mirror of
https://github.com/Atmosphere-NX/Atmosphere
synced 2024-11-16 09:59:28 +00:00
f2ee44da74
* fs.mitm: skeleton the use of special allocation in romfs build * pm: add api for ams.mitm to steal application memory * pm/mitm: okay, that api won't work, try a different one * romfs: revert memory usage increases; we'll handle torture games case-by-case. * pm/romfs: first (broken?) pass at dynamic heap. I cannot wait to figure out all the ways this is wrong. * Release the dynamic heap a little more eagerly * romfs: animal crossing is also not a nice game * romfs: fix issues in close-during-build * romfs: zelda is a blight upon this earth
1033 lines
46 KiB
C++
1033 lines
46 KiB
C++
/*
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* Copyright (c) Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere.hpp>
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#include "../amsmitm_fs_utils.hpp"
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#include "fsmitm_romfs.hpp"
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#include "fsmitm_layered_romfs_storage.hpp"
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namespace ams::mitm::fs {
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using namespace ams::fs;
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namespace romfs {
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namespace {
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struct ApplicationWithDynamicHeapInfo {
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ncm::ProgramId program_id;
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size_t dynamic_app_heap_size;
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size_t dynamic_system_heap_size;
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};
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constexpr const ApplicationWithDynamicHeapInfo ApplicationsWithDynamicHeap[] = {
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/* Animal Crossing: New Horizons. */
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/* Requirement ~24 MB. */
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/* No particular heap sensitivity. */
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{ 0x01006F8002326000, 16_MB, 0_MB },
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/* Fire Emblem: Engage. */
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/* Requirement ~32+ MB. */
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/* No particular heap sensitivity. */
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{ 0x0100A6301214E000, 16_MB, 0_MB },
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/* The Legend of Zelda: Tears of the Kingdom. */
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/* Requirement ~48 MB. */
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/* Game is highly sensitive to memory stolen from application heap. */
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/* 1.0.0 tolerates no more than 16 MB stolen. 1.1.0 no more than 12 MB. */
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{ 0x0100F2C0115B6000, 10_MB, 8_MB },
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};
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constexpr size_t GetDynamicAppHeapSize(ncm::ProgramId program_id) {
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for (const auto &info : ApplicationsWithDynamicHeap) {
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if (info.program_id == program_id) {
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return info.dynamic_app_heap_size;
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}
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}
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return 0;
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}
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constexpr size_t GetDynamicSysHeapSize(ncm::ProgramId program_id) {
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for (const auto &info : ApplicationsWithDynamicHeap) {
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if (info.program_id == program_id) {
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return info.dynamic_system_heap_size;
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}
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}
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return 0;
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}
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template<auto MapImpl, auto UnmapImpl>
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struct DynamicHeap {
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uintptr_t heap_address{};
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size_t heap_size{};
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size_t outstanding_allocations{};
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util::TypedStorage<mem::StandardAllocator> heap{};
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os::SdkMutex release_heap_lock{};
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constexpr DynamicHeap() = default;
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void Map() {
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if (this->heap_address == 0) {
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/* NOTE: Lock not necessary, because this is the only location which do 0 -> non-zero. */
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R_ABORT_UNLESS(MapImpl(std::addressof(this->heap_address), this->heap_size));
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AMS_ABORT_UNLESS(this->heap_address != 0);
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/* Create heap. */
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util::ConstructAt(this->heap, reinterpret_cast<void *>(this->heap_address), this->heap_size);
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}
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}
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void TryRelease() {
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if (this->outstanding_allocations == 0) {
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std::scoped_lock lk(this->release_heap_lock);
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if (this->heap_address != 0) {
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util::DestroyAt(this->heap);
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this->heap = {};
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R_ABORT_UNLESS(UnmapImpl(this->heap_address, this->heap_size));
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this->heap_address = 0;
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}
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}
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}
