|
return entries[entry_idx].virtual_size;
|
|
}
|
|
}();
|
|
|
|
/* Perform the read based on whether or not we'll use the pooled buffer. */
|
|
if (will_use_pooled_buffer) {
|
|
/* Read the compressed data into the pooled buffer. */
|
|
auto * const buffer = pooled_buffer.GetBuffer();
|
|
R_TRY(m_data_storage.Read(required_access_physical_offset, buffer, cur_read_size));
|
|
|
|
/* Temporarily increase our thread priority, while we decompress the data. */
|
|
ScopedThreadPriorityChanger cp(+1, ScopedThreadPriorityChanger::Mode::Relative);
|
|
|
|
/* Decompress the data. */
|
|
size_t buffer_offset;
|
|
for (buffer_offset = 0; entry_idx < entry_count && ((static_cast<size_t>(entries[entry_idx].physical_size) + static_cast<size_t>(entries[entry_idx].gap_from_prev)) == 0 || buffer_offset < cur_read_size); buffer_offset += entries[entry_idx++].physical_size) {
|
|
/* Advance by the relevant gap. */
|
|
buffer_offset += entries[entry_idx].gap_from_prev;
|
|
|
|
const auto compression_type = entries[entry_idx].compression_type;
|
|
switch (compression_type) {
|
|
case CompressionType_None:
|
|
{
|
|
/* Check that we can remain within bounds. */
|
|
AMS_ASSERT(buffer_offset + entries[entry_idx].virtual_size <= cur_read_size);
|
|
|
|
/* Perform no decompression. */
|
|
R_TRY(read_func(entries[entry_idx].virtual_size, util::MakeIFunction([&] (void *dst, size_t dst_size) -> Result {
|
|
/* Check that the size is valid. */
|
|
AMS_ASSERT(dst_size == entries[entry_idx].virtual_size);
|
|
AMS_UNUSED(dst_size);
|
|
|
|
/* We have no compression, so just copy the data out. */
|
|
std::memcpy(dst, buffer + buffer_offset, entries[entry_idx].virtual_size);
|
|
R_SUCCEED();
|
|
})));
|
|
}
|
|
break;
|
|
case CompressionType_Zeros:
|
|
{
|
|
/* Check that we can remain within bounds. */
|
|
AMS_ASSERT(buffer_offset <= cur_read_size);
|
|
|
|
/* Zero the memory. */
|
|
R_TRY(read_func(entries[entry_idx].virtual_size, util::MakeIFunction([&] (void *dst, size_t dst_size) -> Result {
|
|
/* Check that the size is valid. */
|
|
AMS_ASSERT(dst_size == entries[entry_idx].virtual_size);
|
|
AMS_UNUSED(dst_size);
|
|
|
|
/* The data is zeroes, so zero the buffer. */
|
|
std::memset(dst, 0, entries[entry_idx].virtual_size);
|
|
R_SUCCEED();
|
|
})));
|
|
}
|
|
break;
|
|
default:
|
|
{
|
|
/* Check that we can remain within bounds. */
|
|
AMS_ASSERT(buffer_offset + entries[entry_idx].physical_size <= cur_read_size);
|
|
|
|
/* Get the decompressor. */
|
|
const auto decompressor = this->GetDecompressor(compression_type);
|
|
R_UNLESS(decompressor != nullptr, fs::ResultUnexpectedInCompressedStorageB());
|
|
|
|
/* Decompress the data. */
|
|
R_TRY(read_func(entries[entry_idx].virtual_size, util::MakeIFunction([&] (void *dst, size_t dst_size) -> Result {
|
|
/* Check that the size is valid. */
|
|
AMS_ASSERT(dst_size == entries[entry_idx].virtual_size);
|
|
AMS_UNUSED(dst_size);
|
|
|
|
/* Perform the decompression. */
|
|
R_RETURN(decompressor(dst, entries[entry_idx].virtual_size, buffer + buffer_offset, entries[entry_idx].physical_size));
|
|
})));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Check that we processed the correct amount of data. */
|
|
AMS_ASSERT(buffer_offset == cur_read_size);
|
|
} else {
|
|
/* Account for the gap from the previous entry. */
|
|
required_access_physical_offset += entries[entry_idx].gap_from_prev;
|
|
required_access_physical_size -= entries[entry_idx].gap_from_prev;
|
|
|
|
/* We don't need the buffer (as the data is uncompressed), so just execute the read. */
|
|
R_TRY(read_func(cur_read_size, util::MakeIFunction([&] (void *dst, size_t dst_size) -> Result {
|
|
/* Check that the size is valid. */
|
|
AMS_ASSERT(dst_size == cur_read_size);
|
|
AMS_UNUSED(dst_size);
|
|
|
|
/* Perform the read. */
|
|
R_RETURN(m_data_storage.Read(required_access_physical_offset, dst, cur_read_size));
|
|
})));
|
|
}
|
|
|
|
/* Advance on. */
|
|
required_access_physical_offset += cur_read_size;
|
|
required_access_physical_size -= cur_read_size;
|
|
}
|
|
|
|
/* Verify that we have nothing remaining to read. */
|
|
