mirror of
https://github.com/Atmosphere-NX/Atmosphere
synced 2024-12-24 21:51:15 +00:00
180 lines
7 KiB
C++
180 lines
7 KiB
C++
/*
|
|
* Copyright (c) 2018-2020 Atmosphère-NX
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms and conditions of the GNU General Public License,
|
|
* version 2, as published by the Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include <mesosphere.hpp>
|
|
|
|
namespace ams::kern {
|
|
|
|
void KLightServerSession::Destroy() {
|
|
MESOSPHERE_ASSERT_THIS();
|
|
|
|
this->CleanupRequests();
|
|
|
|
this->parent->OnServerClosed();
|
|
}
|
|
|
|
void KLightServerSession::OnClientClosed() {
|
|
MESOSPHERE_ASSERT_THIS();
|
|
|
|
this->CleanupRequests();
|
|
}
|
|
|
|
Result KLightServerSession::OnRequest(KThread *request_thread) {
|
|
MESOSPHERE_ASSERT_THIS();
|
|
MESOSPHERE_ASSERT(KScheduler::IsSchedulerLockedByCurrentThread());
|
|
|
|
/* Check that the server isn't closed. */
|
|
R_UNLESS(!this->parent->IsServerClosed(), svc::ResultSessionClosed());
|
|
|
|
/* Try to sleep the thread. */
|
|
R_UNLESS(this->request_queue.SleepThread(request_thread), svc::ResultTerminationRequested());
|
|
|
|
/* If we don't have a current request, wake up a server thread to handle it. */
|
|
if (this->current_request == nullptr) {
|
|
this->server_queue.WakeupFrontThread();
|
|
}
|
|
|
|
return ResultSuccess();
|
|
}
|
|
|
|
Result KLightServerSession::ReplyAndReceive(u32 *data) {
|
|
MESOSPHERE_ASSERT_THIS();
|
|
|
|
/* Set the server context. */
|
|
KThread *server_thread = GetCurrentThreadPointer();
|
|
server_thread->SetLightSessionData(data);
|
|
|
|
/* Reply, if we need to. */
|
|
KThread *cur_request = nullptr;
|
|
if (data[0] & KLightSession::ReplyFlag) {
|
|
KScopedSchedulerLock sl;
|
|
|
|
/* Check that we're open. */
|
|
R_UNLESS(!this->parent->IsClientClosed(), svc::ResultSessionClosed());
|
|
R_UNLESS(!this->parent->IsServerClosed(), svc::ResultSessionClosed());
|
|
|
|
/* Check that we have a request to reply to. */
|
|
R_UNLESS(this->current_request != nullptr, svc::ResultInvalidState());
|
|
|
|
/* Check that the server thread is correct. */
|
|
R_UNLESS(this->server_thread == server_thread, svc::ResultInvalidState());
|
|
|
|
/* If we can reply, do so. */
|
|
if (!this->current_request->IsTerminationRequested()) {
|
|
MESOSPHERE_ASSERT(this->current_request->GetState() == KThread::ThreadState_Waiting);
|
|
MESOSPHERE_ASSERT(this->request_queue.begin() != this->request_queue.end() && this->current_request == std::addressof(*this->request_queue.begin()));
|
|
std::memcpy(this->current_request->GetLightSessionData(), server_thread->GetLightSessionData(), KLightSession::DataSize);
|
|
this->request_queue.WakeupThread(this->current_request);
|
|
}
|
|
|
|
/* Clear our current request. */
|
|
cur_request = this->current_request;
|
|
this->current_request = nullptr;
|
|
this->server_thread = nullptr;
|
|
}
|
|
|
|
/* Close the current request, if we had one. */
|
|
if (cur_request != nullptr) {
|
|
cur_request->Close();
|
|
}
|
|
|
|
/* Receive. */
|
|
bool set_cancellable = false;
|
|
while (true) {
|
|
KScopedSchedulerLock sl;
|
|
|
|
/* Check that we aren't already receiving. */
|
|
R_UNLESS(this->server_queue.IsEmpty(), svc::ResultInvalidState());
|
|
R_UNLESS(this->server_thread == nullptr, svc::ResultInvalidState());
|
|
|
|
/* If we cancelled in a previous loop, clear cancel state. */
|
|
if (set_cancellable) {
|
|
server_thread->ClearCancellable();
|
|
set_cancellable = false;
|
|
}
|
|
|
|
/* Check that we're open. */
|
|
R_UNLESS(!this->parent->IsClientClosed(), svc::ResultSessionClosed());
|
|
R_UNLESS(!this->parent->IsServerClosed(), svc::ResultSessionClosed());
|
|
|
|
/* If we have a request available, use it. */
|
|
if (this->current_request == nullptr && !this->request_queue.IsEmpty()) {
|
|
this->current_request = std::addressof(*this->request_queue.begin());
|
|
this->current_request->Open();
|
|
this->server_thread = server_thread;
|
|
break;
|
|
} else {
|
|
/* Otherwise, wait for a request to come in. */
|
|
R_UNLESS(this->server_queue.SleepThread(server_thread), svc::ResultTerminationRequested());
|
|
|
|
/* Check if we were cancelled. */
|
|
if (server_thread->IsWaitCancelled()) {
|
|
this->server_queue.WakeupThread(server_thread);
|
|
server_thread->ClearWaitCancelled();
|
|
return svc::ResultCancelled();
|
|
}
|
|
|
|
/* Otherwise, mark as cancellable. */
|
|
server_thread->SetCancellable();
|
|
set_cancellable = true;
|
|
}
|
|
}
|
|
|
|
/* Copy the client data. */
|
|
std::memcpy(server_thread->GetLightSessionData(), this->current_request->GetLightSessionData(), KLightSession::DataSize);
|
|
return ResultSuccess();
|
|
}
|
|
|
|
void KLightServerSession::CleanupRequests() {
|
|
/* Cleanup all pending requests. */
|
|
KThread *cur_request = nullptr;
|
|
{
|
|
KScopedSchedulerLock sl;
|
|
|
|
/* Handle the current request. */
|
|
if (this->current_request != nullptr) {
|
|
/* Reply to the current request. */
|
|
if (!this->current_request->IsTerminationRequested()) {
|
|
MESOSPHERE_ASSERT(this->current_request->GetState() == KThread::ThreadState_Waiting);
|
|
MESOSPHERE_ASSERT(this->request_queue.begin() != this->request_queue.end() && this->current_request == std::addressof(*this->request_queue.begin()));
|
|
this->request_queue.WakeupThread(this->current_request);
|
|
this->current_request->SetSyncedObject(nullptr, svc::ResultSessionClosed());
|
|
}
|
|
|
|
/* Clear our current request. */
|
|
cur_request = this->current_request;
|
|
this->current_request = nullptr;
|
|
this->server_thread = nullptr;
|
|
}
|
|
|
|
/* Reply to all other requests. */
|
|
while (!this->request_queue.IsEmpty()) {
|
|
KThread *client_thread = this->request_queue.WakeupFrontThread();
|
|
client_thread->SetSyncedObject(nullptr, svc::ResultSessionClosed());
|
|
}
|
|
|
|
/* Wake up all server threads. */
|
|
while (!this->server_queue.IsEmpty()) {
|
|
this->server_queue.WakeupFrontThread();
|
|
}
|
|
}
|
|
|
|
/* Close the current request, if we had one. */
|
|
if (cur_request != nullptr) {
|
|
cur_request->Close();
|
|
}
|
|
}
|
|
|
|
}
|