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void *Allocate(size_t size) {
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void * const ret = util::GetReference(this->heap).Allocate(size);
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if (AMS_LIKELY(ret != nullptr)) {
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++this->outstanding_allocations;
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}
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return ret;
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}
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bool TryFree(void *p) {
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if (this->IsAllocated(p)) {
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--this->outstanding_allocations;
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util::GetReference(this->heap).Free(p);
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return true;
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} else {
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return false;
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}
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}
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bool IsAllocated(void *p) const {
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const uintptr_t address = reinterpret_cast<uintptr_t>(p);
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return this->heap_address != 0 && (this->heap_address <= address && address < this->heap_address + this->heap_size);
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}
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void Reset() {
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/* This should require no remaining allocations. */
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AMS_ABORT_UNLESS(this->outstanding_allocations == 0);
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/* Free the heap. */
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this->TryRelease();
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AMS_ABORT_UNLESS(this->heap_address == 0);
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/* Clear the heap size. */
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this->heap_size = 0;
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}
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};
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Result MapByHeap(uintptr_t *out, size_t size) {
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R_TRY(os::SetMemoryHeapSize(size));
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R_RETURN(os::AllocateMemoryBlock(out, size));
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}
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Result UnmapByHeap(uintptr_t address, size_t size) {
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os::FreeMemoryBlock(address, size);
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R_RETURN(os::SetMemoryHeapSize(0));
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}
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/* Dynamic allocation globals. */
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constinit os::SdkMutex g_romfs_build_lock;
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constinit ncm::ProgramId g_dynamic_heap_program_id{};
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constinit bool g_building_from_dynamic_heap = false;
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constinit DynamicHeap<os::AllocateUnsafeMemory, os::FreeUnsafeMemory> g_dynamic_app_heap;
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constinit DynamicHeap<MapByHeap, UnmapByHeap> g_dynamic_sys_heap;
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void InitializeDynamicHeapForBuildRomfs(ncm::ProgramId program_id) {
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if (program_id == g_dynamic_heap_program_id && g_dynamic_app_heap.heap_size > 0) {
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/* This romfs will build out of dynamic heap. */
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g_building_from_dynamic_heap = true;
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g_dynamic_app_heap.Map();
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if (g_dynamic_sys_heap.heap_size > 0) {
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g_dynamic_sys_heap.Map();
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}
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}
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}
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void FinalizeDynamicHeapForBuildRomfs() {
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/* We are definitely no longer building out of dynamic heap. */
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g_building_from_dynamic_heap = false;
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g_dynamic_app_heap.TryRelease();
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}
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}
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void *AllocateTracked(AllocationType type, size_t size) {
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AMS_UNUSED(type);
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if (g_building_from_dynamic_heap) {
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void *ret = g_dynamic_app_heap.Allocate(size);
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if (ret == nullptr && g_dynamic_sys_heap.heap_address != 0) {
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ret = g_dynamic_sys_heap.Allocate(size);
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}
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if (ret == nullptr) {
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ret = std::malloc(size);
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}
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return ret;
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} else {
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return std::malloc(size);
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}
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}
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void FreeTracked(AllocationType type, void *p, size_t size) {
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AMS_UNUSED(type);
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AMS_UNUSED(size);
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if (g_dynamic_app_heap.TryFree(p)) {
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if (!g_building_from_dynamic_heap) {
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g_dynamic_app_heap.TryRelease();
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}