AMS_ASSERT(required_access_physical_size == 0);
|
|
|
|
R_SUCCEED();
|
|
} else {
|
|
/* We don't need a buffer, so just execute the read. */
|
|
R_TRY(read_func(total_required_size, util::MakeIFunction([&] (void *dst, size_t dst_size) -> Result {
|
|
/* Check that the size is valid. */
|
|
AMS_ASSERT(dst_size == total_required_size);
|
|
AMS_UNUSED(dst_size);
|
|
|
|
/* Perform the read. */
|
|
R_RETURN(m_data_storage.Read(required_access_physical_offset, dst, total_required_size));
|
|
})));
|
|
}
|
|
|
|
R_SUCCEED();
|
|
};
|
|
|
|
R_TRY(this->OperatePerEntry(offset, size, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 read_size) -> Result {
|
|
/* Determine the physical extents. */
|
|
s64 physical_offset, physical_size;
|
|
if (CompressionTypeUtility::IsRandomAccessible(entry.compression_type)) {
|
|
physical_offset = entry.phys_offset + data_offset;
|
|
physical_size = read_size;
|
|
} else {
|
|
physical_offset = entry.phys_offset;
|
|
physical_size = entry.GetPhysicalSize();
|
|
}
|
|
|
|
/* If we have a pending data storage operation, perform it if we have to. */
|
|
const s64 required_access_physical_end = required_access_physical_offset + required_access_physical_size;
|
|
if (required_access_physical_size > 0) {
|
|
const bool required_by_gap = !(required_access_physical_end <= physical_offset && physical_offset <= util::AlignUp(required_access_physical_end, CompressionBlockAlignment));
|
|
const bool required_by_continuous_size = ((physical_size + physical_offset) - required_access_physical_end) + required_access_physical_size > static_cast<s64>(m_continuous_reading_size_max);
|
|
const bool required_by_entry_count = entry_count == EntriesCountMax;
|
|
if (required_by_gap || required_by_continuous_size || required_by_entry_count) {
|
|
/* Check that our planned access is sane. */
|
|
AMS_ASSERT(!will_allocate_pooled_buffer || required_access_physical_size <= static_cast<s64>(m_continuous_reading_size_max));
|
|
|
|
/* Perform the required read. */
|
|
R_TRY(PerformRequiredRead());
|
|
|
|
/* Reset our requirements. */
|
|
prev_entry.virt_offset = -1;
|
|
required_access_physical_size = 0;
|
|
entry_count = 0;
|
|
will_allocate_pooled_buffer = false;
|
|
}
|
|
}
|
|
|
|
/* Sanity check that we're within bounds on entries. */
|
|
AMS_ASSERT(entry_count < EntriesCountMax);
|
|
|
|
/* Determine if a buffer allocation is needed. */
|
|
if (entry.compression_type != CompressionType_None || (prev_entry.virt_offset >= 0 && entry.virt_offset - prev_entry.virt_offset != entry.phys_offset - prev_entry.phys_offset)) {
|
|
will_allocate_pooled_buffer = true;
|
|
}
|
|
|
|
/* If we need to access the data storage, update our required access parameters. */
|
|
if (CompressionTypeUtility::IsDataStorageAccessRequired(entry.compression_type)) {
|
|
/* If the data is compressed, ensure the access is sane. */
|
|
if (entry.compression_type != CompressionType_None) {
|
|
R_UNLESS(data_offset == 0, fs::ResultInvalidOffset());
|
|
R_UNLESS(virtual_data_size == read_size, fs::ResultInvalidSize());
|
|
R_UNLESS(entry.GetPhysicalSize() <= static_cast<s64>(m_block_size_max), fs::ResultUnexpectedInCompressedStorageD());
|
|
}
|
|
|
|
/* Update the required access parameters. */
|
|
s64 gap_from_prev;
|
|
if (required_access_physical_size > 0) {
|
|
gap_from_prev = physical_offset - required_access_physical_end;
|
|
} else {
|
|
gap_from_prev = 0;
|
|
required_access_physical_offset = physical_offset;
|
|
}
|
|
required_access_physical_size += physical_size + gap_from_prev;
|
|
|
|
/* Create an entry. to access the data storage. */
|
|
entries[entry_count++] = {
|
|
.compression_type = entry.compression_type,
|
|
.gap_from_prev = static_cast<u32>(gap_from_prev),
|
|
.physical_size = static_cast<u32>(physical_size),
|
|
.virtual_size = static_cast<u32>(read_size),
|
|
};
|
|
} else {
|
|
/* Verify that we're allowed to be operating on the non-data-storage-access type. */
|
|
R_UNLESS(entry.compression_type == CompressionType_Zeros, fs::ResultUnexpectedInCompressedStorageB());
|
|
|
|
/* If we have entries, create a fake entry for the zero region. */
