mirror of
https://github.com/Atmosphere-NX/Atmosphere
synced 2024-11-14 17:16:36 +00:00
80 lines
2.9 KiB
C++
80 lines
2.9 KiB
C++
/*
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* Copyright (c) Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <vapours.hpp>
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#include <stratosphere/os.hpp>
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#include <stratosphere/ddsf/ddsf_i_event_handler.hpp>
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namespace ams::ddsf {
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class EventHandlerManager;
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class EventHandlerManager {
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NON_COPYABLE(EventHandlerManager);
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NON_MOVEABLE(EventHandlerManager);
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private:
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struct LoopControlCommandParameters;
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private:
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bool m_is_initialized;
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bool m_is_looping;
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os::SdkConditionVariable m_is_looping_cv;
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os::MultiWaitType m_multi_wait;
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os::ThreadType *m_loop_thread;
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os::Event m_loop_control_event;
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os::MultiWaitHolderType m_loop_control_event_holder;
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LoopControlCommandParameters *m_loop_control_command_params;
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os::LightEvent m_loop_control_command_done_event;
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os::SdkMutex m_loop_control_lock;
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private:
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void ProcessControlCommand(LoopControlCommandParameters *params);
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void ProcessControlCommandImpl(LoopControlCommandParameters *params);
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public:
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EventHandlerManager()
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: m_is_initialized(false), m_is_looping(false), m_is_looping_cv(), m_multi_wait(),
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m_loop_thread(), m_loop_control_event(os::EventClearMode_AutoClear), m_loop_control_event_holder(),
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m_loop_control_command_params(), m_loop_control_command_done_event(os::EventClearMode_AutoClear),
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m_loop_control_lock()
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{
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this->Initialize();
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}
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~EventHandlerManager() {
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if (m_is_looping) {
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AMS_ASSERT(!this->IsRunningOnLoopThread());
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this->RequestStop();
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}
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if (m_is_initialized) {
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this->Finalize();
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}
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}
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bool IsRunningOnLoopThread() const { return m_loop_thread == os::GetCurrentThread(); }
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bool IsLooping() const { return m_is_looping; }
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void Initialize();
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void Finalize();
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void RegisterHandler(IEventHandler *handler);
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void UnregisterHandler(IEventHandler *handler);
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void WaitLoopEnter();
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void WaitLoopExit();
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void RequestStop();
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void LoopAuto();
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};
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}
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