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https://github.com/Atmosphere-NX/Atmosphere
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ad636f7216
* Stratosphere: Use modern C++ idioms in some places * algorithms like std::for_each are used instead of raw loops * Stratosphere: Replace more raw loops with algorithms * Stratosphere: Add a utility predicate function to test for equality with a reference element This can be used to rewrite some common raw loops using algorithms instead * fs.mitm: Use variant * fs.mitm: Use enum class * fs.mitm: Turn RomFSSourceInfo::Cleanup into a destructor This obsoletes the need for a custom deleter in other places * fs.mitm: Use enum class some more * fs.mitm: Use unique_ptr * fs.mitm: Simplify initialization * Stratosphere: Simplify initialization * fs.mitm: Use unique_ptr (fix memory leak along the way) The previous code was using "delete" rather than "delete[]" * fs.mitm: Use vector::emplace_back rather than push_back emplace_back constructs elements in-place, hence avoiding a redundant element copy. * Stratosphere: Replace more raw loops with algorithms * Stratosphere: Use unique_ptr * fs.mitm: Replace more raw loops with algorithms * Stratosphere: Prefer move-construction over copy-construction when moving sink parameters around
32 lines
941 B
C++
32 lines
941 B
C++
#pragma once
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#include <switch.h>
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#include <algorithm>
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#include <memory>
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#include <vector>
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#include "waitablemanagerbase.hpp"
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#include "iwaitable.hpp"
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#include "hossynch.hpp"
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class IWaitable;
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class WaitableManager : public WaitableManagerBase {
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protected:
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std::vector<IWaitable *> to_add_waitables;
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std::vector<IWaitable *> waitables;
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u64 timeout = 0;
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HosMutex lock;
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std::atomic_bool has_new_items = false;
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private:
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void process_internal(bool break_on_timeout);
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public:
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WaitableManager(u64 t) : timeout(t) { }
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~WaitableManager() override {
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/* This should call the destructor for every waitable. */
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std::for_each(waitables.begin(), waitables.end(), std::default_delete<IWaitable>{});
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}
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virtual void add_waitable(IWaitable *waitable);
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virtual void process();
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virtual void process_until_timeout();
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};
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