mirror of
https://github.com/Atmosphere-NX/Atmosphere
synced 2024-11-10 07:06:34 +00:00
154 lines
6.6 KiB
C++
154 lines
6.6 KiB
C++
/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <mesosphere/kern_select_cpu.hpp>
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#include <mesosphere/kern_k_thread.hpp>
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#include <mesosphere/kern_k_priority_queue.hpp>
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#include <mesosphere/kern_k_scheduler_lock.hpp>
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namespace ams::kern {
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using KSchedulerPriorityQueue = KPriorityQueue<KThread, cpu::NumCores, ams::svc::LowestThreadPriority, ams::svc::HighestThreadPriority>;
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static_assert(std::is_same<KSchedulerPriorityQueue::AffinityMaskType, KAffinityMask>::value);
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static_assert(KSchedulerPriorityQueue::NumCores == cpu::NumCores);
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static_assert(KSchedulerPriorityQueue::NumPriority == BITSIZEOF(u64));
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class KScopedSchedulerLock;
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class KScheduler {
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NON_COPYABLE(KScheduler);
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NON_MOVEABLE(KScheduler);
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public:
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using LockType = KAbstractSchedulerLock<KScheduler>;
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static constexpr s32 HighestCoreMigrationAllowedPriority = 2;
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static_assert(ams::svc::LowestThreadPriority >= HighestCoreMigrationAllowedPriority);
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static_assert(ams::svc::HighestThreadPriority <= HighestCoreMigrationAllowedPriority);
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struct SchedulingState {
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std::atomic<bool> needs_scheduling;
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bool interrupt_task_thread_runnable;
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bool should_count_idle;
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u64 idle_count;
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KThread *highest_priority_thread;
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void *idle_thread_stack;
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};
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private:
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friend class KScopedSchedulerLock;
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static inline bool s_scheduler_update_needed;
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static inline LockType s_scheduler_lock;
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static inline KSchedulerPriorityQueue s_priority_queue;
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private:
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SchedulingState state;
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bool is_active;
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s32 core_id;
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KThread *prev_thread;
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s64 last_context_switch_time;
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KThread *idle_thread;
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public:
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constexpr KScheduler()
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: state(), is_active(false), core_id(0), prev_thread(nullptr), last_context_switch_time(0), idle_thread(nullptr)
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{
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this->state.needs_scheduling = true;
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this->state.interrupt_task_thread_runnable = false;
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this->state.should_count_idle = false;
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this->state.idle_count = 0;
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this->state.idle_thread_stack = nullptr;
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this->state.highest_priority_thread = nullptr;
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}
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NOINLINE void Initialize(KThread *idle_thread);
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NOINLINE void Activate();
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private:
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/* Static private API. */
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static ALWAYS_INLINE bool IsSchedulerUpdateNeeded() { return s_scheduler_update_needed; }
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static ALWAYS_INLINE void SetSchedulerUpdateNeeded() { s_scheduler_update_needed = true; }
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static ALWAYS_INLINE void ClearSchedulerUpdateNeeded() { s_scheduler_update_needed = false; }
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static ALWAYS_INLINE KSchedulerPriorityQueue &GetPriorityQueue() { return s_priority_queue; }
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static NOINLINE void SetInterruptTaskThreadRunnable();
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static NOINLINE u64 UpdateHighestPriorityThreadsImpl();
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public:
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/* Static public API. */
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static ALWAYS_INLINE bool CanSchedule() { return GetCurrentThread().GetDisableDispatchCount() == 0; }
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static ALWAYS_INLINE bool IsSchedulerLockedByCurrentThread() { return s_scheduler_lock.IsLockedByCurrentThread(); }
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static ALWAYS_INLINE void DisableScheduling() {
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MESOSPHERE_ASSERT(GetCurrentThread().GetDisableDispatchCount() >= 0);
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GetCurrentThread().DisableDispatch();
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}
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static NOINLINE void EnableScheduling(u64 cores_needing_scheduling) {
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MESOSPHERE_ASSERT(GetCurrentThread().GetDisableDispatchCount() >= 1);
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if (GetCurrentThread().GetDisableDispatchCount() > 1) {
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GetCurrentThread().EnableDispatch();
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} else {
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GetCurrentScheduler().RescheduleOtherCores(cores_needing_scheduling);
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GetCurrentScheduler().RescheduleCurrentCore();
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}
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}
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static ALWAYS_INLINE u64 UpdateHighestPriorityThreads() {
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if (IsSchedulerUpdateNeeded()) {
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return UpdateHighestPriorityThreadsImpl();
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} else {
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return 0;
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}
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}
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static NOINLINE void OnThreadStateChanged(KThread *thread, KThread::ThreadState old_state);
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static NOINLINE void OnThreadPriorityChanged(KThread *thread, s32 old_priority);
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static NOINLINE void OnThreadAffinityMaskChanged(KThread *thread, const KAffinityMask &old_affinity, s32 old_core);
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/* TODO: Yield operations */
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private:
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/* Instanced private API. */
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void ScheduleImpl();
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void SwitchThread(KThread *next_thread);
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ALWAYS_INLINE void Schedule() {
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MESOSPHERE_ASSERT(GetCurrentThread().GetDisableDispatchCount() == 1);
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MESOSPHERE_ASSERT(this->core_id == GetCurrentCoreId());
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this->ScheduleImpl();
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}
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void RescheduleOtherCores(u64 cores_needing_scheduling);
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ALWAYS_INLINE void RescheduleCurrentCore() {
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MESOSPHERE_ASSERT(GetCurrentThread().GetDisableDispatchCount() == 1);
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{
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/* Disable interrupts, and then context switch. */
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KScopedInterruptDisable intr_disable;
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ON_SCOPE_EXIT { GetCurrentThread().EnableDispatch(); };
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if (this->state.needs_scheduling) {
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Schedule();
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}
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}
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}
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NOINLINE u64 UpdateHighestPriorityThread(KThread *thread);
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};
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class KScopedSchedulerLock : KScopedLock<KScheduler::LockType> {
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public:
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explicit ALWAYS_INLINE KScopedSchedulerLock() : KScopedLock(KScheduler::s_scheduler_lock) { /* ... */ }
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ALWAYS_INLINE ~KScopedSchedulerLock() { /* ... */ }
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};
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}
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