Atmosphere/troposphere/daybreak/nanovg/include/nanovg/framework/CIntrusiveTree.h
Adubbz 94eb2195d3
Added Daybreak, a system updater homebrew (#1073)
* Implemented a system updater homebrew (titled Daybreak)

* git subrepo pull ./troposphere/daybreak/nanovg

subrepo:
  subdir:   "troposphere/daybreak/nanovg"
  merged:   "c197ba2f"
upstream:
  origin:   "https://github.com/Adubbz/nanovg-deko.git"
  branch:   "master"
  commit:   "c197ba2f"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???" (+1 squashed commits)

Squashed commits:

[232dc943] git subrepo clone https://github.com/Adubbz/nanovg-deko.git troposphere/daybreak/nanovg

subrepo:
  subdir:   "troposphere/daybreak/nanovg"
  merged:   "52bb784b"
upstream:
  origin:   "https://github.com/Adubbz/nanovg-deko.git"
  branch:   "master"
  commit:   "52bb784b"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"

* daybreak: switch to using hiddbg for home blocking (+1 squashed commits)

Squashed commits:

[4bfc7b0d] daybreak: block the home button during installation
2020-07-07 17:07:00 -07:00

250 lines
6.2 KiB
C++

/*
** Sample Framework for deko3d Applications
** CIntrusiveTree.h: Intrusive red-black tree helper class
*/
#pragma once
#include "common.h"
#include <functional>
struct CIntrusiveTreeNode
{
enum Color
{
Red,
Black,
};
enum Leaf
{
Left,
Right,
};
private:
uintptr_t m_parent_color;
CIntrusiveTreeNode* m_children[2];
public:
constexpr CIntrusiveTreeNode() : m_parent_color{}, m_children{} { }
constexpr CIntrusiveTreeNode* getParent() const
{
return reinterpret_cast<CIntrusiveTreeNode*>(m_parent_color &~ 1);
}
void setParent(CIntrusiveTreeNode* parent)
{
m_parent_color = (m_parent_color & 1) | reinterpret_cast<uintptr_t>(parent);
}
constexpr Color getColor() const
{
return static_cast<Color>(m_parent_color & 1);
}
void setColor(Color color)
{
m_parent_color = (m_parent_color &~ 1) | static_cast<uintptr_t>(color);
}
constexpr CIntrusiveTreeNode*& child(Leaf leaf)
{
return m_children[leaf];
}
constexpr CIntrusiveTreeNode* const& child(Leaf leaf) const
{
return m_children[leaf];
}
//--------------------------------------
constexpr bool isRed() const { return getColor() == Red; }
constexpr bool isBlack() const { return getColor() == Black; }
void setRed() { setColor(Red); }
void setBlack() { setColor(Black); }
constexpr CIntrusiveTreeNode*& left() { return child(Left); }
constexpr CIntrusiveTreeNode*& right() { return child(Right); }
constexpr CIntrusiveTreeNode* const& left() const { return child(Left); }
constexpr CIntrusiveTreeNode* const& right() const { return child(Right); }
};
NX_CONSTEXPR CIntrusiveTreeNode::Leaf operator!(CIntrusiveTreeNode::Leaf val) noexcept
{
return static_cast<CIntrusiveTreeNode::Leaf>(!static_cast<unsigned>(val));
}
class CIntrusiveTreeBase
{
using N = CIntrusiveTreeNode;
void rotate(N* node, N::Leaf leaf);
void recolor(N* parent, N* node);
protected:
N* m_root;
constexpr CIntrusiveTreeBase() : m_root{} { }
N* walk(N* node, N::Leaf leaf) const;
void insert(N* node, N* parent);
void remove(N* node);
N* minmax(N::Leaf leaf) const
{
N* p = m_root;
if (!p)
return nullptr;
while (p->child(leaf))
p = p->child(leaf);
return p;
}
template <typename H>
N*& navigate(N*& node, N*& parent, N::Leaf leafOnEqual, H helm) const
{
node = nullptr;
parent = nullptr;
N** point = const_cast<N**>(&m_root);
while (*point)
{
int direction = helm(*point);
parent = *point;
if (direction < 0)
point = &(*point)->left();
else if (direction > 0)
point = &(*point)->right();
else
{
node = *point;
point = &(*point)->child(leafOnEqual);
}
}
return *point;
}
};
template <typename ClassT, typename MemberT>
constexpr ClassT* parent_obj(MemberT* member, MemberT ClassT::* ptr)
{
union whatever
{
MemberT ClassT::* ptr;
intptr_t offset;
};
// This is technically UB, but basically every compiler worth using admits it as an extension
return (ClassT*)((intptr_t)member - whatever{ptr}.offset);
}
template <
typename T,
CIntrusiveTreeNode T::* node_ptr,
typename Comparator = std::less<>
>
class CIntrusiveTree final : protected CIntrusiveTreeBase
{
using N = CIntrusiveTreeNode;
static constexpr T* toType(N* m)
{
return m ? parent_obj(m, node_ptr) : nullptr;
}
static constexpr N* toNode(T* m)
{
return m ? &(m->*node_ptr) : nullptr;
}
template <typename A, typename B>
static int compare(A const& a, B const& b)
{
Comparator comp;
if (comp(a, b))
return -1;
if (comp(b, a))
return 1;
return 0;
}
public:
constexpr CIntrusiveTree() : CIntrusiveTreeBase{} { }
T* first() const { return toType(minmax(N::Left)); }
T* last() const { return toType(minmax(N::Right)); }
bool empty() const { return m_root != nullptr; }
void clear() { m_root = nullptr; }
T* prev(T* node) const { return toType(walk(toNode(node), N::Left)); }
T* next(T* node) const { return toType(walk(toNode(node), N::Right)); }
enum SearchMode
{
Exact = 0,
LowerBound = 1,
UpperBound = 2,
};
template <typename Lambda>
T* search(SearchMode mode, Lambda lambda) const
{
N *node, *parent;
N*& point = navigate(node, parent,
mode != UpperBound ? N::Left : N::Right,
[&lambda](N* curnode) { return lambda(toType(curnode)); });
switch (mode)
{
default:
case Exact:
break;
case LowerBound:
if (!node && parent)
{
if (&parent->left() == &point)
node = parent;
else
node = walk(parent, N::Right);
}
break;
case UpperBound:
if (node)
node = walk(node, N::Right);
else if (parent)
{
if (&parent->right() == &point)
node = walk(parent, N::Right);
else
node = parent;
}
break;
}
return toType(node);
}
template <typename K>
T* find(K const& key, SearchMode mode = Exact) const
{
return search(mode, [&key](T* obj) { return compare(key, *obj); });
}
T* insert(T* obj, bool allow_dupes = false)
{
N *node, *parent;
N*& point = navigate(node, parent, N::Right,
[obj](N* curnode) { return compare(*obj, *toType(curnode)); });
if (node && !allow_dupes)
return toType(node);
point = toNode(obj);
CIntrusiveTreeBase::insert(point, parent);
return obj;
}
void remove(T* obj)
{
CIntrusiveTreeBase::remove(toNode(obj));
}
};