Atmosphere/libraries/libstratosphere/source/os/impl/os_multiple_wait_impl.cpp

259 lines
11 KiB
C++

/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
#include "os_multiple_wait_impl.hpp"
#include "os_multiple_wait_object_list.hpp"
#include "os_tick_manager.hpp"
namespace ams::os::impl {
template<bool AllowReply>
Result MultiWaitImpl::WaitAnyImpl(MultiWaitHolderBase **out, bool infinite, TimeSpan timeout, NativeHandle reply_target) {
/* Prepare for processing. */
m_signaled_holder = nullptr;
m_target_impl.SetCurrentThreadHandleForCancelWait();
/* Add each holder to the object list, and try to find one that's signaled. */
MultiWaitHolderBase *signaled_holder = this->AddToEachObjectListAndCheckObjectState();
/* Check if we've been signaled. */
{
std::scoped_lock lk(m_cs_wait);
if (m_signaled_holder != nullptr) {
signaled_holder = m_signaled_holder;
}
}
/* Process object array. */
if (signaled_holder != nullptr) {
/* If we have a signaled holder and we're allowed to reply, try to do so. */
if constexpr (AllowReply) {
/* Try to reply to the reply target. */
if (reply_target != os::InvalidNativeHandle) {
s32 index;
R_TRY(m_target_impl.TimedReplyAndReceive(std::addressof(index), nullptr, 0, 0, reply_target, TimeSpan::FromNanoSeconds(0)));
}
}
} else {
/* If there's no signaled holder, wait for one to be signaled. */
R_TRY(this->InternalWaitAnyImpl<AllowReply>(std::addressof(signaled_holder), infinite, timeout, reply_target));
}
/* Remove each holder from the current object list. */
this->RemoveFromEachObjectList();
/* Clear cancel wait. */
m_target_impl.ClearCurrentThreadHandleForCancelWait();
/* Set output holder. */
*out = signaled_holder;
R_SUCCEED();
}
template<bool AllowReply>
Result MultiWaitImpl::InternalWaitAnyImpl(MultiWaitHolderBase **out, bool infinite, TimeSpan timeout, NativeHandle reply_target) {
/* Build the objects array. */
NativeHandle object_handles[MaximumHandleCount];
MultiWaitHolderBase *objects[MaximumHandleCount];
const s32 count = this->ConstructObjectsArray(object_handles, objects, MaximumHandleCount);
/* Determine the appropriate end time for our wait. */
const TimeSpan end_time = infinite ? TimeSpan::FromNanoSeconds(std::numeric_limits<s64>::max()) : os::impl::GetCurrentTick().ToTimeSpan() + timeout;
/* Loop, waiting until we're done. */
while (true) {
/* Update the current time for our loop. */
m_current_time = os::impl::GetCurrentTick().ToTimeSpan();
/* Determine which object has the minimum wakeup time. */
TimeSpan min_timeout = 0;
MultiWaitHolderBase *min_timeout_object = this->RecalcMultiWaitTimeout(std::addressof(min_timeout), end_time);
/* Perform the wait using native apis. */
s32 index = WaitInvalid;
Result wait_result = ResultSuccess();
if (infinite && min_timeout_object == nullptr) {
/* If we're performing an infinite wait, just do the appropriate wait or reply/receive. */
if constexpr (AllowReply) {
wait_result = m_target_impl.ReplyAndReceive(std::addressof(index), object_handles, MaximumHandleCount, count, reply_target);
} else {
wait_result = m_target_impl.WaitAny(std::addressof(index), object_handles, MaximumHandleCount, count);
}
} else {
/* We need to do our wait with a timeout. */
if constexpr (AllowReply) {
wait_result = m_target_impl.TimedReplyAndReceive(std::addressof(index), object_handles, MaximumHandleCount, count, reply_target, min_timeout);
} else {
if (count != 0 || min_timeout != 0) {
wait_result = m_target_impl.TimedWaitAny(std::addressof(index), object_handles, MaximumHandleCount, count, min_timeout);
} else {
index = WaitTimedOut;
}
}
}
/* Process the result of our wait. */
switch (index) {
case WaitInvalid:
/* If an invalid wait was performed, just return no signaled holder. */
{
*out = nullptr;
R_RETURN(wait_result);
}
break;
case WaitCancelled:
/* If the wait was canceled, it might be because a non-native waitable was signaled. Check and return it, if this is the case. */
{
std::scoped_lock lk(m_cs_wait);
if (m_signaled_holder) {
*out = m_signaled_holder;