|
|
if (entry_count != 0) {
|
|
/* We need to have a physical size. */
|
|
R_UNLESS(entry.GetPhysicalSize() != 0, fs::ResultUnexpectedInCompressedStorageD());
|
|
|
|
/* Create a fake entry. */
|
|
entries[entry_count++] = {
|
|
.compression_type = CompressionType_Zeros,
|
|
.gap_from_prev = 0,
|
|
.physical_size = 0,
|
|
.virtual_size = static_cast<u32>(read_size),
|
|
};
|
|
} else {
|
|
/* We have no entries, we we can just perform the read. */
|
|
R_TRY(read_func(static_cast<size_t>(read_size), util::MakeIFunction([&] (void *dst, size_t dst_size) -> Result {
|
|
/* Check the space we should zero is correct. */
|
|
AMS_ASSERT(dst_size == static_cast<size_t>(read_size));
|
|
AMS_UNUSED(dst_size);
|
|
|
|
/* Zero the memory. */
|
|
std::memset(dst, 0, read_size);
|
|
R_SUCCEED();
|
|
})));
|
|
}
|
|
}
|
|
|
|
|
|
/* Set the previous entry. */
|
|
prev_entry = entry;
|
|
|
|
/* We're continuous. */
|
|
*out_continuous = true;
|
|
R_SUCCEED();
|
|
}));
|
|
|
|
/* If we still have a pending access, perform it. */
|
|
if (required_access_physical_size != 0) {
|
|
R_TRY(PerformRequiredRead());
|
|
}
|
|
|
|
R_SUCCEED();
|
|
}
|
|
private:
|
|
DecompressorFunction GetDecompressor(CompressionType type) const {
|
|
/* Check that we can get a decompressor for the type. */
|
|
if (CompressionTypeUtility::IsUnknownType(type)) {
|
|
return nullptr;
|
|
}
|
|
|
|
/* Get the decompressor. */
|
|
return m_get_decompressor_function(type);
|
|
}
|
|
|
|
bool IsInitialized() const {
|
|
return m_table.IsInitialized();
|
|
}
|
|
};
|
|
|
|
class CacheManager {
|
|
NON_COPYABLE(CacheManager);
|
|
NON_MOVEABLE(CacheManager);
|
|
private:
|
|
struct Range {
|
|
s64 offset;
|
|
size_t size;
|
|
|
|
s64 GetEndOffset() const {
|
|
return this->offset + this->size;
|
|
}
|
|
|
|
bool IsIncluded(s64 ofs) const {
|
|
return this->offset <= ofs && ofs < this->GetEndOffset();
|
|
}
|
|
};
|
|
static_assert(util::is_pod<Range>::value);
|
|
|
|
struct CacheEntry {
|
|
Range range;
|
|
fs::IBufferManager::CacheHandle handle;
|
|
uintptr_t memory_address;
|
|
u32 memory_size;
|
|
bool is_valid;
|
|
bool is_cached;
|
|
u16 lru_counter;
|
|
|
|
void Invalidate() {
|
|
/* ... */
|
|
}
|
|
|
|
bool IsAllocated() const {
|
|
return this->is_valid && this->handle != 0;
|
|
}
|
|
|
|
bool IsIncluded(s64 offset) const {
|
|
return this->is_valid && this->range.IsIncluded(offset);
|
|
}
|
|
|
|
bool IsWriteBack() const {
|
|
return false;
|
|
}
|
|
};
|
|
static_assert(util::is_pod<CacheEntry>::value);
|
|
|
|
struct AccessRange {
|
|
s64 virtual_offset;
|
|
s64 virtual_size;
|
|
u32 physical_size;
|
|
bool is_block_alignment_required;
|
|
|
|
s64 GetEndVirtualOffset() const {
|
|
return this->virtual_offset + this->virtual_size;
|
|
}
|
|
};
|
|
static_assert(util::is_pod<AccessRange>::value);
|
|
|
|
using BlockCacheManager = ::ams::fssystem::impl::BlockCacheManager<CacheEntry, fs::IBufferManager>;
|
|
using CacheIndex = BlockCacheManager::CacheIndex;
|
|
private:
|
|
size_t m_cache_size_unk_0;
|
|
size_t m_cache_size_unk_1;
|
|
os::SdkMutex m_mutex;
|
|
BlockCacheManager m_block_cache_manager;
|
|
s64 m_storage_size = 0;
|
|
public:
|
|
CacheManager() = default;
|
|
|
|
~CacheManager() { this->Finalize(); }
|
|
public:
|
|
Result Initialize(fs::IBufferManager *cache_allocator, s64 storage_size, size_t cache_size_0, size_t cache_size_1, size_t max_cache_entries) {
|
|
/* Initialize our block cache manager. */
|
|
R_TRY(m_block_cache_manager.Initialize(cache_allocator, max_cache_entries));
|
|
|
|
/* Set our fields. */
|
|
m_cache_size_unk_0 = cache_size_0;
|
|
m_cache_size_unk_1 = cache_size_1;
|
|
m_storage_size = storage_size;
|
|
|
|
R_SUCCEED();
|
|
}
|
|
|
|
void Finalize() {
|
|
/* If necessary, invalidate anything we have cached. */
|
|
if (m_block_cache_manager.IsInitialized()) {
|
|
this->Invalidate();
|
|
}
|
|
|
|
/* Finalize our block cache manager. */
|
|
m_block_cache_manager.Finalize();
|
|
}
|
|
|
|
void Invalidate() {
|
|
/* Acquire exclusive access to our manager. */
|
|
std::scoped_lock lk(m_mutex);
|
|
|
|
/* Invalidate all entries. */
