Atmosphere/stratosphere/pm/source/impl/pm_process_info.hpp

242 lines
7.5 KiB
C++

/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "pm_process_manager.hpp"
namespace ams::pm::impl {
class ProcessList;
class ProcessInfo {
friend class ProcessList;
NON_COPYABLE(ProcessInfo);
NON_MOVEABLE(ProcessInfo);
private:
enum Flag : u32 {
Flag_SignalOnExit = (1 << 0),
Flag_ExceptionOccurred = (1 << 1),
Flag_ExceptionWaitingAttach = (1 << 2),
Flag_SignalOnDebugEvent = (1 << 3),
Flag_SuspendedStateChanged = (1 << 4),
Flag_Suspended = (1 << 5),
Flag_Application = (1 << 6),
Flag_SignalOnStart = (1 << 7),
Flag_StartedStateChanged = (1 << 8),
Flag_UnhandledException = (1 << 9),
};
private:
util::IntrusiveListNode m_list_node;
const os::ProcessId m_process_id;
const ldr::PinId m_pin_id;
const ncm::ProgramLocation m_loc;
const cfg::OverrideStatus m_status;
os::NativeHandle m_handle;
svc::ProcessState m_state;
u32 m_flags;
os::MultiWaitHolderType m_multi_wait_holder;
private:
void SetFlag(Flag flag) {
m_flags |= flag;
}
void ClearFlag(Flag flag) {
m_flags &= ~flag;
}
bool HasFlag(Flag flag) const {
return (m_flags & flag);
}
public:
ProcessInfo(os::NativeHandle h, os::ProcessId pid, ldr::PinId pin, const ncm::ProgramLocation &l, const cfg::OverrideStatus &s);
~ProcessInfo();
void Cleanup();
os::MultiWaitHolderType *GetMultiWaitHolder() {
return std::addressof(m_multi_wait_holder);
}
os::NativeHandle GetHandle() const {
return m_handle;
}
os::ProcessId GetProcessId() const {
return m_process_id;
}
ldr::PinId GetPinId() const {
return m_pin_id;
}
const ncm::ProgramLocation &GetProgramLocation() const {
return m_loc;
}
const cfg::OverrideStatus &GetOverrideStatus() const {
return m_status;
}
svc::ProcessState GetState() const {
return m_state;
}
void SetState(svc::ProcessState state) {
m_state = state;
}
bool HasStarted() const {
return m_state != svc::ProcessState_Created && m_state != svc::ProcessState_CreatedAttached;
}
bool HasTerminated() const {
return m_state == svc::ProcessState_Terminated;
}
#define DEFINE_FLAG_SET(flag) \
void Set##flag() { \
this->SetFlag(Flag_##flag); \
}
#define DEFINE_FLAG_GET(get, flag) \
bool get##flag() const { \
return this->HasFlag(Flag_##flag); \
}
#define DEFINE_FLAG_CLEAR(flag) \
void Clear##flag() { \
this->ClearFlag(Flag_##flag); \
}
DEFINE_FLAG_SET(SignalOnExit)
DEFINE_FLAG_GET(Should, SignalOnExit)
/* This needs a manual setter, because it sets two flags. */
void SetExceptionOccurred() {
this->SetFlag(Flag_ExceptionOccurred);
this->SetFlag(Flag_UnhandledException);
}
DEFINE_FLAG_GET(Has, ExceptionOccurred)
DEFINE_FLAG_GET(Has, ExceptionWaitingAttach)
DEFINE_FLAG_GET(Has, UnhandledException)
DEFINE_FLAG_SET(ExceptionWaitingAttach)
DEFINE_FLAG_CLEAR(ExceptionOccurred)
DEFINE_FLAG_CLEAR(ExceptionWaitingAttach)
DEFINE_FLAG_CLEAR(UnhandledException)
DEFINE_FLAG_SET(SignalOnDebugEvent)
DEFINE_FLAG_GET(Should, SignalOnDebugEvent)
DEFINE_FLAG_SET(SuspendedStateChanged)
DEFINE_FLAG_GET(Has, SuspendedStateChanged)
DEFINE_FLAG_CLEAR(SuspendedStateChanged)
DEFINE_FLAG_SET(Suspended)
DEFINE_FLAG_GET(Is, Suspended)
DEFINE_FLAG_CLEAR(Suspended)
DEFINE_FLAG_SET(Application)
DEFINE_FLAG_GET(Is, Application)
DEFINE_FLAG_SET(SignalOnStart)
DEFINE_FLAG_GET(Should, SignalOnStart)
DEFINE_FLAG_CLEAR(SignalOnStart)
DEFINE_FLAG_SET(StartedStateChanged)
DEFINE_FLAG_GET(Has, StartedStateChanged)
DEFINE_FLAG_CLEAR(StartedStateChanged)
#undef DEFINE_FLAG_SET
#undef DEFINE_FLAG_GET
#undef DEFINE_FLAG_CLEAR
};
class ProcessList final : public util::IntrusiveListMemberTraits<&ProcessInfo::m_list_node>::ListType {
private:
os::SdkMutex m_lock;
public:
constexpr ProcessList() : m_lock() { /* ... */ }
void Lock() {
m_lock.Lock();
}
void Unlock() {
m_lock.Unlock();
}
void Remove(ProcessInfo *process_info) {
this->erase(this->iterator_to(*process_info));
}
ProcessInfo *Find(os::ProcessId process_id) {
for (auto &info : *this) {
if (info.GetProcessId() == process_id) {
return std::addressof(info);
}
}
return nullptr;
}
ProcessInfo *Find(ncm::ProgramId program_id) {
for (auto &info : *this) {
if (info.GetProgramLocation().program_id == program_id) {
return std::addressof(info);
}
}
return nullptr;
}
};
class ProcessListAccessor final {
private:
ProcessList &m_list;
public:
explicit ProcessListAccessor(ProcessList &l) : m_list(l) {
m_list.Lock();
}
~ProcessListAccessor() {
m_list.Unlock();
}
ProcessList *operator->() {
return std::addressof(m_list);
}
const ProcessList *operator->() const {
return std::addressof(m_list);
}
ProcessList &operator*() {
return m_list;
}
const ProcessList &operator*() const {
return m_list;
}
};
ProcessListAccessor GetProcessList();
ProcessListAccessor GetExitList();
ProcessInfo *AllocateProcessInfo(svc::Handle process_handle, os::ProcessId process_id, ldr::PinId pin_id, const ncm::ProgramLocation &location, const cfg::OverrideStatus &override_status);
void CleanupProcessInfo(ProcessListAccessor &list, ProcessInfo *process_info);
}