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} else if (g_dynamic_sys_heap.TryFree(p)) {
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if (!g_building_from_dynamic_heap) {
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g_dynamic_sys_heap.TryRelease();
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}
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} else {
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std::free(p);
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}
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}
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namespace {
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constexpr u32 EmptyEntry = 0xFFFFFFFF;
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constexpr size_t FilePartitionOffset = 0x200;
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struct Header {
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s64 header_size;
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s64 dir_hash_table_ofs;
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s64 dir_hash_table_size;
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s64 dir_table_ofs;
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s64 dir_table_size;
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s64 file_hash_table_ofs;
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s64 file_hash_table_size;
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s64 file_table_ofs;
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s64 file_table_size;
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s64 file_partition_ofs;
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};
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static_assert(util::is_pod<Header>::value && sizeof(Header) == 0x50);
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struct DirectoryEntry {
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u32 parent;
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u32 sibling;
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u32 child;
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u32 file;
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u32 hash;
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u32 name_size;
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char name[];
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};
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static_assert(util::is_pod<DirectoryEntry>::value && sizeof(DirectoryEntry) == 0x18);
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struct FileEntry {
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u32 parent;
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u32 sibling;
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s64 offset;
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s64 size;
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u32 hash;
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u32 name_size;
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char name[];
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};
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static_assert(util::is_pod<FileEntry>::value && sizeof(FileEntry) == 0x20);
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class DynamicTableCache {
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NON_COPYABLE(DynamicTableCache);
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NON_MOVEABLE(DynamicTableCache);
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private:
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static constexpr size_t MaxCachedSize = (1_MB / 4);
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private:
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size_t m_cache_bitsize;
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size_t m_cache_size;
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protected:
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void *m_cache;
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protected:
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DynamicTableCache(size_t sz) {
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m_cache_size = util::CeilingPowerOfTwo(std::min(sz, MaxCachedSize));
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m_cache = AllocateTracked(AllocationType_TableCache, m_cache_size);
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while (m_cache == nullptr) {
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m_cache_size >>= 1;
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AMS_ABORT_UNLESS(m_cache_size >= 16_KB);
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m_cache = AllocateTracked(AllocationType_TableCache, m_cache_size);
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}
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m_cache_bitsize = util::CountTrailingZeros(m_cache_size);
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}
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~DynamicTableCache() {
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FreeTracked(AllocationType_TableCache, m_cache, m_cache_size);
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}
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ALWAYS_INLINE size_t GetCacheSize() const { return static_cast<size_t>(1) << m_cache_bitsize; }
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};
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class HashTableStorage : public DynamicTableCache {
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public:
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HashTableStorage(size_t sz) : DynamicTableCache(sz) { /* ... */ }
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ALWAYS_INLINE u32 *GetBuffer() { return reinterpret_cast<u32 *>(m_cache); }
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ALWAYS_INLINE size_t GetBufferSize() const { return DynamicTableCache::GetCacheSize(); }
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};
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template<typename Entry>
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class TableReader : public DynamicTableCache {
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NON_COPYABLE(TableReader);
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NON_MOVEABLE(TableReader);
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private:
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static constexpr size_t FallbackCacheSize = 1_KB;
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private:
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ams::fs::IStorage *m_storage;
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size_t m_offset;
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size_t m_size;
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size_t m_cache_idx;
