Atmosphere/stratosphere/libstratosphere/include/stratosphere/waitablemanager.hpp
Tony Wasserka ad636f7216 Modernize C++ usage (#144)
* Stratosphere: Use modern C++ idioms in some places

* algorithms like std::for_each are used instead of raw loops

* Stratosphere: Replace more raw loops with algorithms

* Stratosphere: Add a utility predicate function to test for equality with a reference element

This can be used to rewrite some common raw loops using algorithms instead

* fs.mitm: Use variant

* fs.mitm: Use enum class

* fs.mitm: Turn RomFSSourceInfo::Cleanup into a destructor

This obsoletes the need for a custom deleter in other places

* fs.mitm: Use enum class some more

* fs.mitm: Use unique_ptr

* fs.mitm: Simplify initialization

* Stratosphere: Simplify initialization

* fs.mitm: Use unique_ptr (fix memory leak along the way)

The previous code was using "delete" rather than "delete[]"

* fs.mitm: Use vector::emplace_back rather than push_back

emplace_back constructs elements in-place, hence avoiding a redundant element copy.

* Stratosphere: Replace more raw loops with algorithms

* Stratosphere: Use unique_ptr

* fs.mitm: Replace more raw loops with algorithms

* Stratosphere: Prefer move-construction over copy-construction when moving sink parameters around
2018-06-19 11:07:31 -07:00

32 lines
941 B
C++

#pragma once
#include <switch.h>
#include <algorithm>
#include <memory>
#include <vector>
#include "waitablemanagerbase.hpp"
#include "iwaitable.hpp"
#include "hossynch.hpp"
class IWaitable;
class WaitableManager : public WaitableManagerBase {
protected:
std::vector<IWaitable *> to_add_waitables;
std::vector<IWaitable *> waitables;
u64 timeout = 0;
HosMutex lock;
std::atomic_bool has_new_items = false;
private:
void process_internal(bool break_on_timeout);
public:
WaitableManager(u64 t) : timeout(t) { }
~WaitableManager() override {
/* This should call the destructor for every waitable. */
std::for_each(waitables.begin(), waitables.end(), std::default_delete<IWaitable>{});
}
virtual void add_waitable(IWaitable *waitable);
virtual void process();
virtual void process_until_timeout();
};