|
|
return m_block_cache_manager.Invalidate();
|
|
}
|
|
|
|
Result Read(CompressedStorageCore &core, s64 offset, void *buffer, size_t size) {
|
|
/* If we have nothing to read, succeed. */
|
|
R_SUCCEED_IF(size == 0);
|
|
|
|
/* Check that we have a buffer to read into. */
|
|
R_UNLESS(buffer != nullptr, fs::ResultNullptrArgument());
|
|
|
|
/* Check that the read is in bounds. */
|
|
R_UNLESS(offset <= m_storage_size, fs::ResultInvalidOffset());
|
|
|
|
/* Determine how much we can read. */
|
|
const size_t read_size = std::min<size_t>(size, m_storage_size - offset);
|
|
|
|
/* Create head/tail ranges. */
|
|
AccessRange head_range = {};
|
|
AccessRange tail_range = {};
|
|
bool is_tail_set = false;
|
|
|
|
/* Operate to determine the head range. */
|
|
R_TRY(core.OperatePerEntry(offset, 1, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 data_read_size) -> Result {
|
|
AMS_UNUSED(data_offset, data_read_size);
|
|
|
|
/* Set the head range. */
|
|
head_range = {
|
|
.virtual_offset = entry.virt_offset,
|
|
.virtual_size = virtual_data_size,
|
|
.physical_size = static_cast<u32>(entry.phys_size),
|
|
.is_block_alignment_required = CompressionTypeUtility::IsBlockAlignmentRequired(entry.compression_type),
|
|
};
|
|
|
|
/* If required, set the tail range. */
|
|
if (static_cast<s64>(offset + read_size) <= entry.virt_offset + virtual_data_size) {
|
|
tail_range = {
|
|
.virtual_offset = entry.virt_offset,
|
|
.virtual_size = virtual_data_size,
|
|
.physical_size = static_cast<u32>(entry.phys_size),
|
|
.is_block_alignment_required = CompressionTypeUtility::IsBlockAlignmentRequired(entry.compression_type),
|
|
};
|
|
is_tail_set = true;
|
|
}
|
|
|
|
/* We only want to determine the head range, so we're not continuous. */
|
|
*out_continuous = false;
|
|
R_SUCCEED();
|
|
}));
|
|
|
|
/* If necessary, determine the tail range. */
|
|
if (!is_tail_set) {
|
|
R_TRY(core.OperatePerEntry(offset + read_size - 1, 1, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 data_read_size) -> Result {
|
|
AMS_UNUSED(data_offset, data_read_size);
|
|
|
|
/* Set the tail range. */
|
|
tail_range = {
|
|
.virtual_offset = entry.virt_offset,
|
|
.virtual_size = virtual_data_size,
|
|
.physical_size = static_cast<u32>(entry.phys_size),
|
|
.is_block_alignment_required = CompressionTypeUtility::IsBlockAlignmentRequired(entry.compression_type),
|
|
};
|
|
|
|
/* We only want to determine the tail range, so we're not continuous. */
|
|
*out_continuous = false;
|
|
R_SUCCEED();
|
|
}));
|
|
}
|
|
|
|
/* Begin performing the accesses. */
|
|
s64 cur_offset = offset;
|
|
size_t cur_size = read_size;
|
|
char *cur_dst = static_cast<char *>(buffer);
|
|
|
|
/* If we can use the head/tail cache, do so. */
|
|
if (m_block_cache_manager.GetCount() > 0) {
|
|
/* Read the head cache. */
|
|
R_TRY(this->ReadHeadCache(core, cur_offset, cur_dst, cur_size, head_range, tail_range));
|
|
|
|
/* If we're now done, succeed. */
|
|
R_SUCCEED_IF(cur_size == 0);
|
|
|
|
/* Read the tail cache. */
|
|
R_TRY(this->ReadTailCache(core, cur_offset, cur_dst, cur_size, head_range, tail_range));
|
|
|
|
/* If we're now done, succeed. */
|
|
R_SUCCEED_IF(cur_size == 0);
|
|
}
|
|
|
|
/* Determine our alignment. */
|
|
const bool head_unaligned = head_range.is_block_alignment_required && (cur_offset != head_range.virtual_offset || static_cast<s64>(cur_size) < head_range.virtual_size);
|
|
const bool tail_unaligned = [&] () ALWAYS_INLINE_LAMBDA -> bool {
|
|
if (tail_range.is_block_alignment_required) {
|
|
if (static_cast<s64>(cur_size + cur_offset) == tail_range.GetEndVirtualOffset()) {
|
|
return false;
|
|
} else if (!head_unaligned) {
|
|
return true;
|
|
} else {
|
|
return head_range.GetEndVirtualOffset() < static_cast<s64>(cur_size + cur_offset);
|
|
}
|
|
} else {
|
|
return false;
|
|
}
|
|
}();
|
|
|
|
/* Determine start/end offsets. */
|
|
const s64 start_offset = head_range.is_block_alignment_required ? head_range.virtual_offset : cur_offset;
|
|
const s64 end_offset = tail_range.is_block_alignment_required ? tail_range.GetEndVirtualOffset() : cur_offset + cur_size;