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u8 m_fallback_cache[FallbackCacheSize];
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private:
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ALWAYS_INLINE bool Read(size_t ofs, void *dst, size_t size) {
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R_TRY_CATCH(m_storage->Read(m_offset + ofs, dst, size)) {
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R_CATCH(fs::ResultNcaExternalKeyNotFound) { return false; }
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} R_END_TRY_CATCH_WITH_ABORT_UNLESS;
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return true;
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}
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ALWAYS_INLINE bool ReloadCacheImpl(size_t idx) {
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const size_t rel_ofs = idx * this->GetCacheSize();
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AMS_ABORT_UNLESS(rel_ofs < m_size);
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const size_t new_cache_size = std::min(m_size - rel_ofs, this->GetCacheSize());
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if (!this->Read(rel_ofs, m_cache, new_cache_size)) {
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return false;
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}
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m_cache_idx = idx;
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return true;
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}
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ALWAYS_INLINE bool ReloadCache(size_t idx) {
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if (m_cache_idx != idx) {
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if (!this->ReloadCacheImpl(idx)) {
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return false;
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}
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}
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return true;
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}
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ALWAYS_INLINE size_t GetCacheIndex(u32 ofs) {
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return ofs / this->GetCacheSize();
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}
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public:
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TableReader(ams::fs::IStorage *s, size_t ofs, size_t sz) : DynamicTableCache(sz), m_storage(s), m_offset(ofs), m_size(sz), m_cache_idx(0) {
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AMS_ABORT_UNLESS(m_cache != nullptr);
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this->ReloadCacheImpl(0);
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}
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const Entry *GetEntry(u32 entry_offset) {
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if (!this->ReloadCache(this->GetCacheIndex(entry_offset))) {
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return nullptr;
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}
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const size_t ofs = entry_offset % this->GetCacheSize();
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const Entry *entry = reinterpret_cast<const Entry *>(reinterpret_cast<uintptr_t>(m_cache) + ofs);
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if (AMS_UNLIKELY(this->GetCacheIndex(entry_offset) != this->GetCacheIndex(entry_offset + sizeof(Entry) + entry->name_size + sizeof(u32)))) {
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if (!this->Read(entry_offset, m_fallback_cache, std::min(m_size - entry_offset, FallbackCacheSize))) {
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return nullptr;
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}
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entry = reinterpret_cast<const Entry *>(m_fallback_cache);
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}
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return entry;
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}
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};
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template<typename Entry>
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class TableWriter : public DynamicTableCache {
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NON_COPYABLE(TableWriter);
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NON_MOVEABLE(TableWriter);
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private:
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static constexpr size_t FallbackCacheSize = 1_KB;
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private:
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::FsFile *m_file;
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size_t m_offset;
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size_t m_size;
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size_t m_cache_idx;
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u8 m_fallback_cache[FallbackCacheSize];
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size_t m_fallback_cache_entry_offset;
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size_t m_fallback_cache_entry_size;
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bool m_cache_dirty;
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bool m_fallback_cache_dirty;
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private:
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ALWAYS_INLINE void Read(size_t ofs, void *dst, size_t sz) {
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u64 read_size;
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R_ABORT_UNLESS(fsFileRead(m_file, m_offset + ofs, dst, sz, 0, std::addressof(read_size)));
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AMS_ABORT_UNLESS(read_size == sz);
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}
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ALWAYS_INLINE void Write(size_t ofs, const void *src, size_t sz) {
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R_ABORT_UNLESS(fsFileWrite(m_file, m_offset + ofs, src, sz, FsWriteOption_None));
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}
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ALWAYS_INLINE void Flush() {
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AMS_ABORT_UNLESS(!(m_cache_dirty && m_fallback_cache_dirty));
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if (m_cache_dirty) {
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const size_t ofs = m_cache_idx * this->GetCacheSize();
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this->Write(ofs, m_cache, std::min(m_size - ofs, this->GetCacheSize()));
