mirror of
https://github.com/Atmosphere-NX/Atmosphere
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259 lines
11 KiB
C++
259 lines
11 KiB
C++
/*
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* Copyright (c) Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere.hpp>
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#include "os_multiple_wait_impl.hpp"
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#include "os_multiple_wait_object_list.hpp"
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#include "os_tick_manager.hpp"
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namespace ams::os::impl {
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template<bool AllowReply>
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Result MultiWaitImpl::WaitAnyImpl(MultiWaitHolderBase **out, bool infinite, TimeSpan timeout, NativeHandle reply_target) {
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/* Prepare for processing. */
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m_signaled_holder = nullptr;
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m_target_impl.SetCurrentThreadHandleForCancelWait();
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/* Add each holder to the object list, and try to find one that's signaled. */
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MultiWaitHolderBase *signaled_holder = this->AddToEachObjectListAndCheckObjectState();
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/* Check if we've been signaled. */
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{
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std::scoped_lock lk(m_cs_wait);
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if (m_signaled_holder != nullptr) {
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signaled_holder = m_signaled_holder;
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}
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}
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/* Process object array. */
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if (signaled_holder != nullptr) {
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/* If we have a signaled holder and we're allowed to reply, try to do so. */
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if constexpr (AllowReply) {
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/* Try to reply to the reply target. */
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if (reply_target != os::InvalidNativeHandle) {
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s32 index;
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R_TRY(m_target_impl.TimedReplyAndReceive(std::addressof(index), nullptr, 0, 0, reply_target, TimeSpan::FromNanoSeconds(0)));
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}
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}
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} else {
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/* If there's no signaled holder, wait for one to be signaled. */
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R_TRY(this->InternalWaitAnyImpl<AllowReply>(std::addressof(signaled_holder), infinite, timeout, reply_target));
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}
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/* Remove each holder from the current object list. */
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this->RemoveFromEachObjectList();
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/* Clear cancel wait. */
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m_target_impl.ClearCurrentThreadHandleForCancelWait();
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/* Set output holder. */
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*out = signaled_holder;
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R_SUCCEED();
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}
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template<bool AllowReply>
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Result MultiWaitImpl::InternalWaitAnyImpl(MultiWaitHolderBase **out, bool infinite, TimeSpan timeout, NativeHandle reply_target) {
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/* Build the objects array. */
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NativeHandle object_handles[MaximumHandleCount];
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MultiWaitHolderBase *objects[MaximumHandleCount];
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const s32 count = this->ConstructObjectsArray(object_handles, objects, MaximumHandleCount);
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/* Determine the appropriate end time for our wait. */
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const TimeSpan end_time = infinite ? TimeSpan::FromNanoSeconds(std::numeric_limits<s64>::max()) : os::impl::GetCurrentTick().ToTimeSpan() + timeout;
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/* Loop, waiting until we're done. */
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while (true) {
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/* Update the current time for our loop. */
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m_current_time = os::impl::GetCurrentTick().ToTimeSpan();
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/* Determine which object has the minimum wakeup time. */
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TimeSpan min_timeout = 0;
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MultiWaitHolderBase *min_timeout_object = this->RecalcMultiWaitTimeout(std::addressof(min_timeout), end_time);
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/* Perform the wait using native apis. */
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s32 index = WaitInvalid;
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Result wait_result = ResultSuccess();
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if (infinite && min_timeout_object == nullptr) {
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/* If we're performing an infinite wait, just do the appropriate wait or reply/receive. */
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if constexpr (AllowReply) {
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wait_result = m_target_impl.ReplyAndReceive(std::addressof(index), object_handles, MaximumHandleCount, count, reply_target);
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} else {
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wait_result = m_target_impl.WaitAny(std::addressof(index), object_handles, MaximumHandleCount, count);
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}
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} else {
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/* We need to do our wait with a timeout. */
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if constexpr (AllowReply) {
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wait_result = m_target_impl.TimedReplyAndReceive(std::addressof(index), object_handles, MaximumHandleCount, count, reply_target, min_timeout);
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} else {
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if (count != 0 || min_timeout != 0) {
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wait_result = m_target_impl.TimedWaitAny(std::addressof(index), object_handles, MaximumHandleCount, count, min_timeout);
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} else {
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index = WaitTimedOut;
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}
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}
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}
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/* Process the result of our wait. */
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switch (index) {
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case WaitInvalid:
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/* If an invalid wait was performed, just return no signaled holder. */
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{
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*out = nullptr;
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R_RETURN(wait_result);
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}
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break;
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case WaitCancelled:
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/* If the wait was canceled, it might be because a non-native waitable was signaled. Check and return it, if this is the case. */
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{
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std::scoped_lock lk(m_cs_wait);
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if (m_signaled_holder) {
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*out = m_signaled_holder;
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R_RETURN(wait_result);
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}
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}
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break;
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case WaitTimedOut:
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/* If we timed out, this might have been because a timer is now signaled. */