|
|
|
|
/* Perform the read. */
|
|
bool is_burst_reading = false;
|
|
R_TRY(core.Read(start_offset, end_offset - start_offset, util::MakeIFunction([&] (size_t size_buffer_required, const CompressedStorageCore::ReadImplFunction &read_impl) -> Result {
|
|
/* Determine whether we're burst reading. */
|
|
const AccessRange *unaligned_range = nullptr;
|
|
if (!is_burst_reading) {
|
|
/* Check whether we're using head, tail, or none as unaligned. */
|
|
if (head_unaligned && head_range.virtual_offset <= cur_offset && cur_offset < head_range.GetEndVirtualOffset()) {
|
|
unaligned_range = std::addressof(head_range);
|
|
} else if (tail_unaligned && tail_range.virtual_offset <= cur_offset && cur_offset < tail_range.GetEndVirtualOffset()) {
|
|
unaligned_range = std::addressof(tail_range);
|
|
} else {
|
|
is_burst_reading = true;
|
|
}
|
|
}
|
|
AMS_ASSERT((is_burst_reading ^ (unaligned_range != nullptr)));
|
|
|
|
/* Perform reading by burst, or not. */
|
|
if (is_burst_reading) {
|
|
/* Check that the access is valid for burst reading. */
|
|
AMS_ASSERT(size_buffer_required <= cur_size);
|
|
|
|
/* Perform the read. */
|
|
R_TRY(read_impl(cur_dst, size_buffer_required));
|
|
|
|
/* Advance. */
|
|
cur_dst += size_buffer_required;
|
|
cur_offset += size_buffer_required;
|
|
cur_size -= size_buffer_required;
|
|
|
|
/* Determine whether we're going to continue burst reading. */
|
|
const s64 offset_aligned = tail_unaligned ? tail_range.virtual_offset : end_offset;
|
|
AMS_ASSERT(cur_offset <= offset_aligned);
|
|
|
|
if (offset_aligned <= cur_offset) {
|
|
is_burst_reading = false;
|
|
}
|
|
} else {
|
|
/* We're not burst reading, so we have some unaligned range. */
|
|
AMS_ASSERT(unaligned_range != nullptr);
|
|
|
|
/* Check that the size is correct. */
|
|
AMS_ASSERT(size_buffer_required == static_cast<size_t>(unaligned_range->virtual_size));
|
|
|
|
/* Get a pooled buffer for our read. */
|
|
fssystem::PooledBuffer pooled_buffer;
|
|
pooled_buffer.Allocate(size_buffer_required, size_buffer_required);
|
|
|
|
/* Perform read. */
|
|
R_TRY(read_impl(pooled_buffer.GetBuffer(), size_buffer_required));
|
|
|
|
/* Copy the data we read to the destination. */
|
|
const size_t skip_size = cur_offset - unaligned_range->virtual_offset;
|
|
const size_t copy_size = std::min<size_t>(cur_size, unaligned_range->GetEndVirtualOffset() - cur_offset);
|
|
|
|
std::memcpy(cur_dst, pooled_buffer.GetBuffer() + skip_size, copy_size);
|
|
|
|
/* Advance. */
|
|
cur_dst += copy_size;
|
|
cur_offset += copy_size;
|
|
cur_size -= copy_size;
|
|
|
|
/* If we should, cache what we read. */
|
|
if (m_block_cache_manager.GetCount() > 0 && unaligned_range->physical_size > m_cache_size_unk_1) {
|
|
CacheEntry entry;
|
|
for (s64 ofs = unaligned_range->virtual_offset; ofs < unaligned_range->GetEndVirtualOffset(); ofs += entry.range.size) {
|
|
/* Find or allocate buffer. */
|
|
fs::IBufferManager::MemoryRange memory_range;
|
|
R_TRY(this->FindOrAllocateBuffer(std::addressof(memory_range), std::addressof(entry), ofs, unaligned_range->GetEndVirtualOffset() - ofs));
|
|
|
|
/* If not cached, cache the data. */
|
|
if (!entry.is_cached) {
|
|
std::memcpy(reinterpret_cast<void *>(memory_range.first), pooled_buffer.GetBuffer() + (ofs - unaligned_range->virtual_offset), entry.range.size);
|
|
entry.is_cached = true;
|
|
}
|
|
|
|
/* Store the associated buffer. */
|
|
this->StoreAssociateBuffer(memory_range, entry);
|
|
}
|
|
}
|
|
}
|
|
|
|
R_SUCCEED();
|
|
})));
|
|
|
|
R_SUCCEED();
|
|
}
|
|
private:
|
|
Result FindBuffer(fs::IBufferManager::MemoryRange *out, CacheEntry *out_entry, s64 offset) {
|
|
/* Check pre-conditions. */
|
|
AMS_ASSERT(m_block_cache_manager.IsInitialized());
|
|
AMS_ASSERT(out != nullptr);
|
|
AMS_ASSERT(out_entry != nullptr);
|
|
|
|
/* Acquire exclusive access to our entries. */
|
|
std::scoped_lock lk(m_mutex);
|
|
|
|
/* Find the buffer. */
|
|
R_RETURN(this->FindBufferImpl(out, out_entry, offset));
|
|
}
|
|
|
|
Result FindBufferImpl(fs::IBufferManager::MemoryRange *out, CacheEntry *out_entry, s64 offset) {
|
|