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m_cache_dirty = false;
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}
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if (m_fallback_cache_dirty) {
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this->Write(m_fallback_cache_entry_offset, m_fallback_cache, m_fallback_cache_entry_size);
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m_fallback_cache_dirty = false;
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}
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}
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ALWAYS_INLINE size_t GetCacheIndex(u32 ofs) {
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return ofs / this->GetCacheSize();
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}
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ALWAYS_INLINE void RefreshCacheImpl() {
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const size_t cur_cache = m_cache_idx * this->GetCacheSize();
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this->Read(cur_cache, m_cache, std::min(m_size - cur_cache, this->GetCacheSize()));
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}
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ALWAYS_INLINE void RefreshCache(u32 entry_offset) {
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if (size_t idx = this->GetCacheIndex(entry_offset); idx != m_cache_idx || m_fallback_cache_dirty) {
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this->Flush();
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m_cache_idx = idx;
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this->RefreshCacheImpl();
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}
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}
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public:
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TableWriter(::FsFile *f, size_t ofs, size_t sz) : DynamicTableCache(sz), m_file(f), m_offset(ofs), m_size(sz), m_cache_idx(0), m_fallback_cache_entry_offset(), m_fallback_cache_entry_size(), m_cache_dirty(), m_fallback_cache_dirty() {
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AMS_ABORT_UNLESS(m_cache != nullptr);
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std::memset(m_cache, 0, this->GetCacheSize());
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std::memset(m_fallback_cache, 0, sizeof(m_fallback_cache));
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for (size_t cur = 0; cur < m_size; cur += this->GetCacheSize()) {
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this->Write(cur, m_cache, std::min(m_size - cur, this->GetCacheSize()));
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}
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}
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~TableWriter() {
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this->Flush();
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}
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Entry *GetEntry(u32 entry_offset, u32 name_len) {
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this->RefreshCache(entry_offset);
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const size_t ofs = entry_offset % this->GetCacheSize();
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Entry *entry = reinterpret_cast<Entry *>(reinterpret_cast<uintptr_t>(m_cache) + ofs);
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if (ofs + sizeof(Entry) + util::AlignUp(name_len, sizeof(u32)) > this->GetCacheSize()) {
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this->Flush();
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m_fallback_cache_entry_offset = entry_offset;
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m_fallback_cache_entry_size = sizeof(Entry) + util::AlignUp(name_len, sizeof(u32));
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this->Read(m_fallback_cache_entry_offset, m_fallback_cache, m_fallback_cache_entry_size);
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entry = reinterpret_cast<Entry *>(m_fallback_cache);
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m_fallback_cache_dirty = true;
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} else {
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m_cache_dirty = true;
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}
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return entry;
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}
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};
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using DirectoryTableWriter = TableWriter<DirectoryEntry>;
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using FileTableWriter = TableWriter<FileEntry>;
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constexpr inline u32 CalculatePathHash(u32 parent, const char *path, u32 start, size_t path_len) {
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u32 hash = parent ^ 123456789;
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for (size_t i = 0; i < path_len; i++) {
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hash = (hash >> 5) | (hash << 27);
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hash ^= static_cast<unsigned char>(path[start + i]);
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}
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return hash;
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}
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constexpr inline size_t GetHashTableSize(size_t num_entries) {
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if (num_entries < 3) {
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return 3;
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} else if (num_entries < 19) {
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return num_entries | 1;
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} else {
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size_t count = num_entries;
|
|
while ((count % 2 == 0) ||
|
|
(count % 3 == 0) ||
|
|
(count % 5 == 0) ||
|
|
(count % 7 == 0) ||
|
|
(count % 11 == 0) ||
|
|
(count % 13 == 0) ||
|
|
(count % 17 == 0))
|
|
{
|
|
count++;
|
|
}
|
|
return count;
|
|
}
|
|
}
|
|
|
|
constinit os::SdkMutex g_fs_romfs_path_lock;
|
|
constinit char g_fs_romfs_path_buffer[fs::EntryNameLengthMax + 1];
|
|
|
|
NOINLINE void OpenFileSystemRomfsDirectory(FsDir *out, ncm::ProgramId program_id, BuildDirectoryContext *parent, fs::OpenDirectoryMode mode, FsFileSystem *fs) {
|
|
std::scoped_lock lk(g_fs_romfs_path_lock);
|
|
parent->GetPath(g_fs_romfs_path_buffer);
|
|
R_ABORT_UNLESS(mitm::fs::OpenAtmosphereRomfsDirectory(out, program_id, g_fs_romfs_path_buffer, mode, fs));
|
|
}
|
|
|
|
}
|
|
|
|
