mirror of
https://github.com/Atmosphere-NX/Atmosphere
synced 2024-11-15 17:39:28 +00:00
82 lines
2.5 KiB
C++
82 lines
2.5 KiB
C++
/*
|
|
* Copyright (c) Atmosphère-NX
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms and conditions of the GNU General Public License,
|
|
* version 2, as published by the Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
#include <vapours.hpp>
|
|
#include <stratosphere/os/os_sdk_mutex.hpp>
|
|
#include <stratosphere/os/os_sdk_recursive_mutex.hpp>
|
|
#include <stratosphere/os/impl/os_internal_condition_variable.hpp>
|
|
|
|
namespace ams::os {
|
|
|
|
struct SdkConditionVariableType {
|
|
union {
|
|
s32 _arr[sizeof(impl::InternalConditionVariableStorage) / sizeof(s32)];
|
|
impl::InternalConditionVariableStorage _storage;
|
|
};
|
|
|
|
ALWAYS_INLINE void Initialize() {
|
|
GetReference(this->_storage).Initialize();
|
|
}
|
|
|
|
void Wait(SdkMutexType &mutex);
|
|
bool TimedWait(SdkMutexType &mutex, TimeSpan timeout);
|
|
|
|
void Wait(SdkRecursiveMutexType &mutex);
|
|
bool TimedWait(SdkRecursiveMutexType &mutex, TimeSpan timeout);
|
|
|
|
ALWAYS_INLINE void Signal() {
|
|
GetReference(this->_storage).Signal();
|
|
}
|
|
|
|
ALWAYS_INLINE void Broadcast() {
|
|
GetReference(this->_storage).Broadcast();
|
|
}
|
|
};
|
|
static_assert(std::is_trivial<SdkConditionVariableType>::value);
|
|
|
|
class SdkConditionVariable {
|
|
private:
|
|
SdkConditionVariableType m_cv;
|
|
public:
|
|
constexpr SdkConditionVariable() : m_cv{{0}} { /* ... */ }
|
|
|
|
ALWAYS_INLINE void Wait(SdkMutex &m) {
|
|
return m_cv.Wait(m.m_mutex);
|
|
}
|
|
|
|
ALWAYS_INLINE bool TimedWait(SdkMutex &m, TimeSpan timeout) {
|
|
return m_cv.TimedWait(m.m_mutex, timeout);
|
|
}
|
|
|
|
ALWAYS_INLINE void Wait(SdkRecursiveMutex &m) {
|
|
return m_cv.Wait(m.m_mutex);
|
|
}
|
|
|
|
ALWAYS_INLINE bool TimedWait(SdkRecursiveMutex &m, TimeSpan timeout) {
|
|
return m_cv.TimedWait(m.m_mutex, timeout);
|
|
}
|
|
|
|
ALWAYS_INLINE void Signal() {
|
|
return m_cv.Signal();
|
|
}
|
|
|
|
ALWAYS_INLINE void Broadcast() {
|
|
return m_cv.Broadcast();
|
|
}
|
|
};
|
|
|
|
}
|