/* Check pre-conditions. */
|
|
AMS_ASSERT(m_mutex.IsLockedByCurrentThread());
|
|
|
|
/* Get our block cache count */
|
|
const auto count = m_block_cache_manager.GetCount();
|
|
|
|
/* Try to find the buffer. */
|
|
CacheIndex index;
|
|
for (index = 0; index < count; ++index) {
|
|
if (const auto &buffer = m_block_cache_manager[index]; buffer.IsAllocated() && buffer.IsIncluded(offset)) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Set the output. */
|
|
if (index != count) {
|
|
/* Acquire the entry. */
|
|
m_block_cache_manager.AcquireCacheEntry(out_entry, out, index);
|
|
if (out->first == 0) {
|
|
*out = {};
|
|
*out_entry = {};
|
|
}
|
|
} else {
|
|
*out = {};
|
|
*out_entry = {};
|
|
}
|
|
|
|
R_SUCCEED();
|
|
}
|
|
|
|
Result FindOrAllocateBuffer(fs::IBufferManager::MemoryRange *out, CacheEntry *out_entry, s64 offset, size_t max_range_size) {
|
|
/* Check pre-conditions. */
|
|
AMS_ASSERT(m_block_cache_manager.IsInitialized());
|
|
AMS_ASSERT(out != nullptr);
|
|
AMS_ASSERT(out_entry != nullptr);
|
|
|
|
/* Acquire exclusive access to our block cache manager. */
|
|
std::scoped_lock lk(m_mutex);
|
|
|
|
/* Try to find the buffer. */
|
|
R_TRY(this->FindBufferImpl(out, out_entry, offset));
|
|
|
|
/* Determine the range size. */
|
|
const size_t range_size = std::min<size_t>(max_range_size, m_cache_size_unk_0);
|
|
|
|
/* If necessary, allocate. */
|
|
if (out->first == 0) {
|
|
R_TRY(fssystem::buffers::AllocateBufferUsingBufferManagerContext(out, m_block_cache_manager.GetAllocator(), range_size, fs::IBufferManager::BufferAttribute(0x20), [] (const fs::IBufferManager::MemoryRange &buffer) -> bool {
|
|
return buffer.first != 0;
|
|
}, AMS_CURRENT_FUNCTION_NAME));
|
|
|
|
/* Set the entry for the allocated buffer. */
|
|
out_entry->is_valid = out->first != 0;
|
|
out_entry->is_cached = false;
|
|
out_entry->handle = 0;
|
|
out_entry->memory_address = 0;
|
|
out_entry->memory_size = 0;
|
|
out_entry->range.offset = offset;
|
|
out_entry->range.size = range_size;
|
|
out_entry->lru_counter = 0;
|
|
}
|
|
|
|
/* Check that the result is valid. */
|
|
AMS_ASSERT(out_entry->range.size <= out->second);
|
|
|
|
R_SUCCEED();
|
|
}
|
|
|
|
Result ReadHeadCache(CompressedStorageCore &core, s64 &offset, char *&buffer, size_t &size, AccessRange &head_range, const AccessRange &tail_range) {
|
|
/* Check pre-conditions. */
|
|
AMS_ASSERT(buffer != nullptr);
|
|
|
|
/* Read until we're done with the head cache */
|
|
while (head_range.virtual_size > 0 && head_range.virtual_offset < tail_range.GetEndVirtualOffset()) {
|
|
/* Cache the access extents. */
|
|
s64 access_offset = offset;
|
|
char *access_buf = buffer;
|
|
size_t access_size = size;
|
|
|
|
/* Determine the current access extents. */
|
|
s64 cur_offset = head_range.virtual_offset + util::AlignDown<s64>(access_offset - head_range.virtual_offset, m_cache_size_unk_0);
|
|
while (cur_offset < head_range.GetEndVirtualOffset() && cur_offset < static_cast<s64>(offset + size)) {
|
|
/* Find the relevant entry. */
|
|
fs::IBufferManager::MemoryRange memory_range = {};
|
|
CacheEntry entry = {};
|
|
R_TRY(this->FindBuffer(std::addressof(memory_range), std::addressof(entry), cur_offset));
|
|
|
|
/* If the entry isn't cached, we're done. */
|
|
R_SUCCEED_IF(!entry.is_cached);
|
|
|
|
/* Otherwise, copy the cacheed data. */
|
|
const size_t copy_size = std::min<size_t>(access_size, entry.range.GetEndOffset() - access_offset);
|
|
|
|
std::memcpy(access_buf, reinterpret_cast<const void *>(memory_range.first + access_offset - entry.range.offset), copy_size);
|
|
|
|
/* Advance. */
|
|
access_buf += copy_size;
|
|
access_offset += copy_size;
|
|
access_size -= copy_size;
|
|
|
|
cur_offset += entry.range.size;
|
|
|
|
/* Store the associated buffer. */
|
|
this->StoreAssociateBuffer(memory_range, entry);
|
|
}
|
|
|
|
/* Update the output extents. */
|
|
buffer = access_buf;
|
|
offset = access_offset;
|
|
size = access_size;
|
|
|
|
/* Determine the new head range. */
|
|
AccessRange new_head_range = {
|
|
.virtual_offset = head_range.GetEndVirtualOffset(),
|
|
.virtual_size = 0,
|
|