Builder::Builder(ncm::ProgramId pr_id) : m_program_id(pr_id), m_num_dirs(0), m_num_files(0), m_dir_table_size(0), m_file_table_size(0), m_dir_hash_table_size(0), m_file_hash_table_size(0), m_file_partition_size(0) {
|
|
/* Ensure only one romfs is built at any time. */
|
|
g_romfs_build_lock.Lock();
|
|
|
|
/* If we should be using dynamic heap, turn it on. */
|
|
InitializeDynamicHeapForBuildRomfs(m_program_id);
|
|
|
|
auto res = m_directories.emplace(std::unique_ptr<BuildDirectoryContext>(AllocateTyped<BuildDirectoryContext>(AllocationType_BuildDirContext, BuildDirectoryContext::RootTag{})));
|
|
AMS_ABORT_UNLESS(res.second);
|
|
m_root = res.first->get();
|
|
m_num_dirs = 1;
|
|
m_dir_table_size = 0x18;
|
|
}
|
|
|
|
Builder::~Builder() {
|
|
/* If we have nothing remaining in dynamic heap, release it. */
|
|
FinalizeDynamicHeapForBuildRomfs();
|
|
|
|
/* Release the romfs build lock. */
|
|
g_romfs_build_lock.Unlock();
|
|
}
|
|
|
|
|
|
void Builder::AddDirectory(BuildDirectoryContext **out, BuildDirectoryContext *parent_ctx, std::unique_ptr<BuildDirectoryContext> child_ctx) {
|
|
/* Set parent context member. */
|
|
child_ctx->parent = parent_ctx;
|
|
|
|
/* Check if the directory already exists. */
|
|
auto existing = m_directories.find(child_ctx);
|
|
if (existing != m_directories.end()) {
|
|
*out = existing->get();
|
|
return;
|
|
}
|
|
|
|
/* Add a new directory. */
|
|
m_num_dirs++;
|
|
m_dir_table_size += sizeof(DirectoryEntry) + util::AlignUp(child_ctx->path_len, 4);
|
|
|
|
*out = child_ctx.get();
|
|
m_directories.emplace(std::move(child_ctx));
|
|
}
|
|
|
|
void Builder::AddFile(BuildDirectoryContext *parent_ctx, std::unique_ptr<BuildFileContext> file_ctx) {
|
|
/* Set parent context member. */
|
|
file_ctx->parent = parent_ctx;
|
|
|
|
/* Check if the file already exists. */
|
|
if (m_files.find(file_ctx) != m_files.end()) {
|
|
return;
|
|
}
|
|
|
|
/* Add a new file. */
|
|
m_num_files++;
|
|
m_file_table_size += sizeof(FileEntry) + util::AlignUp(file_ctx->path_len, 4);
|
|
m_files.emplace(std::move(file_ctx));
|
|
}
|
|
|
|
void Builder::VisitDirectory(FsFileSystem *fs, BuildDirectoryContext *parent) {
|
|
FsDir dir;
|
|
|
|
/* Get number of child directories. */
|
|
s64 num_child_dirs = 0;
|
|
{
|
|
OpenFileSystemRomfsDirectory(std::addressof(dir), m_program_id, parent, OpenDirectoryMode_Directory, fs);
|
|
ON_SCOPE_EXIT { fsDirClose(std::addressof(dir)); };
|
|
R_ABORT_UNLESS(fsDirGetEntryCount(std::addressof(dir), std::addressof(num_child_dirs)));
|
|
}
|
|
AMS_ABORT_UNLESS(num_child_dirs >= 0);
|
|
|
|
{
|
|
BuildDirectoryContext **child_dirs = num_child_dirs != 0 ? reinterpret_cast<BuildDirectoryContext **>(AllocateTracked(AllocationType_DirPointerArray, sizeof(BuildDirectoryContext *) * num_child_dirs)) : nullptr;
|
|
AMS_ABORT_UNLESS(num_child_dirs == 0 || child_dirs != nullptr);
|
|
ON_SCOPE_EXIT { if (child_dirs != nullptr) { FreeTracked(AllocationType_DirPointerArray, child_dirs, sizeof(BuildDirectoryContext *) * num_child_dirs); } };
|
|
|
|
s64 cur_child_dir_ind = 0;
|
|
{
|
|
OpenFileSystemRomfsDirectory(std::addressof(dir), m_program_id, parent, OpenDirectoryMode_All, fs);
|
|
ON_SCOPE_EXIT { fsDirClose(std::addressof(dir)); };
|
|
|
|
s64 read_entries = 0;
|
|
while (true) {
|
|
R_ABORT_UNLESS(fsDirRead(std::addressof(dir), std::addressof(read_entries), 1, std::addressof(m_dir_entry)));
|
|
if (read_entries != 1) {
|
|
break;
|
|
}
|
|
|
|
AMS_ABORT_UNLESS(m_dir_entry.type == FsDirEntryType_Dir || m_dir_entry.type == FsDirEntryType_File);
|
|
if (m_dir_entry.type == FsDirEntryType_Dir) {
|
|
AMS_ABORT_UNLESS(child_dirs != nullptr);
|
|
|
|
BuildDirectoryContext *real_child = nullptr;
|
|
this->AddDirectory(std::addressof(real_child), parent, std::unique_ptr<BuildDirectoryContext>(AllocateTyped<BuildDirectoryContext>(AllocationType_BuildDirContext, m_dir_entry.name, strlen(m_dir_entry.name))));
|
|
AMS_ABORT_UNLESS(real_child != nullptr);
|
|
child_dirs[cur_child_dir_ind++] = real_child;
|
|
AMS_ABORT_UNLESS(cur_child_dir_ind <= num_child_dirs);
|
|
} else /* if (m_dir_entry.type == FsDirEntryType_File) */ {
|
|
this->AddFile(parent, std::unique_ptr<BuildFileContext>(AllocateTyped<BuildFileContext>(AllocationType_BuildFileContext, m_dir_entry.name, strlen(m_dir_entry.name), m_dir_entry.file_size, 0, m_cur_source_type)));
|
|
}
|
|
}
|
|
}
|
|
|
|
AMS_ABORT_UNLESS(num_child_dirs == cur_child_dir_ind);
|
|
for (s64 i = 0; i < num_child_dirs; i++) {
|
|
this->VisitDirectory(fs, child_dirs[i]);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
class DirectoryTableReader : public TableReader<DirectoryEntry> {
|
|
public:
|
|
DirectoryTableReader(ams::fs::IStorage *s, size_t ofs, size_t sz) : TableReader(s, ofs, sz) { /* ... */ }
|
|
};
|
|
|
|
class FileTableReader : public TableReader<FileEntry> {
|
|
public:
|
|
FileTableReader(ams::fs::IStorage *s, size_t ofs, size_t sz) : TableReader(s, ofs, sz) { /* ... */ }
|
|
};
|
|
|
|
void Builder::VisitDirectory(BuildDirectoryContext *parent, u32 parent_offset, DirectoryTableReader &dir_table, FileTableReader &file_table) {
|
|
const DirectoryEntry *parent_entry = dir_table.GetEntry(parent_offset);
|
|
if (AMS_UNLIKELY(parent_entry == nullptr)) {
|
|
return;
|
|
}
|
|
|
|
u32 cur_file_offset = parent_entry->file;
|
|
while (cur_file_offset != EmptyEntry) {
|
|
const FileEntry *cur_file = file_table.GetEntry(cur_file_offset);
|
|
if (AMS_UNLIKELY(cur_file == nullptr)) {
|
|
return;
|
|
}
|
|
|
|
this->AddFile(parent, std::unique_ptr<BuildFileContext>(AllocateTyped<BuildFileContext>(AllocationType_BuildFileContext, cur_file->name, cur_file->name_size, cur_file->size, cur_file->offset, m_cur_source_type)));
|
|
|
|
cur_file_offset = cur_file->sibling;
|
|
}
|
|
|
|
u32 cur_child_offset = parent_entry->child;
|
|
while (cur_child_offset != EmptyEntry) {
|
|
BuildDirectoryContext *real_child = nullptr;
|
|
u32 next_child_offset = 0;
|
|
{
|
|
const DirectoryEntry *cur_child = dir_table.GetEntry(cur_child_offset);
|
|
if (AMS_UNLIKELY(cur_child == nullptr)) {
|
|
return;
|
|
}
|
|
|
|
this->AddDirectory(std::addressof(real_child), parent, std::unique_ptr<BuildDirectoryContext>(AllocateTyped<BuildDirectoryContext>(AllocationType_BuildDirContext, cur_child->name, cur_child->name_size)));
|
|
AMS_ABORT_UNLESS(real_child != nullptr);
|
|
|
|
next_child_offset = cur_child->sibling;
|
|
__asm__ __volatile__("" ::: "memory");
|
|
}
|
|
|
|
this->VisitDirectory(real_child, cur_child_offset, dir_table, file_table);
|
|
|
|
cur_child_offset = next_child_offset;
|
|
}
|
|
}
|
|
|
|
|
|
void Builder::AddSdFiles() {
|
|
/* Open Sd Card filesystem. */
|
|
FsFileSystem sd_filesystem;
|
|
R_ABORT_UNLESS(fsOpenSdCardFileSystem(std::addressof(sd_filesystem)));
|
|
ON_SCOPE_EXIT { fsFsClose(std::addressof(sd_filesystem)); };
|
|
|
|
/* If there is no romfs folder on the SD, don't bother continuing. */
|
|
{
|
|
FsDir dir;
