mirror of
https://github.com/Atmosphere-NX/Atmosphere
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40 lines
1.6 KiB
C++
40 lines
1.6 KiB
C++
/*
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* Copyright (c) Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <mesosphere/kern_common.hpp>
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namespace ams::kern {
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/* NOTE: We inherit KWorkerTask from KSynchronizationObject in order to devirtualize DoWorkerTask, which is exclusive to KThread/KProcess. */
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/* This should be reverted, if Nintendo adds new types of worker tasks in the future. */
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/* Nintendo has class KWorkerTask { ... } with identical interface but DoWorkerTask() virtual. */
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class KWorkerTask : public KSynchronizationObject {
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private:
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KWorkerTask *m_next_task;
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public:
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constexpr ALWAYS_INLINE explicit KWorkerTask(util::ConstantInitializeTag) : KSynchronizationObject(util::ConstantInitialize), m_next_task(nullptr) { /* ... */ }
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ALWAYS_INLINE explicit KWorkerTask() : m_next_task(nullptr) { /* ... */ }
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constexpr ALWAYS_INLINE KWorkerTask *GetNextTask() const { return m_next_task; }
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constexpr ALWAYS_INLINE void SetNextTask(KWorkerTask *task) { m_next_task = task; }
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void DoWorkerTask();
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};
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}
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