mirror of
https://github.com/Atmosphere-NX/Atmosphere
synced 2024-11-15 09:36:35 +00:00
110 lines
No EOL
4 KiB
C++
110 lines
No EOL
4 KiB
C++
/*
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* Copyright (c) 2019 Adubbz
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <switch.h>
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#include <stratosphere.hpp>
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#include <sys/dirent.h>
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#include "ncm_types.hpp"
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namespace sts::ncm {
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Result HasFile(bool* out, const char* path);
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Result HasDirectory(bool* out, const char* path);
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Result CheckContentStorageDirectoriesExist(const char* root_path);
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Result EnsureContentAndPlaceHolderRoot(const char* root_path);
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Result EnsureDirectoryRecursively(const char* dir_path);
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Result EnsureRecursively(const char* path, bool is_dir);
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/* Create all parent directories for a file path */
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Result EnsureParentDirectoryRecursively(const char* path);
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Result GetGameCardHandle(FsGameCardHandle* out_handle);
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MountName CreateUniqueMountName();
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Result MountSystemSaveData(const char* mount_point, FsSaveDataSpaceId space_id, u64 save_id);
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Result MountContentStorage(const char* mount_point, FsContentStorageId id);
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Result MountGameCardPartition(const char* mount_point, const FsGameCardHandle handle, FsGameCardPartiton partition);
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Result Unmount(const char* mount_point);
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Result ConvertToFsCommonPath(char* out_common_path, size_t len, const char* path);
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Result GetSaveDataFlags(u32* out_flags, u64 save_id);
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Result SetSaveDataFlags(u64 save_id, FsSaveDataSpaceId space_id, u32 flags);
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template<typename F>
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Result TraverseDirectory(const char* root_path, int max_level, F f) {
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bool should_continue = false;
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return TraverseDirectory(&should_continue, root_path, max_level, f);
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}
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template<typename F>
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Result TraverseDirectory(bool* out_should_continue, const char* root_path, int max_level, F f) {
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DIR *dir;
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struct dirent* dir_entry = nullptr;
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if (max_level < 1) {
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return ResultSuccess;
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}
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bool retry_dir_read = true;
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while (retry_dir_read) {
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retry_dir_read = false;
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if ((dir = opendir(root_path)) == nullptr) {
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return fsdevGetLastResult();
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}
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ON_SCOPE_EXIT { closedir(dir); };
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while ((dir_entry = readdir(dir)) != nullptr) {
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if (strcmp(dir_entry->d_name, ".") == 0 || strcmp(dir_entry->d_name, "..") == 0) {
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continue;
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}
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char current_path[FS_MAX_PATH];
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if (snprintf(current_path, FS_MAX_PATH-1, "%s/%s", root_path, dir_entry->d_name) < 0) {
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std::abort();
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}
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bool should_continue = true;
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bool should_retry_dir_read = false;
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R_TRY(f(&should_continue, &should_retry_dir_read, current_path, dir_entry));
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/* If the provided function wishes to terminate immediately, we should respect it. */
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if (!should_continue) {
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*out_should_continue = false;
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return ResultSuccess;
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}
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if (should_retry_dir_read) {
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retry_dir_read = true;
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break;
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}
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if (dir_entry->d_type == DT_DIR) {
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R_TRY(TraverseDirectory(&should_continue, current_path, max_level-1, f));
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if (!should_continue) {
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*out_should_continue = false;
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return ResultSuccess;
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}
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}
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}
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}
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return ResultSuccess;
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};
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} |