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https://github.com/Atmosphere-NX/Atmosphere
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exo2: Implement uncompressor stub and boot code up to Main(). exo2: implement some more init (uart/gic) exo2: implement more of init exo2: improve reg api, add keyslot flag setters exo2: implement se aes decryption/enc exo2: fix bugs in loader stub/mmu mappings exo2: start skeletoning bootconfig/global context types arch: fix makefile flags exo2: implement through master key derivation exo2: implement device master keygen exo2: more init through start of SetupSocSecurity exo2: implement pmc secure scratch management se: implement sticky bit validation libexosphere: fix building for arm32 libexo: fix makefile flags libexo: support building for arm64/arm sc7fw: skeleton binary sc7fw: skeleton a little more sc7fw: implement all non-dram functionality exo2: fix DivideUp error sc7fw: implement more dram code, fix reg library errors sc7fw: complete sc7fw impl. exo2: skeleton the rest of SetupSocSecurity exo2: implement fiq interrupt handler exo2: implement all exception handlers exo2: skeleton the entire smc api, implement the svc invoker exo2: implement rest of SetupSocSecurity exo2: correct slave security errors exo2: fix register definition exo2: minor fixes |
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README.md |
libstratosphere is a work-in-progress C++ library for development of system modules for the Nintendo Switch.
It is built around extending libnx.
It also provides bindings for custom extensions to Horizon OS implemented by Atmosphère.
Licensing
This software is licensed under the terms of the GPLv2, with exemptions for specific projects noted below.
You can find a copy of the license in the LICENSE file.
Exemptions:
- The yuzu Nintendo Switch emulator and the Ryujinx Team and Contributors are exempt from GPLv2 licensing. They are permitted, each at their individual discretion, to instead license any source code authored for the libstratosphere project as either GPLv2 or later or the MIT license. In doing so, they may alter, supplement, or entirely remove the copyright notice for each file they choose to relicense. Neither the Atmosphère project nor its individual contributors shall assert their moral rights against any of the aforementioned projects.
- Nintendo is exempt from GPLv2 licensing and may (at its option) instead license any source code authored for the libstratosphere project under the Zero-Clause BSD license.
Credits
libstratosphere is currently being developed and maintained by SciresM.
In addition to those credited in Atmosphère's credits, we would like to thank for contributing to libstratosphere in some significant way:
- hthh
- fincs
- lioncash
- misson20000
- neobrain
- yellows8
- @Nintendo