R_RETURN(wait_result);
}
}
break;
case WaitTimedOut:
/* If we timed out, this might have been because a timer is now signaled. */
if (min_timeout_object != nullptr) {
/* Update our current time. */
m_current_time = GetCurrentTick().ToTimeSpan();
/* Check if the minimum timeout object is now signaled. */
if (min_timeout_object->IsSignaled() == TriBool::True) {
std::scoped_lock lk(m_cs_wait);
/* Set our signaled holder (and the output) as the newly signaled minimum timeout object. */
m_signaled_holder = min_timeout_object;
*out = min_timeout_object;
R_RETURN(wait_result);
}
} else {
/* If we have no minimum timeout object but we timed out, just return no signaled holder. */
*out = nullptr;
R_RETURN(wait_result);
}
break;
default: /* 0 - 0x3F, valid. */
{
/* Sanity check that the returned index is within the range of our objects array. */
AMS_ASSERT(0 <= index && index < count);
std::scoped_lock lk(m_cs_wait);
/* Set our signaled holder (and the output) as the newly signaled object. */
m_signaled_holder = objects[index];
*out = objects[index];
R_RETURN(wait_result);
}
break;
}
/* We're going to be looping again; prevent ourselves from replying to the same object twice. */
if constexpr (AllowReply) {
reply_target = os::InvalidNativeHandle;
}
}
}
MultiWaitHolderBase *MultiWaitImpl::WaitAnyImpl(bool infinite, TimeSpan timeout) {
MultiWaitHolderBase *holder = nullptr;
const Result wait_result = this->WaitAnyImpl<false>(std::addressof(holder), infinite, timeout, os::InvalidNativeHandle);
R_ASSERT(wait_result);
AMS_UNUSED(wait_result);
return holder;
}
Result MultiWaitImpl::ReplyAndReceive(MultiWaitHolderBase **out, NativeHandle reply_target) {
R_RETURN(this->WaitAnyImpl<true>(out, true, TimeSpan::FromNanoSeconds(std::numeric_limits<s64>::max()), reply_target));
}
s32 MultiWaitImpl::ConstructObjectsArray(NativeHandle out_handles[], MultiWaitHolderBase *out_objects[], s32 num) {
/* Add all objects with a native handle to the output array. */
s32 count = 0;
for (MultiWaitHolderBase &holder_base : m_multi_wait_list) {
os::NativeHandle handle = os::InvalidNativeHandle;
if (holder_base.GetNativeHandle(std::addressof(handle))) {
AMS_ABORT_UNLESS(count < num);
out_handles[count] = handle;
out_objects[count] = std::addressof(holder_base);
++count;
}
}
return count;
}
MultiWaitHolderBase *MultiWaitImpl::AddToEachObjectListAndCheckObjectState() {
/* Add each holder to the current object list, checking for the first signaled object. */
MultiWaitHolderBase *signaled_holder = nullptr;
for (MultiWaitHolderBase &holder_base : m_multi_wait_list) {
if (const TriBool is_signaled = holder_base.AddToObjectList(); signaled_holder == nullptr && is_signaled == TriBool::True) {
signaled_holder = std::addressof(holder_base);
}
}
return signaled_holder;
}
void MultiWaitImpl::RemoveFromEachObjectList() {
/* Remove each holder from the current object list. */
for (MultiWaitHolderBase &holder_base : m_multi_wait_list) {
holder_base.RemoveFromObjectList();
}
}
MultiWaitHolderBase *MultiWaitImpl::RecalcMultiWaitTimeout(TimeSpan *out_min_timeout, TimeSpan end_time) {
/* Find the holder with the minimum end time. */
MultiWaitHolderBase *min_timeout_holder = nullptr;
TimeSpan min_time = end_time;
for (MultiWaitHolderBase &holder_base : m_multi_wait_list) {
if (const TimeSpan cur_time = holder_base.GetAbsoluteTimeToWakeup(); cur_time < min_time) {
min_timeout_holder = std::addressof(holder_base);
min_time = cur_time;
}
}
/* If the minimum time is under the current time, we can't wait; otherwise, get the time to the minimum end time. */
if (min_time < m_current_time) {
*out_min_timeout = 0;
} else {
*out_min_timeout = min_time - m_current_time;
}
return min_timeout_holder;
}
void MultiWaitImpl::NotifyAndWakeupThread(MultiWaitHolderBase *holder_base) {
std::scoped_lock lk(m_cs_wait);
/* If we don't have a signaled holder, set our signaled holder. */
if (m_signaled_holder == nullptr) {
m_signaled_holder = holder_base;
/* Cancel any ongoing waits. */
m_target_impl.CancelWait();
}
}
}