|
|
if (R_FAILED(mitm::fs::OpenAtmosphereRomfsDirectory(std::addressof(dir), m_program_id, m_root->path, OpenDirectoryMode_Directory, std::addressof(sd_filesystem)))) {
|
|
return;
|
|
}
|
|
fsDirClose(std::addressof(dir));
|
|
}
|
|
|
|
m_cur_source_type = DataSourceType::LooseSdFile;
|
|
this->VisitDirectory(std::addressof(sd_filesystem), m_root);
|
|
}
|
|
|
|
void Builder::AddStorageFiles(ams::fs::IStorage *storage, DataSourceType source_type) {
|
|
Header header;
|
|
R_ABORT_UNLESS(storage->Read(0, std::addressof(header), sizeof(Header)));
|
|
AMS_ABORT_UNLESS(header.header_size == sizeof(Header));
|
|
|
|
/* Read tables. */
|
|
DirectoryTableReader dir_table(storage, header.dir_table_ofs, header.dir_table_size);
|
|
FileTableReader file_table(storage, header.file_table_ofs, header.file_table_size);
|
|
|
|
m_cur_source_type = source_type;
|
|
this->VisitDirectory(m_root, 0x0, dir_table, file_table);
|
|
}
|
|
|
|
void Builder::Build(SourceInfoVector *out_infos) {
|
|
/* Clear output. */
|
|
out_infos->clear();
|
|
|
|
/* Open an SD card filesystem. */
|
|
FsFileSystem sd_filesystem;
|
|
R_ABORT_UNLESS(fsOpenSdCardFileSystem(std::addressof(sd_filesystem)));
|
|
ON_SCOPE_EXIT { fsFsClose(std::addressof(sd_filesystem)); };
|
|
|
|
/* Calculate hash table sizes. */
|
|
const size_t num_dir_hash_table_entries = GetHashTableSize(m_num_dirs);
|
|
const size_t num_file_hash_table_entries = GetHashTableSize(m_num_files);
|
|
m_dir_hash_table_size = sizeof(u32) * num_dir_hash_table_entries;
|
|
m_file_hash_table_size = sizeof(u32) * num_file_hash_table_entries;
|
|
|
|
/* Allocate metadata, make pointers. */
|
|
Header *header = reinterpret_cast<Header *>(AllocateTracked(AllocationType_Memory, sizeof(Header)));
|
|
std::memset(header, 0x00, sizeof(*header));
|
|
|
|
/* Open metadata file. */
|
|
const size_t metadata_size = m_dir_hash_table_size + m_dir_table_size + m_file_hash_table_size + m_file_table_size;
|
|
FsFile metadata_file;
|
|
R_ABORT_UNLESS(mitm::fs::CreateAndOpenAtmosphereSdFile(std::addressof(metadata_file), m_program_id, "romfs_metadata.bin", metadata_size));
|
|
|
|
/* Ensure later hash tables will have correct defaults. */
|
|
static_assert(EmptyEntry == 0xFFFFFFFF);
|
|
|
|
/* Emplace metadata source info. */
|
|
out_infos->emplace_back(0, sizeof(*header), DataSourceType::Memory, header);
|
|
|
|
/* Process Files. */
|
|
{
|
|
u32 entry_offset = 0;
|
|
BuildFileContext *cur_file = nullptr;
|
|
BuildFileContext *prev_file = nullptr;
|
|
for (const auto &it : m_files) {
|
|
cur_file = it.get();
|
|
|
|
/* By default, pad to 0x10 alignment. */
|
|
m_file_partition_size = util::AlignUp(m_file_partition_size, 0x10);
|
|
|
|
/* Check if extra padding is present in original source, preserve it to make our life easier. */
|
|
const bool is_storage_or_file = cur_file->source_type == DataSourceType::Storage || cur_file->source_type == DataSourceType::File;
|
|
if (prev_file != nullptr && prev_file->source_type == cur_file->source_type && is_storage_or_file) {
|
|
const s64 expected = m_file_partition_size - prev_file->offset + prev_file->orig_offset;
|
|
if (expected != cur_file->orig_offset) {
|
|
AMS_ABORT_UNLESS(expected <= cur_file->orig_offset);
|
|
m_file_partition_size += cur_file->orig_offset - expected;
|
|
}
|
|
}
|
|
|
|
/* Calculate offsets. */
|
|
cur_file->offset = m_file_partition_size;
|
|
m_file_partition_size += cur_file->size;
|
|
cur_file->entry_offset = entry_offset;
|
|
entry_offset += sizeof(FileEntry) + util::AlignUp(cur_file->path_len, 4);
|
|
|
|
/* Save current file as prev for next iteration. */
|
|
prev_file = cur_file;
|
|
}
|
|
/* Assign deferred parent/sibling ownership. */
|
|
for (auto it = m_files.rbegin(); it != m_files.rend(); it++) {
|
|
cur_file = it->get();
|
|
cur_file->sibling = cur_file->parent->file;
|
|
cur_file->parent->file = cur_file;
|
|
}
|
|
}
|
|
|
|
/* Process Directories. */
|
|
{
|
|
u32 entry_offset = 0;
|
|
BuildDirectoryContext *cur_dir = nullptr;
|
|
for (const auto &it : m_directories) {
|
|
cur_dir = it.get();
|
|
cur_dir->entry_offset = entry_offset;
|
|
entry_offset += sizeof(DirectoryEntry) + util::AlignUp(cur_dir->path_len, 4);
|
|
}
|
|
/* Assign deferred parent/sibling ownership. */
|
|
for (auto it = m_directories.rbegin(); it != m_directories.rend(); it++) {
|
|
cur_dir = it->get();
|
|
if (cur_dir == m_root) {
|
|
continue;
|
|
}
|
|
cur_dir->sibling = cur_dir->parent->child;
|
|
cur_dir->parent->child = cur_dir;
|
|
}
|
|
}
|
|
|
|
/* Set all files' hash value = hash index. */
|
|
for (const auto &it : m_files) {
|
|
BuildFileContext *cur_file = it.get();
|
|
cur_file->hash_value = CalculatePathHash(cur_file->parent->entry_offset, cur_file->path, 0, cur_file->path_len) % num_file_hash_table_entries;
|
|
}
|
|
|
|
/* Set all directories' hash value = hash index. */
|
|
for (const auto &it : m_directories) {
|
|
BuildDirectoryContext *cur_dir = it.get();
|
|
cur_dir->hash_value = CalculatePathHash(cur_dir == m_root ? 0 : cur_dir->parent->entry_offset, cur_dir->path, 0, cur_dir->path_len) % num_dir_hash_table_entries;
|
|
}
|
|
|
|
/* Write hash tables. */
|
|
{
|
|
HashTableStorage hash_table_storage(std::max(m_dir_hash_table_size, m_file_hash_table_size));
|
|
|
|
u32 *hash_table = hash_table_storage.GetBuffer();
|
|
size_t hash_table_size = hash_table_storage.GetBufferSize();
|
|
|
|
/* Write the file hash table. */
|
|
for (size_t ofs = 0; ofs < m_file_hash_table_size; ofs += hash_table_size) {
|
|
std::memset(hash_table, 0xFF, hash_table_size);
|
|
|
|
const u32 ofs_ind = ofs / sizeof(u32);
|
|
const u32 end_ind = (ofs + hash_table_size) / sizeof(u32);
|
|
|
|
for (const auto &it : m_files) {
|
|
BuildFileContext *cur_file = it.get();
|
|
if (cur_file->HasHashMark()) {
|
|
continue;
|
|
}
|
|
|
|
if (const auto hash_ind = cur_file->hash_value; ofs_ind <= hash_ind && hash_ind < end_ind) {
|
|
cur_file->hash_value = hash_table[hash_ind - ofs_ind];
|
|
hash_table[hash_ind - ofs_ind] = cur_file->entry_offset;
|
|
|
|
cur_file->SetHashMark();
|
|
}
|
|
}
|
|
|
|
R_ABORT_UNLESS(fsFileWrite(std::addressof(metadata_file), m_dir_hash_table_size + m_dir_table_size + ofs, hash_table, std::min(m_file_hash_table_size - ofs, hash_table_size), FsWriteOption_None));
|
|
}
|
|
|
|
/* Write the directory hash table. */
|
|
for (size_t ofs = 0; ofs < m_dir_hash_table_size; ofs += hash_table_size) {
|
|
std::memset(hash_table, 0xFF, hash_table_size);
|
|
|
|
const u32 ofs_ind = ofs / sizeof(u32);
|
|
const u32 end_ind = (ofs + hash_table_size) / sizeof(u32);
|
|
|
|
for (const auto &it : m_directories) {
|
|
BuildDirectoryContext *cur_dir = it.get();
|
|
if (cur_dir->HasHashMark()) {
|
|
continue;
|
|
}
|
|
|
|
if (const auto hash_ind = cur_dir->hash_value; ofs_ind <= hash_ind && hash_ind < end_ind) {
|
|
cur_dir->hash_value = hash_table[hash_ind - ofs_ind];
|
|