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if (min_timeout_object != nullptr) {
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/* Update our current time. */
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m_current_time = GetCurrentTick().ToTimeSpan();
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/* Check if the minimum timeout object is now signaled. */
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if (min_timeout_object->IsSignaled() == TriBool::True) {
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std::scoped_lock lk(m_cs_wait);
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/* Set our signaled holder (and the output) as the newly signaled minimum timeout object. */
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m_signaled_holder = min_timeout_object;
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*out = min_timeout_object;
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R_RETURN(wait_result);
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}
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} else {
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/* If we have no minimum timeout object but we timed out, just return no signaled holder. */
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*out = nullptr;
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R_RETURN(wait_result);
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}
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break;
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default: /* 0 - 0x3F, valid. */
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{
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/* Sanity check that the returned index is within the range of our objects array. */
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AMS_ASSERT(0 <= index && index < count);
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std::scoped_lock lk(m_cs_wait);
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/* Set our signaled holder (and the output) as the newly signaled object. */
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m_signaled_holder = objects[index];
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*out = objects[index];
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R_RETURN(wait_result);
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}
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break;
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}
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/* We're going to be looping again; prevent ourselves from replying to the same object twice. */
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if constexpr (AllowReply) {
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reply_target = os::InvalidNativeHandle;
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}
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}
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}
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MultiWaitHolderBase *MultiWaitImpl::WaitAnyImpl(bool infinite, TimeSpan timeout) {
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MultiWaitHolderBase *holder = nullptr;
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const Result wait_result = this->WaitAnyImpl<false>(std::addressof(holder), infinite, timeout, os::InvalidNativeHandle);
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R_ASSERT(wait_result);
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AMS_UNUSED(wait_result);
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return holder;
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}
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Result MultiWaitImpl::ReplyAndReceive(MultiWaitHolderBase **out, NativeHandle reply_target) {
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R_RETURN(this->WaitAnyImpl<true>(out, true, TimeSpan::FromNanoSeconds(std::numeric_limits<s64>::max()), reply_target));
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}
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s32 MultiWaitImpl::ConstructObjectsArray(NativeHandle out_handles[], MultiWaitHolderBase *out_objects[], s32 num) {
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/* Add all objects with a native handle to the output array. */
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s32 count = 0;
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for (MultiWaitHolderBase &holder_base : m_multi_wait_list) {
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os::NativeHandle handle = os::InvalidNativeHandle;
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if (holder_base.GetNativeHandle(std::addressof(handle))) {
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AMS_ABORT_UNLESS(count < num);
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out_handles[count] = handle;
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out_objects[count] = std::addressof(holder_base);
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++count;
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}
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}
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return count;
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}
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MultiWaitHolderBase *MultiWaitImpl::AddToEachObjectListAndCheckObjectState() {
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/* Add each holder to the current object list, checking for the first signaled object. */
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MultiWaitHolderBase *signaled_holder = nullptr;
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for (MultiWaitHolderBase &holder_base : m_multi_wait_list) {
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if (const TriBool is_signaled = holder_base.AddToObjectList(); signaled_holder == nullptr && is_signaled == TriBool::True) {
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signaled_holder = std::addressof(holder_base);
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}
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}
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return signaled_holder;
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}
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void MultiWaitImpl::RemoveFromEachObjectList() {
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/* Remove each holder from the current object list. */
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for (MultiWaitHolderBase &holder_base : m_multi_wait_list) {
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holder_base.RemoveFromObjectList();
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}
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}
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MultiWaitHolderBase *MultiWaitImpl::RecalcMultiWaitTimeout(TimeSpan *out_min_timeout, TimeSpan end_time) {
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/* Find the holder with the minimum end time. */
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MultiWaitHolderBase *min_timeout_holder = nullptr;
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TimeSpan min_time = end_time;
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for (MultiWaitHolderBase &holder_base : m_multi_wait_list) {
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if (const TimeSpan cur_time = holder_base.GetAbsoluteTimeToWakeup(); cur_time < min_time) {
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min_timeout_holder = std::addressof(holder_base);
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min_time = cur_time;
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}
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}
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/* If the minimum time is under the current time, we can't wait; otherwise, get the time to the minimum end time. */
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if (min_time < m_current_time) {
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*out_min_timeout = 0;
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} else {
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*out_min_timeout = min_time - m_current_time;
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}
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return min_timeout_holder;
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}
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void MultiWaitImpl::NotifyAndWakeupThread(MultiWaitHolderBase *holder_base) {
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std::scoped_lock lk(m_cs_wait);
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/* If we don't have a signaled holder, set our signaled holder. */
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if (m_signaled_holder == nullptr) {
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m_signaled_holder = holder_base;
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/* Cancel any ongoing waits. */
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m_target_impl.CancelWait();
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}
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}
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}
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