mirror of
https://github.com/Atmosphere-NX/Atmosphere
synced 2024-11-10 15:16:34 +00:00
e9849c74cf
Some notes: * Unless `atmosphere!enable_log_manager` is true, Nintendo's log manager will be used instead. * This prevents paying memory costs for LM when not enabling logging. * To facilitate this, Atmosphere's log manager has a different program id from Nintendo's. * `atmosphere!enable_htc` implies `atmosphere!enable_log_manager`. * LogManager logs to tma, and the SD card (if `lm!enable_sd_card_logging` is true, which it is by default). * Binary logs are saved to `lm!sd_card_log_output_directory`, which is `atmosphere/binlogs` by default.
53 lines
1.7 KiB
C++
53 lines
1.7 KiB
C++
/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <stratosphere.hpp>
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namespace ams::lm::srv {
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class LogServerProxy {
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AMS_SINGLETON_TRAITS(LogServerProxy);
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public:
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using ConnectionObserver = void (*)(bool connected);
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private:
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alignas(os::ThreadStackAlignment) u8 m_thread_stack[4_KB];
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os::ThreadType m_thread;
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os::SdkConditionVariable m_cv_connected;
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os::Event m_stop_event;
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os::SdkMutex m_connection_mutex;
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os::SdkMutex m_observer_mutex;
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std::atomic<int> m_server_socket;
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std::atomic<int> m_client_socket;
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ConnectionObserver m_connection_observer;
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public:
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void Start();
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void Stop();
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bool IsConnected();
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void SetConnectionObserver(ConnectionObserver observer);
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bool Send(const u8 *data, size_t size);
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private:
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void LoopAuto();
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void SignalConnection();
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void InvokeConnectionObserver(bool connected);
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};
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void StartLogServerProxy();
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void StopLogServerProxy();
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}
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