.physical_size = 0,
|
|
.is_block_alignment_required = true,
|
|
};
|
|
if (head_range.GetEndVirtualOffset() == tail_range.virtual_offset) {
|
|
/* We can use the tail range directly. */
|
|
new_head_range.virtual_size = tail_range.virtual_size;
|
|
new_head_range.physical_size = tail_range.physical_size;
|
|
new_head_range.is_block_alignment_required = tail_range.is_block_alignment_required;
|
|
} else if (head_range.GetEndVirtualOffset() < tail_range.GetEndVirtualOffset()) {
|
|
/* We need to find the new head range. */
|
|
R_TRY(core.OperatePerEntry(new_head_range.virtual_offset, 1, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 data_read_size) -> Result {
|
|
AMS_UNUSED(data_offset, data_read_size);
|
|
|
|
/* If we can, use the current entry. */
|
|
if (entry.virt_offset < tail_range.GetEndVirtualOffset()) {
|
|
new_head_range = {
|
|
.virtual_offset = entry.virt_offset,
|
|
.virtual_size = virtual_data_size,
|
|
.physical_size = static_cast<u32>(entry.phys_size),
|
|
.is_block_alignment_required = CompressionTypeUtility::IsBlockAlignmentRequired(entry.compression_type),
|
|
};
|
|
}
|
|
|
|
/* We only want to determine the new head range, so we're not continuous. */
|
|
*out_continuous = false;
|
|
R_SUCCEED();
|
|
}));
|
|
}
|
|
|
|
/* Update the head range. */
|
|
head_range = new_head_range;
|
|
}
|
|
|
|
R_SUCCEED();
|
|
}
|
|
|
|
Result ReadTailCache(CompressedStorageCore &core, s64 offset, char *buffer, size_t &size, const AccessRange &head_range, AccessRange &tail_range) {
|
|
/* Check pre-conditions. */
|
|
AMS_ASSERT(buffer != nullptr);
|
|
|
|
/* Read until we're done with the tail cache */
|
|
while (tail_range.virtual_offset >= offset) {
|
|
/* Loop reading, while we can. */
|
|
const s64 dst_end_offset = offset + size;
|
|
s64 cur_offset = tail_range.virtual_offset;
|
|
while (cur_offset < dst_end_offset) {
|
|
/* Find the relevant entry. */
|
|
fs::IBufferManager::MemoryRange memory_range = {};
|
|
CacheEntry entry = {};
|
|
R_TRY(this->FindBuffer(std::addressof(memory_range), std::addressof(entry), cur_offset));
|
|
|
|
/* If the entry isn't cached, we're done. */
|
|
R_SUCCEED_IF(!entry.is_cached);
|
|
|
|
/* Sanity check our current access. */
|
|
AMS_ASSERT(offset <= entry.range.offset);
|
|
|
|
/* Copy the cacheed data. */
|
|
const s64 cur_end_offset = std::min<s64>(dst_end_offset, entry.range.GetEndOffset());
|
|
|
|
std::memcpy(buffer + entry.range.offset - offset, reinterpret_cast<const void *>(memory_range.first), cur_end_offset - entry.range.offset);
|
|
|
|
/* Advance. */
|
|
cur_offset += entry.range.size;
|
|
|
|
/* Store the associated buffer. */
|
|
this->StoreAssociateBuffer(memory_range, entry);
|
|
}
|
|
|
|
/* Update the output extents. */
|
|
size -= std::min<s64>(dst_end_offset, tail_range.GetEndVirtualOffset()) - tail_range.virtual_offset;
|
|
|
|
/* Update the tail range. */
|
|
bool new_tail_found = false;
|
|
if (tail_range.virtual_offset - 1 >= 0) {
|
|
/* We need to find the new tail range. */
|
|
R_TRY(core.OperatePerEntry(tail_range.virtual_offset - 1, 1, [&] (bool *out_continuous, const Entry &entry, s64 virtual_data_size, s64 data_offset, s64 data_read_size) -> Result {
|
|
AMS_UNUSED(data_offset, data_read_size);
|
|
|
|
/* If we can, use the current entry. */
|
|
if (head_range.virtual_offset != entry.virt_offset) {
|
|
tail_range = {
|
|
.virtual_offset = entry.virt_offset,
|
|
.virtual_size = virtual_data_size,
|
|
.physical_size = static_cast<u32>(entry.phys_size),
|
|
.is_block_alignment_required = CompressionTypeUtility::IsBlockAlignmentRequired(entry.compression_type),
|
|
};
|
|
|
|
new_tail_found = true;
|
|
}
|
|
|
|
/* We only want to determine the new head range, so we're not continuous. */
|
|
*out_continuous = false;
|
|
R_SUCCEED();
|
|
}));
|
|
}
|
|
|
|
/* If we didn't find a new tail, write a default (and we're done). */
|
|
if (!new_tail_found) {
|
|
tail_range = {
|
|
.virtual_offset = tail_range.virtual_offset,
|
|
.virtual_size = 0,
|
|
.physical_size = 0,
|
|
.is_block_alignment_required = true,
|
|
};
|
|
break;
|
|
}
|
|
}
|
|
|
|
R_SUCCEED();
