mirror of
https://github.com/Atmosphere-NX/Atmosphere
synced 2024-11-16 01:49:32 +00:00
165 lines
6 KiB
C++
165 lines
6 KiB
C++
/*
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* Copyright (c) Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere.hpp>
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#include "cheat/dmnt_cheat_service.hpp"
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#include "cheat/impl/dmnt_cheat_api.hpp"
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namespace ams {
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namespace dmnt {
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namespace {
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constinit u8 g_fs_heap_memory[4_KB];
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lmem::HeapHandle g_fs_heap_handle;
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void *AllocateForFs(size_t size) {
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return lmem::AllocateFromExpHeap(g_fs_heap_handle, size);
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}
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void DeallocateForFs(void *p, size_t size) {
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AMS_UNUSED(size);
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return lmem::FreeToExpHeap(g_fs_heap_handle, p);
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}
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void InitializeFsHeap() {
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g_fs_heap_handle = lmem::CreateExpHeap(g_fs_heap_memory, sizeof(g_fs_heap_memory), lmem::CreateOption_None);
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}
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}
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namespace {
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using ServerOptions = sf::hipc::DefaultServerManagerOptions;
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constexpr sm::ServiceName DebugMonitorServiceName = sm::ServiceName::Encode("dmnt:-");
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constexpr size_t DebugMonitorMaxSessions = 4;
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constexpr sm::ServiceName CheatServiceName = sm::ServiceName::Encode("dmnt:cht");
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constexpr size_t CheatMaxSessions = 2;
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/* dmnt:-, dmnt:cht. */
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constexpr size_t NumServers = 2;
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constexpr size_t NumSessions = DebugMonitorMaxSessions + CheatMaxSessions;
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sf::hipc::ServerManager<NumServers, ServerOptions, NumSessions> g_server_manager;
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constinit sf::UnmanagedServiceObject<dmnt::cheat::impl::ICheatInterface, dmnt::cheat::CheatService> g_cheat_service;
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void LoopServerThread(void *) {
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g_server_manager.LoopProcess();
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}
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/* NOTE: Nintendo loops four threads processing on the manager -- we'll loop an extra fifth for our cheat service. */
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constexpr size_t TotalThreads = DebugMonitorMaxSessions + 1;
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static_assert(TotalThreads >= 1, "TotalThreads");
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constexpr size_t NumExtraThreads = TotalThreads - 1;
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constexpr size_t ThreadStackSize = 0x4000;
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alignas(os::MemoryPageSize) u8 g_extra_thread_stacks[NumExtraThreads][ThreadStackSize];
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os::ThreadType g_extra_threads[NumExtraThreads];
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void InitializeIpcServer() {
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/* Create services. */
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R_ABORT_UNLESS(g_server_manager.RegisterObjectForServer(g_cheat_service.GetShared(), CheatServiceName, CheatMaxSessions));
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}
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void LoopProcessIpcServer() {
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/* Initialize threads. */
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if constexpr (NumExtraThreads > 0) {
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static_assert(AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Main) == AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Ipc));
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for (size_t i = 0; i < NumExtraThreads; i++) {
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R_ABORT_UNLESS(os::CreateThread(std::addressof(g_extra_threads[i]), LoopServerThread, nullptr, g_extra_thread_stacks[i], ThreadStackSize, AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Ipc)));
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os::SetThreadNamePointer(std::addressof(g_extra_threads[i]), AMS_GET_SYSTEM_THREAD_NAME(dmnt, Ipc));
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}
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}
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/* Start extra threads. */
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if constexpr (NumExtraThreads > 0) {
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for (size_t i = 0; i < NumExtraThreads; i++) {
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os::StartThread(std::addressof(g_extra_threads[i]));
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}
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}
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/* Loop this thread. */
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LoopServerThread(nullptr);
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/* Wait for extra threads to finish. */
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if constexpr (NumExtraThreads > 0) {
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for (size_t i = 0; i < NumExtraThreads; i++) {
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os::WaitThread(std::addressof(g_extra_threads[i]));
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}
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}
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}
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}
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}
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namespace init {
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void InitializeSystemModule() {
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/* Initialize heap. */
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dmnt::InitializeFsHeap();
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/* Initialize our connection to sm. */
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R_ABORT_UNLESS(sm::Initialize());
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/* Initialize fs. */
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fs::InitializeForSystem();
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fs::SetAllocator(dmnt::AllocateForFs, dmnt::DeallocateForFs);
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fs::SetEnabledAutoAbort(false);
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/* Initialize other services we need. */
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R_ABORT_UNLESS(pmdmntInitialize());
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R_ABORT_UNLESS(pminfoInitialize());
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R_ABORT_UNLESS(ldrDmntInitialize());
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R_ABORT_UNLESS(roDmntInitialize());
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R_ABORT_UNLESS(nsdevInitialize());
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lr::Initialize();
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R_ABORT_UNLESS(setInitialize());
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R_ABORT_UNLESS(setsysInitialize());
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R_ABORT_UNLESS(hidInitialize());
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/* Mount the SD card. */
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R_ABORT_UNLESS(fs::MountSdCard("sdmc"));
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/* Verify that we can sanely execute. */
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ams::CheckApiVersion();
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}
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void FinalizeSystemModule() { /* ... */ }
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void Startup() { /* ... */ }
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}
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void Main() {
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/* Set thread name. */
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os::SetThreadNamePointer(os::GetCurrentThread(), AMS_GET_SYSTEM_THREAD_NAME(dmnt, Main));
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AMS_ASSERT(os::GetThreadPriority(os::GetCurrentThread()) == AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Main));
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/* Initialize the cheat manager. */
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dmnt::cheat::impl::InitializeCheatManager();
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/* Initialize ipc server. */
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dmnt::InitializeIpcServer();
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/* Loop processing ipc server. */
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dmnt::LoopProcessIpcServer();
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}
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}
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