hash_table[hash_ind - ofs_ind] = cur_dir->entry_offset;
|
|
|
|
cur_dir->SetHashMark();
|
|
}
|
|
}
|
|
|
|
R_ABORT_UNLESS(fsFileWrite(std::addressof(metadata_file), ofs, hash_table, std::min(m_dir_hash_table_size - ofs, hash_table_size), FsWriteOption_None));
|
|
}
|
|
}
|
|
|
|
/* Replace sibling pointers with sibling entry_offsets, so that we can de-allocate as we go. */
|
|
{
|
|
/* Set all directories sibling and file pointers. */
|
|
for (const auto &it : m_directories) {
|
|
BuildDirectoryContext *cur_dir = it.get();
|
|
|
|
cur_dir->ClearHashMark();
|
|
|
|
cur_dir->sibling_offset = (cur_dir->sibling == nullptr) ? EmptyEntry : cur_dir->sibling->entry_offset;
|
|
cur_dir->child_offset = (cur_dir->child == nullptr) ? EmptyEntry : cur_dir->child->entry_offset;
|
|
cur_dir->file_offset = (cur_dir->file == nullptr) ? EmptyEntry : cur_dir->file->entry_offset;
|
|
|
|
cur_dir->parent_offset = cur_dir == m_root ? 0 : cur_dir->parent->entry_offset;
|
|
}
|
|
|
|
/* Replace all files' sibling pointers. */
|
|
for (const auto &it : m_files) {
|
|
BuildFileContext *cur_file = it.get();
|
|
|
|
cur_file->ClearHashMark();
|
|
|
|
cur_file->sibling_offset = (cur_file->sibling == nullptr) ? EmptyEntry : cur_file->sibling->entry_offset;
|
|
}
|
|
}
|
|
|
|
/* Write the file table. */
|
|
{
|
|
FileTableWriter file_table(std::addressof(metadata_file), m_dir_hash_table_size + m_dir_table_size + m_file_hash_table_size, m_file_table_size);
|
|
|
|
for (auto it = m_files.begin(); it != m_files.end(); it = m_files.erase(it)) {
|
|
BuildFileContext *cur_file = it->get();
|
|
FileEntry *cur_entry = file_table.GetEntry(cur_file->entry_offset, cur_file->path_len);
|
|
|
|
/* Set entry fields. */
|
|
cur_entry->parent = cur_file->parent->entry_offset;
|
|
cur_entry->sibling = cur_file->sibling_offset;
|
|
cur_entry->offset = cur_file->offset;
|
|
cur_entry->size = cur_file->size;
|
|
cur_entry->hash = cur_file->hash_value;
|
|
|
|
/* Set name. */
|
|
const u32 name_size = cur_file->path_len;
|
|
cur_entry->name_size = name_size;
|
|
if (name_size) {
|
|
std::memcpy(cur_entry->name, cur_file->path, name_size);
|
|
for (size_t i = name_size; i < util::AlignUp(name_size, 4); i++) {
|
|
cur_entry->name[i] = 0;
|
|
}
|
|
}
|
|
|
|
/* Emplace a source. */
|
|
switch (cur_file->source_type) {
|
|
case DataSourceType::Storage:
|
|
case DataSourceType::File:
|
|
{
|
|
/* Try to compact if possible. */
|
|
auto &back = out_infos->back();
|
|
if (back.source_type == cur_file->source_type) {
|
|
back.size = cur_file->offset + FilePartitionOffset + cur_file->size - back.virtual_offset;
|
|
} else {
|
|
out_infos->emplace_back(cur_file->offset + FilePartitionOffset, cur_file->size, cur_file->source_type, cur_file->orig_offset + FilePartitionOffset);
|
|
}
|
|
}
|
|
break;
|
|
case DataSourceType::LooseSdFile:
|
|
{
|
|
char full_path[fs::EntryNameLengthMax + 1];
|
|
const size_t path_needed_size = cur_file->GetPathLength() + 1;
|
|
AMS_ABORT_UNLESS(path_needed_size <= sizeof(full_path));
|
|
cur_file->GetPath(full_path);
|
|
|
|
FreeTracked(AllocationType_FileName, cur_file->path, cur_file->path_len + 1);
|
|
cur_file->path = nullptr;
|
|
|
|
char *new_path = static_cast<char *>(AllocateTracked(AllocationType_FullPath, path_needed_size));
|
|
std::memcpy(new_path, full_path, path_needed_size);
|
|
out_infos->emplace_back(cur_file->offset + FilePartitionOffset, cur_file->size, cur_file->source_type, new_path);
|
|
}
|
|
break;
|
|
AMS_UNREACHABLE_DEFAULT_CASE();
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Write the directory table. */
|
|
{
|
|
DirectoryTableWriter dir_table(std::addressof(metadata_file), m_dir_hash_table_size, m_dir_table_size);
|
|
|
|
for (auto it = m_directories.begin(); it != m_directories.end(); it = m_directories.erase(it)) {
|
|
BuildDirectoryContext *cur_dir = it->get();
|
|
DirectoryEntry *cur_entry = dir_table.GetEntry(cur_dir->entry_offset, cur_dir->path_len);
|
|
|
|
/* Set entry fields. */
|
|
cur_entry->parent = cur_dir->parent_offset;
|
|
cur_entry->sibling = cur_dir->sibling_offset;
|
|
cur_entry->child = cur_dir->child_offset;
|
|
cur_entry->file = cur_dir->file_offset;
|
|
cur_entry->hash = cur_dir->hash_value;
|
|
|
|
/* Set name. */
|
|
const u32 name_size = cur_dir->path_len;
|
|
cur_entry->name_size = name_size;
|
|
if (name_size) {
|
|
std::memcpy(cur_entry->name, cur_dir->path, name_size);
|
|
for (size_t i = name_size; i < util::AlignUp(name_size, 4); i++) {
|
|
cur_entry->name[i] = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Delete maps. */
|
|
m_root = nullptr;
|
|
m_directories.clear();
|
|
m_files.clear();
|
|
|
|
/* Set header fields. */
|
|
header->header_size = sizeof(*header);
|
|
header->file_hash_table_size = m_file_hash_table_size;
|
|
header->file_table_size = m_file_table_size;
|
|
header->dir_hash_table_size = m_dir_hash_table_size;
|
|
header->dir_table_size = m_dir_table_size;
|
|
header->file_partition_ofs = FilePartitionOffset;
|
|
header->dir_hash_table_ofs = util::AlignUp(FilePartitionOffset + m_file_partition_size, 4);
|
|
header->dir_table_ofs = header->dir_hash_table_ofs + header->dir_hash_table_size;
|
|
header->file_hash_table_ofs = header->dir_table_ofs + header->dir_table_size;
|
|
header->file_table_ofs = header->file_hash_table_ofs + header->file_hash_table_size;
|
|
|
|
/* Save metadata to the SD card, to save on memory space. */
|
|
{
|
|
R_ABORT_UNLESS(fsFileFlush(std::addressof(metadata_file)));
|
|
out_infos->emplace_back(header->dir_hash_table_ofs, metadata_size, DataSourceType::Metadata, new RemoteFile(metadata_file));
|
|
}
|
|
}
|
|
|
|
Result ConfigureDynamicHeap(u64 *out_size, ncm::ProgramId program_id, const cfg::OverrideStatus &status, bool is_application) {
|
|
/* Baseline: use no dynamic heap. */
|
|
*out_size = 0;
|
|
|
|
/* If the process is not an application, we do not care about dynamic heap. */
|
|
R_SUCCEED_IF(!is_application);
|
|
|
|
/* First, we need to ensure that, if the game used dynamic heap, we clear it. */
|
|
if (g_dynamic_app_heap.heap_size > 0) {
|
|
mitm::fs::FinalizeLayeredRomfsStorage(g_dynamic_heap_program_id);
|
|
|
|
/* Free the heap. */
|
|
g_dynamic_app_heap.Reset();
|
|
g_dynamic_sys_heap.Reset();
|
|
}
|
|
|
|
/* Next, if we aren't going to end up building a romfs, we can ignore dynamic heap. */
|
|
R_SUCCEED_IF(!status.IsProgramSpecific());
|
|
|
|
/* Only mitm if there is actually an override romfs. */
|
|
R_SUCCEED_IF(!mitm::fs::HasSdRomfsContent(program_id));
|
|
|
|
/* Next, set the new program id for dynamic heap. */
|
|
g_dynamic_heap_program_id = program_id;
|
|
g_dynamic_app_heap.heap_size = GetDynamicAppHeapSize(g_dynamic_heap_program_id);
|
|
g_dynamic_sys_heap.heap_size = GetDynamicSysHeapSize(g_dynamic_heap_program_id);
|
|
|
|
/* Set output. */
|
|
*out_size = g_dynamic_app_heap.heap_size;
|
|
|
|
R_SUCCEED();
|
|
}
|
|
|
|
}
|
|
|
|
}
|