|
|
}
|
|
|
|
void StoreAssociateBuffer(const fs::IBufferManager::MemoryRange &memory_range, const CacheEntry &entry) {
|
|
/* Check pre-conditions. */
|
|
AMS_ASSERT(m_block_cache_manager.GetCount() > 0);
|
|
|
|
/* Acquire exclusive access to our manager. */
|
|
std::scoped_lock lk(m_mutex);
|
|
|
|
/* Get empty cache index. */
|
|
CacheIndex empty_index, lru_index;
|
|
m_block_cache_manager.GetEmptyCacheEntryIndex(std::addressof(empty_index), std::addressof(lru_index));
|
|
|
|
/* If nothing is empty, invalidate the least recently used entry. */
|
|
if (empty_index == BlockCacheManager::InvalidCacheIndex) {
|
|
m_block_cache_manager.InvalidateCacheEntry(lru_index);
|
|
empty_index = lru_index;
|
|
}
|
|
|
|
/* Set the entry. */
|
|
m_block_cache_manager.SetCacheEntry(empty_index, entry, memory_range);
|
|
}
|
|
};
|
|
private:
|
|
CompressedStorageCore m_core;
|
|
CacheManager m_cache_manager;
|
|
public:
|
|
CompressedStorage() = default;
|
|
virtual ~CompressedStorage() { this->Finalize(); }
|
|
|
|
Result Initialize(MemoryResource *bktr_allocator, fs::IBufferManager *cache_allocator, fs::SubStorage data_storage, fs::SubStorage node_storage, fs::SubStorage entry_storage, s32 bktr_entry_count, size_t block_size_max, size_t continuous_reading_size_max, GetDecompressorFunction get_decompressor, size_t cache_size_0, size_t cache_size_1, s32 max_cache_entries) {
|
|
/* Initialize our core. */
|
|
R_TRY(m_core.Initialize(bktr_allocator, data_storage, node_storage, entry_storage, bktr_entry_count, block_size_max, continuous_reading_size_max, get_decompressor));
|
|
|
|
/* Get our core size. */
|
|
s64 core_size = 0;
|
|
R_TRY(m_core.GetSize(std::addressof(core_size)));
|
|
|
|
/* Initialize our cache manager. */
|
|
R_TRY(m_cache_manager.Initialize(cache_allocator, core_size, cache_size_0, cache_size_1, max_cache_entries));
|
|
|
|
R_SUCCEED();
|
|
}
|
|
|
|
void Finalize() {
|
|
m_cache_manager.Finalize();
|
|
m_core.Finalize();
|
|
}
|
|
|
|
fs::IStorage *GetDataStorage() {
|
|
return m_core.GetDataStorage();
|
|
}
|
|
|
|
Result GetDataStorageSize(s64 *out) {
|
|
R_RETURN(m_core.GetDataStorageSize(out));
|
|
}
|
|
|
|
Result GetEntryList(Entry *out_entries, s32 *out_read_count, s32 max_entry_count, s64 offset, s64 size) {
|
|
R_RETURN(m_core.GetEntryList(out_entries, out_read_count, max_entry_count, offset, size));
|
|
}
|
|
|
|
fssystem::BucketTree &GetEntryTable() {
|
|
return m_core.GetEntryTable();
|
|
}
|
|
public:
|
|
virtual Result QueryAppropriateOffset(s64 *out, s64 offset, s64 access_size, s64 alignment_size) override {
|
|
R_RETURN(m_core.QueryAppropriateOffsetForAsynchronousAccess(out, offset, access_size, alignment_size));
|
|
}
|
|
public:
|
|
virtual Result Read(s64 offset, void *buffer, size_t size) override {
|
|
R_RETURN(m_cache_manager.Read(m_core, offset, buffer, size));
|
|
}
|
|
|
|
virtual Result OperateRange(void *dst, size_t dst_size, fs::OperationId op_id, s64 offset, s64 size, const void *src, size_t src_size) override {
|
|
AMS_UNUSED(src, src_size);
|
|
|
|
/* Check pre-conditions. */
|
|
AMS_ASSERT(offset >= 0);
|
|
AMS_ASSERT(size >= 0);
|
|
|
|
/* Perform the operation. */
|
|
switch (op_id) {
|
|
case fs::OperationId::Invalidate:
|
|
m_cache_manager.Invalidate();
|
|
R_TRY(m_core.Invalidate());
|
|
break;
|
|
case fs::OperationId::QueryRange:
|
|
R_TRY(m_core.QueryRange(dst, dst_size, offset, size));
|
|
break;
|
|
default:
|
|
R_THROW(fs::ResultUnsupportedOperateRangeForCompressedStorage());
|
|
}
|
|
|
|
R_SUCCEED();
|
|
}
|
|
|
|
virtual Result GetSize(s64 *out) override {
|
|
R_RETURN(m_core.GetSize(out));
|
|
}
|
|
|
|
virtual Result Flush() override {
|
|
R_SUCCEED();
|
|
}
|
|
|
|
virtual Result Write(s64 offset, const void *buffer, size_t size) override {
|
|
AMS_UNUSED(offset, buffer, size);
|
|
R_THROW(fs::ResultUnsupportedWriteForCompressedStorage());
|
|
}
|
|
|
|
virtual Result SetSize(s64 size) override {
|
|
AMS_UNUSED(size);
|
|
/* NOTE: Is Nintendo returning the wrong result here? */
|
|
R_THROW(fs::ResultUnsupportedSetSizeForIndirectStorage());
|
|
}
|
|
};
|
|
|
|
}
|